Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.01 @ 11:56:39 Player: ILikeMonsters1890 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (231) 1155 Value Destroyed (7046) 7046 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (-931) -931 TOTAL SCORE: 12670 Bonus ------- High Alert Combat Kills 791 Met Zhirov 300 Friendly Fire -2022 Cogmind --------- Core Integrity 0/1000 Matter 254/300 Energy 100/100 System Corruption 46% Temperature Cool (9) Movement Core (250) Ox4 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Great Maul > --- INVENTORY (10) --- Advanced Power Amplifier Advanced Cooling System Weapon Cycler Force Field Advanced Hacking Suite Improved Component Analysis Suite Transdimensional Reconstructor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission-Compressor Core > --- PROPULSION ------- Treaded FPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Improved Signal Interpreter Improved Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- Hpw. Charged Disruptor Construct/G Shotgun Kinetic Construct/G Accelerated Bore Construct/C > --- INVENTORY -------- Improved Heat Sink Weapon Cycler Improved Propulsion Shielding Layered Heavy Armor Plating Hacking Suite Improved Component Analysis Suite Heavy Plasma Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 90] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Constructs Propulsion Armored Wheel Treads Constructs Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . . 4 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 5 | . . 1 1 2 . . 1 . . . . Weapon 2 | . . . . . . . 2 . . . . Parts Attached 206 | 4 10 38 50 46 4 14 16 7 5 3 9 Power 16 | . . 3 7 4 1 . . . 1 . . Engine 9 | . . 3 2 4 . . . . . . . Core 7 | . . . 5 . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 49 | 3 1 16 12 17 . . . . . . . Treads 3 | . . . . 3 . . . . . . . Leg 9 | . . . . 9 . . . . . . . Wheel 36 | 3 1 16 12 4 . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . Utility 71 | 1 3 8 14 13 1 9 8 7 1 3 3 Device 37 | 1 2 3 7 5 1 4 5 3 1 3 2 Storage 4 | . 1 1 1 . . 1 . . . . . Processor 5 | . . 1 . 1 . 2 . . . . 1 Hackware 3 | . . . . 1 . . . 2 . . . Protection 22 | . . 3 6 6 . 2 3 2 . . . Artifact . | . . . . . . . . . . . . Weapon 70 | . 6 11 17 12 2 5 8 . 3 . 6 Energy Gun 4 | . 2 . 2 . . . . . . . . Energy Cannon 2 | . . . . . . . 2 . . . . Ballistic Gun 26 | . 3 8 8 4 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 16 | . 1 3 2 2 . . 3 . 1 . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon 9 | . . . 5 2 . . 1 . . . 1 Slashing Weapon 12 | . . . . 4 . 4 2 . 2 . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . . . . . 1 . Corrupted Parts 1 | . . . 1 . . . . . . . . System Corruption 3 | . . . 3 . . . . . . . . Parts Lost 76 | . 1 2 17 19 1 4 6 5 . . 21 Power 8 | . . . 3 1 1 . 1 1 . . 1 Propulsion 20 | . . 2 4 9 . . . . . . 5 Utility 31 | . 1 . 4 8 . 4 2 4 . . 8 Weapon 17 | . . . 6 1 . . 3 . . . 7 Highest Loss Streak 13 | . 1 1 3 7 1 2 3 2 . . 13 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 74 | . 99 98 92 85 73 58 55 47 58 65 63 Engine 4 | . 14 10 3 6 6 1 4 . . . . Core 2 | . . . 4 . . 5 . . 2 4 4 Treads 1 | . . . . 1 15 . . . . . 4 Leg 2 | . . . . 11 7 1 . . . . . Wheel 11 | . 28 32 34 6 . 3 1 . . . . Flight 1 | . . . . 1 . . 3 5 5 4 . Device 14 | . 14 10 8 19 20 23 11 7 11 11 13 Storage 7 | . 14 11 9 7 7 7 5 5 5 5 5 Processor 5 | . . 11 8 1 . . 5 5 5 5 8 Protection 3 | . . . 5 11 . . 5 6 . . . Energy Cannon 1 | . . . . . . . 7 5 2 . . Ballistic Gun 7 | . 20 21 12 1 8 3 1 . 2 5 3 Impact Weapon 1 | . . . 4 2 3 . . 5 5 1 . Slashing Weapon 4 | . . . . 11 3 5 2 . 3 11 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 14 20 27 39 51 30 27 76 58 31 31 34 Greatest Support 102 | 26 20 36 48 40 40 44 102 79 62 91 91 Greatest Overweight (x) 16 | . . 1 . 16 . 8 1 . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 8 10 10 7 5 10 10 Average Carried 8 | 3 8 9 9 8 7 5 8 4 4 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 10 10 8 6 7 8 7 4 5 10 8 Scrap Engine Consumption 109 | . . . . . . 46 40 3 4 8 8 Constructs Created 7 | . . . . . . 4 1 . . 1 1 Constructs Modified 36 | . . . . . . 13 15 3 1 3 1 Class Distribution -------------------- 38% | Mutant 17% | Construct 14% | Scavenger-Mutant 11% | Infiltrator-Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -7/Storage Infiltrator-Mutant | -7/Recycling Construct | -5/Factory Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Construct | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Matter Collected 5262 | 256 266 1034 1153 586 62 387 411 187 106 199 615 Remotely . | . . . . . . . . . . . . Salvage Created 10191 | 133 370 1448 1593 884 . 2331 1441 302 335 318 1036 Parts 471 | 10 19 132 76 57 . 84 50 5 6 6 26 Haulers Intercepted 12 | . 2 4 3 . . 2 1 . . . . Recyclers Shooed 10 | 1 2 1 2 . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 1 1 12 Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 154 | . 6 34 30 18 . 8 29 7 4 . 18 Melee 24 | . . . 2 12 . 5 . 3 . . 2 Guns 47 | . 3 20 18 1 . 3 . . . . 2 Cannons 8 | . . . . . . . 7 1 . . . AOE 60 | . 3 14 9 5 . . 11 . 4 . 14 Classes Destroyed 21 | 2 6 3 2 1 . 2 1 . 1 . 3 Worker 7 | . 1 1 2 1 . . 2 . . . . Builder 12 | . . 3 4 1 . 3 1 . . . . Tunneler 7 | 4 . 1 1 . . . 1 . . . . Hauler 12 | . 2 4 3 . . 2 1 . . . . Recycler 18 | 1 1 2 3 2 . 8 1 . . . . Mechanic 1 | . . 1 . . . . . . . . . Operator 5 | . 1 1 . 2 . . 1 . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 7 | . 2 2 . 1 . . 2 . . . . Swarmer 49 | . 3 15 6 5 . 1 10 . 4 . 5 Saboteur 1 | . . . . . . . . . . . 1 Grunt 47 | . 3 12 14 8 . 2 4 2 . . 2 Brawler 1 | . . . . . . . . . . . 1 Duelist 2 | . . . 1 . . 1 . . . . . Protector 2 | . . . . . . 1 . . . . 1 Sentry 25 | . . 7 7 1 . 8 2 . . . . Demolisher 1 | . . . . . . 1 . . . . . Specialist 2 | . . . . . . . 1 . . . 1 Hunter 16 | . . . 2 . . 1 6 3 . . 4 Programmer 15 | . . . . 4 . 1 6 2 . . 2 Packrat 3 | . . . . . . . . . . . 3 Samaritan 6 | . . . . . . . . . 6 . . Best Kill Streak 19 | 2 4 19 18 3 . 3 9 2 4 . 5 Combat Bots Only 13 | . 3 13 12 3 . 2 8 2 4 . 5 Max Kills in Single Turn 4 | 1 2 4 3 2 . 1 3 1 4 . 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 3 2 2 . . 3 . 4 . 4 Melee 1 | . . . 1 1 . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Damage Taken 15313 | . 161 1088 2998 2021 75 778 4403 1417 67 . 2305 Core 1874 | . 22 92 468 211 . 79 287 122 . . 593 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . 50 . . . Regen/Repaired (Parts) 2444 | . . 245 . . . 263 1414 335 49 138 . Core Remaining (%) 68 | 100 91 77 14 . . 58 . . . . . Volleys Fired 450 | 16 31 84 112 13 1 17 104 27 1 . 44 Largest 3 | 2 2 2 2 2 2 2 3 2 1 . 1 Hottest 184 | 70 130 46 79 50 50 66 184 131 39 . 41 Shots Fired 723 | 32 59 159 208 20 3 27 143 30 1 . 41 Gun 518 | 32 56 150 198 16 3 27 11 . . . 25 Cannon 157 | . . . . . . . 122 30 . . 5 Launcher 48 | . 3 9 10 4 . . 10 . 1 . 11 Special . | . . . . . . . . . . . . Kinetic 489 | 16 48 150 193 16 3 27 6 . . . 30 Thermal 132 | 16 8 . 5 . . . 73 30 . . . Explosive 48 | . 3 9 10 4 . . 10 . 1 . 11 Electromagnetic 54 | . . . . . . . 54 . . . . Robot Hit Streak 14 | 6 11 11 14 10 2 7 12 6 5 . 7 Robot Miss Streak 10 | 4 4 4 3 10 1 4 10 6 . . 5 Penetration Max 1 | . . . 1 . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 674 | 18 35 97 166 51 2 91 96 45 9 12 52 Core Hits 408 | 6 20 65 78 26 . 43 94 15 4 3 54 Critical Kills 2 | . 1 . . . . . . 1 . . . Critical Parts Destroyed 7 | . . . 2 . . . . 4 1 . . Critical Strikes 16 | 1 1 . 2 4 . . . 5 2 . 1 Burn 1 | 1 . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . Smash 7 | . . . 1 . . . . 5 1 . . Sever 5 | . . . . 4 . . . . 1 . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 274 | . . . 17 81 1 75 14 33 9 12 32 Impact 66 | . . . 17 7 . . . 33 6 1 2 Slashing 204 | . . . . 74 1 75 14 . 3 11 26 Piercing 4 | . . . . . . . . . . . 4 Sneak Attacks 71 | . . . 3 7 . 42 3 . 8 . 8 Combat Hostiles 15 | . . . . 2 . 10 . . . . 3 Follow-up Attacks 24 | . . . 1 10 . 3 . . . 4 6 Damage Inflicted 25935 | 209 533 2395 3927 2823 21 4804 4005 1437 1064 951 3766 Guns 5448 | 209 414 1352 2418 225 21 464 107 . . . 238 Cannons 2670 | . . . . . . . 2128 454 . . 88 Explosions 6847 | . 119 1043 912 891 . . 1457 . 320 . 2105 Melee 10957 | . . . 584 1707 . 4340 313 983 744 951 1335 Ramming 13 | . . . 13 . . . . . . . . Kinetic 5241 | 60 384 1352 2361 225 21 464 48 . . . 326 Thermal 1664 | 149 30 . 57 . . . 974 454 . . . Explosive 6847 | . 119 1043 912 891 . . 1457 . 320 . 2105 Electromagnetic 1213 | . . . . . . . 1213 . . . . Impact 2377 | . . . 584 154 . . . 983 510 104 42 Slashing 8430 | . . . . 1553 . 4340 313 . 234 847 1143 Piercing 150 | . . . . . . . . . . . 150 Highest Corruption 46 | . . . 10 20 21 21 12 17 17 17 46 Average Corruption 14 | . . . 5 5 20 21 11 13 17 17 19 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 264 | . . . 2 34 11 80 25 22 18 14 58 Message Errors 74 | . . . . 14 4 19 8 4 4 4 17 Matter Fused 72 | . . . 1 6 4 21 7 5 6 7 15 Heat Flow Errors 17 | . . . . 1 1 3 1 1 2 . 8 Energy Discharges 28 | . . . . 4 1 11 2 2 2 1 5 Parts Rejected 4 | . . . . . . 1 1 2 . . . Parts Fused 2 | . . . 1 . . . . . . 1 . Data Loss (minor) 25 | . . . . 4 . 11 1 1 . 1 7 Data Loss (major) 14 | . . . . 3 . 5 1 2 2 . 1 Misfires 1 | . . . . . 1 . . . . . . Alerts 9 | . . . . . . 6 1 . 1 . 1 Misdirections 10 | . . . . 1 . 2 1 4 1 . 1 Weapon Failures 8 | . . . . 1 . 1 2 1 . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 3212 | . . 30 194 168 . 1032 293 313 662 253 267 Projectiles 233 | . . . . . . . 225 8 . . . Explosions 275 | . . 30 35 48 . . 24 . 71 . 67 Melee 2704 | . . . 159 120 . 1032 44 305 591 253 200 Knockbacks 8 | . . . 1 . . . . 6 . . 1 Impact 7 | . . . 1 . . . . 6 . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 534 | . 18 54 101 144 . . 55 . . . 162 Shots 13 | . 1 2 4 2 . . 1 . . . 3 Rammed 4 | . 1 . 3 . . . . . . . . Targets Rammed 4 | . 1 . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 261 | 90 147 37 93 97 122 261 235 241 124 . 238 Average Temperature 58 | 36 52 10 30 40 70 92 76 58 65 . 86 Received Heat Transfer 2584 | . 27 321 855 402 . 231 475 54 18 . 201 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . Parts Fried 16 | . . . 1 1 . . 4 6 4 . . Impact Corruptions 49 | . . . 5 2 . . . 14 27 1 . Robots Melted 9 | . . . . . . . 8 1 . . . Combat Hostiles 9 | . . . . . . . 8 1 . . . Parts Melted 25 | . . . . . . . 24 1 . . . Heat Transferred 8097 | 518 35 . 148 . . . 5842 1554 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Peak Influence 1092 | 25 259 627 795 456 139 97 1092 . . . . Initial 329 | . 16 27 264 329 109 49 63 . . . . Average 311 | 14 96 436 496 297 124 47 526 . . . . Maximum Alert Level 3 | . 1 2 3 2 . . 3 . . . . Low Security (%) 37 | 100 77 17 . 3 100 100 21 . . . . Level 1 26 | . 22 . 35 94 . . 2 . . . . Level 2 27 | . . 81 44 2 . . 38 . . . . Level 3 8 | . . . 19 . . . 36 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 2 4 9 9 . . 13 . . . 1 Investigation 9 | . 1 2 . 2 . . 4 . . . . Extermination 4 | . . . . 3 . . 1 . . . . Reinforcement 14 | . 1 2 4 3 . . 4 . . . . Assault 3 | . . . . . . . 2 . . . 1 Garrison 8 | . . . 5 1 . . 2 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Distress Signals 9 | . . 3 4 . . . 1 . . . 1 Communications Jammed 11 | . . . . . . . 11 . . . . Distress Signals 11 | . . . . . . . 11 . . . . Times Spotted 276 | . 13 44 60 31 1 6 80 9 7 . 25 Peak Tracking Total 15 | . 5 11 7 4 1 2 15 4 4 . 8 Tactical Retreats 23 | . . 1 2 5 . . 10 2 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Traps Triggered 10 | . . 2 . 1 1 . 6 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Disabled 12 | . . 4 1 1 1 1 4 . . . . Max in Single Turn 1 | . . 1 1 1 1 1 1 . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Accessed 52 | . 3 9 5 9 2 8 11 . 1 4 . Terminals 29 | . 3 7 4 4 2 3 6 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . Recycling Units 10 | . . 1 . 3 . 5 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . 2 . . . . Total Hacks 159 | . 10 37 20 24 4 20 26 . 1 17 . Successful 69 | . 3 19 9 4 1 7 8 . 1 17 . Failed 90 | . 7 18 11 20 3 13 18 . . . . Catastrophic 26 | . 1 5 3 5 3 3 6 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 3 7 8 3 3 1 5 . . . . Terminals 92 | . 10 23 18 8 4 10 19 . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 15 | . . 12 . 3 . . . . . . . Recycling Units 20 | . . 2 . 7 . 10 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 11 | . . . 2 6 . . 3 . . . . Terminal Hacks 44 | . 3 8 7 1 1 2 4 . 1 17 . Record 5 | . . . . . . . . . . 5 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . 4 . Prototype ID Bank 7 | . 1 1 1 . . . . . . 4 . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 3 | . . . 1 1 . . 1 . . . . Emergency Access Points 4 | . . 2 . . . 1 1 . . . . Alert Level 3 | . 1 . 1 . 1 . . . . . . Unreport Threat 4 | . . 1 1 . . . 2 . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Zone Layout 5 | . . 3 1 . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Network Status 2 | . . . . . . . 2 . . . . Repair Station Hacks 11 | . . 10 . 1 . . . . . . . Scan Component 6 | . . 5 . 1 . . . . . . . Repair 5 | . . 5 . . . . . . . . . Recycling Unit Hacks 8 | . . 1 . 2 . 5 . . . . . Retrieve Components 8 | . . 1 . 2 . 5 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . . Seal Access 2 | . . . 1 . . . 1 . . . . Unauthorized Hacks 2 | . . . 1 . . . 1 . . . . Terminals 1 | . . . 1 . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Liberate 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 42 | . 3 9 4 9 3 6 8 . . . . Full Trace Events 10 | . 1 2 . 2 . 1 4 . . . . Feedback Events 1 | . . . . 1 . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . 5 . . . . . . . . . Time 173 | . . 173 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 23 | . . 9 . . . 14 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 9 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total Allies 11 | . . . . . . 9 2 . . . . Largest Group 9 | . . . . . . 9 2 . . . . Highest-Rated Group 227 | . . . . . . 227 108 . . . . Highest-Rated Ally 54 | . . . . . . 40 54 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . 6 . . . . Total Damage 273 | . . . . . . . 273 . . . . Kills 2 | . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . . . . . . . . 2 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Turns Passed 10560 | 125 506 1537 1034 1796 198 1753 1338 423 382 287 1181 Spaces Moved 7293 | 74 456 1127 545 906 104 683 1390 256 529 175 1048 Core 59 | . . . . 58 . 1 . . . . . Treads 1246 | . . . . 36 104 . . . . 58 1048 Legs 636 | . . . . 426 . 209 1 . . . . Wheels 3270 | 74 456 1127 545 386 . 256 426 . . . . Hover 138 | . . . . . . 132 6 . . . . Flight 1944 | . . . . . . 85 957 256 529 117 . Fastest Speed 64 | 80 80 80 83 80 160 65 64 64 64 64 64 Average Speed 91 | 85 80 85 88 150 160 114 67 64 64 64 86 Slowest Speed 850 | 90 80 95 90 850 160 450 177 64 64 64 140 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . 8 . . . . Cave-ins Triggered 3 | . . . 1 1 . . 1 . . . . Exploration Rate (%) 54 | 4 53 89 54 29 22 79 49 49 68 60 94 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . 3 . Known Exits Taken 8 | . . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . Scrap Searched 6 | . . . . . . . . 1 3 . 2 Spaces Dug 65 | . . . 4 20 . . 37 . 1 . 3 Terrain Destroyed 473 | . 33 49 68 57 . . 144 3 13 . 106 Melee 37 | . . . 4 20 . . 9 . 1 . 3 Projectile 32 | . . . . . . . 29 3 . . . AOE 404 | . 33 49 64 37 . . 106 . 12 . 103 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total 10102 | 107 537 1578 875 1204 131 1518 1615 418 553 335 1231 Wait 1636 | 1 26 287 106 133 20 640 76 94 8 142 103 Move 7265 | 73 455 1126 544 905 103 682 1372 255 528 174 1048 Hop 8 | . . . . . . . 8 . . . . Pick Up 87 | 6 8 16 15 18 2 6 8 1 1 5 1 Fast Attach 68 | 1 2 4 17 15 1 10 8 3 3 . 4 Attach 52 | . 1 4 15 11 1 1 8 4 1 1 5 Detach 21 | . . . 6 4 . 2 5 . 1 1 2 Swap 88 | 3 7 30 19 20 2 3 . . 1 3 . Drop 108 | 7 6 27 23 18 . 15 10 1 . 1 . Fire 450 | 16 31 84 112 13 1 17 104 27 1 . 44 Melee 241 | . . . 15 67 1 70 14 33 9 8 24 Ram 4 | . 1 . 3 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . Rewire 72 | . . . . . . 72 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 3) 126 | -11/Junkyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Discovered new exit (range 8) 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 954 | -9/Materials | Destroyed 13 combat bots 1069 | -9/Materials | Repaired Sensor Array 1122 | -9/Materials | Repaired Cld. Ion Engine 1156 | -9/Materials | Repaired Mni. Grenade Launcher 1189 | -9/Materials | Repaired Autogun 1222 | -9/Materials | Repaired Autogun 1230 | -9/Materials | Discovered new exit (range 5) 1376 | -9/Materials | Build established: Scavenger-Mutant 1425 | -9/Materials | Identified exit to Materials 1669 | -9/Materials | Discovered new exit (range 12) 1679 | -9/Materials | Identified exit to Mines 1764 | -9/Materials | Build established: Mutant 1899 | -9/Materials | Discovered exit to Materials (range 4) 1974 | -9/Materials | Discovered exit to Mines (range 9) 2062 | -9/Materials | Discovered exit to Materials (range 16) 2169 | -9/Materials | Entered another Materials area 2169 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2210 | -8/Materials | Garrison activated, responded to threat 2378 | -8/Materials | Garrison activated, responded to threat 2514 | -8/Materials | Garrison activated, responded to threat 2656 | -8/Materials | Lost 3 parts (1p1n1w) 2670 | -8/Materials | Core integrity fell below 50% 2802 | -8/Materials | Identified exit to Factory 2951 | -8/Materials | Destroyed 12 combat bots 2984 | -8/Materials | Lost 3 parts (1p1n1w) 3180 | -8/Materials | Crushed by falling debris 3180 | -8/Materials | Core integrity fell below 20% 3180 | -8/Materials | System corruption reached 10% 3203 | -8/Materials | Entered Factory 3203 | -7/Factory | Evolved 2 slots: Utility x2 3211 | -7/Factory | Lost 3 parts (1n2u) 3382 | -7/Factory | Garrison activated, responded to threat 3429 | -7/Factory | Discovered new exit (range 4) 3507 | -7/Factory | Hacking Suite fried by hacking feedback 3592 | -7/Factory | Lost 3 parts (3n) 4165 | -7/Factory | Discovered new exit (range 4) 4259 | -7/Factory | Identified exit to Storage 4259 | -7/Factory | Identified exit to Lower Caves 4387 | -7/Factory | Build established: Scavenger-Mutant 4778 | -7/Factory | Crushed by falling debris 4778 | -7/Factory | System corruption reached 10% 4819 | -7/Factory | Lost 7 parts (4n2u1w) 4970 | -7/Factory | Lost 6 parts (1p2n3u) 4999 | -7/Factory | Entered Storage 5189 | -7/Storage | Used back door to open Recycling access 5189 | -7/Storage | Discovered new exit (range 5) 5197 | -7/Storage | Entered Recycling 5197 | -7/Recycling | Found Scrap Engine 5222 | -7/Recycling | Build established: Infiltrator-Mutant 6739 | -7/Recycling | Build established: Construct 6853 | -7/Recycling | Discovered new exit (range 15) 6921 | -7/Recycling | Identified exit to Factory 6950 | -7/Recycling | Entered Factory 6950 | -5/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 7114 | -5/Factory | Spotted B-75 Beast 7331 | -5/Factory | Destroyed 8 combat bots 7349 | -5/Factory | Discovered new exit (range 10) 7394 | -5/Factory | Identified exit to Factory 7479 | -5/Factory | Discovered exit to Factory (range 15) 7673 | -5/Factory | Crushed by falling debris 7709 | -5/Factory | Cargo convoy interrupted 7809 | -5/Factory | System corruption reached 10% 7848 | -5/Factory | Lost 3 parts (3w) 7850 | -5/Factory | First assault squad dispatched 7856 | -5/Factory | Destroyed 8 combat bots 8171 | -5/Factory | Discovered exit to Factory (range 11) 8188 | -5/Factory | Garrison activated, responded to threat 8196 | -5/Factory | Identified exit to Upper Caves 8288 | -5/Factory | Entered Upper Caves 8598 | -5/Upper Caves | Build established: Mutant 8708 | -5/Upper Caves | Discovered new exit (range 6) 8711 | -5/Upper Caves | Identified exit to Upper Caves 8711 | -5/Upper Caves | Entered another Upper Caves area 8739 | -5/Upper Caves | Discovered exit to Factory (range 10) 8772 | -5/Upper Caves | Learned Factory garrison access intel 8814 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8905 | -5/Upper Caves | Learned Factory stockpile data 9089 | -5/Upper Caves | Discovered new exit (range 7) 9093 | -5/Upper Caves | Identified exit to Zhirov 9093 | -5/Upper Caves | Entered Zhirov 9093 | -5/Zhirov | Discovered new exit (range 3) 9094 | -5/Zhirov | Identified exit to Proximity Caves 9105 | -5/Zhirov | Met Zhirov 9117 | -5/Zhirov | Learned location of Quarantine (-2) 9117 | -5/Zhirov | Learned location of Testing (-3) 9117 | -5/Zhirov | Learned location of Command (-1) 9123 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9133 | -5/Zhirov | Found Alien Artifact 9142 | -5/Zhirov | Found Alien Artifact 9143 | -5/Zhirov | Identified Integrated Reactor 9143 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9380 | -5/Zhirov | Entered Proximity Caves 9489 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 9519 | -4/Proximity Caves | Spotter reported a threat 9577 | -4/Proximity Caves | Core integrity fell below 50% 9591 | -4/Proximity Caves | Spotter reported a threat 9625 | -4/Proximity Caves | Lost 6 parts (3n2u1w) 9644 | -4/Proximity Caves | Spotter reported a threat 9714 | -4/Proximity Caves | Spotter reported a threat 10069 | -4/Proximity Caves | Build established: Derelict-Mutant 10102 | -4/Proximity Caves | Spotter reported a threat 10398 | -4/Proximity Caves | Spotter reported a threat 10530 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10543 | -4/Proximity Caves | System corruption reached 30% 10554 | -4/Proximity Caves | Core integrity fell below 20% 10561 | -4/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10545_ System corrupted: Matter fused (-8). 10547_ Cloaking Device destroyed. 10547_ System corrupted by crushing effect (+4). 10548_ System corrupted: Accelerated Bore Construct/C jammed. 10550_ Accelerated Bore Construct/C destroyed. 10550_ System corrupted by crushing effect (+1). 10550_ Knocked back. 10551_ G-67 Veteran destroyed. 10551_ B-60 Warrior destroyed. 10551_ G-67 Veteran destroyed. 10551_ S-27 Virus destroyed. 10552_ Penetrated by Slug. 10553_ Hvy. Missile Launcher destroyed. 10553_ Destroyed Hvy. Missile Launcher. 10554_ The unstable cave ceiling collapses. 10556_ Field Laser fries itself beyond repair. 10557_ Unknown Treads fries itself beyond repair. 10558_ Slug penetrates Wall. 10561_ Plasma Rifle fries itself beyond repair. 10561_ Flexi-carbon Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####???????????????????????????????### | | ?????????### #???????????????????????????##### | | #######?## ????????????????????????????# | | ### #???????????????????????????????# | | #????????????????????????????????## | | ##???????????###??????????????##??## | | #??????????? ##???????###### #??## | | ## #??????????? #???????# ???## | | ## ##?????????? ???????# ##??## | | ### ###????????# #???????# #???# | | # #?## #####????# ????????# #???# | | ## ##??### ## #????# ####??????# ###?# | | ?#####???### ;##??# # #???????# #?# | | ?????????# ## ##?# #???????## #?? | | ????????## ## #?# +????????##### #?? | | #???##### ### ;## +????????????# #?? | | #???# ### # #??????????### #?? | | ##??# ## gY#??????????# #?? | | #### # # % ##+### #????# ### | | @Y [ #????## ## | | b% %% ####????### | | g ##??????## | | #### ## ##???????# | | #??## #### # #?????#### ### | | #???## ##?###########????## #?## # | | #????#### #####????????????# #??#### | | #??????# ##?????####### ######???? | | #######?????## #????## ## #### #???? | | #??????????## ## #?### ## #???? | | #???????#### ##### #?# #????# | | #?????### ##?####?# ##?#### | | #??#### ## ###????# #### #### | | ??## ### ##???# #??## | | ### ### ##### #???# | | ## #???## | | ########????###### | | ###????????????????# | | ############# ##??????????????????# | | ##???????????#######??????????????????###### | | ?????????????????????????????????????## | | ????????????????????????????????????## | | ????????????????????????????????????# | | ????????????????????????????????????# # | | ????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 30 Energy Capacity 742 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Armor Coverage 825 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 21 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Assassin Challenges ------------ None Game ------ Seed DeuteriumDeuteriumSabre Manual? 0 Play Time 02:12:12 Cumulative 167.2 hours Start 2023.03.12 @ 21:18:33 End 2023.04.01 @ 11:56:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 64 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86a49187-a9c8-47d9-acc4-9aaaa92e7ec7