Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 20:19:52 Player: Gold Spoon Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1261) 1261 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5286 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 817/850 Matter 94/300 Energy 5/100 System Corruption 0% Temperature Warm (138) Movement Treading (245) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (7) ------ Heat Sink Medium Storage Unit Hardened Heavy Armor Plating Long-range Tractor Beam > --- WEAPON (4) ------- Improved Light Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (10) --- Ion Engine Improved Light Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Matter Filter Hardened Heavy Armor Plating Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Minigun Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Ion Engine Improved Light Cannon Improved Light Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Grenade Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Slots Evolved 8 | . . . . 6 . 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . . . 4 . 1 Weapon 2 | . . . . 1 . 1 Parts Attached 33 | 6 5 1 4 5 6 6 Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 1 . 2 1 1 . Treads 7 | 2 1 . 2 1 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 1 . 1 3 1 1 Device 3 | . . . . 3 . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . 1 . 1 1 Artifact . | . . . . . . . Weapon 16 | 2 3 1 . 1 4 5 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . . . . 2 . Ballistic Cannon 10 | . 3 1 . 1 1 4 Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . 2 1 . 4 4 Power 2 | . . . 1 . . 1 Propulsion 3 | . . 1 . . 2 . Utility 2 | . . . . . 1 1 Weapon 4 | . . 1 . . 1 2 Highest Loss Streak 4 | . . 1 1 . 3 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 84 77 79 78 80 79 Engine 12 | . 14 14 14 7 7 5 Treads 20 | . 27 21 18 23 15 13 Device 3 | . . . . 9 23 19 Storage 12 | . 14 14 14 7 7 6 Protection 2 | . . . 3 7 6 6 Ballistic Gun 1 | . . . . . 9 12 Ballistic Cannon 25 | . 27 27 28 23 8 13 Naked Turns . | . . . . . . . Heaviest Build 71 | 13 23 23 26 35 48 71 Greatest Support 60 | 40 40 40 40 60 60 40 Greatest Overweight (x) 1 | . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 4 10 10 10 8 10 9 Average Carried 8 | 1 7 9 8 6 7 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 1 10 9 9 6 10 6 Class Distribution -------------------- 79% | Mutant 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -7 -7 -6 ----------- Run | Yrd Mat Sub Rec Fac DSF Fac Matter Collected 1184 | 175 383 182 139 . 237 68 Remotely 305 | . . . . . 237 68 Salvage Created 942 | . 216 113 200 . 381 32 Parts 64 | . 25 12 7 . 18 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Combat Hostiles Destroyed 31 | . 9 7 4 . 10 1 Guns 2 | . . . . . 2 . Cannons 26 | . 9 7 4 . 5 1 AOE 3 | . . . . . 3 . Classes Destroyed 14 | . 6 2 1 . 2 3 Worker 1 | . . . . . . 1 Builder 1 | . 1 . . . . . Tunneler 1 | . . . . . . 1 Recycler 2 | . 1 . 1 . . . Operator 1 | . 1 . . . . . Turret 2 | . . 2 . . . . Watcher 2 | . 2 . . . . . Swarmer 11 | . 6 5 . . . . Grunt 9 | . 3 . . . 6 . Sentry 4 | . . . 4 . . . Specialist 3 | . . . . . 3 . Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Subdweller 2 | . . 2 . . . . Best Kill Streak 6 | . 5 6 1 . 6 2 Combat Bots Only 6 | . 3 4 1 . 6 1 Max Kills in Single Turn 2 | . 2 1 1 . 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -6 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Hostile Shots Fired 266 | . 55 69 15 . 54 73 Missed 80 | . 14 29 4 . 16 17 Damage Taken 2386 | . 352 355 164 21 755 739 Core 227 | . 49 52 . . 93 33 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . . 59 . 86 . Volleys Fired 94 | . 31 22 13 . 21 7 Largest 4 | . 2 2 2 . 3 4 Hottest 161 | . 78 78 78 . 117 161 Shots Fired 218 | . 62 43 26 . 60 27 Gun 32 | . . . . . 20 12 Cannon 183 | . 62 43 26 . 38 14 Launcher 3 | . . . . . 2 1 Special . | . . . . . . . Kinetic 215 | . 62 43 26 . 58 26 Thermal . | . . . . . . . Explosive 3 | . . . . . 2 1 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 3 13 7 . 8 5 Robot Miss Streak 4 | . 4 2 1 . 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 128 | . 27 29 18 . 38 16 Core Hits 70 | . 14 13 7 . 26 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 3 . 1 . . 1 Blast 5 | . 3 . 1 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3297 | . 665 581 413 . 1081 557 Guns 421 | . . . . . 315 106 Cannons 2429 | . 664 581 394 . 531 259 Explosions 418 | . . . . . 235 183 Melee . | . . . . . . . Ramming 29 | . 1 . 19 . . 9 Kinetic 2850 | . 664 581 394 . 846 365 Thermal . | . . . . . . . Explosive 418 | . . . . . 235 183 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 23 | . 10 1 . . . 12 Projectiles 11 | . 10 1 . . . . Explosions 12 | . . . . . . 12 Melee . | . . . . . . . Knockbacks 24 | . 13 4 2 . 4 1 Impact . | . . . . . . . Kinetic 21 | . 11 4 1 . 4 1 Secondary 3 | . 2 . 1 . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 6 | . 1 . 4 . . 1 Targets Rammed 6 | . 1 . 4 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1094 | . 144 4 72 . 1094 299 Average Temperature 135 | . 49 4 29 . 345 174 Received Heat Transfer 453 | . 6 132 63 . 252 . Effects 18 | . . . . . 17 1 Shutdowns 2 | . . . . . 2 . Energy Bleed 4 | . . . . . 3 1 Matter Decay 2 | . . . . . 2 . Damage (minor) 3 | . . . . . 3 . Damage (major) 7 | . . . . . 7 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Peak Influence 247 | . 247 . 65 . 199 144 Initial 104 | . . . 4 . . 104 Average 57 | . 90 . 20 . 128 110 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 97 | 100 90 . 100 100 100 100 Level 1 2 | . 9 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 6 | . 1 . . 1 2 2 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . . 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Distress Signals 3 | . 3 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 16 28 4 . 10 5 Peak Tracking Total 5 | . 4 5 1 . 4 3 Tactical Retreats 3 | . . 3 . . . . Traps | -11 -10 -10 -9 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Traps Triggered 4 | . 1 1 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -6 ---------- Run | Yrd Mat Sub Rec Fac DSF Fac Machines Disabled 4 | . 2 1 . . . 1 Max in Single Turn 1 | . 1 1 . . . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Machines Accessed 14 | . 3 1 6 3 . 1 Terminals 11 | . 3 . 6 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 24 | . 5 1 10 6 . 2 Successful 14 | . 3 1 6 3 . 1 Failed 10 | . 2 . 4 3 . 1 Catastrophic 4 | . 1 . 1 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 5 . 10 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 12 | . 3 1 6 1 . 1 Record 2 | . 1 1 . . . . Prototype ID Bank 3 | . 1 . 1 . . 1 Open DSF 1 | . . . . 1 . . Level Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . 4 3 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . 1 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -6 ------------ Run | Yrd Mat Sub Rec Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -6 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -6 ------------- Run | Yrd Mat Sub Rec Fac DSF Fac Turns Passed 5175 | 70 1022 1717 1323 377 287 379 Spaces Moved 2524 | 37 563 854 607 229 95 139 Core 8 | 8 . . . . . . Treads 2516 | 29 563 854 607 229 95 139 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 245 Average Speed 189 | 136 160 193 208 160 209 245 Slowest Speed 245 | 160 160 240 240 160 245 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 85 47 99 5 76 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 8 | . . 8 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . 3 2 . . 9 7 Melee . | . . . . . . . Projectile 7 | . 3 2 . . . 2 AOE 14 | . . . . . 9 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Total 2733 | 57 624 876 635 240 141 160 Wait 27 | 6 . . 5 5 5 6 Move 2518 | 36 562 853 606 228 94 139 Hop . | . . . . . . . Pick Up 42 | 8 18 . 3 2 10 1 Fast Attach . | . . . . . . . Attach 25 | 6 2 1 3 5 3 5 Detach 1 | . . . . . 1 . Swap 8 | . 3 . 1 . 3 1 Drop 12 | 1 7 . . . 4 . Fire 94 | . 31 22 13 . 21 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . 1 . 4 . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 601 | -10/Materials | Discovered new exit (range 11) 689 | -10/Materials | Discovered new exit (range 7) 864 | -10/Materials | Discovered new exit (range 16) 1068 | -10/Materials | Discovered new exit (range 8) 1093 | -10/Materials | Entered Subcaves 1136 | -10/Subcaves | Discovered new exit (range 13) 1348 | -10/Subcaves | Learned location of Zion (-6) 1348 | -10/Subcaves | Met a Zionite searching for "candidates" 1470 | -10/Subcaves | Visited Clippyterm 1625 | -10/Subcaves | Discovered new exit (range 14) 1639 | -10/Subcaves | Learned location of Recycling (-9) 1798 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2110 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2218 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2810 | -10/Subcaves | Entered Recycling 2916 | -9/Recycling | Identified exit to Factory 4133 | -9/Recycling | Entered Factory 4133 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4445 | -7/Factory | Build established: Scavenger-Tank 4510 | -7/Factory | Identified exit to DSF 4510 | -7/Factory | Entered DSF 4551 | -7/DSF | Additional patrols routed to DSF 4605 | -7/DSF | Lost 3 parts (2n1w) 4673 | -7/DSF | Sterilization system engaged 4693 | -7/DSF | Ambient heat levels rising (+10) 4708 | -7/DSF | Ambient heat levels rising (+10) 4723 | -7/DSF | Ambient heat levels rising (+10) 4738 | -7/DSF | Ambient heat levels rising (+10) 4753 | -7/DSF | Ambient heat levels rising (+10) 4760 | -7/DSF | Discovered new exit (range 15) 4768 | -7/DSF | Ambient heat levels rising (+10) 4783 | -7/DSF | Ambient heat levels rising (+10) 4797 | -7/DSF | Entered Factory 4797 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5176 | -6/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. U-05 Engineer builds a Wall. R-10 Processor collects Mining Laser. Penetrated by Slug. Minigun destroyed. K-01 Serf destroyed. Destroyed Terrain Scanner. H-66 Slayer destroyed. Penetrated by Slug. Acquired 4 matter. Acquired 6 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. Overheating: Energy bleed (-13). U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer builds a Wall. Slug penetrates Wall. 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"" """?""????????????? | | ????# #?????# "" """???????????????? | | ????# #?????# " ????????????????? | | ????# #?????## ? ???????????????? | | ????# """ """ #?????##u ???????????????????? | | ????# """ """ #??????? ???????????????????? | | ????# """ """ #??????? ##;#???????????????????? | | ????# #??????? ?? "???????????????????? | | ????# """ """ #??????? ???????????????????????? | | ????# ???"" "???#???????????????????????????????? | | ????#??????" "???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ???????????+#????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 40 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftCorruptionModule Manual? 0 Play Time 00:27:11 Cumulative 16.1 hours Start 2024.04.22 @ 19:54:41 End 2024.04.22 @ 20:19:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 23 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7bf3f43a-9c14-4bb9-a548-d33e74d208bb