Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 22:49:54 Player: GiggleBox Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (92) 460 Value Destroyed (3932) 3932 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2521) 2521 TOTAL SCORE: 11713 Bonus ------- High Alert Combat Kills 844 Follower Combat Kills 591 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -114 Cogmind --------- Core Integrity 0/1000 Matter 69/300 Energy 132/475 System Corruption 6% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Energy Well Advanced Sensor Array Advanced Targeting Computer System Restoration Module > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Medium Battery Energy Well Advanced Weight Redist. System Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle KE Penetrator Hypervelocity Coil Gun Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Antimatter Reactor Carbon-fiber Leg VSS Leg Flexi-carbon Leg Advanced Shield Generator System Restoration Module Heavy Laser Plasma Rifle Phase Cannon Hypervelocity Coil Gun Heavy Flak Cannon Missile Launcher Improved Remote Datajack [Rating: 81] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Cryofiber Web Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 6 | . . 1 1 1 . . 2 . . . 1 Weapon 2 | . . 1 . . . . . . . . 1 Parts Attached 146 | 6 13 5 17 10 3 7 2 . . 9 74 Power 18 | 1 1 2 1 2 1 . . . . . 10 Engine 6 | 1 . 1 1 1 . . . . . . 2 Core 10 | . 1 1 . 1 1 . . . . . 6 Reactor 2 | . . . . . . . . . . . 2 Propulsion 33 | 2 5 . 3 2 . 2 . . . 5 14 Treads . | . . . . . . . . . . . . Leg 31 | 2 3 . 3 2 . 2 . . . 5 14 Wheel . | . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 31 | 1 2 2 3 2 . 1 2 . . . 18 Device 17 | . 2 1 3 . . 1 . . . . 10 Storage 6 | 1 . 1 . 1 . . 1 . . . 2 Processor 4 | . . . . 1 . . . . . . 3 Hackware . | . . . . . . . . . . . . Protection 4 | . . . . . . . 1 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 64 | 2 5 1 10 4 2 4 . . . 4 32 Energy Gun 29 | 1 3 1 5 3 . 2 . . . 3 11 Energy Cannon 4 | . . . . . . . . . . . 4 Ballistic Gun 12 | 1 1 . 4 . . . . . . . 6 Ballistic Cannon 11 | . 1 . . 1 1 2 . . . 1 5 Launcher 4 | . . . . . 1 . . . . . 3 Special Weapon 3 | . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 1 . . . . . 2 Parts Lost 36 | . 1 . . 1 . . . . . 1 33 Power 7 | . . . . 1 . . . . . 1 5 Propulsion 6 | . . . . . . . . . . . 6 Utility 9 | . . . . . . . . . . . 9 Weapon 14 | . 1 . . . . . . . . . 13 Highest Loss Streak 12 | . 1 . . 1 . . . . . 1 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 95 94 100 100 100 100 100 99 92 Engine 3 | . 5 . 6 8 5 . . . . 4 1 Core 7 | . 8 11 2 . 8 15 13 13 13 7 7 Leg 19 | . 26 22 22 23 23 23 20 20 20 20 15 Device 22 | . 13 22 27 23 23 28 26 26 26 26 21 Storage 10 | . 14 11 9 7 7 7 13 13 13 13 11 Processor 2 | . . . . 7 7 1 . . . . 3 Protection 2 | . . . . . . . 6 6 6 6 4 Energy Gun 11 | . 14 33 14 21 8 7 6 6 6 6 8 Energy Cannon 1 | . . . . . . . . . . . 2 Ballistic Gun 2 | . 11 . 9 . . . . . . . 2 Ballistic Cannon 5 | . 1 . . 1 7 14 13 13 13 12 5 Peak Build Rating 81 | 6 11 12 29 39 44 51 54 55 55 59 81 Average Rating 46 | 4 8 11 22 33 40 48 53 54 55 56 64 On Entrance 34 | . 6 9 12 29 39 43 51 54 55 55 59 Naked Turns . | . . . . . . . . . . . . Heaviest Build 85 | 13 17 23 29 49 55 56 66 66 66 66 85 Greatest Support 69 | 20 20 20 44 52 52 67 67 67 67 67 69 Greatest Overweight (x) 5 | . 1 1 . . 1 1 . . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 10 12 15 15 15 15 15 15 15 Most Carried 15 | 5 8 9 10 10 11 14 11 11 11 13 15 Average Carried 7 | 2 3 6 8 7 8 11 9 10 11 10 7 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 Final Carried 12 | 2 7 8 9 8 10 12 9 11 11 11 . Class Distribution -------------------- 38% | Scavenger-Gunner 27% | Tank 9% | Gunner 9% | Skirmisher 8% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Gunner | -7/Factory Tank | -6/Factory Tank | -6/Garrison Tank | -6/Factory Tank | -6/DSF Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Matter Collected 3027 | 229 202 50 306 109 40 47 . 113 . 139 1792 Remotely . | . . . . . . . . . . . . Salvage Created 4212 | . 238 213 441 200 . . . 79 . 191 2850 Parts 191 | . 12 17 16 9 . . . 3 . 7 127 Haulers Intercepted 4 | . 1 1 1 . . . . . . . 1 Recyclers Shooed 6 | . . . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Combat Hostiles Destroyed 75 | . 4 2 7 4 . . . 2 . 5 51 Guns 39 | . 4 2 7 4 . . . 1 . 2 19 Cannons 22 | . . . . . . . . 1 . 3 18 AOE 14 | . . . . . . . . . . . 14 Classes Destroyed 14 | . 3 2 2 . . 1 . . . 1 5 Worker 4 | . . 1 . . . . . . . . 3 Hauler 4 | . 1 1 1 . . . . . . . 1 Recycler 4 | . . . 1 . . . . . . . 3 Mechanic 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . Watcher 3 | . 1 1 . . . . . . . . 1 Swarmer 16 | . . . 1 . . . . 1 . 2 12 Grunt 37 | . 4 . 5 2 . . . 1 . 2 23 Brawler 1 | . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . 1 Sentry 9 | . . 2 1 2 . . . . . . 4 Specialist 3 | . . . . . . . . . . 1 2 Hunter 1 | . . . . . . . . . . . 1 Programmer 7 | . . . . . . . . . . . 7 Best Kill Streak 9 | . 2 3 3 2 . 1 . 1 . 2 9 Combat Bots Only 9 | . 2 1 3 2 . . . 1 . 2 9 Max Kills in Single Turn 4 | . 1 1 1 1 . 1 . 1 . 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Hostile Shots Fired 675 | . 36 4 34 48 . . . 14 . 29 510 Missed 200 | . 8 1 9 21 . . . 6 . 9 146 Damage Taken 7911 | . 406 40 408 308 . . . 248 . 453 6048 Core 1352 | . 103 14 64 24 . . . 28 . 88 1031 Absorbed by Shields 513 | . . . . . . . . . . . 513 Redirected to Shielding 53 | . . . . . . . . . . . 53 Regen/Repaired (Parts) 436 | . . . . 55 . . . 12 . 202 167 Core Remaining (%) 87 | 100 58 96 88 . . 96 . . . 86 . Volleys Fired 200 | . 29 9 18 9 . 1 . 8 . 9 117 Largest 4 | . 2 3 3 3 . 3 . 3 . 3 4 Hottest 315 | . 85 150 163 212 . 168 . 168 . 170 315 Shots Fired 606 | . 53 27 48 27 . 3 . 24 . 27 397 Gun 414 | . 53 27 48 23 . 1 . 8 . 11 243 Cannon 177 | . . . . 4 . 2 . 16 . 16 139 Launcher 11 | . . . . . . . . . . . 11 Special 4 | . . . . . . . . . . . 4 Kinetic 280 | . 32 . 29 4 . 2 . 16 . 16 181 Thermal 294 | . 21 27 19 23 . 1 . 8 . 7 188 Explosive 11 | . . . . . . . . . . . 11 Electromagnetic 17 | . . . . . . . . . . 4 13 Robot Hit Streak 16 | . 14 4 6 15 . 16 . 2 . 11 15 Robot Miss Streak 5 | . 2 3 5 1 . 1 . 3 . 3 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . . 2 . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 Shots Hit Robots 391 | . 40 11 37 22 . 3 . 7 . 14 257 Core Hits 225 | . 14 8 20 11 . 1 . 5 . 5 161 Critical Kills 14 | . 1 . . . . . . . . . 13 Critical Parts Destroyed 12 | . . . . . . . . . . . 12 Critical Strikes 34 | . 1 2 1 2 . . . . . . 28 Burn 8 | . . 2 1 2 . . . . . . 3 Destroy 26 | . 1 . . . . . . . . . 25 Melee Attacks 6 | . . . 6 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 6 | . . . 6 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9745 | . 487 170 654 438 . 89 . 143 . 507 7257 Guns 5073 | . 487 167 528 387 . 24 . 60 . 183 3237 Cannons 2961 | . . . . 51 . 65 . 83 . 324 2438 Explosions 1535 | . . . . . . . . . . . 1535 Melee 126 | . . . 126 . . . . . . . . Ramming 50 | . . 3 . . . . . . . . 47 Kinetic 3845 | . 273 . 356 51 . 65 . 83 . 324 2693 Thermal 4140 | . 214 167 172 387 . 24 . 60 . 93 3023 Explosive 1325 | . . . . . . . . . . . 1325 Electromagnetic 259 | . . . . . . . . . . 90 169 Impact . | . . . . . . . . . . . . Slashing 126 | . . . 126 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 9 Average Corruption 4 | . . . . . . . . . . . 4 Corruption Purged 7 | . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . . . . . 19 Message Errors 4 | . . . . . . . . . . . 4 Matter Fused 7 | . . . . . . . . . . . 7 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 140 | . . . 38 . . 25 . . . . 77 Projectiles 63 | . . . . . . 25 . . . . 38 Explosions 39 | . . . . . . . . . . . 39 Melee 38 | . . . 38 . . . . . . . . Knockbacks 31 | . . . . 1 . . . . . . 30 Impact . | . . . . . . . . . . . . Kinetic 25 | . . . . 1 . . . . . . 24 Secondary 6 | . . . . . . . . . . . 6 Self-Inflicted Damage 60 | . . . . . . . . . . . 60 Shots 3 | . . . . . . . . . . . 3 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 12 | . . 2 . . . . . . . . 10 Kicked 11 | . . 2 . . . . . . . . 9 Crushed . | . . . . . . . . . . . . Highest Temperature 716 | . 90 171 138 . . . . . . . 716 Average Temperature 185 | . 28 75 59 . . . . . . . 247 Received Heat Transfer 2180 | . 252 9 234 102 . . . 27 . 54 1502 Effects 25 | . . . . . . . . . . . 25 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 4 | . . . . . . . . . . . 4 Interference 5 | . . . . . . . . . . . 5 Matter Decay 4 | . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . 4 Damage (major) 5 | . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Melted 18 | . . 2 3 4 . . . . . 1 8 Heat Transferred 8044 | . 485 629 481 991 . 50 . 125 . 185 5098 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Peak Influence 1232 | . 134 124 269 95 23 108 71 751 394 383 1232 Initial 394 | . . . 52 30 23 2 52 49 394 275 200 Average 318 | . 74 75 125 48 21 68 53 605 394 305 531 Maximum Alert Level 4 | . . . 1 . . . . 3 1 1 4 Low Security (%) 46 | 100 100 100 87 100 100 100 100 12 . . 1 Level 1 22 | . . . 12 . . . . 5 100 100 41 Level 2 16 | . . . . . . . . 29 . . 31 Level 3 11 | . . . . . . . . 52 . . 15 Level 4 3 | . . . . . . . . . . . 8 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 15 | . . . . 1 . . . . . 2 12 Investigation 2 | . . . . 1 . . . . . . 1 Extermination 3 | . . . . . . . . . . . 3 Reinforcement 6 | . . . . . . . . . . 2 4 Assault 4 | . . . . . . . . . . . 4 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Distress Signals 6 | . . 1 3 1 . . . . . . 1 Communications Jammed 5 | . . . . . . 1 . . . . 4 Distress Signals 4 | . . . . . . . . . . . 4 Times Spotted 140 | . 7 5 14 4 1 2 . 20 . 9 78 Peak Tracking Total 9 | . 4 3 5 2 1 1 . 6 . 3 9 Tactical Retreats 9 | . . . . . . . . 1 . 1 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Traps Triggered 10 | . . . . 1 . 2 1 1 . 2 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Machines Disabled 11 | . . . 1 . . . . . . 1 9 Max in Single Turn 4 | . . . 1 . . . . . . 1 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Machines Accessed 7 | . . . 1 1 . . 1 2 1 . 1 Terminals 4 | . . . 1 . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 15 | . . . 1 3 . . 2 3 1 . 5 Successful 10 | . . . 1 2 . . 1 1 1 . 4 Failed 5 | . . . . 1 . . 1 2 . . 1 Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . 1 . . . . 1 . . . Terminals 5 | . . . 1 . . . . 3 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . . 3 . . . . . . 5 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 3 | . . . 1 . . . . 1 1 . . Open DSF 1 | . . . . . . . . . 1 . . Disarm Traps 1 | . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . . . . . . 4 Scan Component 3 | . . . . 1 . . . . . . 2 Repair 3 | . . . . 1 . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . 1 . . 1 2 1 . 1 Full Trace Events 2 | . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . . . . . . 2 Time 86 | . . . . 22 . . . . . . 64 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked 2 | . . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . 3 parse_system 2 | . . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Total Allies 21 | . . . . . 21 . . . . . . Largest Group 21 | . . . . . 21 19 19 17 7 7 1 Highest-Rated Group 590 | . . . . . 590 545 545 487 213 213 27 Highest-Rated Ally 35 | . . . . . 35 35 35 35 31 31 27 Total Orders . | . . . . . . . . . . . . Ally Attacks 200 | . . . . . 17 19 6 110 . 48 . Total Damage 3788 | . . . . . 311 303 60 2319 . 795 . Kills 26 | . . . . . 1 2 . 20 . 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Turns Passed 5823 | 53 467 349 415 548 333 387 98 478 7 187 2501 Spaces Moved 3089 | 43 285 228 254 396 183 225 63 332 6 92 982 Core 17 | 17 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 3045 | 26 258 228 254 396 183 225 63 332 6 92 982 Wheels . | . . . . . . . . . . . . Hover 27 | . 27 . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 116 120 120 120 120 126 126 126 126 126 110 Average Speed 147 | 92 119 132 120 120 169 145 126 126 126 139 186 Slowest Speed 540 | 120 120 190 120 120 190 190 126 126 126 193 540 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 48 20 28 9 76 6 2 39 . 77 25 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 83 | . . . . . . . . 2 . . 81 Melee . | . . . . . . . . . . . . Projectile 27 | . . . . . . . . 2 . . 25 AOE 55 | . . . . . . . . . . . 55 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac DSF Fac Total 3892 | 56 362 257 313 450 206 279 82 373 5 129 1380 Wait 208 | . 1 1 . 14 10 30 12 30 . . 110 Move 3074 | 42 284 227 253 396 182 224 62 326 5 91 982 Hop . | . . . . . . . . . . . . Pick Up 130 | 8 21 8 11 12 3 5 . 2 . 5 55 Fast Attach . | . . . . . . . . . . . . Attach 61 | 6 4 3 3 4 . . 2 . . . 39 Detach 2 | . . . . . . . . . . . 2 Swap 85 | . 9 2 14 6 3 7 . . . 9 35 Drop 75 | . 14 5 8 9 1 2 1 . . 5 30 Fire 200 | . 29 9 18 9 . 1 . 8 . 9 117 Melee 6 | . . . 6 . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick 11 | . . 2 . . . . . . . . 9 Crush . | . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 10 5 5 . 10 . Rewire 9 | . . . . . 7 . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Discovered new exit (range 4) 340 | -10/Materials | Discovered new exit (range 12) 431 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 817 | -9/Materials | Build established: Skirmisher 832 | -9/Materials | Discovered new exit (range 12) 870 | -9/Materials | Entered another Materials area 870 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1098 | -8/Materials | Discovered new exit (range 3) 1285 | -8/Materials | Entered Factory 1285 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1569 | -7/Factory | Build established: Scavenger-Gunner 1628 | -7/Factory | Discovered new exit (range 16) 1763 | -7/Factory | Repaired Hvy. Laser 1833 | -7/Factory | Sucked down chute 1833 | -7/Factory | Entered Waste 1834 | -7/Waste | Met a frightened Derelict 1834 | -7/Waste | Joined by Warlord forces that had cleared the area 2135 | -7/Waste | Discovered new exit (range 16) 2143 | -7/Waste | A Compactor rumbled back to life 2144 | -7/Waste | Spotted C-40 Crusher 2146 | -7/Waste | Allies destroyed C-40 Crusher 2166 | -7/Waste | Entered Factory 2166 | -7/Factory | Accompanied by 19 allies 2234 | -7/Factory | Discovered new exit (range 16) 2553 | -7/Factory | Entered another Factory area 2553 | -6/Factory | Accompanied by 19 allies 2553 | -6/Factory | Evolved 2 slots: Utility x2 2635 | -6/Factory | Identified exit to Garrison 2651 | -6/Factory | Entered Garrison 2651 | -6/Garrison | Accompanied by 17 allies 2747 | -6/Garrison | Triggered checkpoint 2765 | -6/Garrison | Triggered checkpoint 2800 | -6/Garrison | Lost 6 allies 2842 | -6/Garrison | Build established: Tank 2849 | -6/Garrison | Discovered new exit (range 15) 2873 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2896 | -6/Garrison | Discovered new exit (range 64) 2896 | -6/Garrison | Discovered new exit (range 6) 2896 | -6/Garrison | Discovered new exit (range 61) 2911 | -6/Garrison | Lost 3 allies 3100 | -6/Garrison | Installed Relay Interface Framework 3129 | -6/Garrison | Entered Factory 3129 | -6/Factory | Accompanied by 7 allies 3136 | -6/Factory | Identified exit to DSF 3136 | -6/Factory | Entered DSF 3136 | -6/DSF | Accompanied by 7 allies 3169 | -6/DSF | Additional patrols routed to DSF 3235 | -6/DSF | Discovered new exit (range 15) 3257 | -6/DSF | Lost 4 allies 3312 | -6/DSF | Sterilization system engaged 3323 | -6/DSF | Entered Factory 3323 | -5/Factory | Accompanied by 1 ally 3323 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3813 | -5/Factory | Destroyed 9 combat bots 4063 | -5/Factory | Cargo convoy interrupted 5028 | -5/Factory | Build established: Scavenger-Gunner 5062 | -5/Factory | Repaired Adv. Weight Redist. System 5090 | -5/Factory | Repaired Med. Battery 5123 | -5/Factory | First assault squad dispatched 5504 | -5/Factory | Lost 7 parts (2p2n1u2w) 5620 | -5/Factory | Lost 4 parts (1n2u1w) 5698 | -5/Factory | Core integrity fell below 50% 5771 | -5/Factory | Lost 12 parts (2p2n3u5w) 5816 | -5/Factory | Core integrity fell below 20% 5824 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 05805_ Critical hit (Burn: +37). 05806_ K-01 Serf collects debris. 05807_ Acquired Lgt. Ion Engine. 05810_ Slug penetrates Wall. 05810_ K-01 Serf collects debris. 05811_ Wall collapses. 05813_ Critical hit (Burn: +37). 05813_ Autogun destroyed. 05815_ Slug penetrates Wall. 05816_ K-01 Serf collects debris. 05816_ Acquired 18 matter. 05816_ U-05 Engineer builds a Wall. 05820_ Imp. Remote Datajack severed. 05820_ Acquired Welding Torch. 05822_ Penetrated by Slug. 05822_ Enh. Flexi-carbon Leg destroyed. 05822_ Welding Torch destroyed. 05823_ System Restoration Module purges 1% system corruption (6%). 05823_ Slammed into L-41 Fighter. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????# *= #???? ? ???????????????????? | | ?????# #???? #??????????????????? | | ?????# #???? #??????????????????? | | ?????# !% % #???? #??????????????????? | | ?????# *=% #???? /??????????????????? | | ?????# *% ##??# #??????????????????? | | ?????# * "#??# #??????????????????? | | ?????# [ ##??# #??????????????????? | | ?????# =% #???# #??????????????????? | | ?????# %![ ##??# #??????????????????? | | ?????# !%!== "#??# #??????????????????? | | ?????########+######### #??????????????????? | | ##???????#=%%%=* # ######?????????????? | | #???????#!=%[=[ +% # #####?????????? | | #???????#%!==%[! %%#% # # ###???????? | | #???????# *=* %# #%% #???????? | | #???????# =! # k# % "" #???????? | | #??###### # [%# / """ #???????? | | #??# # [ # g%g# %= "" #???????? | | #??# + ] # gm#% #???????? | | #??# # # # """ #???????? | | ##### # # # """"" #???????? | | """"" # # + """"" #???????? | | =#! # + #% #???????? | | !/% ############## m # """ #???????? | | =%#[ ############## |@ # """"" #???????? | | ""!== # # l # """"" #???????? | | ########## """"""" #! ! # ????????? | | """ #?# """"""" # !*%= # ????????? | | ""R" #?# """"""" # # ! ?????????? | | "" " #?# """"""" =#h k###########????????? | | #?# /u #??????????????????? | | #?# " """"" # #??????????????????? | | """ #?# """"""" # #??????????????????? | | """ #?# """"""" #u #??????????????????? | | """ #?# """"""" # #??????????????????? | | #?# # #??????????????????? | | #+######?# # #??????????????????? | | # #??????##############u #??????????????????? | | #???????????????????# #??????????????????? | | #???????????????????+ /??????????????????? | | ##??????????????????#^ #??????????????????? | | #??????????????????# #??????????????????? | | +??????????????????# #??????????????????? | | #??????????????????# #??????????????????? | | " #??????????????????# #??????????????????? | | " #??????????????????# #??????????????????? | | " ##+#???????????????# #??????????????????? | | #???????????????# #??????????????????? | | " #???????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club No Signal Please Form A Line We Are Legion Challenges ------------ None Game ------ Seed TowerGravmagAirjet Manual? 0 Play Time 01:10:17 Cumulative 10.7 hours Start 2025.03.15 @ 21:41:12 End 2025.03.15 @ 22:49:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccdb5122-72da-463f-9f7e-69499c27de42