Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.07 @ 12:16:36 // Halloween2020/ForbiddenLore Player: Agave Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1288) 1288 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3223 Bonus ------- None Cogmind --------- Core Integrity 458/550 Matter 300/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (8) ---- Improved Signal Interpreter Improved Terrain Scan Processor Transport Network Coupler Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Hardlight Generator Hacking Suite > --- WEAPON ----------- Ion Cannon Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Signal Interpreter Improved Terrain Scan Processor Improved Light Armor Plating Mining Laser [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Improved Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 64 | 6 9 36 13 Power 10 | 1 2 6 1 Engine 7 | 1 1 4 1 Core 3 | . 1 2 . Reactor . | . . . . Propulsion 16 | 2 2 8 4 Treads 2 | . . 2 . Leg 14 | 2 2 6 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 1 7 6 Device 5 | . 1 1 3 Storage 3 | 1 . 1 1 Processor 3 | . . 2 1 Hackware 1 | . . 1 . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 23 | 2 4 15 2 Energy Gun 2 | 1 . 1 . Energy Cannon 4 | . . 3 1 Ballistic Gun 12 | 1 4 7 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon 3 | . . 2 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 2 10 7 Power 4 | . . 2 2 Propulsion 3 | . 1 2 . Utility 5 | . . 2 3 Weapon 7 | . 1 4 2 Highest Loss Streak 9 | . 1 9 5 Average Slot Usage (%) 95 | . 95 95 94 Engine 9 | . 14 8 7 Core 1 | . . 2 . Treads 3 | . . 6 . Leg 18 | . 26 15 17 Device 6 | . 11 2 15 Storage 10 | . 14 11 7 Processor 10 | . . 10 17 Hackware 2 | . . 1 9 Protection 9 | . . 15 1 Energy Gun 1 | . 7 . . Energy Cannon 7 | . . 8 8 Ballistic Gun 12 | . 20 12 8 Naked Turns . | . . . . Heaviest Build 35 | 12 14 35 30 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 8 Average Capacity 7 | 4 6 7 7 Most Carried 8 | 4 6 8 8 Average Carried 6 | 2 3 7 6 Final Capacity 8 | 6 6 8 8 Final Carried 8 | 1 6 8 4 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1146 | 135 262 596 153 Remotely . | . . . . Salvage Created 1557 | . 289 925 343 Parts 104 | . 20 66 18 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 35 | . 8 21 6 Guns 19 | . 8 9 2 Cannons 15 | . . 11 4 AOE 1 | . . 1 . Classes Destroyed 10 | . 3 6 1 Worker 3 | . . 2 1 Builder 2 | . . 2 . Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Recycler 2 | . . 2 . Operator 2 | . . 2 . Watcher 5 | . 2 3 . Swarmer 11 | . 3 8 . Grunt 18 | . 5 8 5 Sentry 6 | . . 5 1 Best Kill Streak 7 | . 4 7 3 Combat Bots Only 7 | . 2 7 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3376 | . 595 1886 895 Core 541 | . 149 300 92 Absorbed by Shields 78 | . . . 78 Core Remaining (%) 55 | 100 40 25 . Volleys Fired 143 | . 34 71 38 Largest 2 | . 2 2 2 Hottest 128 | . 60 128 100 Shots Fired 273 | . 66 135 72 Gun 175 | . 66 75 34 Cannon 82 | . . 46 36 Launcher 9 | . . 9 . Special 7 | . . 5 2 Kinetic 161 | . 55 72 34 Thermal 92 | . . 54 38 Explosive 9 | . . 9 . Electromagnetic 11 | . 11 . . Robot Hit Streak 20 | . 10 18 20 Robot Miss Streak 4 | . 4 4 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 196 | . 42 93 61 Core Hits 83 | . 18 47 18 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3187 | . 539 1697 951 Guns 1316 | . 453 665 198 Cannons 1364 | . . 661 703 Explosions 441 | . 86 355 . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 1202 | . 382 622 198 Thermal 1557 | . 86 720 751 Explosive 355 | . . 355 . Electromagnetic 71 | . 71 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 21 | . . 21 . Projectiles 21 | . . 21 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 31 | . . 31 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 516 | . 97 516 295 Average Temperature 104 | . 24 124 85 Received Heat Transfer 1311 | . 252 606 453 Effects 13 | . . 13 . Shutdowns 2 | . . 2 . Interference 6 | . . 6 . Matter Decay 1 | . . 1 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 2 1 Heat Transferred 2854 | . 150 1420 1284 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 254 | . 254 210 198 Initial 88 | . . 22 88 Average 97 | . 113 91 108 Maximum Alert Level 1 | . 1 1 . Low Security (%) 92 | 100 81 93 100 Level 1 7 | . 18 6 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 13 33 11 Peak Tracking Total 5 | . 5 5 4 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 2 9 2 Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 41 | . 2 28 11 Successful 36 | . 1 26 9 Failed 5 | . 1 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 16 | . 2 14 . Fabricators . | . . . . Repair Stations 12 | . . 2 10 Recycling Units 2 | . . 1 1 Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 11 | . . 11 . Record 3 | . . 3 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . . 2 8 Scan Component 5 | . . 1 4 Repair 5 | . . 1 4 Recycling Unit Hacks 2 | . . 1 1 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . 1 . Scanalyzer 11 | . . 11 . Insert Component 5 | . . 5 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 6 | . 1 4 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 1 3 Time 154 | . . 32 122 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 70 | . . 70 . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2589 | 40 475 1474 600 Spaces Moved 1325 | 31 291 769 234 Core 12 | 12 . . . Treads 207 | . . 207 . Legs 1106 | 19 291 562 234 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 138 | 92 120 145 144 Slowest Speed 180 | 120 150 180 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 42 56 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . 2 35 . Melee . | . . . . Projectile . | . . . . AOE 37 | . 2 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1813 | 40 355 995 423 Wait 197 | . 8 67 122 Move 1322 | 30 290 768 234 Hop . | . . . . Pick Up 52 | 4 9 28 11 Fast Attach 14 | 3 1 8 2 Attach 24 | 3 2 12 7 Detach . | . . . . Swap 26 | . 6 16 4 Drop 33 | . 5 25 3 Fire 143 | . 34 71 38 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 343 | -10/Materials | Core integrity fell below 50% 410 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Discovered new exit (range 12) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Utility x2 715 | -9/Materials | Core integrity fell below 50% 761 | -9/Materials | Lost 9 parts (2p2n2u3w) 888 | -9/Materials | Discovered new exit (range 16) 1110 | -9/Materials | Discovered new exit (range 7) 1283 | -9/Materials | Repaired Particle Cannon 1819 | -9/Materials | Build established: Scavenger-Mutant 1932 | -9/Materials | Destroyed 7 combat bots 1990 | -9/Materials | Entered another Materials area 1990 | -8/Materials | Evolved 2 slots: Utility x2 2292 | -8/Materials | Discovered new exit (range 10) 2368 | -8/Materials | Repaired Med. Storage Unit 2400 | -8/Materials | Repaired Particle Cannon 2430 | -8/Materials | Repaired Med. Storage Unit 2590 | -8/Materials | Self-destructed Last Messages --------------- 02487_ Acquired Particle Cannon. 02493_ G-47 Trooper destroyed. 02496_ K-01 Serf collects debris. 02496_ K-01 Serf destroyed. 02499_ T-07 Excavator destroyed. 02502_ Acquired 30 matter. 02506_ Acquired 29 matter. 02509_ R-06 Scavenger collects Med. Matter Pod. 02512_ R-06 Scavenger collects Imp. Terrain Scanner. 02516_ R-06 Scavenger collects Aluminum Leg. 02540_ Material Compactor disabled. 02541_ G-47 Trooper destroyed. 02552_ Hardlight Generator destroyed. 02553_ Lgt. Assault Rifle destroyed. 02555_ Lgt. Angular Momentum Engine destroyed. 02558_ Particle Cannon destroyed. 02567_ K-01 Serf collects debris. 02577_ Kicked R-06 Scavenger out of the way. 02581_ Acquired 10 matter. 02588_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????? ??????????? | | ?????????????? ???? ? ??????? | | ??????????????????# ???????? | | ??????#??###??????# #???????? | | ?????????# ???? # #???????? | | ??######## """"" # #???????? | | ?## # """"" # #?###+??? | | ??# # """""?# # ????? | | ??# *"""# """ ?+ # ?? #? | | ??#|!%]R"#? ??# # ???? ?? | | ??#=*!%""#? ??# /???????? | | ??#= *g!=#?? ???# #????"??? | | ??####g###?? ???# #???????? | | ?????#@#???##+##### #???#???? | | ?????#g#???# #?????#?? | | ?????#g##### ######### | | ?????# a # # | | ?????# ############ + # | | ######+###????#???# # # | | # #??#???#?# ######### | | # """ #????##### ######### | | # """"" #????# | | # """"" ####?# | | # """" / #?# | | # " # ########+########## | | # =/% ## """ #??? | | # # ## "Y" #??? | | # # ## """ """ #??? | | ########## ## """ """ #??? | | ?????#???# ## """ """ #??? | | ?????????# ## ##?? | | ????? ???# ################??? | | ????????## #???????? ????? ? ? | | ????????? ???????????? ???? | | ????????? ????? ???????????? | | ????????? < ?????????????????? | | ????????? ?????????????????? | | ?????????# ## ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Ion Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed WarpMiniApparatus Manual? 0 Play Time 01:13:30 Cumulative 38.4 hours Start 2020.11.07 @ 08:05:54 End 2020.11.07 @ 12:16:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a18be124-9877-43b6-9753-71ea48e3cce9