Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.02 @ 14:58:02 Player: Megumi Haze Result: Destroyed by as-97711 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (757) 757 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2497 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle Hammer > --- INVENTORY (20) --- Compact Wheel Heat Sink Improved Heat Sink Medium Matter Pod (100) Large Matter Pod (150) Large Matter Pod (150) Compact Matter Pod (150) Weight Redist. System Structural Scanner Structural Scanner Sensor Array Experimental Sensor Array Improved Terrain Scanner Tractor Beam Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Ion Engine Compact Wheel Compact Wheel Hover Unit Flight Unit Medium Matter Pod Improved Terrain Scanner Seismic Detector Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Welding Torch [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 69 | 15 46 3 1 4 Power 9 | 3 5 . . 1 Engine 6 | 3 2 . . 1 Core 3 | . 3 . . . Reactor . | . . . . . Propulsion 17 | 4 11 . 1 1 Treads . | . . . . . Leg 1 | 1 . . . . Wheel 14 | 3 9 . 1 1 Hover 1 | . 1 . . . Flight 1 | . 1 . . . Utility 17 | 4 13 . . . Device 7 | 4 3 . . . Storage 9 | . 9 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 26 | 4 17 3 . 2 Energy Gun 8 | 2 4 1 . 1 Energy Cannon 4 | . 4 . . . Ballistic Gun 7 | 2 3 1 . 1 Ballistic Cannon 1 | . 1 . . . Launcher 2 | . 2 . . . Special Weapon 2 | . 2 . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 5 | . 1 2 . 2 Power 2 | . 1 . . 1 Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . 1 2 . 2 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 94 | . 97 87 88 98 Engine 2 | . 4 . . 1 Core 10 | . 8 14 14 12 Wheel 23 | . 27 16 16 26 Device 3 | . 6 . . . Storage 13 | . 12 14 14 14 Processor 11 | . 8 14 14 14 Energy Gun 6 | . 11 3 . . Energy Cannon 3 | . 6 . . . Ballistic Gun 7 | . 2 11 14 13 Impact Weapon 6 | . . 11 14 14 Special Melee Weapon 4 | . 7 1 . . Naked Turns . | . . . . . Heaviest Build 52 | 10 52 51 50 50 Greatest Support 32 | 20 32 32 32 32 Greatest Overweight (x) 7 | . 7 3 3 3 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 17 | 5 17 20 20 20 Most Carried 20 | 5 20 20 20 20 Average Carried 15 | 2 14 19 19 19 Final Capacity 20 | 5 20 20 20 20 Final Carried 20 | . 20 20 19 18 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 1297 | 374 875 25 . 23 Remotely . | . . . . . Salvage Created 921 | 113 751 34 . 23 Parts 51 | 17 33 1 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 23 | 1 17 3 . 2 Melee 2 | . . . . 2 Guns 12 | 1 8 3 . . Cannons 9 | . 9 . . . Classes Destroyed 5 | 2 1 1 . 1 Tunneler 4 | 4 . . . . Watcher 3 | . 3 . . . Swarmer 3 | . . 3 . . Grunt 18 | 1 17 . . . Assembled 2 | . . . . 2 Best Kill Streak 5 | 5 2 3 . 2 Combat Bots Only 3 | 1 2 3 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 757 | . 431 114 . 212 Core 271 | . 151 12 . 108 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 25 | . 25 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 67 | 6 49 12 . . Largest 2 | 2 2 2 . . Hottest 121 | 40 112 121 . . Shots Fired 99 | 12 72 15 . . Gun 79 | 12 52 15 . . Cannon 20 | . 20 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 14 | 12 2 . . . Thermal 85 | . 70 15 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 8 13 11 . . Robot Miss Streak 2 | . 2 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 87 | 8 56 17 . 6 Core Hits 37 | 6 26 3 . 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . 2 . . 1 Burn 2 | . 2 . . . Smash 1 | . . . . 1 Melee Attacks 13 | . 2 4 . 7 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 1 4 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1341 | 95 838 211 . 197 Guns 827 | 95 521 211 . . Cannons 317 | . 317 . . . Explosions . | . . . . . Melee 197 | . . . . 197 Ramming . | . . . . . Kinetic 110 | 95 15 . . . Thermal 1034 | . 823 211 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 197 | . . . . 197 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 34 | . . . . 34 Projectiles . | . . . . . Explosions . | . . . . . Melee 34 | . . . . 34 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 360 | . 294 360 . 2 Average Temperature 111 | . 96 176 . 2 Received Heat Transfer 375 | . 255 . . 120 Effects 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 2494 | . 2013 481 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 175 | 40 175 60 . . Initial 22 | . 22 . . . Average 50 | 30 63 44 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 7 . . . Investigation 7 | . 7 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | 1 22 3 . 7 Peak Tracking Total 4 | 1 3 3 . 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts 14 | . 14 . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 14 | . 10 . 4 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 68 | . 41 . 27 . Successful 59 | . 32 . 27 . Failed 7 | . 7 . . . Catastrophic . | . . . . . Database Lockouts 2 | . 2 . . . Manual 1 | . . . 1 . Terminals 28 | . 28 . . . Fabricators . | . . . . . Repair Stations 7 | . 7 . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 46 | . 19 . 27 . Record 36 | . 10 . 26 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Registered Components 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 7 . . . Scan Component 3 | . 3 . . . Repair 3 | . 3 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 6 | . 6 . . . Process 1 | . 1 . . . Report Inventory 4 | . 4 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events 7 | . 7 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 115 | . 115 . . . Parts Recycled . | . . . . . Recycled Matter 18 | . 18 . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 3 | . 2 1 . . Non-combat 2 | . 1 1 . . Combat 1 | . 1 . . . Robot Hacks Applied 6 | . 2 4 . . parse_system 2 | . 1 1 . . no_distress 4 | . 1 3 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 4074 | 314 2021 444 903 392 Spaces Moved 2960 | 298 1465 273 653 271 Core 30 | 29 1 . . . Treads . | . . . . . Legs 1 | 1 . . . . Wheels 2929 | 268 1464 273 653 271 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 115 115 115 Average Speed 116 | 77 110 141 137 115 Slowest Speed 400 | 120 400 145 145 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 6 100 53 94 37 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 3478 | 383 1788 314 655 338 Wait 177 | . 104 20 . 53 Move 2956 | 297 1464 272 652 271 Hop . | . . . . . Pick Up 111 | 34 72 2 1 2 Fast Attach 3 | 2 1 . . . Attach 23 | 9 9 1 1 3 Detach 3 | 2 1 . . . Swap 43 | 4 36 2 . 1 Drop 68 | 29 36 1 1 1 Fire 67 | 6 49 12 . . Melee 13 | . 2 4 . 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 14 | . 14 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 315 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Scavenger-Mutant 583 | -10/Materials | Discovered new exit (range 11) 728 | -10/Materials | Discovered new exit (range 6) 791 | -10/Materials | Discovered new exit (range 16) 891 | -10/Materials | Build established: Mutant 1106 | -10/Materials | Discovered new exit (range 11) 1259 | -10/Materials | Central database locked down 1259 | -10/Materials | Central database locked down 1376 | -10/Materials | Repaired Lgt. Nuclear Core 1376 | -10/Materials | Repaired Com. Wheel 1427 | -10/Materials | Repaired Imp. Medium Laser? 1715 | -10/Materials | Core integrity fell below 50% 1845 | -10/Materials | Discovered new exit (range 17) 2336 | -10/Materials | Entered Mines 2598 | -10/Mines | Identified exit to Exiles 2774 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2780 | -10/Mines | Entered Exiles 2804 | -10/Exiles | Discovered new exit (range 17) 2840 | -10/Exiles | Met 8R-AWN 2863 | -10/Exiles | Met EX-HEX 2905 | -10/Exiles | Met EX-BIN 2952 | -10/Exiles | Aligned with FarCom system 2953 | -10/Exiles | Given EX-Vault access code 3072 | -10/Exiles | Met EX-DEC 3195 | -10/Exiles | Discovered new exit (range 11) 3301 | -10/Exiles | Visited The Gauntlet 3565 | -10/Exiles | Opened EX-Vault 3569 | -10/Exiles | Found Prototype Device 3579 | -10/Exiles | Identified Cloak of Protection 3601 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3683 | -10/Exiles | Entered Mines 3690 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3747 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3752 | -9/Mines | Found Prototype Device 3959 | -9/Mines | Assembled infested the area 4033 | -9/Mines | Core integrity fell below 20% 4075 | -9/Mines | Destroyed by as-97711 with Assembled Blade Last Messages --------------- R-06 Scavenger collects Particle Gun. T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. ALERT: Infestation in the mines, dispatching Demolisher response squad. Com. Wheel destroyed. System corrupted by crushing effect (+2). Lgt. Nuclear Core destroyed. as-50178 destroyed. as-63985 suffers critical hit (Smash). Destroyed Asb. Blade. as-63985 system corrupted by crushing effect. K-01 Serf collects debris. Destroyed Asb. Hover Unit. as-98674 system corrupted by crushing effect. as-98674 destroyed. K-01 Serf collects debris. Acquired 12 matter. Acquired 11 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????# ?????????????###????????????????????????? | | ??????? ????????????## ##????#?????????????????? | | ??????? ????????????# #### #####?????????????? | | ??????# ?????????????# ??????????????? | | ????## ??????????????# a ??????????????????? | | ????# ??????????????# #?????????????????????? | | ???# ??????????????# #?????????????????????? | | ???# ???????????????## ##?????????????????????? | | ???# ????????????????##a#??????????????????????? | | ???# ?????????????????#@#??????????????????????? | | ???# ?????????????????# #??????????????????????? | | ???# #?????????????????# #??????????????????????? | | #??# ############?????## #??????????????????????? | | ??# d #????## ##?????????????????????? | | ??#########d## #????# ##????????????????????? | | ?????????????# ####?# ##???????????????????? | | ??????????#### #### #???????????????????? | | ############ #### #???????????????????? | | """ #???????????????????? | | """ #### ##??????????????????? | | ############ """ #?# ##?????????????????? | | #??????????## #### """ #######???????????? | | #???????????## ####?# """ #???????????? | | #????????????####????# """ ###### #???????????? | | ##????????????????????# ##????# #???????????? | | ??????????????????????## ###?????# #???????????? | | ???????????????????????#####???????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????##############??############# #???????????? | | ??????# #??# #???????????? | | ???????# ##### #??# #############???????????? | | ##?????# ### #??## #### #??????#????????????????? | | #?????????# #?## # ##### ##???????????????? | | #??????#### ### ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 329 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Librarian Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Shopping List Tourist Challenges ------------ None Game ------ Seed LayeredMassCleaver Manual? 0 Play Time 00:58:42 Cumulative 1.9 hours Start 2022.07.02 @ 13:58:30 End 2022.07.02 @ 14:58:02 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7932038b-dc44-4f85-b2cb-a88d8ac14179