Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 22:36:50 Player: Yldhra Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (121) 605 Value Destroyed (4011) 4011 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 7823 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 0/850 Matter 217/300 Energy 67/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Heat Sink Medium Matter Pod (0) EM Disruption Field Autogun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Armor Integrity Analyzer Reactive Plating Focal Shield Improved Shield Generator > --- WEAPON ----------- Gatling Laser Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Improved Heat Sink Medium Matter Pod Reaction Control System EM Disruption Field Hacking Suite Beam Rifle Autogun Autogun Gauss Rifle Gauss Rifle Gauss Rifle Improved Heavy Machine Gun Heavy Missile Launcher Long-range Missile Launcher Improved Datajack Plasma Cutter Heavy Pick Heavy Pick [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 4 | . . 2 1 1 . Weapon 1 | . . . . 1 . Parts Attached 99 | 8 5 16 10 39 21 Power 15 | 1 1 4 3 1 5 Engine 10 | 1 1 4 3 1 . Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 18 | 2 1 3 1 8 3 Treads 9 | 1 1 2 . 3 2 Leg . | . . . . . . Wheel 9 | 1 . 1 1 5 1 Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 2 2 5 4 17 4 Device 12 | 1 . 3 . 6 2 Storage 4 | 1 2 1 . . . Processor 5 | . . . 1 4 . Hackware 1 | . . . . . 1 Protection 12 | . . 1 3 7 1 Artifact . | . . . . . . Weapon 32 | 3 1 4 2 13 9 Energy Gun 5 | 2 . 1 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 19 | 1 1 2 1 9 5 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 . 2 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 3 | . . . . 1 2 Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 60 | . 2 1 5 26 26 Power 8 | . . . 1 1 6 Propulsion 16 | . 1 . 1 8 6 Utility 19 | . . 1 2 8 8 Weapon 17 | . 1 . 1 9 6 Highest Loss Streak 11 | . 1 1 2 8 11 To Critical Strikes 1 | . . . 1 . . Average Backups 21 | 3 7 19 24 23 22 Power 4 | . 2 3 4 5 3 Propulsion 3 | 2 2 5 6 3 . Utility 4 | . . 2 3 4 6 Weapon 7 | . 1 6 8 7 9 Tool/Special . | . . . . . . Unused Backups 25 | . 1 5 . 8 11 Power 5 | . . 1 . 3 1 Propulsion 6 | . 1 1 . 4 . Utility 3 | . . . . . 3 Weapon 11 | . . 3 . 1 7 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 100 95 96 91 86 Engine 7 | . 14 11 9 6 4 Core 1 | . . . . . 6 Treads 11 | . 14 11 16 9 11 Wheel 8 | . 14 11 9 7 6 Device 14 | . 14 23 9 12 13 Storage 8 | . 14 11 9 7 6 Processor 7 | . . . 5 12 10 Protection 8 | . . 4 19 10 4 Energy Gun 2 | . 11 1 . 1 5 Ballistic Gun 18 | . 16 20 17 21 11 Peak Build Rating 58 | 7 7 23 28 48 58 Average Rating 32 | 5 6 19 26 38 48 On Entrance 16 | . 7 7 22 23 37 Avg Prop Armor Cover (%) 11 | 15 11 9 9 11 16 Naked Turns 1 | . . . . . 1 Heaviest Build 126 | 12 29 102 115 111 126 Greatest Support 38 | 10 10 23 12 38 20 Greatest Overweight (x) 34 | 1 2 8 11 11 34 Average Overweight (x) 6 | . 1 4 9 6 9 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 23 | 7 14 20 25 25 24 Most Carried 25 | 6 9 25 25 25 25 Average Carried 21 | 3 7 19 24 23 22 Final Capacity 25 | 8 15 25 25 25 5 Final Carried 25 | 6 9 25 25 20 5 Class Distribution -------------------- 31% | Mutant 28% | Scavenger-Gunner 17% | Scavenger-Mutant 11% | Scavenger-Tank 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3562 | 308 137 587 528 1465 537 Remotely . | . . . . . . Salvage Created 4231 | 96 289 958 864 1513 511 Parts 262 | 6 23 68 48 77 40 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 11 | 1 . 2 1 1 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 89 | . 6 22 15 35 11 Guns 80 | . 6 22 12 32 8 AOE 9 | . . . 3 3 3 Classes Destroyed 15 | 2 3 4 2 3 1 Worker 14 | . . 2 2 3 7 Builder 4 | . 1 2 . . 1 Tunneler 2 | 1 . . . . 1 Hauler 3 | . . 2 1 . . Recycler 6 | 1 . 1 3 1 . Watcher 3 | . 2 1 . . . Swarmer 24 | . . 10 4 7 3 Grunt 24 | . 6 6 5 7 . Duelist 1 | . . . 1 . . Sentry 17 | . . 6 4 4 3 Specialist 2 | . . . . 2 . Hunter 8 | . . . 1 4 3 Programmer 11 | . . . . 10 1 Heavy 1 | . . . . 1 . Behemoth 1 | . . . . . 1 Best Kill Streak 16 | 2 5 7 9 8 16 Combat Bots Only 9 | . 4 4 8 8 9 Max Kills in Single Turn 4 | 1 1 1 2 2 4 Gunslinging 1 | . . . . 1 . Exploded 3 | . . . 1 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 964 | . 29 96 77 326 436 Missed 327 | . 8 37 20 98 164 Hits 637 | . 21 59 57 228 272 Projectile 637 | . 21 59 57 228 272 Critical Strikes 15 | . . 2 4 6 3 Actively Blocked 2 | . . . . 2 . Part Disruptions 2 | . . . . 2 . Actively Blocked 1 | . . . . 1 . Damage Taken 9383 | . 385 693 813 3901 3591 Core 1585 | . 41 103 150 431 860 Absorbed by Shields 169 | . . . . . 169 Redirected to Shielding 104 | . . . . 104 . Ignored by Resistances 531 | . . . . 47 484 Core Remaining (%) 73 | 100 83 74 72 38 . Volleys Fired 317 | 6 23 87 53 109 39 Largest 3 | 2 2 2 2 3 3 Hottest 153 | 60 60 76 55 126 153 Shots Fired 695 | 12 46 118 103 318 98 Gun 680 | 12 46 118 100 314 90 Cannon . | . . . . . . Launcher 11 | . . . 3 . 8 Special 4 | . . . . 4 . Kinetic 587 | 6 29 104 100 281 67 Thermal 73 | 5 17 14 . 14 23 Explosive 11 | . . . 3 . 8 Electromagnetic 24 | 1 . . . 23 . Robot Hit Streak 28 | 5 13 12 9 28 11 Robot Miss Streak 12 | 1 3 4 3 12 5 Penetration Max 1 | . . . . 1 1 Secondary Targets 11 | . 1 . . 6 4 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 466 | 8 34 74 58 221 71 Core Hits 273 | 3 16 36 36 127 55 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 6 | . . . 1 5 . Critical Strikes 10 | . . 1 1 7 1 Burn 1 | . . 1 . . . Destroy 9 | . . . 1 7 1 Melee Attacks 21 | . . 3 . 4 14 Impact . | . . . . . . Slashing . | . . . . . . Piercing 18 | . . . . 4 14 Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9920 | 111 487 1228 1206 4062 2826 Guns 8042 | 111 412 1228 1035 3646 1610 Cannons . | . . . . . . Explosions 1878 | . 75 . 171 416 1216 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 6817 | 52 295 1089 1035 3253 1093 Thermal 1456 | 46 117 139 . 637 517 Explosive 1462 | . 75 . 171 . 1216 Electromagnetic 185 | 13 . . . 172 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 12 9 Average Corruption 4 | . . . . 4 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . . . . 47 11 Message Errors 16 | . . . . 14 2 Matter Fused 12 | . . . . 11 1 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 4 | . . . . 4 . Parts Rejected 3 | . . . . 1 2 Parts Fused 2 | . . . . 2 . Data Loss (minor) 8 | . . . . 8 . Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . . . 2 . Weapon Failures 7 | . . . . 2 5 Overload Shots . | . . . . . . Overflow Damage 305 | . 10 . . 232 63 Projectiles . | . . . . . . Explosions 305 | . 10 . . 232 63 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 636 | . 143 . . 453 40 Shots 10 | . 2 . . 7 1 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 219 | . 42 30 127 94 219 Average Temperature 40 | . 19 10 33 20 74 Received Heat Transfer 1446 | . 135 213 324 366 408 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 2 . 1 1 Heat Transferred 2657 | 100 275 432 . 750 1100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 81 | 100 100 100 100 63 75 Level 1 13 | . . . . 22 24 Level 2 5 | . . . . 14 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 582 | 10 180 197 158 582 293 Initial 282 | . . 42 35 65 282 Average 117 | 1 123 94 36 163 118 Influence Increases 3117 | 10 262 720 437 1166 522 Destroy 0b10 Robot/C 1780 | . 120 440 300 700 220 Destroy 0b10 Robot/NC 160 | 10 15 40 30 20 45 Destroy Leader 472 | . 24 116 82 180 70 Successful Hack 40 | . 5 30 . . 5 Disable Machine 315 | . 45 . 15 165 90 Destroy Structure 215 | . 38 4 10 71 92 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 120 | . . 90 . 30 . Influence Decreases 2922 | 10 160 738 375 734 905 Entered New Map 486 | . . 60 49 81 296 Time Decay 1700 | 10 140 483 286 403 378 Lost Part 551 | . 20 10 40 250 231 Purge Threat 185 | . . 185 . . . Squads Dispatched 24 | . 2 3 1 11 7 Investigation 3 | . 1 1 . 1 . Extermination 8 | . . . . 6 2 Reinforcement 7 | . 1 2 1 2 1 Assault 2 | . . . . 2 . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . . 3 3 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 10 29 21 54 31 Peak Tracking Total 11 | . 4 6 7 10 11 Tactical Retreats 4 | . . 2 . 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 . . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 21 | . 3 . 1 11 6 Max in Single Turn 5 | . 3 . 1 5 3 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 12 | . 1 6 2 2 1 Terminals 9 | . 1 3 2 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 41 | . 3 23 7 4 4 Successful 24 | . 2 17 1 2 2 Failed 17 | . 1 6 6 2 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 33 | . 3 16 7 3 4 Terminals 29 | . 3 11 7 4 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . . 10 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 3 . 1 . Record 1 | . . . . 1 . Unreport Threat 3 | . . 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 3 . . . Process 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 2 9 1 1 2 Terminals 11 | . 2 5 1 1 2 Track 3 | . 1 2 . . . Assimilate 1 | . . . . . 1 Botnet 7 | . 1 3 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 4 . . . Reject 2 | . . 2 . . . Mask 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 5 2 2 1 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 17 | . . 17 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 1 | . . 1 . . . no_distress 1 | . . 1 . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3859 | 20 302 1300 893 1344 . Seismic 3859 | 20 302 1300 893 1344 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6017 | 78 302 1300 893 2340 1104 Spaces Moved 2518 | 45 157 610 328 1002 376 Core 10 | 1 . . . . 9 Treads 20 | . . 20 . . . Legs . | . . . . . . Wheels 2488 | 44 157 590 328 1002 367 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 110 215 120 50 Average Speed 188 | 90 107 165 227 189 232 Slowest Speed 1750 | 95 110 240 245 245 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 2 | . . . . 1 1 Exploration Rate (%) 28 | 3 41 47 38 27 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 12 | . . . . 2 10 Terrain Destroyed 266 | . 40 . 12 107 107 Melee 12 | . . . . 2 10 Projectile 3 | . . . . 1 2 AOE 251 | . 40 . 12 104 95 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3246 | 66 245 826 402 1213 494 Wait 127 | . 49 61 2 7 8 Move 2513 | 44 156 609 327 1001 376 Hop . | . . . . . . Pick Up 82 | 7 6 24 6 22 17 Fast Attach 31 | 6 . 6 1 13 5 Attach 46 | 1 3 1 6 20 15 Detach 2 | . 1 . . 1 . Swap 48 | 2 3 13 5 10 15 Drop 50 | . 4 21 2 18 5 Fire 317 | 6 23 87 53 109 39 Melee 21 | . . 3 . 4 14 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Utility x2 725 | -9/Materials | Build established: Scavenger-Mutant 1418 | -9/Materials | Build established: Mutant 1516 | -9/Materials | Discovered new exit (range 8) 1681 | -9/Materials | Entered another Materials area 1681 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2448 | -8/Materials | Discovered new exit (range 7) 2541 | -8/Materials | Destroyed 8 combat bots 2574 | -8/Materials | Entered Factory 2574 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3078 | -7/Factory | Build established: Scavenger-Tank 3564 | -7/Factory | Build established: Tank 3774 | -7/Factory | Lost 5 parts (1p1n2u1w) 3915 | -7/Factory | Cargo convoy interrupted 4025 | -7/Factory | Destroyed 8 combat bots 4029 | -7/Factory | Lost 7 parts (3n3u1w) 4221 | -7/Factory | Lost 3 parts (1n1u1w) 4513 | -7/Factory | Build established: Scavenger-Gunner 4524 | -7/Factory | System corruption reached 10% 4803 | -7/Factory | Crushed by falling debris 4803 | -7/Factory | Core integrity fell below 50% 4828 | -7/Factory | Discovered new exit (range 12) 4903 | -7/Factory | Lost 8 parts (3n2u3w) 4914 | -7/Factory | Entered another Factory area 4914 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5702 | -6/Factory | Crushed by falling debris 5733 | -6/Factory | Lost 3 parts (1p2u) 5834 | -6/Factory | Spotted B-75 Beast 5877 | -6/Factory | Destroyed B-75 Beast 5940 | -6/Factory | Destroyed 9 combat bots 5947 | -6/Factory | Lost 11 parts (2p3n3u3w) 5988 | -6/Factory | Garrison activated, responded to threat 5997 | -6/Factory | Cargo convoy interrupted 6010 | -6/Factory | Core integrity fell below 50% 6013 | -6/Factory | Released all parts (3) 6016 | -6/Factory | Core integrity fell below 20% 6018 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06014_ P-60 Hacker reactivates. 06014_ M-28 Smith repairs X-72 Disruptor. 06014_ Acquired Hvy. Pick. 06014_ U-05 Engineer builds a Wall. 06015_ Slug penetrates Wall. 06015_ Penetrated by Slug. 06015_ Slug penetrates Wall. 06015_ Penetrated by Slug. 06015_ I-36 Angel destroyed. 06016_ Acquired 21 matter. 06016_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06016_ R-10 Processor collects Com. Battery. 06017_ R-10 Processor collects Wheel. 06017_ R-10 Processor collects Welding Torch. 06018_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06018_ Penetrated by Slug. 06018_ Slug penetrates Wall. 06018_ Penetrated by Slug. 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[ =! ???? | | ???? %% =%**% ????? | | ??????### #### %%m ????? | | ???????? #####" % ####+##########?#### | | ????????""""" ??#"#"#%##"###### #?# | | ??????????""" ???## # #?# | | ??????????? ???##% # """" #?# | | ??????????? ????## # """" ### | | ??????????????????# # """" # # | | ??????????????????# # """" ] ### | | ??????????????????# # ]] #?# | | ??????????????????# # """" ] #?# | | ??????????????????# # """" ### "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 44 Target Analysis 7 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Junior Dev Live, Flee, And Rebuild Myspace Resistances Are Futile Safety First That Tickles Challenges ------------ None Game ------ Seed TerrabombCloakNanovents Manual? 0 Play Time 01:05:30 Cumulative 50.0 hours Start 2026.03.05 @ 21:15:49 End 2026.03.05 @ 22:36:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf93a25b-0a4b-4883-9cac-50caea042eb4