Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 22:58:25 Player: Lazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (4244) 4244 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1479) 1479 TOTAL SCORE: 9253 Bonus ------- High Alert Combat Kills 504 Follower Combat Kills 75 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 19/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Improved Heat Sink Structural Scanner Relay Coupler [Grunt] (22) Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Plasma Cannon Heavy Mass Driver > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Wheel Improved Cooling System Structural Scanner Improved Terrain Scanner Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Field Laser Heavy Plasma Cannon Heavy Plasma Cannon Minigun High-powered Shotgun Flak Gun Rocket Launcher Remote Datajack Heavy Mace Power Sword [Rating: 55] Favorites ----------- Power Fission Core Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon Heavy Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 2 . . . . Weapon 1 | . . . . 1 . . . Parts Attached 66 | 7 3 6 21 4 16 . 9 Power 9 | 1 . 1 2 . 5 . . Engine 6 | 1 . 1 2 . 2 . . Core 3 | . . . . . 3 . . Reactor . | . . . . . . . . Propulsion 19 | 2 1 2 6 1 4 . 3 Treads 16 | 2 1 1 6 . 4 . 2 Leg . | . . . . . . . . Wheel 2 | . . . . 1 . . 1 Hover 1 | . . 1 . . . . . Flight . | . . . . . . . . Utility 16 | 2 1 2 6 1 1 . 3 Device 10 | 1 . 1 3 1 1 . 3 Storage 2 | 1 1 . . . . . . Processor 4 | . . 1 3 . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 22 | 2 1 1 7 2 6 . 3 Energy Gun 9 | 1 1 1 3 1 1 . 1 Energy Cannon 5 | . . . . . 4 . 1 Ballistic Gun 4 | 1 . . 3 . . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Parts Lost 33 | . 1 4 16 . 5 . 7 Power 6 | . . 1 3 . 1 . 1 Propulsion 11 | . . 1 6 . 2 . 2 Utility 4 | . . 1 2 . . . 1 Weapon 12 | . 1 1 5 . 2 . 3 Highest Loss Streak 5 | . 1 3 5 . 4 . 4 To Critical Strikes . | . . . . . . . . Average Backups 15 | . 4 7 16 17 18 20 19 Power 1 | . . . 1 2 2 3 3 Propulsion 1 | . . . 2 1 1 1 . Utility 4 | . 2 3 3 6 6 8 7 Weapon 7 | . 1 4 10 7 7 7 7 Tool/Special . | . . . . . . . . Unused Backups 35 | . . 1 3 4 12 . 15 Power 4 | . . . . 1 2 . 1 Propulsion 2 | . . 1 . . . . 1 Utility 10 | . . . . . 3 . 7 Weapon 18 | . . . 3 3 7 . 5 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 89 | . 100 84 90 84 83 92 95 Engine 5 | . 14 9 8 7 4 . . Core 1 | . . . . . 2 7 6 Treads 19 | . 28 22 22 15 13 15 20 Wheel 3 | . . . . 5 7 7 6 Device 10 | . 14 6 13 7 7 7 11 Storage 8 | . 14 11 9 7 7 7 6 Processor 18 | . . 8 19 23 23 23 18 Energy Gun 5 | . 14 10 10 1 1 . . Energy Cannon 7 | . . . . . 11 23 22 Ballistic Gun 4 | . 14 11 6 8 . . . Peak Build Rating 55 | 7 8 16 36 52 55 51 54 Average Rating 35 | 5 7 11 27 47 51 51 47 On Entrance 27 | . 7 8 16 33 51 51 51 Avg Prop Armor Cover (%) 14 | . . 4 . 15 13 15 19 Naked Turns 5 | . . . . . . . 5 Heaviest Build 86 | 11 47 50 62 79 86 81 82 Greatest Support 65 | 40 40 63 65 42 40 28 43 Greatest Overweight (x) 20 | . 1 1 20 2 4 2 8 Average Overweight (x) 1 | . . . . 1 1 2 6 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 20 20 20 20 20 19 Most Carried 20 | 2 7 9 20 20 20 20 20 Average Carried 15 | . 4 7 16 17 18 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 2 7 8 17 17 20 20 5 Class Distribution -------------------- 47% | Scavenger-Gunner 31% | Mutant 17% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Matter Collected 1903 | 302 54 78 580 230 542 . 117 Remotely . | . . . . . . . . Salvage Created 4285 | 141 399 291 1383 226 1112 . 733 Parts 218 | 10 22 16 64 14 62 . 30 Haulers Intercepted 5 | . 2 1 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 96 | . 7 5 31 4 34 . 15 Guns 46 | . 7 5 30 . 4 . . Cannons 34 | . . . . 4 20 . 10 AOE 12 | . . . . . 10 . 2 Classes Destroyed 17 | 3 2 1 6 3 . . 2 Worker 1 | 1 . . . . . . . Builder 2 | . . . . 2 . . . Tunneler 4 | 4 . . . . . . . Hauler 5 | . 2 1 2 . . . . Recycler 1 | 1 . . . . . . . Mechanic 2 | . . . 1 1 . . . Watcher 3 | . . . 1 1 1 . . Swarmer 24 | . . . 3 . 21 . . Cutter 2 | . . . . . . . 2 Grunt 39 | . 7 4 17 . 5 . 6 Brawler 1 | . . . . . . . 1 Duelist 6 | . . . 2 . 2 . 2 Sentry 11 | . . 1 4 1 5 . . Specialist 6 | . . . 4 . . . 2 Hunter 1 | . . . . 1 . . . Programmer 5 | . . . . 2 1 . 2 Heavy 1 | . . . 1 . . . . Best Kill Streak 10 | 3 2 5 4 4 10 . 6 Combat Bots Only 10 | . 2 4 4 2 10 . 6 Max Kills in Single Turn 3 | 1 1 1 1 2 3 . 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Hostile Shots Fired 606 | . 39 29 213 45 190 4 86 Missed 166 | . 10 8 62 15 46 . 25 Hits 440 | . 29 21 151 30 144 4 61 Melee 17 | . . . 2 . 2 . 13 Projectile 423 | . 29 21 149 30 142 4 48 AOE 2 | . . . . . . . 2 Critical Strikes 14 | . . 1 5 1 1 1 5 Part Disruptions 2 | . . . . 1 1 . . Damage Taken 6489 | . 344 248 2459 320 1811 85 1222 Core 1202 | . 34 11 448 35 295 18 361 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 157 | . . . . . . 157 . Core Remaining (%) 75 | 100 86 97 18 . . . . Volleys Fired 318 | 32 37 30 112 18 60 7 22 Largest 3 | 2 2 2 2 3 3 1 3 Hottest 270 | 60 60 76 126 113 270 90 270 Shots Fired 620 | 63 74 60 218 22 119 7 57 Gun 433 | 63 74 60 218 6 12 . . Cannon 180 | . . . . 16 101 7 56 Launcher 7 | . . . . . 6 . 1 Special . | . . . . . . . . Kinetic 214 | 32 37 30 74 20 21 . . Thermal 362 | 31 28 2 144 2 92 7 56 Explosive 7 | . . . . . 6 . 1 Electromagnetic 37 | . 9 28 . . . . . Robot Hit Streak 20 | 5 10 15 20 8 13 4 11 Robot Miss Streak 5 | 3 4 4 4 3 5 . 4 Penetration Max 1 | . . . . 1 . . . Secondary Targets 6 | . 2 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Autonomous 12 | . . . . . 12 . . Shots Hit Robots 416 | 33 54 44 179 16 57 3 30 Core Hits 184 | 9 20 9 76 9 43 . 18 Critical Kills 4 | . . . 1 . . . 3 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . . . 11 1 3 . 3 Burn 10 | . . . 10 . . . . Meltdown 3 | . . . . . . . 3 Destroy 1 | . . . 1 . . . . Blast 4 | . . . . 1 3 . . Melee Attacks 2 | . . . 2 . . . . Impact 2 | . . . 2 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10129 | 335 542 525 3185 982 3259 97 1204 Guns 5021 | 335 542 495 3185 58 406 . . Cannons 4239 | . . . . 924 2188 97 1030 Explosions 869 | . . 30 . . 665 . 174 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3722 | 137 186 149 1172 982 1096 . . Thermal 5162 | 198 263 63 2013 . 1498 97 1030 Explosive 839 | . . . . . 665 . 174 Electromagnetic 406 | . 93 313 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 2 2 2 Average Corruption 1 | . . . . 1 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . . 2 15 3 10 Message Errors 7 | . . . . 1 2 . 4 Matter Fused 6 | . . . . . 3 1 2 Heat Flow Errors 7 | . . . . 1 4 1 1 Energy Discharges 6 | . . . . . 3 1 2 Data Loss (minor) 3 | . . . . . 2 . 1 Data Loss (major) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 339 | . . . . 103 236 . . Projectiles 339 | . . . . 103 236 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . . 4 3 . . Impact . | . . . . . . . . Kinetic 7 | . . . . 4 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 82 | . . 6 . . 28 . 48 Shots 3 | . . 1 . . 1 . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 441 | 40 160 64 112 165 441 156 410 Average Temperature 71 | 17 51 23 31 65 109 38 115 Received Heat Transfer 1851 | . 192 138 900 42 192 63 324 Effects 4 | . . . . . 4 . . Shutdowns 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 1 . . . 3 Combat Hostiles 4 | . . . 1 . . . 3 Parts Melted 24 | . 1 . 14 . 2 . 7 Heat Transferred 9979 | 450 600 124 5106 . 2050 150 1499 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Maximum Alert Level 4 | . . . . . 4 2 3 Low Security (%) 56 | 100 100 100 100 100 5 . . Level 1 5 | . . . . . 18 . 4 Level 2 16 | . . . . . 5 100 95 Level 3 14 | . . . . . 48 . . Level 4 6 | . . . . . 22 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1153 | 5 137 59 180 121 1153 616 709 Initial 604 | . . 39 . 56 42 604 392 Average 348 | 1 58 18 91 80 755 591 559 Influence Increases 2958 | 30 204 134 821 175 1181 36 377 Destroy 0b10 Robot/C 1960 | . 140 100 620 80 700 20 300 Destroy 0b10 Robot/NC 95 | 30 10 5 20 20 10 . . Destroy Leader 304 | . 24 22 146 42 30 10 30 Allied During Kill 8 | . . . . . 6 2 . Successful Hack 55 | . . 5 . 29 21 . . Disable Machine 75 | . 30 . . . 15 . 30 Anti-Garrison Action 100 | . . . . . 100 . . Destroy Structure 151 | . . 2 5 4 119 4 17 Lose Combat Pursuer 210 | . . . 30 . 180 . . Influence Decreases 2259 | 30 110 228 697 238 89 629 238 Entered New Map 859 | . . 55 . 68 19 549 168 Time Decay 1060 | 30 100 133 547 170 . 80 . Lost Part 320 | . 10 40 150 . 50 . 70 Lost Ally 20 | . . . . . 20 . . Squads Dispatched 13 | . 2 1 7 2 . 1 . Investigation 3 | . . 1 1 . . 1 . Extermination . | . . . . . . . . Reinforcement 10 | . 2 . 6 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Distress Signals 6 | . . . 5 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 12 5 48 9 39 3 21 Peak Tracking Total 8 | . 4 2 6 2 7 2 8 Tactical Retreats 7 | . . . 2 . 5 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Traps Triggered 17 | . . 1 4 . 10 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Disabled 5 | . 2 . . . 1 . 2 Max in Single Turn 2 | . 2 . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Accessed 11 | . . 2 1 4 2 2 . Terminals 6 | . . 2 . 2 2 . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 20 | . . 5 4 5 2 4 . Successful 11 | . . 1 3 3 2 2 . Failed 8 | . . 4 . 2 . 2 . Catastrophic 3 | . . 2 . 1 . . . Database Lockouts 1 | . . . 1 . . . . Manual 3 | . . . . . . 3 . Terminals 10 | . . 5 . 3 2 . . Fabricators 1 | . . . . 1 . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 4 | . . 1 . 1 2 . . Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Reinforcement Status 1 | . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 1 | . . . 1 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 1 | . . . . . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Patch 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 2 . 3 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 35 | . . . . 35 . . . Total Part Build Rating 6 | . . . . 6 . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 1 . Highest-Rated Group 70 | . . . . . 70 31 . Highest-Rated Ally 39 | . . . . . 39 31 . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . . 6 8 . Total Damage 229 | . . . . . 65 164 . Kills 2 | . . . . . 1 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Active Infowar (turns) 5123 | 53 321 114 1723 341 1674 165 732 Optics 4635 | . . . 1723 341 1674 165 732 Seismic 488 | 53 321 114 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Turns Passed 5713 | 281 321 397 1797 341 1674 165 737 Spaces Moved 2436 | 113 116 126 567 175 889 117 333 Core 15 | 4 . . 1 . . . 10 Treads 1193 | 109 116 126 566 20 255 . 1 Legs . | . . . . . . . . Wheels 1228 | . . . . 155 634 117 322 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 150 130 130 130 50 Average Speed 166 | 156 177 231 183 142 153 130 174 Slowest Speed 1050 | 160 240 240 1050 237 320 130 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 6 29 17 55 9 94 5 44 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . . . 2 . . 4 . Terrain Destroyed 41 | . . 2 2 4 27 4 2 Melee 2 | . . . 2 . . . . Projectile 13 | . . . . 4 5 4 . AOE 26 | . . 2 . . 22 . 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total 3510 | 158 165 177 1094 242 1108 123 443 Wait 489 | 5 6 6 355 29 39 . 49 Move 2430 | 112 115 125 566 175 888 116 333 Hop . | . . . . . . . . Pick Up 63 | 2 4 6 20 7 20 . 4 Fast Attach 35 | 7 . 4 15 1 3 . 5 Attach 29 | . 1 3 12 2 7 . 4 Detach 3 | . . . . . 3 . . Swap 28 | . 2 . 8 2 12 . 4 Drop 41 | . . 3 4 8 20 . 6 Fire 318 | 32 37 30 112 18 60 7 22 Melee 2 | . . . 2 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 72 | . . . . . 56 . 16 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 282 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 11) 391 | -10/Materials | Discovered new exit (range 14) 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 772 | -9/Materials | Lost 3 parts (1p1n1u) 932 | -9/Materials | Discovered new exit (range 4) 1000 | -9/Materials | Entered another Materials area 1000 | -8/Materials | Evolved 2 slots: Utility x2 1399 | -8/Materials | Central database locked down 1599 | -8/Materials | Discovered new exit (range 7) 1859 | -8/Materials | Discovered new exit (range 11) 2099 | -8/Materials | Build established: Scavenger-Mutant 2342 | -8/Materials | Core integrity fell below 50% 2386 | -8/Materials | Lost 5 parts (1p3n1w) 2434 | -8/Materials | Core integrity fell below 20% 2797 | -8/Materials | Entered Factory 2797 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2888 | -7/Factory | Fabricated Hvy. Mass Driver (x1) 3106 | -7/Factory | Build established: Scavenger-Gunner 3138 | -7/Factory | Identified exit to Garrison 3138 | -7/Factory | Entered Garrison 3197 | -7/Garrison | Triggered checkpoint 3255 | -7/Garrison | Destroyed 8 combat bots 3328 | -7/Garrison | Triggered checkpoint 3492 | -7/Garrison | Triggered checkpoint 3558 | -7/Garrison | Destroyed 10 combat bots 3562 | -7/Garrison | Lost 4 parts (1p2n1w) 3609 | -7/Garrison | Discovered new exit (range 11) 3624 | -7/Garrison | Triggered checkpoint 3812 | -7/Garrison | Installed Relay Interface Framework 4083 | -7/Garrison | Discovered new exit (range 10) 4108 | -7/Garrison | Triggered checkpoint 4273 | -7/Garrison | Rescued a captive Derelict 4275 | -7/Garrison | Rescued a captive Derelict 4350 | -7/Garrison | Triggered checkpoint 4436 | -7/Garrison | Triggered checkpoint 4493 | -7/Garrison | Discovered new exit (range 11) 4812 | -7/Garrison | Entered Factory 4812 | -7/Factory | Accompanied by 1 ally 4976 | -7/Factory | Identified exit to Garrison 4977 | -7/Factory | Entered Garrison 5007 | -7/Garrison | Triggered checkpoint 5008 | -7/Garrison | Core integrity fell below 50% 5041 | -7/Garrison | Triggered checkpoint 5275 | -7/Garrison | Triggered checkpoint 5495 | -7/Garrison | Discovered new exit (range 8) 5561 | -7/Garrison | Triggered checkpoint 5695 | -7/Garrison | Triggered checkpoint 5695 | -7/Garrison | Triggered checkpoint 5707 | -7/Garrison | Core integrity fell below 20% 5709 | -7/Garrison | Released all parts (8) 5714 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05695_ Garrison Door breached. 05695_ Beams of light sweep through the air. An alarm sounds. 05698_ Fission Core destroyed. 05699_ Critical hit (Burn: +37). 05700_ Lgt. Treads+ destroyed. 05705_ Hvy. Plasma Cannon severed. 05705_ Imp. Treads severed. 05706_ C-17 Slicer destroyed. 05706_ Rocket Launcher destroyed. 05708_ Lgt. Treads+ destroyed. 05709_ Released Hvy. Plasma Cannon. 05709_ Released Imp. Heat Sink. 05709_ Released Adv. Heat Sink. 05709_ Released Adv. Visual Processing Unit. 05709_ Released Hcp. Storage Unit. 05709_ Released Adv. Targeting Computer. 05709_ Released Wheel. 05709_ Released Quantum Rifle. 05712_ C-17 Slicer destroyed. Map ----- +----------------------------------------------------+ | ??# ##########??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# ####### #??????????????????????????????????? | | ### #?????# #?????????############?????????????? | | # #?????# #?????????#""""""""""#?????????????? | | # [ #?????# #?????????#"!!!!!!"""#?????????????? | | # ==*#?????# #?????????# ""#?????????????? | | ###%%#?????# #?????????# !"#?????????????? | | ??# !#"#???# ########### !"#?????????????? | | ??# "#???# !"#?????????????? | | ??# "#???# !"#?????????????? | | ??# "#???########## ## ""#?????????????? | | ??# #"#????????????# ##"!!!!!!"""#?????????????? | | ??######????????????# ##""""""""""#?????????????? | | ????????????????????# #############?????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #???????????######???#????? | | ????????????????????# #???????????# #?? #????? | | ????????????????????# #??????###### ## ##???? | | ????????????????????# ######## g ####? | | ????????????????????# @ g | | ????????????????????# ^^ g[ | | ????????????????????########### #!! ## ^ #???? | | ????????????????????????# ##### !#]%[ ## #???? | | ????????????????????????# ! %!=[ #?? | | ????????????????????????#####* !/!%* #?? | | ?????????????????????######## ! !!/*= =[ #?? | | ?????????????????????#%*%=%=!!% ![ !%! #?? | | ######?????#######???#!=#######= ## ## ###?? | | #?????#"""""#####*/#?????# ## #?? #???? | | ! #?????#" " ## =#?????# ?? ??? | | #?????#" ## #?????# ? ? | | #???###" " ## ####### ##### | | ! #???#"""" """ # ##""""######???? | | #?????## " ## ####### #??????????????? | | #??????# ## #?????# #??????????????? | | #??????# ## #?????# #??????????????? | | #??????#### ##### #?????# #??????????????? | | #?????????# #???# #?????# #??????????????? | | ######?????????# #???# #?????# #??????????????? | | ################+############## #??????????????? | | #??????????????? | | #??????????????? | | ## #### #??????????????? | | ?# #??# #####################???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Mass Driver | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Field Laser | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsSkeletonBlade Manual? 0 Play Time 00:43:16 Cumulative 325.9 hours Start 2026.09.24 @ 22:05:26 End 2026.09.24 @ 22:58:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0/0 Lore% 82 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: d34e7aee-9a53-4c80-ba3b-06b7a2f54bf5