Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 11:54:19 Player: Raix Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (714) 714 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 5889 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 0/1150 Matter 99/300 Energy 99/100 System Corruption 15% Temperature Cool (2) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (5) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Advanced Sensor Array Improved Reaction Control System Tesla Rifle Tesla Rifle Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Treads Advanced VSS Leg Combat Airjet Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Improved Arc Projector Wave Gun KE Penetrator Heavy Shock Bomb Launcher > --- INVENTORY -------- Field Propulsion Drive Improved Reaction Control System Tesla Rifle Tesla Rifle [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Cargo Storage Unit Device Structural Scanner Storage Cargo Storage Unit Processor Improved Signal Interpreter Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 . 2 2 2 2 Power 3 | . . . . 1 . 1 . 1 . Propulsion 4 | . . . 2 1 . . . 1 . Utility 3 | . . . . . . 1 1 . 1 Weapon 2 | . . . . . . . 1 . 1 Parts Attached 80 | 5 1 5 15 3 4 18 6 8 15 Power 15 | 1 . 1 1 . 3 2 4 1 2 Engine 8 | 1 . . 1 . 3 1 1 . 1 Core 7 | . . 1 . . . 1 3 1 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 . . 12 1 1 6 2 3 4 Treads 3 | . . . . . . 2 . . 1 Leg 5 | 2 . . 2 . . . . . 1 Wheel 5 | . . . 5 . . . . . . Hover 4 | . . . . 1 . . 1 . 2 Flight 14 | . . . 5 . 1 4 1 3 . Utility 18 | . 1 2 2 . . 5 . 2 6 Device 11 | . . . 2 . . 3 . 1 5 Storage 4 | . 1 2 . . . . . . 1 Processor 3 | . . . . . . 2 . 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 . 2 . 2 . 5 . 2 3 Energy Gun 5 | 1 . . . . . 2 . . 2 Energy Cannon 2 | . . . . 2 . . . . . Ballistic Gun 3 | 1 . . . . . 1 . . 1 Ballistic Cannon 2 | . . 1 . . . 1 . . . Launcher 2 | . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . . 1 . 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 11 | . . . . . . . . 11 . Parts Lost 53 | . . . 9 . 1 14 . 4 25 Power 12 | . . . 2 . 1 4 . . 5 Propulsion 19 | . . . 5 . . 5 . 2 7 Utility 11 | . . . . . . 2 . 2 7 Weapon 11 | . . . 2 . . 3 . . 6 Highest Loss Streak 12 | . . . 5 . 1 12 . 4 7 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 3 5 17 19 4 5 4 4 4 3 Power 1 | . 1 2 2 . . . 1 2 . Propulsion 3 | 1 2 5 5 . . 1 1 . . Utility 3 | . 1 5 6 1 2 2 . 1 . Weapon 3 | . 1 4 4 2 1 . . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 33 | . . 1 17 1 2 6 1 . 5 Power 2 | . . . 2 . . . . . . Propulsion 7 | . . . 4 . . 1 1 . 1 Utility 13 | . . 1 6 1 . 3 . . 2 Weapon 11 | . . . 5 . 2 2 . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 74 | . 76 85 61 81 95 74 40 58 43 Engine 7 | . 14 9 3 9 14 8 . 2 2 Core 3 | . . 4 3 . . 2 4 9 1 Leg 17 | . 28 28 1 . . . . . 3 Wheel 1 | . . . 25 . . . . . . Hover 1 | . . . . 1 5 . 2 3 5 Flight 4 | . . . 4 36 39 22 11 13 1 Device 3 | . . . 1 18 18 13 10 13 5 Storage 9 | . 5 14 7 . . . . . . Processor 2 | . . . . . . 6 6 6 9 Energy Gun 4 | . 14 4 . . . 8 . . 3 Ballistic Cannon 6 | . . 9 6 . . 2 . . . Launcher 8 | . . 13 7 . . . . 1 2 Peak Build Rating 65 | 5 6 13 24 33 34 49 42 62 65 Average Rating 18 | 3 5 10 10 30 32 32 25 45 41 On Entrance 22 | . 5 6 13 24 33 32 19 37 52 Naked Turns 51 | . . . 51 . . . . . . Heaviest Build 152 | 8 13 152 152 15 16 16 16 33 46 Greatest Support 56 | 20 20 20 40 20 24 56 56 29 24 Greatest Overweight (x) 10 | . . 7 7 . 1 1 . 2 10 Average Overweight (x) 1 | . . 4 1 . . . . . . Largest Inventory Capacity 30 | 5 8 30 30 5 5 5 5 5 20 Average Capacity 20 | 5 6 28 21 5 5 5 5 5 6 Most Carried 29 | 5 6 27 29 5 5 5 5 5 6 Average Carried 13 | 3 5 17 19 4 4 4 4 4 3 Final Capacity 30 | 5 8 30 5 5 5 5 5 5 5 Final Carried 27 | 5 6 27 5 5 5 3 5 3 5 Class Distribution -------------------- 59% | Hauler-Mutant 23% | Mutant 6% | Scout 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Matter Collected 1363 | 224 . 401 201 . 52 94 160 118 113 Remotely . | . . . . . . . . . . Salvage Created 648 | . . 85 89 . 70 166 . 62 176 Parts 68 | . . 18 6 . 10 12 . 5 17 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 25 | . . 6 5 . 4 6 . 1 3 Melee 2 | . . . . . . . . 1 1 Guns 4 | . . . . . . 4 . . . Cannons 7 | . . . . . 4 2 . . 1 AOE 12 | . . 6 5 . . . . . 1 Classes Destroyed 8 | . . 3 2 . . 2 . 1 . Worker 5 | . . 3 . . . . . 1 1 Builder 4 | . . 1 . . . 1 . . 2 Recycler 1 | . . . . . . 1 . . . Watcher 1 | . . . . . . 1 . . . Swarmer 18 | . . 6 . . 4 6 . . 2 Cutter 1 | . . . . . . . . 1 . Grunt 2 | . . . 2 . . . . . . Sentry 4 | . . . 3 . . . . . 1 Best Kill Streak 4 | . . 4 3 . 4 4 . 2 3 Combat Bots Only 4 | . . 3 3 . 4 3 . 1 2 Max Kills in Single Turn 4 | . . 4 2 . 1 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 2 . . . . . 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Hostile Shots Fired 515 | . . 4 64 . 43 136 36 16 216 Missed 189 | . . . 19 . 17 47 17 8 81 Hits 326 | . . 4 45 . 26 89 19 8 135 Melee 2 | . . . . . . . . 2 . Projectile 324 | . . 4 45 . 26 89 19 6 135 AOE 1 | . . . . . . . . . 1 Critical Strikes 18 | . . . 1 . . 2 . 2 13 Part Disruptions 2 | . . . 2 . . . . . . Damage Taken 6065 | . . 75 809 . 302 1331 157 460 2931 Core 2145 | . . 40 290 . 116 275 43 221 1160 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 74 | 100 . 84 27 . 78 60 94 77 . Volleys Fired 71 | . . 17 18 . 6 26 . . 4 Largest 3 | . . 2 1 . 2 2 . . 3 Hottest 179 | . . 73 33 . 136 138 . . 179 Shots Fired 110 | . . 18 18 . 12 50 . . 12 Gun 45 | . . 5 . . . 34 . . 6 Cannon 41 | . . 10 . . 12 16 . . 3 Launcher 24 | . . 3 18 . . . . . 3 Special . | . . . . . . . . . . Kinetic 46 | . . 10 . . . 32 . . 4 Thermal 31 | . . . . . 12 18 . . 1 Explosive 21 | . . 3 18 . . . . . . Electromagnetic 12 | . . 5 . . . . . . 7 Robot Hit Streak 8 | . . 3 2 . 2 8 . . 2 Robot Miss Streak 11 | . . 3 2 . 5 11 . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 70 | . . 5 9 . 4 29 . 4 19 Core Hits 63 | . . 12 13 . 4 17 . 2 15 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . 2 . . . . . . 3 Blast 2 | . . 2 . . . . . . . Sever 3 | . . . . . . . . . 3 Melee Attacks 22 | . . . . . . 1 . 6 15 Impact 1 | . . . . . . 1 . . . Slashing 21 | . . . . . . . . 6 15 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3040 | 1 . 558 714 . 83 498 . 200 986 Guns 370 | . . 36 . . . 261 . . 73 Cannons 472 | . . 91 . . 83 233 . . 65 Explosions 1240 | . . 408 682 . . . . . 150 Melee 849 | . . . . . . . . 200 649 Ramming 109 | 1 . 23 32 . . 4 . . 49 Kinetic 545 | . . 91 . . . 357 . . 97 Thermal 250 | . . . . . 83 137 . . 30 Explosive 1090 | . . 408 682 . . . . . . Electromagnetic 197 | . . 36 . . . . . . 161 Impact . | . . . . . . . . . . Slashing 849 | . . . . . . . . 200 649 Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 . 11 15 Average Corruption 10 | . . . . . . 1 . 11 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . . 2 8 Message Errors 4 | . . . . . . . . . 4 Matter Fused 2 | . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 118 | . . 52 31 . . 1 . 9 25 Projectiles 1 | . . . . . . 1 . . . Explosions 83 | . . 52 31 . . . . . . Melee 34 | . . . . . . . . 9 25 Knockbacks 16 | . . 1 . . . 11 . . 4 Impact . | . . . . . . . . . . Kinetic 16 | . . 1 . . . 11 . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 293 | . . 40 199 . . . . . 54 Shots 9 | . . 1 6 . . . . . 2 Rammed 29 | . . . 7 . . 1 . . 21 Targets Rammed 35 | 1 . 4 7 . . 2 . . 21 Kicked 5 | 1 . 4 . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 807 | . . 12 6 . 369 807 . 182 6 Average Temperature 117 | . . 8 3 . 115 124 . 103 4 Received Heat Transfer 507 | . . . 264 . 54 . 48 . 141 Effects 20 | . . . . . . 20 . . . Shutdowns 4 | . . . . . . 4 . . . Energy Bleed 5 | . . . . . . 5 . . . Interference 5 | . . . . . . 5 . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 4 | . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 444 | . . . . . 148 259 . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 163 | . . 96 163 54 92 102 45 35 75 Initial 44 | . . . 22 44 22 30 . . . Average 23 | . . 21 82 45 72 34 6 3 9 Influence Increases 1381 | . . 289 323 30 105 307 57 65 205 Destroy 0b10 Robot/C 560 | . . 180 100 . 80 120 . 20 60 Destroy 0b10 Robot/NC 55 | . . 20 . . . 15 . 5 15 Destroy Leader 122 | . . 40 30 . 10 22 . 10 10 Allied During Kill 21 | . . 21 . . . . . . . Successful Hack 12 | . . . . . . . 12 . . Disable Machine 60 | . . . 60 . . . . . . Destroy Structure 116 | . . 28 88 . . . . . . Partial Spotted 75 | . . . . 30 15 15 . 15 . Lose Combat Pursuer 360 | . . . 45 . . 135 45 15 120 Influence Decreases 1381 | . . 230 276 82 92 374 57 65 205 Entered New Map 168 | . . . 37 62 32 37 . . . Time Decay 862 | . . 209 152 20 50 214 57 40 120 Lost Part 330 | . . . 87 . 10 123 . 25 85 Lost Ally 21 | . . 21 . . . . . . . Squads Dispatched 11 | . . . 2 1 1 1 2 1 3 Investigation 2 | . . . 1 . . . 1 . . Extermination 3 | . . . . . . 1 1 . 1 Reinforcement 6 | . . . 1 1 1 . . 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Distress Signals 3 | . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 72 | . 1 3 11 2 9 20 6 4 16 Peak Tracking Total 6 | . 1 3 5 1 4 6 3 2 5 Tactical Retreats 12 | . . . 2 . . 3 1 1 5 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Traps Triggered 2 | . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Machines Disabled 4 | . . . 4 . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Machines Accessed 2 | . . . 1 . . . 1 . . Terminals 2 | . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 5 | . . . 2 . . . 3 . . Successful 1 | . . . . . . . 1 . . Failed 4 | . . . 2 . . . 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 5 | . . . 2 . . . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 . . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . 28 . . . . . . . Total Damage 327 | . . 327 . . . . . . . Kills 3 | . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Active Infowar (turns) 1283 | . . . 39 41 105 406 353 257 82 Sensors 1106 | . . . 20 41 105 406 353 181 . Structural 1016 | . . . 39 41 105 251 241 257 82 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Turns Passed 6275 | 86 93 3764 391 41 105 471 353 257 714 Spaces Moved 4198 | 79 76 790 383 106 253 748 699 426 638 Core 370 | 34 . . 86 . . 46 . . 204 Treads 83 | . . . . . . 64 19 . . Legs 911 | 45 76 790 . . . . . . . Wheels 154 | . . . 154 . . . . . . Hover 525 | . . . . . . . 90 98 337 Flight 2155 | . . . 143 106 253 638 590 328 97 Fastest Speed 28 | 50 120 120 31 31 28 28 37 37 30 Average Speed 134 | 89 120 461 80 31 29 42 43 51 90 Slowest Speed 610 | 120 120 610 185 31 107 160 160 146 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . 1 . . . 2 . Potential Cave-ins 8 | . . . 8 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 26 95 39 11 32 13 17 11 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 167 | . . 32 135 . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 167 | . . 32 135 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Total 4703 | 94 78 886 452 112 272 870 754 455 730 Wait 90 | . . 24 4 . 2 36 20 2 2 Move 4183 | 78 75 789 382 103 252 747 698 421 638 Hop 3 | . . . . 1 . . . 2 . Pick Up 124 | 10 2 27 15 4 5 23 11 8 19 Fast Attach . | . . . . . . . . . . Attach 89 | 5 1 2 17 3 3 13 11 11 23 Detach 22 | . . . 5 . . . 7 3 7 Swap 13 | . . 5 . . 1 7 . . . Drop 36 | . . 3 4 1 3 15 7 2 1 Fire 71 | . . 17 18 . 6 26 . . 4 Melee 22 | . . . . . . 1 . 6 15 Ram 28 | . . . 7 . . . . . 21 Kick 5 | 1 . 4 . . . . . . . Crush 2 | . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . Rewire 15 | . . 15 . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 7) 164 | -10/Materials | Discovered new exit (range 15) 180 | -10/Materials | Entered Mines 208 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 240 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 300 | -10/Mines | Build established: Mutant 305 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 307 | -10/Mines | Found Prototype Device 788 | -10/Mines | Build established: Hauler-Mutant 2194 | -10/Mines | Discovered new exit (range 9) 3450 | -10/Mines | Discovered new exit (range 9) 3944 | -10/Mines | Entered Materials 3944 | -9/Materials | Evolved 2 slots: Propulsion x2 4238 | -9/Materials | Lost 5 parts (3n2w) 4274 | -9/Materials | Core integrity fell below 50% 4315 | -9/Materials | Identified Exp. Sensor Array 4328 | -9/Materials | Discovered new exit (range 11) 4335 | -9/Materials | Entered another Materials area 4335 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4369 | -8/Materials | Discovered new exit (range 7) 4376 | -8/Materials | Entered Storage 4479 | -8/Storage | Discovered new exit (range 7) 4481 | -8/Storage | Entered Factory 4481 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4817 | -7/Factory | Lost 12 parts (3p5n1u3w) 4946 | -7/Factory | Discovered new exit (range 5) 4952 | -7/Factory | Entered another Factory area 4952 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5064 | -6/Factory | Build established: Mutant 5153 | -6/Factory | Discovered new exit (range 14) 5304 | -6/Factory | Identified exit to Factory 5305 | -6/Factory | Entered another Factory area 5305 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5367 | -5/Factory | Build established: Scout 5495 | -5/Factory | System corruption reached 10% 5534 | -5/Factory | Lost 4 parts (2n2u) 5558 | -5/Factory | Discovered new exit (range 6) 5561 | -5/Factory | Identified exit to Factory 5562 | -5/Factory | Entered another Factory area 5562 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5701 | -4/Factory | Lost 7 parts (2p4n1u) 5774 | -4/Factory | Build established: Mutant 5791 | -4/Factory | Core integrity fell below 50% 5810 | -4/Factory | Lost 3 parts (1p2u) 5919 | -4/Factory | Lost 4 parts (2u2w) 6128 | -4/Factory | Core integrity fell below 20% 6153 | -4/Factory | System corruption reached 10% 6193 | -4/Factory | Lost 6 parts (1p1n1u3w) 6276 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- reinforcements to Terminal F003. 06197_ O-24 Administrator locks terminal. 06200_ K-01 Serf cleans the Assembly Bed. 06202_ System corrupted: Energy discharge (-13). 06202_ Assembly Bed disabled. 06215_ K-01 Serf cleans the Assembly Bed. 06217_ Imp. Fusion Compressor destroyed. 06223_ Imp. Signal Interpreter destroyed. 06227_ U-05 Engineer builds a Wall. 06229_ Wave Gun destroyed. 06230_ Q