Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.07 @ 14:39:31 Player: btmk16 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (183) 915 Value Destroyed (5839) 5839 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (229) 229 TOTAL SCORE: 10903 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 99 Friendly Fire -120 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 100/100 System Corruption 3% Temperature Cool (1) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Ripper > --- INVENTORY (5) ---- Improved Heat Sink Humpback Targeting Computer Force Booster Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Powered Armor Hacking Suite Drone Bay > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Precision Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Aerolev Unit Improved Signal Interpreter Weapon Cycler Light Armor Plating Hardened Medium Armor Plating EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Heavy Assault Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher Katana [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . Utility 3 | . . . 1 . 1 . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 137 | . 10 12 21 2 19 14 8 16 13 10 12 Power 8 | . 1 1 1 . 1 2 . . 1 . 1 Engine 6 | . 1 1 1 . . 2 . . 1 . . Core 2 | . . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 24 | . 2 3 5 . 3 4 2 . 3 . 2 Treads 20 | . 2 3 5 . 3 2 2 . 3 . . Leg 1 | . . . . . . . . . . . 1 Wheel 1 | . . . . . . 1 . . . . . Hover 1 | . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 34 | . 2 1 3 2 6 2 2 5 2 5 4 Device 14 | . 1 . 2 1 1 2 . 2 . 3 2 Storage 5 | . 1 . . . 1 . . . 1 1 1 Processor 4 | . . . . . 2 . . . . 1 1 Hackware 1 | . . . . . . . 1 . . . . Protection 10 | . . 1 1 1 2 . 1 3 1 . . Artifact . | . . . . . . . . . . . . Weapon 71 | . 5 7 12 . 9 6 4 11 7 5 5 Energy Gun 17 | . 4 5 3 . 3 1 . . 1 . . Energy Cannon 5 | . . . . . 3 2 . . . . . Ballistic Gun 23 | . . . 6 . 3 2 2 7 3 . . Ballistic Cannon 4 | . . . . . . . 1 . . 2 1 Launcher 14 | . 1 2 1 . . . 1 4 3 1 1 Special Weapon 2 | . . . 2 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . 1 . . . . 3 Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 3 1 1 . . . Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . Parts Lost 32 | . . 4 2 1 4 3 . 1 9 . 8 Power 2 | . . . . . 1 . . . . . 1 Propulsion 10 | . . 2 1 . . 2 . . 3 . 2 Utility 13 | . . 1 . 1 2 1 . 1 4 . 3 Weapon 7 | . . 1 1 . 1 . . . 2 . 2 Highest Loss Streak 7 | . . 3 1 1 2 1 . 1 7 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 99 99 100 99 92 92 91 75 45 71 Engine 5 | . 14 14 11 11 5 8 7 7 6 . . Treads 15 | . 24 28 22 22 27 15 15 15 12 7 6 Leg 2 | . 3 . . . . . . . . . 6 Wheel 1 | . . . . . . 5 7 7 5 . . Device 10 | . 13 10 10 11 9 12 15 8 5 16 7 Storage 9 | . 14 14 11 11 9 9 7 7 6 . 13 Processor 5 | . . . . . 9 9 . . . 6 13 Hackware 1 | . . . . . . . 7 7 5 . . Protection 4 | . . 3 11 11 8 4 6 13 11 . . Energy Gun 8 | . 28 25 17 . 8 9 3 . . . . Energy Cannon 1 | . . . . . . 13 1 . . . . Ballistic Gun 6 | . . . 14 33 18 2 10 20 18 . . Ballistic Cannon 3 | . . . . . . . 5 1 . 9 6 Launcher 1 | . . 2 . . . . . . . . 5 Slashing Weapon 2 | . . . . . . 1 . . . . 7 Naked Turns 23 | . . . . . . . . . 23 . . Heaviest Build 63 | 12 32 34 40 41 49 49 61 63 53 32 62 Greatest Support 66 | 20 40 43 43 43 66 66 28 28 40 20 20 Greatest Overweight (x) 3 | . . . . . . 1 2 2 2 1 3 Average Overweight (x) . | . . . . . . . 1 1 . . 1 Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 5 20 Average Capacity 14 | . 14 15 15 15 15 15 15 15 13 5 16 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 5 10 Average Carried 11 | . 13 14 14 14 14 14 14 14 12 4 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 14 14 15 15 15 15 15 5 5 5 Class Distribution -------------------- 27% | Derelict-Mutant 26% | Mutant 20% | Tank 13% | Gunner 6% | Derelict-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Matter Collected 3699 | 189 103 155 463 20 717 172 255 584 489 88 464 Remotely . | . . . . . . . . . . . . Salvage Created 7165 | . 677 383 1234 . 1537 1334 356 722 388 . 534 Parts 339 | . 53 18 63 . 62 65 18 26 17 . 17 Haulers Intercepted 16 | . 2 . 6 . 4 3 . 1 . . . Recyclers Shooed 4 | . 1 . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 20 12 . 11 Prevented 5 | . . . . . . . . 3 2 . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Combat Hostiles Destroyed 149 | . 16 13 19 . 28 19 6 22 16 . 10 Melee 3 | . . . . . . . . . . . 3 Guns 89 | . 16 12 15 . 27 6 3 5 5 . . Cannons 22 | . . . . . 1 12 3 1 . . 5 AOE 33 | . . 1 3 . . . . 16 11 . 2 Classes Destroyed 17 | . 6 2 2 . 3 2 1 . . . 1 Worker 4 | . 2 1 . . . 1 . . . . . Builder 3 | . . . 1 . 1 . 1 . . . . Hauler 16 | . 2 . 6 . 4 3 . 1 . . . Recycler 8 | . . . 3 . 1 4 . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . Drone 1 | . . . . . . 1 . . . . . Watcher 4 | . 1 . 2 . . . 1 . . . . Swarmer 39 | . 6 3 3 . 7 4 . 6 8 . 2 Grunt 69 | . 10 4 9 . 15 8 3 12 4 . 4 Brawler 1 | . . . . . . 1 . . . . . Duelist 6 | . . . . . 2 . . 1 2 . 1 Sentry 23 | . . 2 7 . 1 6 2 2 2 . 1 Demolisher 1 | . . . . . . . . . . . 1 Specialist 2 | . . . . . 2 . . . . . . Programmer 3 | . . . . . . . 1 1 . . 1 Heavy 1 | . . . . . 1 . . . . . . Assembled 4 | . . 4 . . . . . . . . . Best Kill Streak 17 | . 6 5 4 . 17 6 4 7 7 . 2 Combat Bots Only 15 | . 5 5 3 . 15 5 3 7 7 . 2 Max Kills in Single Turn 4 | . 1 2 3 . 2 2 1 4 2 . 2 Gunslinging 1 | . . 1 . . 1 . . . . . . Exploded 4 | . . 1 2 . . . . 4 2 . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Damage Taken 7412 | . 406 563 611 64 1114 1024 440 816 1249 . 1125 Core 1280 | . 107 130 105 . 110 128 24 63 159 . 454 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 62 | . . . . . 22 . 40 . . . . Core Remaining (%) 58 | 100 . 5 . 73 . 56 . . . . . Volleys Fired 427 | . 66 31 64 1 63 69 24 38 27 . 44 Largest 3 | . 2 2 3 3 3 3 3 3 3 . 2 Hottest 210 | . 130 130 210 75 149 192 147 107 121 . 96 Shots Fired 963 | . 132 58 175 3 176 152 72 91 56 . 48 Gun 766 | . 132 54 171 3 170 62 48 78 48 . . Cannon 167 | . . . . . 6 90 24 2 . . 45 Launcher 29 | . . 4 3 . . . . 11 8 . 3 Special 1 | . . . 1 . . . . . . . . Kinetic 421 | . . . 72 3 126 6 45 80 44 . 45 Thermal 464 | . 130 54 100 . 44 110 22 . 4 . . Explosive 29 | . . 4 3 . . . . 11 8 . 3 Electromagnetic 49 | . 2 . . . 6 36 5 . . . . Robot Hit Streak 23 | . 10 9 14 2 17 20 23 9 19 . 21 Robot Miss Streak 4 | . 4 2 4 1 2 3 3 4 2 . 4 Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 9 | . 1 1 2 . 5 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . Shots Hit Robots 615 | . 69 36 111 2 126 103 48 56 39 . 25 Core Hits 295 | . 28 19 48 . 54 37 17 47 30 . 15 Critical Kills 2 | . . . . . . 1 . . . . 1 Critical Parts Destroyed 7 | . . . . . 2 . 1 1 . . 3 Critical Strikes 26 | . 2 1 5 . 3 5 4 1 1 . 4 Burn 15 | . 2 1 5 . . 4 2 . 1 . . Meltdown 1 | . . . . . . 1 . . . . . Destroy 8 | . . . . . 2 . 1 1 . . 4 Blast 1 | . . . . . . . 1 . . . . Corrupt 1 | . . . . . 1 . . . . . . Melee Attacks 14 | . . . . . . 2 . . . . 12 Impact . | . . . . . . . . . . . . Slashing 14 | . . . . . . 2 . . . . 12 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15192 | . 1071 650 2048 31 2353 2280 992 2663 1831 . 1273 Guns 8507 | . 1067 572 1747 31 2193 786 609 860 642 . . Cannons 2562 | . . . . . 153 1450 383 25 . . 551 Explosions 3734 | . . 78 288 . . 35 . 1778 1189 . 366 Melee 356 | . . . . . . . . . . . 356 Ramming 20 | . 4 . . . 7 9 . . . . . Kinetic 4870 | . . . 716 31 1500 18 572 885 597 . 551 Thermal 5282 | . 1051 572 1044 . 693 1573 304 . 45 . . Explosive 3699 | . . 78 288 . . . . 1778 1189 . 366 Electromagnetic 965 | . 16 . . . 153 680 116 . . . . Impact . | . . . . . . . . . . . . Slashing 356 | . . . . . . . . . . . 356 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . 3 1 1 1 2 2 2 3 Average Corruption 2 | . . . . 3 1 1 1 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 81 | . . . . 5 6 9 1 13 11 1 35 Message Errors 15 | . . . . . 2 2 . 3 1 . 7 Matter Fused 24 | . . . . 2 3 3 1 3 4 . 8 Heat Flow Errors 11 | . . . . 1 . 1 . 2 2 . 5 Energy Discharges 6 | . . . . . . . . 2 1 . 3 Parts Rejected 3 | . . . . . . 1 . 1 1 . . Data Loss (minor) 11 | . . . . 1 1 1 . 1 . 1 6 Data Loss (major) 3 | . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . . 2 Alerts 2 | . . . . 1 . . . . . . 1 Weapon Failures 4 | . . . . . . 1 . 1 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 291 | . . 5 12 . . 6 13 56 44 . 155 Projectiles 45 | . . . . . . 6 13 . . . 26 Explosions 131 | . . 5 12 . . . . 56 44 . 14 Melee 115 | . . . . . . . . . . . 115 Knockbacks 6 | . . . . . . . 2 . . . 4 Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . 2 . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 425 | . . 69 17 . . 36 . 63 188 . 52 Shots 13 | . . 2 1 . . 1 . 3 5 . 1 Rammed 3 | . 1 . . . 1 1 . . . . . Targets Rammed 3 | . 1 . . . 1 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 345 | . 180 345 328 207 201 303 54 250 139 . 203 Average Temperature 77 | . 54 109 92 117 62 99 19 37 44 . 61 Received Heat Transfer 2254 | . 168 117 297 . 243 504 150 210 270 . 295 Effects 4 | . . . 1 2 . 1 . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . Interference 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . . 4 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . 2 . . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . . Parts Melted 16 | . 3 1 8 . 1 1 1 . . . 1 Heat Transferred 12629 | . 2546 1443 2892 . 1480 3269 814 . 185 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Peak Influence 725 | . 248 140 349 103 725 587 354 . . . . Initial 191 | . . 25 1 103 35 146 191 . . . . Average 190 | . 99 57 205 93 291 337 221 . . . . Maximum Alert Level 3 | . 1 . 1 . 3 2 1 . . . . Low Security (%) 55 | . 90 100 38 100 32 15 25 . . . . Level 1 36 | . 9 . 61 . 47 45 74 . . . . Level 2 7 | . . . . . 14 38 . . . . . Level 3 . | . . . . . 4 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 5 . 4 . 3 1 4 . 1 . . Investigation 8 | . 4 . 2 . 1 . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 7 | . 1 . 2 . 2 1 1 . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Distress Signals 49 | . 2 . 2 . 5 3 1 . . . 36 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 211 | . 31 11 31 . 44 25 10 21 20 . 18 Peak Tracking Total 9 | . 4 3 6 . 7 7 3 7 7 . 9 Tactical Retreats 17 | . 2 1 1 . 6 2 . . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Traps Triggered 6 | . 3 . 1 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 4 . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Machines Disabled 10 | . . . 3 . . 3 . 4 . . . Max in Single Turn 3 | . . . 1 . . 1 . 3 . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Machines Accessed 38 | . 8 . 6 1 9 4 9 1 . . . Terminals 26 | . 7 . 5 . 6 4 4 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . . . 1 . 2 . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 96 | . 24 . 19 1 20 7 24 1 . . . Successful 60 | . 10 . 14 1 15 5 14 1 . . . Failed 36 | . 14 . 5 . 5 2 10 . . . . Catastrophic 9 | . 5 . . . 2 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 45 | . 19 . 11 . 6 . 9 . . . . Terminals 74 | . 23 . 18 . 13 7 13 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 7 | . . . . . 2 . 5 . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 6 | . . . . . 4 . 2 . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . Terminal Hacks 37 | . 7 . 10 1 7 5 6 1 . . . Part Schematic 2 | . . . . . . 1 1 . . . . Robot Analysis 9 | . 3 . 4 . . 1 1 . . . . Prototype ID Bank 3 | . 1 . 1 . . 1 . . . . . Open Door 3 | . . . . 1 . 1 . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Alert Level 6 | . . . 1 . 3 1 1 . . . . Unreport Threat 4 | . . . 1 . 2 . 1 . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . 3 . . . . Scan Component 3 | . . . . . 1 . 2 . . . . Repair 2 | . . . . . 1 . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 5 | . . . . . 3 . 2 . . . . Insert Component 3 | . . . . . 2 . 1 . . . . Analyze 2 | . . . . . 1 . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . 1 . 1 . . . . Unauthorized Hacks 10 | . 2 . 4 . 2 . 2 . . . . Terminals 9 | . 2 . 3 . 2 . 2 . . . . Track 3 | . . . 1 . 1 . 1 . . . . Botnet 6 | . 2 . 2 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 30 | . 7 . 5 . 7 3 8 . . . . Full Trace Events 3 | . 1 . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 1 2 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . . . . Time 60 | . . . . . 30 . 30 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . Total Orders 4 | . . . . . . 1 1 2 . . . EXPLORE 4 | . . . . . . 1 1 2 . . . Ally Attacks 30 | . . . . . 30 . . . . . . Total Damage 346 | . . . . . 346 . . . . . . Kills 4 | . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Robot Analysis Total 9 | . 3 . 4 . . 1 1 . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 1 2 2 2 Drone Launches 25 | . . . . . . 20 4 1 . . . Drone Recoveries 9 | . . . . . . 4 4 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Turns Passed 14387 | . 1668 858 1420 377 1132 945 840 849 629 1673 3996 Spaces Moved 7263 | 1 919 458 716 229 537 521 550 584 534 972 1242 Core 524 | . . . . . . . . . 165 329 30 Treads 4627 | . 790 458 716 229 537 147 . . 16 643 1091 Legs 131 | 1 129 . . . . . . . . . 1 Wheels 1861 | . . . . . . 374 550 584 353 . . Hover . | . . . . . . . . . . . . Flight 120 | . . . . . . . . . . . 120 Fastest Speed 35 | 120 120 160 160 160 160 115 115 115 50 50 35 Average Speed 171 | 120 154 160 160 160 161 128 128 122 100 170 293 Slowest Speed 400 | 120 160 160 160 160 163 250 130 130 320 240 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 2 97 81 70 43 50 63 14 79 65 81 60 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . . 1 . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 10 | . . 1 . . . . . 3 1 3 2 Spaces Dug 49 | . . . . . . . . . 26 . 23 Terrain Destroyed 223 | . . 29 7 . . 2 4 57 50 . 74 Melee 1 | . . . . . . . . . . . 1 Projectile 31 | . . . . . . . 4 . . . 27 AOE 191 | . . 29 7 . . 2 . 57 50 . 46 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Total 8414 | . 1042 526 875 239 692 666 631 654 577 991 1521 Wait 387 | . 4 14 41 4 55 31 33 . . 2 203 Move 7252 | . 918 457 715 228 536 520 549 583 533 971 1242 Hop . | . . . . . . . . . . . . Pick Up 81 | . 23 6 12 2 8 4 8 6 2 3 7 Fast Attach 44 | . 3 . 3 . 3 8 2 4 4 9 8 Attach 25 | . . 5 4 1 4 2 2 1 2 1 3 Detach 4 | . 2 1 . . . . 1 . . . . Swap 68 | . 7 7 14 1 12 4 4 11 7 . 1 Drop 94 | . 18 5 22 2 10 10 8 11 2 5 1 Fire 427 | . 66 31 64 1 63 69 24 38 27 . 44 Melee 14 | . . . . . . 2 . . . . 12 Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . 1 . . . 1 . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 7) 658 | -10/Materials | Discovered new exit (range 12) 729 | -10/Materials | Discovered new exit (range 15) 1155 | -10/Materials | Discovered new exit (range 5) 1669 | -10/Materials | Entered Mines 1696 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1823 | -10/Mines | Core integrity fell below 50% 1942 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2120 | -10/Mines | Found a hidden stash of uninstalled traps 2268 | -10/Mines | Excavation squad dispatched 2268 | -10/Mines | A large section of the Mines collapsed 2330 | -10/Mines | Lost 3 parts (2n1u) 2334 | -10/Mines | Core integrity fell below 20% 2498 | -10/Mines | Discovered new exit (range 13) 2516 | -10/Mines | Learned location of Mines (-9) 2527 | -10/Mines | Entered Materials 2527 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2732 | -9/Materials | Discovered new exit (range 16) 3116 | -9/Materials | Build established: Scavenger-Tank 3221 | -9/Materials | Discovered new exit (range 14) 3690 | -9/Materials | Discovered new exit (range 16) 3898 | -9/Materials | Build established: Tank 3947 | -9/Materials | Entered Mines 3950 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4149 | -9/Mines | Assembled infested the area 4206 | -9/Mines | Discovered new exit (range 6) 4234 | -9/Mines | Discovered new exit (range 11) 4245 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4324 | -9/Mines | Entered Materials 4324 | -8/Materials | Accompanied by 3 allies 4324 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4619 | -8/Materials | Build established: Gunner 4653 | -8/Materials | Repaired Corrupted Arm. Huge Wheel 5064 | -8/Materials | Discovered new exit (range 5) 5067 | -8/Materials | Destroyed 15 combat bots 5127 | -8/Materials | Discovered new exit (range 14) 5456 | -8/Materials | Entered Storage 6382 | -8/Storage | Discovered new exit (range 15) 6401 | -8/Storage | Entered Factory 6401 | -7/Factory | Accompanied by 9 allies 6401 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6468 | -7/Factory | Found Powered Armor 6548 | -7/Factory | Garrison activated, responded to threat 6760 | -7/Factory | Repaired Corrupted Gauss Rifle 6781 | -7/Factory | Build established: Tank 7140 | -7/Factory | Identified exit to Lower Caves 7241 | -7/Factory | Entered Lower Caves 7241 | -7/Lower Caves | Accompanied by 7 allies 7874 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7924 | -7/Lower Caves | Discovered new exit (range 14) 7994 | -7/Lower Caves | Attracted the attention of an 0b10 base 8029 | -7/Lower Caves | Destroyed 7 combat bots 8090 | -7/Lower Caves | Entered another Lower Caves area 8215 | -7/Lower Caves | Encountered a Warlord checkpoint 8273 | -7/Lower Caves | Identified exit to Zion 8485 | -7/Lower Caves | Learned Factory emergency access door positions 8532 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8594 | -7/Lower Caves | Destroyed 7 combat bots 8604 | -7/Lower Caves | Lost 7 parts (3n3u1w) 8633 | -7/Lower Caves | Released all parts (6) 8719 | -7/Lower Caves | Entered Zion 8739 | -7/Zion | Received a visual enhancement algorithm 8749 | -7/Zion | Discovered new exit (range 16) 8790 | -7/Zion | Found CR-A16's Pointy Stick 8798 | -7/Zion | System corruption cleaned by Quarantine Array 8818 | -7/Zion | Given A8's code to call for help 9313 | -7/Zion | Build established: Mutant 9809 | -7/Zion | Build established: Derelict-Gunner 10392 | -7/Zion | Entered Proximity Caves 10693 | -6/Proximity Caves | Build established: Derelict-Mutant 10885 | -6/Proximity Caves | Lost 3 parts (2u1w) 10996 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11942 | -6/Proximity Caves | Core integrity fell below 50% 14263 | -6/Proximity Caves | Learned Factory interactive machine intel 14292 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14297 | -6/Proximity Caves | Released all parts (7) 14323 | -6/Proximity Caves | Core integrity fell below 20% 14327 | -6/Proximity Caves | Lost 3 parts (2n1w) 14388 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 14297_ Released Ripper. 14297_ Released Bore Cannon. 14297_ Released Imp. Signal Interpreter. 14297_ Released Hcp. Storage Unit. 14297_ Released Lrn. Terrain Scanner. 14297_ Acquired Ripper. 14299_ The unstable cave ceiling collapses. 14320_ S-27 Virus destroyed. 14321_ System corrupted: Matter fused (-7). 14322_ Acquired 17 matter. 14323_ Acquired VTOL Module. 14337_ Destroyed VTOL Module. 14337_ S-27 Virus destroyed. 14339_ Acquired 17 matter. 14340_ Slug penetrates Wall. 14376_ Destroyed Shock Absorption System. 14379_ D-53 Grenadier destroyed. 14381_ Ripper severed. 14382_ Acquired Ripper. 14388_ Cmb. Airjet fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????? ######?????????????????? | | ??????????????!= #?????????????????? | | ????????????? #?????????????????? | | ????????????? #?????????????????? | | ???????????? #?????????????????? | | ???????????? #?????????????????? | | ???????????? #?????????????????? | | ??????????? #?????????????????? | | ??????????? #?????????????????? | | ??????????? #?????????????????? | | ??????????? #?????????????????? | | ??????????????????###### ######?????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#++#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????###### ##?????????????????????? | | ???????######??#### # ##????????????????????? | | ??????## #### # # #????????????????????? | | ??????# ## # #????????????????????? | | ?????## # #????????????????????? | | ????## # ## ##????????????????????? | | ???## # ### ## ##?####????????????????? | | ???# ######### ## # %##### ##???????????????? | | ??## ##?????# ### # ##??????????????? | | ?## #??????# ### @ # #??????????????? | | ## # #??????# # ##?## l #??????????????? | | # ##??????# ### # ##??????????????? | | # ##???## # ## #???????????????? | | ## # #??# # ###### #???????????????? | | ##?# # ### # ##???# #???????????????? | | ##?## ## # #???# #???????????????? | | # ### ####### #???# ##??????????????? | | # # #?# ##?????## ###### #??????????????? | | #?## ##???????# ##### #??????????????? | | ##??####????????# #??# #??????????????? | | # ##???????????????# #### #??????????????? | | #???????????????# #??????????????? | | ## #???????????????# ##??????????????? | | ?####???????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 550 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Force Boost 20 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Storage | Hacked Gauss Rifle | -7/Factory | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseTiamatExoskeleton Manual? 0 Play Time 01:13:20 Cumulative 383.8 hours Start 2022.07.07 @ 12:23:30 End 2022.07.07 @ 14:39:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 451 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3720210-37a7-4259-b22b-b45027c341d0