Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 02:46:36 Player: woegarden Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (351) 351 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2036 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 86/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- Light Ion Engine High-capacity Storage Unit Improved Targeting Computer Utility Shielding Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Hacking Suite > --- WEAPON ----------- Beam Rifle Spread Laser > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Flight Unit High-capacity Storage Unit Improved Targeting Computer Utility Shielding Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 38 | . 16 16 6 Power 7 | . 2 3 2 Engine 7 | . 2 3 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | . 6 6 1 Treads 2 | . 2 . . Leg . | . . . . Wheel 2 | . 2 . . Hover 2 | . 2 . . Flight 7 | . . 6 1 Utility 8 | . 5 3 . Device 2 | . . 2 . Storage 3 | . 3 . . Processor . | . . . . Hackware 1 | . . 1 . Protection 2 | . 2 . . Artifact . | . . . . Weapon 10 | . 3 4 3 Energy Gun 6 | . 1 3 2 Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 2 9 11 Power 5 | . 1 1 3 Propulsion 8 | . . 6 2 Utility 4 | . . 1 3 Weapon 5 | . 1 1 3 Highest Loss Streak 11 | . 1 6 11 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 93 83 50 Engine 10 | . 12 11 5 Treads 3 | . 6 . . Wheel 6 | . 12 . . Hover 7 | . 8 9 . Flight 7 | . . 17 12 Device 4 | . . 10 8 Storage 13 | . 15 11 9 Hackware 2 | . . 2 6 Protection 6 | . 9 4 . Energy Gun 13 | . 17 10 5 Ballistic Gun 6 | . 8 5 . Naked Turns . | . . . . Heaviest Build 88 | 11 88 21 28 Greatest Support 26 | 20 26 18 15 Greatest Overweight (x) 9 | . 4 3 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | . 25 10 10 Average Capacity 11 | . 12 10 9 Most Carried 10 | . 10 10 9 Average Carried 7 | . 6 8 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 6 10 8 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 494 | 200 164 93 37 Remotely . | . . . . Salvage Created 491 | . 273 180 38 Parts 32 | . 16 14 2 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 14 | . 7 5 2 Guns 11 | . 7 4 . Cannons 3 | . . 1 2 Classes Destroyed 5 | . 4 1 . Hauler 2 | . 1 1 . Operator 1 | . 1 . . Swarmer 8 | . 3 4 1 Grunt 5 | . 4 . 1 Sentry 1 | . . 1 . Best Kill Streak 5 | . 4 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2737 | . 745 739 1253 Core 897 | . 162 184 551 Absorbed by Shields 61 | . . 61 . Redirected to Shielding 12 | . 3 9 . Regen/Repaired (Parts) 26 | . 26 . . Core Remaining (%) 63 | 100 35 54 . Volleys Fired 71 | . 33 25 13 Largest 2 | . 2 2 2 Hottest 96 | . 90 76 96 Shots Fired 107 | . 56 37 14 Gun 100 | . 56 35 9 Cannon 7 | . . 2 5 Launcher . | . . . . Special . | . . . . Kinetic 43 | . 24 14 5 Thermal 63 | . 32 23 8 Explosive . | . . . . Electromagnetic 1 | . . . 1 Robot Hit Streak 15 | . 7 3 15 Robot Miss Streak 8 | . 3 8 6 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 64 | . 31 20 13 Core Hits 40 | . 16 11 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 774 | . 294 267 213 Guns 626 | . 294 225 107 Cannons 127 | . . 24 103 Explosions . | . . . . Melee . | . . . . Ramming 21 | . . 18 3 Kinetic 299 | . 117 79 103 Thermal 454 | . 177 170 107 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 1 8 Average Corruption 2 | . . 1 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 8 | . . 7 1 Shots . | . . . . Rammed 8 | . . 6 2 Targets Rammed 8 | . . 6 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 160 | . 89 160 118 Average Temperature 44 | . 33 48 61 Received Heat Transfer 933 | . 360 195 378 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1155 | . 534 452 169 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 483 | . 220 483 263 Initial 203 | . . 8 203 Average 108 | . 78 92 218 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 72 | . 84 94 3 Level 1 26 | . 15 3 96 Level 2 . | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 15 15 12 Peak Tracking Total 9 | . 6 5 9 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 2 2 Successful 6 | . 3 2 1 Failed 3 | . 2 . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 4 | . . 2 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Part Schematic 1 | . . . 1 Reprogram Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 975 | . 508 291 176 Spaces Moved 690 | 1 286 307 96 Core 16 | . . . 16 Treads 23 | . 23 . . Legs 13 | 1 12 . . Wheels 126 | . 126 . . Hover 191 | . 125 66 . Flight 321 | . . 241 80 Fastest Speed 34 | 120 90 34 100 Average Speed 97 | 120 125 59 130 Slowest Speed 500 | 120 480 240 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 1 47 36 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 893 | . 384 379 130 Wait 46 | . 23 11 12 Move 687 | . 285 306 96 Hop . | . . . . Pick Up 19 | . 12 6 1 Fast Attach 13 | . 7 4 2 Attach 14 | . 1 9 4 Detach 6 | . 2 4 . Swap 11 | . 8 3 . Drop 18 | . 13 5 . Fire 71 | . 33 25 13 Melee . | . . . . Ram 8 | . . 6 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Repaired Huge Storage Unit 243 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 12) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 690 | -9/Materials | Lost 6 parts (1p3n1u1w) 789 | -9/Materials | Discovered new exit (range 16) 800 | -9/Materials | Entered another Materials area 800 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 902 | -8/Materials | Garrison activated, responded to threat 946 | -8/Materials | Core integrity fell below 50% 967 | -8/Materials | Core integrity fell below 20% 976 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00936_ System corrupted by crushing effect (+4). 00939_ Knocked back. 00944_ System corrupted: Matter fused (-6). 00945_ Hadron Collector disabled. 00946_ Acquired Deuterium Engine. 00947_ Flak Cannon destroyed. 00948_ B-36 Bruiser suffers critical hit (Burn). 00949_ Lgt. Ion Engine destroyed. 00949_ Knocked back. 00955_ Deuterium Engine destroyed. 00956_ Acquired 5 matter. 00966_ Weight Redist. System destroyed. 00966_ Critical hit (Burn: +37). 00967_ System corrupted: EM Pulse Gun failed to cycle. 00968_ Knocked back. 00972_ EM Pulse Gun destroyed. 00975_ Slammed into S-10 Pest. 00975_ S-10 Pest destroyed. 00975_ Med. Storage Unit destroyed. 00976_ B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | ????????????#####+#???????????????????????? | | ????????????????# #???????????????????????? | | ????????????????# #???????????????????????? | | ???????????????## ######??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????###### %#??????????????????? | | ????????????######### #??????????????????? | | ????????????# # =#??????????????????? | | ????????????# = """ # %#??????????????????? | | ????????????# """ #%*#??????????????????? | | ????????????#! """ / #??????????????????? | | ????????????# # #??????????????????? | | ????????????#####+#"" #??????????????????? | | ????????????????# ## #?????????????????? | | ????????????????# #? ???????????????? | | ????????????#####+## ?????????????? | | ????????????# # ##+###????????????? | | ????????????#/ ""## ##?????????????????? | | ????????????# ""## #??????????????????? | | ????????????# """## #??????????????????? | | ????????????# """## #??????????????????? | | ????????????#! ##g ##?????????????????? | | ????????????####;Y## #?????????????????? | | ??????????????# Hg%Y #?????????????????? | | ??????????????#% %@%= #?????????????????? | | ??????????????###### #?????????????????? | | ????????????????????#####?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledMassSubcomponent Manual? 0 Play Time 00:19:03 Cumulative 76.4 hours Start 2022.03.23 @ 02:30:13 End 2022.03.23 @ 02:46:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 64 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 91770ad6-ddee-491d-9065-4da2cc28b2c8