Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 10:43:58 Player: canerib Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (3533) 3533 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 9211 Bonus ------- High Alert Combat Kills 407 Follower Combat Kills 77 Registered with UFD 300 Friendly Fire -41 Cogmind --------- Core Integrity 651/1000 Matter 160/300 Energy 86/150 System Corruption 4% Temperature Warning (392) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (9) ------ Large Storage Unit Improved Signal Interpreter Improved Targeting Computer A0-MCA's Component Scanner > --- WEAPON (4) ------- Heavy Gatling Laser Overtuned Railgun > --- INVENTORY (15) --- Light Nuclear Core Overtuned Medium Treads Advanced Terrain Scanner Core Analyzer Matter Filter Improved Propulsion Shielding Improved Hacking Suite Long-range Tractor Beam Assault Cannon Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit Experimental Heat Sink Medium Storage Unit Structural Scanner Experimental Sensor Array Advanced Terrain Scanner Improved Targeting Computer A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Machine Gun Overtuned Coil Gun Overtuned Railgun Assault Cannon > --- INVENTORY -------- Cooling System Core Analyzer Matter Filter Improved Propulsion Shielding Long-range Tractor Beam Rocket Launcher Mining Laser [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 . 2 2 . . . 4 Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 7 | . . 2 . 1 1 . . . 3 Weapon 2 | . . . . . 1 . . . 1 Parts Attached 103 | 10 5 15 6 23 13 14 . 3 14 Power 12 | 2 . 2 1 2 1 2 . . 2 Engine 8 | 2 . 2 . . 1 2 . . 1 Core 4 | . . . 1 2 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 3 . 4 1 5 . 1 2 Treads 5 | . . . . . . 4 . 1 . Leg 15 | 2 2 3 . 4 1 1 . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 48 | 2 . 7 5 14 9 2 . . 9 Device 33 | 1 . 6 4 7 8 2 . . 5 Storage 3 | 1 . . . 1 . . . . 1 Processor 6 | . . . . 3 . . . . 3 Hackware . | . . . . . . . . . . Protection 6 | . . 1 1 3 1 . . . . Artifact . | . . . . . . . . . . Weapon 23 | 4 3 3 . 3 2 5 . 2 1 Energy Gun 7 | 2 3 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 1 . 2 . 3 1 3 . 2 . Ballistic Cannon 2 | . . . . . 1 1 . . . Launcher . | . . . . . . . . . . Special Weapon 2 | 1 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 11 | . . 1 . 3 . . . . 7 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . . 1 . . . . 2 Utility 4 | . . . . 1 . . . . 3 Weapon 3 | . . 1 . . . . . . 2 Highest Loss Streak 4 | . . 1 . 2 . . . . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 87 99 100 96 98 98 100 100 89 Engine 5 | . 14 11 1 . 6 6 7 7 . Core 2 | . . . 9 8 . . . . 4 Treads 13 | . . . . . . 15 23 23 13 Leg 7 | . 28 22 22 24 23 6 . . . Device 22 | . 14 32 30 13 20 23 23 23 25 Storage 7 | . 14 11 11 9 7 7 7 7 5 Processor 12 | . . . . 15 15 15 15 15 13 Energy Gun 1 | . 2 11 11 1 . . . . 2 Ballistic Gun 15 | . 14 10 11 16 15 14 15 15 16 Ballistic Cannon 4 | . . . . . 5 6 7 7 3 Peak Build Rating 87 | 7 7 13 23 30 39 44 44 57 87 Average Rating 46 | 4 6 11 15 24 33 42 44 48 82 On Entrance 25 | . 7 7 13 23 23 36 44 44 57 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 13 14 23 25 28 39 35 35 39 62 Greatest Support 81 | 20 20 20 20 35 35 76 76 81 81 Greatest Overweight (x) 2 | . . 1 1 1 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 10 10 10 15 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 11 Most Carried 11 | 1 8 8 8 10 10 10 10 10 11 Average Carried 8 | . 5 7 8 9 9 9 10 9 8 Final Capacity 15 | 8 8 8 8 10 10 10 10 10 15 Final Carried 11 | 1 8 8 8 10 9 10 10 10 11 Class Distribution -------------------- 30% | Scavenger-Skirmisher 22% | Scrapper 21% | Skirmisher 16% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Scavenger-Skirmisher | -7/Scraptown Scrapper | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Matter Collected 3187 | 267 132 195 51 696 62 752 . . 1032 Remotely 189 | . . . . 189 . . . . . Salvage Created 4747 | 83 197 455 73 778 54 544 . . 2563 Parts 225 | 2 13 30 1 40 2 32 . . 105 Haulers Intercepted 7 | . 1 1 . 2 . 1 . . 2 Recyclers Shooed 5 | 1 . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 71 | . 4 12 2 11 1 10 . . 31 Guns 61 | . 4 10 2 11 1 6 . . 27 Cannons 8 | . . . . . . 4 . . 4 AOE 2 | . . 2 . . . . . . . Classes Destroyed 14 | 2 2 2 . 4 . 2 . . 2 Worker 5 | . . . . . . . . . 5 Builder 5 | . . . . 1 . 1 . . 3 Tunneler 2 | 1 . . . 1 . . . . . Hauler 7 | . 1 1 . 2 . 1 . . 2 Recycler 9 | 1 . 1 . 2 . 1 . . 4 Operator 2 | . . . . 1 . . . . 1 Watcher 2 | . . . . 1 . . . . 1 Swarmer 14 | . . 7 . 3 . . . . 4 Grunt 31 | . 4 1 2 4 . 4 . . 16 Duelist 1 | . . . . . . . . . 1 Protector 1 | . . . . . . 1 . . . Sentry 14 | . . 4 . 3 1 4 . . 2 Hunter 5 | . . . . 1 . . . . 4 Programmer 5 | . . . . . . 1 . . 4 Best Kill Streak 7 | 2 3 5 2 4 1 6 . . 7 Combat Bots Only 6 | . 2 5 2 3 1 5 . . 6 Max Kills in Single Turn 3 | 1 1 2 1 2 1 1 . . 3 Gunslinging 1 | . . . . . . . . . 1 Exploded 1 | . . 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 475 | . 21 68 19 104 33 100 . . 130 Missed 147 | . 3 21 3 32 16 39 . . 33 Damage Taken 4431 | . 203 526 170 724 125 583 . . 2100 Core 718 | . 46 113 37 127 . 46 . . 349 Absorbed by Shields 273 | . . 9 38 226 . . . . . Regen/Repaired (Parts) 257 | . 19 . . . . 162 . . 76 Core Remaining (%) 82 | 100 81 . 62 76 . . . 93 . Volleys Fired 280 | 32 27 35 7 72 4 30 . . 73 Largest 4 | 1 2 2 2 2 3 3 . . 4 Hottest 202 | 20 60 79 79 79 90 100 . . 202 Shots Fired 654 | 32 35 68 14 144 12 88 . . 261 Gun 589 | 32 35 68 14 144 8 58 . . 230 Cannon 64 | . . . . . 4 29 . . 31 Launcher . | . . . . . . . . . . Special 1 | . . . . . . 1 . . . Kinetic 559 | 32 27 33 7 141 12 87 . . 220 Thermal 95 | . 8 35 7 3 . 1 . . 41 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 7 8 8 3 15 20 10 . . 13 Robot Miss Streak 8 | 3 5 8 1 4 1 6 . . 8 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets 5 | . . 1 . . . . . . 4 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 Shots Hit Robots 403 | 21 24 29 8 93 10 61 . . 157 Core Hits 219 | 5 10 23 5 35 3 45 . . 93 Critical Kills 4 | . . . . . . 1 . . 3 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . 1 . . . 2 . . 3 Burn 1 | . . 1 . . . . . . . Destroy 4 | . . . . . . 1 . . 3 Blast 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9033 | 180 209 672 114 1427 185 1217 . . 5029 Guns 7899 | 180 209 350 114 1427 110 866 . . 4643 Cannons 727 | . . . . . 75 351 . . 301 Explosions 394 | . . 311 . . . . . . 83 Melee . | . . . . . . . . . . Ramming 13 | . . 11 . . . . . . 2 Kinetic 7251 | 180 145 150 85 1412 185 1217 . . 3877 Thermal 1416 | . 64 200 29 15 . . . . 1108 Explosive 353 | . . 311 . . . . . . 42 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . . . 10 Message Errors 2 | . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 85 | . . 82 . . . . . . 3 Projectiles . | . . . . . . . . . . Explosions 85 | . . 82 . . . . . . 3 Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . 3 . . 3 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . 2 . . 3 Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 209 | . . 80 . . . . . . 129 Shots 3 | . . 1 . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed 5 | . . 4 . . . . . . 1 Kicked 5 | . . 4 . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 747 | . 64 48 . 54 4 121 . . 747 Average Temperature 91 | . 25 10 . 11 4 38 . . 192 Received Heat Transfer 1213 | . 108 53 89 333 36 279 . . 315 Effects 20 | . . . . . . . . . 20 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 4 | . . . . . . . . . 4 Interference 6 | . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . 1 . 2 . . . . 4 Heat Transferred 2677 | . 150 666 74 37 . . . . 1750 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Peak Influence 941 | 10 104 420 184 358 218 246 93 . 941 Initial 158 | . 6 19 119 71 158 98 79 . . Average 203 | 1 32 209 178 219 188 167 75 . 301 Maximum Alert Level 3 | . . 2 . 1 1 1 . . 3 Low Security (%) 60 | 100 100 36 100 37 68 58 100 . 46 Level 1 22 | . . 54 . 62 31 41 . . 7 Level 2 14 | . . 9 . . . . . . 38 Level 3 2 | . . . . . . . . . 7 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 1 . 2 . 5 . . 6 Investigation 4 | . . 1 . 2 . . . . 1 Extermination 4 | . . . . . . 1 . . 3 Reinforcement 4 | . 2 . . . . . . . 2 Assault 2 | . . . . . . 2 . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Distress Signals 8 | . . 3 . 4 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 9 20 2 27 2 12 . . 40 Peak Tracking Total 7 | . 3 7 2 6 1 5 . . 7 Tactical Retreats 6 | . . 2 . 2 . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Traps Triggered 5 | . . 1 . 2 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Machines Disabled 15 | . . 3 1 . . 2 . . 9 Max in Single Turn 4 | . . 2 1 . . 1 . . 4 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Machines Accessed 28 | . 2 2 1 2 2 2 6 9 2 Terminals 10 | . 1 2 1 1 2 . 3 . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . . . 1 . . 2 Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 121 | . 5 10 3 9 6 8 32 45 3 Successful 90 | . 2 5 . 6 2 4 26 45 . Failed 31 | . 3 5 3 3 4 4 6 . 3 Catastrophic 5 | . 2 . 1 . . . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 21 | . 2 7 . 3 4 1 4 . . Terminals 35 | . 2 10 3 7 6 . 7 . . Fabricators . | . . . . . . . . . . Repair Stations 10 | . 3 . . . . 4 . . 3 Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . 2 . 4 . . . Terminal Hacks 77 | . . 3 . 4 1 . 24 45 . Record 64 | . . . . . . . 24 40 . Robot Analysis 5 | . . . . . . . . 5 . Alert Level 1 | . . . . 1 . . . . . Security Status 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 3 | . . 2 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . 4 . . . Scan Component 3 | . 1 . . . . 2 . . . Repair 3 | . 1 . . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 5 | . . 2 . 1 1 . 1 . . Terminals 5 | . . 2 . 1 1 . 1 . . Assimilate 1 | . . . . . 1 . . . . Botnet 4 | . . 2 . 1 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 2 1 2 2 2 3 . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . . Time 108 | . 26 . . . . 82 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Total Allies 5 | . . . 2 . 1 2 . . . Largest Group 2 | . . . 2 2 1 2 . . . Highest-Rated Group 62 | . . . 51 51 10 62 . . . Highest-Rated Ally 31 | . . . 31 31 10 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . . . 12 . 11 . . . Total Damage 400 | . . . . 210 . 190 . . . Kills 3 | . . . . 2 . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Robot Analysis Total 5 | . . . . . . . . 5 . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Turns Passed 7652 | 124 477 517 219 655 280 548 435 2603 1794 Spaces Moved 3728 | 44 164 299 143 300 153 193 270 1384 778 Core 2 | 2 . . . . . . . . . Treads 2578 | . . . . . . 166 270 1384 758 Legs 1148 | 42 164 299 143 300 153 27 . . 20 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 160 153 150 Average Speed 149 | 116 120 121 128 128 131 154 160 159 161 Slowest Speed 260 | 120 120 190 190 190 190 240 160 160 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 24 28 40 39 3 24 66 85 19 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 2 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . . . . . . . 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 164 | . . 42 . . . 4 . . 118 Melee . | . . . . . . . . . . Projectile 67 | . . . . . . 4 . . 63 AOE 97 | . . 42 . . . . . . 55 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Total 5349 | 87 415 388 163 446 220 375 273 1778 1204 Wait 1156 | . 210 22 6 38 47 124 4 384 321 Move 3719 | 43 163 298 142 299 152 192 269 1383 778 Hop . | . . . . . . . . . . Pick Up 29 | . 6 5 . 5 1 3 . 2 7 Fast Attach 27 | 9 1 1 1 4 . 7 . . 4 Attach 8 | . . 2 . 2 2 . . . 2 Detach 3 | . 1 . . . . . . . 2 Swap 68 | 1 4 12 5 17 11 7 . 3 8 Drop 54 | 2 3 9 2 9 3 12 . 6 8 Fire 280 | 32 27 35 7 72 4 30 . . 73 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 5 | . . 4 . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Repaired Mining Laser 309 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 10) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Utility x2 1078 | -9/Materials | Discovered new exit (range 6) 1119 | -9/Materials | Entered Mines 1262 | -9/Mines | Learned 2 Materials zone layouts 1263 | -9/Mines | Assembled infested the area 1312 | -9/Mines | Learned Materials terminal intel 1312 | -9/Mines | Discovered new exit (range 10) 1319 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1322 | -9/Mines | Found Prototype Device 1322 | -9/Mines | Identified Exp. Sensor Array 1338 | -9/Mines | Entered Materials 1338 | -8/Materials | Accompanied by 2 allies 1338 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1340 | -8/Materials | Loaded intel: 12 terminal locations 1343 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1910 | -8/Materials | Discovered new exit (range 9) 1926 | -8/Materials | Identified exit to Factory 1993 | -8/Materials | Entered Factory 1993 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2124 | -7/Factory | Discovered new exit (range 11) 2136 | -7/Factory | Identified exit to Storage 2273 | -7/Factory | Entered Storage 2273 | -7/Storage | Accompanied by 1 ally 2388 | -7/Storage | Garrison activated, responded to threat 2531 | -7/Storage | Build established: Skirmisher 2558 | -7/Storage | Repaired Deuterium Engine 2604 | -7/Storage | Repaired Flak Gun 2667 | -7/Storage | Met a pair of Derelict thieves 2712 | -7/Storage | Garrison activated, responded to threat 2815 | -7/Storage | Used back door to open Recycling access 2815 | -7/Storage | Discovered new exit (range 5) 2819 | -7/Storage | Identified exit to Recycling 2821 | -7/Storage | Entered Recycling 3058 | -7/Recycling | Build established: Scavenger-Skirmisher 3078 | -7/Recycling | Discovered new exit (range 16) 3113 | -7/Recycling | Identified exit to Factory 3203 | -7/Recycling | Scanned before Scraplab entrance 3220 | -7/Recycling | Discovered new exit (range 11) 3251 | -7/Recycling | Identified exit to Scraptown 3256 | -7/Recycling | Entered Scraptown 3665 | -7/Scraptown | Discovered exit to Factory (range 5) 3804 | -7/Scraptown | Visited Symbiants 3869 | -7/Scraptown | Visited Spacefarers 3949 | -7/Scraptown | Visited Cyclists 4009 | -7/Scraptown | Visited UFD Registry 4034 | -7/Scraptown | Visited Shadow of the Wyrm 4057 | -7/Scraptown | Visited Observation Area 4367 | -7/Scraptown | Registered with UFD as "Steamchip" 4399 | -7/Scraptown | Entered Cyclist Reading Room 4406 | -7/Scraptown | Learned location of Zion (-7) 4479 | -7/Scraptown | Visited LU-1G1's Boring Crew 4645 | -7/Scraptown | Visited Scrap Suit Storage 4662 | -7/Scraptown | Found Scrap Suit 4703 | -7/Scraptown | Visited Curators Association 4751 | -7/Scraptown | Visited Junk Repository 4775 | -7/Scraptown | Visited Research Penetration Think Tank 4933 | -7/Scraptown | Visited A0-MCA Data Center 4943 | -7/Scraptown | Given an A- rating by A0-MCA 4948 | -7/Scraptown | Found A0-MCA's Component Scanner 4972 | -7/Scraptown | Visited Modified Component R&D 5064 | -7/Scraptown | Visited Analyses Database 5130 | -7/Scraptown | Discovered exit to Factory (range 5) 5301 | -7/Scraptown | Visited Cartography Club 5314 | -7/Scraptown | Build established: Skirmisher 5859 | -7/Scraptown | Entered Factory 5859 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 6147 | -5/Factory | Build established: Scrapper 6149 | -5/Factory | Discovered new exit (range 17) 6811 | -5/Factory | Identified exit to Extension 7653 | -5/Factory | Self-destructed Last Messages --------------- 07635_ Overheating: Hvy. Gatling Laser damaged (-75). 07635_ Overheating: Scrap Suit damaged (-17). 07636_ Overheating: Energy bleed (-6). 07636_ Dropped Broken Structural Scanner. 07637_ Overheating: System interference. 07637_ Ovr. Railgun temporarily disabled. 07637_ Hvy. Machine Gun temporarily disabled. 07637_ Imp. Signal Interpreter temporarily disabled. 07637_ U-05 Engineer builds a Wall. 07638_ Scrap Suit destroyed. 07638_ Dropped Broken Enh. Fission Core. 07640_ System corrupted: Matter fused (-7). 07641_ Hvy. Machine Gun destroyed. 07642_ Ovr. Coil Gun destroyed. 07643_ U-05 Engineer builds a Wall. 07643_ Acquired Lgt. Angular Momentum Engine. 07646_ Imp. Heat Sink melted. 07646_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????## ? ????## ????????????????????????????? | | ????????## ???## ????????????????????????????? | | ????????## ???## ???????????????????????????? | | ??????#### ##### ?????????????????????????? | | ??????#### gC##### +####??????????????????????? | | ??????## g ############??????????????? | | ??????## ############??????????????? | | ??????## # * ##??????????????? | | ??????## u # ##??????????????? | | ??????## # ##??????????????? | | ????????? p/=u ##??????????????? | | ??????????? ##### #u@ ##??????????????? | | ???????????## ##### #= * ##??????????????? | | ??????????? + ##### #*!!= ##??????????????? | | ??????????? #+##+##### #|[*% ##??????????????? | | ??????????? # # ##+#####+###??????????????? | | ??????????? # #[!!%##### ###??????????????? | | ??????????? # #!%[!##### ##?????????????### | | ??????????? # #%%*%#T ## ##?????????????### | | ???????????## +=[=[= ##?????????????## | | ???????????## ####### ##?????????????## | | ???????????## # # ##?????????????## | | ???????????## # + ##?????????????## | | ???????????## # # ##### ?? ##????## | | ???????????########### # ##### ##????## | | ???????????######### # # # ??????? | | ??????????????????## # # #####+## # ??????? | | ??????????????????## # # # /?????????? | | ??????????????????### # #"???????????????? | | ??????????????????### # # #"???? ### ### | | ???????????????????### #### #"???? ########### | | ???????????????????### "T #### # ???? # | | ????????????????????## #### # ??? # ""?"""""" | | ????????????????????#####+##### ##+##?## """"""""" | | ????????????????????##### ##### """"""""" | | ???????????????????????## #####+######## """"""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed PrecisionSwordCleaver Manual? 0 Play Time 01:22:32 Cumulative 115.0 hours Start 2025.04.17 @ 20:31:27 End 2025.04.19 @ 10:43:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30b03c75-5214-466c-ab63-5df4b8dfb142