Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.20 @ 01:41:04 Player: swetpototo Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (42) 210 Value Destroyed (1292) 1292 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 9862 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 191/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Makeshift Hacking Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Antimatter Reactor Light Particle Reactor Quantum Reactor Autogun Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array Antigrav Array Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Antimatter Reactor Light Particle Reactor Large Storage Unit Improved Sensor Array Autogun Magnetic Acceleration Cannon Improved Grenade Launcher Great Maul Enhanced Force Lance [Rating: 126] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Experimental Heat Sink Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Weapon Flail Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 8 | . . . 2 . . . . . 2 . . . 2 2 Utility 10 | . . 2 . 2 . 2 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 73 | . 5 5 19 1 5 2 . 2 12 8 . 2 6 6 Power 7 | . . . 2 . . . . . 2 1 . . 1 1 Engine 1 | . . . . . . . . . 1 . . . . . Core 2 | . . . 2 . . . . . . . . . . . Reactor 4 | . . . . . . . . . 1 1 . . 1 1 Propulsion 23 | . . . 7 . 4 . . 2 5 1 . . 3 1 Treads 2 | . . . 2 . . . . . . . . . . . Leg 5 | . . . 5 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . 2 . . . 3 1 Flight 10 | . . . . . 4 . . 2 3 1 . . . . Utility 20 | . 1 5 . 1 1 2 . . 2 5 . 2 1 . Device 2 | . . . . . . . . . 1 . . 1 . . Storage 3 | . 1 2 . . . . . . . . . . . . Processor 6 | . . . . . . . . . 1 4 . . 1 . Hackware 9 | . . 3 . 1 1 2 . . . 1 . 1 . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | . 4 . 10 . . . . . 3 1 . . 1 4 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | . 2 . 4 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 12 | . 2 . 6 . . . . . 2 . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . System Corruption 6 | . . . 6 . . . . . . . . . . . Parts Lost 39 | . . . 9 . . . . . 9 2 . . . 19 Power 3 | . . . 2 . . . . . . . . . . 1 Propulsion 19 | . . . 7 . . . . . 4 1 . . . 7 Utility 15 | . . . . . . . . . 5 1 . . . 9 Weapon 2 | . . . . . . . . . . . . . . 2 Highest Loss Streak 19 | . . . 5 . . . . . 6 2 . . . 19 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 94 91 69 87 100 88 88 82 49 57 57 65 59 Engine 3 | . 14 11 . . . . . . 3 . . . . . Core 2 | . . . 6 7 7 6 5 5 . . . . . . Treads 1 | . . . 4 7 3 . . . . . . . . . Leg 11 | . 28 22 24 7 3 . . . . . . . . . Hover 1 | . . . . . . . . . 3 . . . 4 10 Flight 7 | . . . . . 16 26 23 23 23 10 10 9 8 4 Device 1 | . . . . . . . . . 3 . . 4 4 3 Storage 7 | . 14 11 9 7 7 6 5 5 5 5 5 4 4 2 Processor 4 | . . . . . . . . . 3 11 21 19 19 16 Hackware 24 | . . 28 27 23 31 46 41 41 31 17 21 19 21 15 Ballistic Gun 1 | . 4 . 3 . . . . . . . . . . . Impact Weapon 10 | . 22 22 14 15 15 13 11 11 4 . . . . 3 Peak Build Rating 126 | . 10 18 25 27 43 49 49 49 69 72 52 63 116 126 Average Rating 41 | . 8 16 21 25 34 48 49 48 59 53 52 59 83 88 On Entrance 40 | 6 6 9 18 25 27 43 49 49 46 41 52 52 63 116 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 34 | 11 17 17 23 23 23 23 23 23 31 26 10 10 30 34 Greatest Support 76 | 20 20 20 40 22 24 24 24 24 37 26 19 19 64 76 Greatest Overweight (x) 4 | . . . 4 1 1 . . . 1 . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | . 10 15 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | . 10 10 10 10 10 9 9 9 10 10 10 10 10 10 Average Carried 9 | . 8 9 9 9 9 8 9 9 9 9 10 10 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 9 10 9 9 9 10 10 10 10 8 4 Class Distribution -------------------- 56% | Hacker-Mutant 23% | Wizard-Mutant 9% | Mutant 9% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/DSF Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/DSF Wizard-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Matter Collected 835 | 200 97 103 220 . 50 . . 30 75 60 . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1408 | . 163 184 797 . 109 . . 37 22 96 . . . . Parts 42 | . 8 6 16 . . . . . 6 6 . . . . Haulers Intercepted 3 | . 1 1 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 28 | . 4 3 17 . 2 . . 1 . 1 . . . . Melee 10 | . 3 1 4 . 1 . . . . 1 . . . . Guns 2 | . . . 2 . . . . . . . . . . . Classes Destroyed 12 | . 3 3 4 . 1 . . . . 1 . . . . Worker 3 | . . . 3 . . . . . . . . . . . Builder 3 | . 1 . 1 . . . . . 1 . . . . . Tunneler 2 | . . . 1 . . . . . 1 . . . . . Hauler 3 | . 1 1 1 . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . . Swarmer 3 | . . . 3 . . . . . . . . . . . Grunt 15 | . 4 2 9 . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 5 | . . 1 4 . . . . . . . . . . . Specialist 3 | . . . . . 2 . . 1 . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 5 | . 3 3 5 . 2 . . 1 2 1 . . . . Combat Bots Only 4 | . 2 2 4 . 2 . . 1 . 1 . . . . Max Kills in Single Turn 1 | . 1 1 1 . 1 . . 1 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . 1 1 1 . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Hostile Shots Fired 597 | . 12 27 94 . 3 . . 14 78 77 . 1 8 283 Missed 247 | . 4 10 23 . 3 . . 5 50 40 . . 2 110 Damage Taken 5319 | . 68 176 772 . . . . 222 642 440 . 62 116 2821 Core 2436 | . 9 64 160 . . . . 112 253 142 . 62 22 1612 Absorbed by Shields 25 | . . . . . . . . 25 . . . . . . Ignored by Resistances 1429 | . 22 52 223 . . . . 67 181 125 . 16 31 712 Core Remaining (%) 89 | 100 96 84 70 . 100 100 . 88 . . 65 95 98 . Volleys Fired 7 | . . . 5 . . . . . . . . . . 2 Largest 2 | . . . 2 . . . . . . . . . . 1 Hottest 53 | . . . 46 . . . . . . . . . . 53 Shots Fired 12 | . . . 10 . . . . . . . . . . 2 Gun 10 | . . . 10 . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 11 | . . . 10 . . . . . . . . . . 1 Thermal . | . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 7 | . . . 7 . . . . . . . . . . . Robot Miss Streak 1 | . . . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 108 | . 11 20 64 . 2 . . 6 2 3 . . . . Core Hits 16 | . 3 2 8 . . . . . 1 2 . . . . Critical Kills 3 | . 1 . 1 . . . . . 1 . . . . . Critical Parts Destroyed 18 | . . 2 11 . 1 . . 3 1 . . . . . Critical Strikes 22 | . 1 2 13 . 1 . . 3 2 . . . . . Smash 22 | . 1 2 13 . 1 . . 3 2 . . . . . Melee Attacks 160 | . 15 28 70 . 3 6 . 6 13 4 . . 1 14 Impact 155 | . 15 28 70 . 3 6 . 6 13 . . . 1 13 Slashing . | . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . 4 . . . 1 Sneak Attacks 15 | . 2 2 6 . 2 . . 1 2 . . . . . Combat Hostiles 3 | . . . . . 2 . . 1 . . . . . . Follow-up Attacks 13 | . . 3 8 . . . . 2 . . . . . . Damage Inflicted 4426 | . 451 785 2305 . 264 . . 310 167 144 . . . . Guns 107 | . . . 107 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 4319 | . 451 785 2198 . 264 . . 310 167 144 . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 107 | . . . 107 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 4175 | . 451 785 2198 . 264 . . 310 167 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 144 | . . . . . . . . . . 144 . . . . Highest Corruption 6 | . . . 6 . . . . . 1 1 1 . . . Average Corruption 2 | . . . 6 . . . . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . 1 . . . . . . 2 . . . . Message Errors 2 | . . . 1 . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1377 | . 46 191 734 . 174 . . 153 79 . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1377 | . 46 191 734 . 174 . . 153 79 . . . . . Knockbacks 15 | . 3 4 6 . 1 . . . 1 . . . . . Impact 15 | . 3 4 6 . 1 . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . . . . . . . . 36 Shots 1 | . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 175 | . . 6 6 . . . . . 14 175 . . . . Average Temperature 40 | . . 6 3 . . . . . 8 89 . . . . Received Heat Transfer 802 | . 48 120 504 . . . . . 130 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 23 | . 2 3 15 . 1 . . 1 1 . . . . . Combat Hostiles 16 | . 1 2 11 . 1 . . 1 . . . . . . Parts Fried 40 | . 4 6 20 . 6 . . 1 3 . . . . . Impact Corruptions 54 | . 3 10 31 . 4 . . 4 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Peak Influence 357 | . 115 223 357 139 140 82 34 55 326 . . 136 84 106 Initial 139 | . . 41 79 139 85 63 34 20 24 . . 91 66 43 Average 121 | . 50 107 210 139 96 73 34 36 93 . . 115 69 61 Maximum Alert Level 1 | . . 1 1 . . . . . 1 . . . . . Low Security (%) 77 | . 100 79 39 100 100 100 100 100 91 . . 100 100 100 Level 1 22 | . . 20 60 . . . . . 8 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 2 . 1 . . 1 2 . . . 1 1 Investigation 3 | . 1 . 1 . . . . . 1 . . . . . Extermination 2 | . . . . . . . . . 1 . . . . 1 Reinforcement 5 | . . 1 1 . 1 . . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Distress Signals 5 | . . 1 . . . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 104 | . 4 6 21 . 3 1 . 6 29 17 . 4 4 9 Peak Tracking Total 15 | . 2 2 4 . 3 1 . 4 15 7 . 6 2 8 Tactical Retreats 14 | . . 1 2 . 1 . . 1 4 3 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Traps Triggered 4 | . 1 . 1 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Machines Disabled 1 | . . . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Machines Accessed 18 | . 1 1 2 1 . 3 1 . 1 1 1 2 3 1 Terminals 15 | . 1 1 2 1 . 3 1 . 1 . . 2 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 28 | . 2 2 6 1 . 4 1 . 2 1 1 2 5 1 Successful 17 | . 1 1 3 1 . 4 1 . . 1 1 1 2 1 Failed 11 | . 1 1 3 . . . . . 2 . . 1 3 . Catastrophic 4 | . . . . . . . . . 2 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . 2 2 4 . . 2 . . 2 . . 1 2 . Terminals 25 | . 2 2 6 1 . 4 1 . 2 . . 2 4 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Terminal Hacks 14 | . . 1 2 1 . 4 1 . . 1 1 1 1 1 Part Schematic 1 | . . . . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . . Open DSF 3 | . . . . 1 . 1 1 . . . . . . . Level Access Points 6 | . . 1 1 . . 1 . . . . . 1 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . . . 1 . . 1 2 . Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . 5 5 10 Traps 14 | . . . . . . . . . . . . 5 3 6 Emergency Access 4 | . . . . . . . . . . . . . 1 3 Garrisons 2 | . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Turns Passed 2417 | . 209 273 675 6 78 81 7 45 369 227 19 69 101 258 Spaces Moved 3142 | 1 117 169 302 3 96 196 21 83 813 548 52 173 208 360 Core 63 | . . . 1 . . . . . . . . . . 62 Treads 30 | . . . 12 3 15 . . . . . . . . . Legs 576 | 1 117 169 289 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 398 | . . . . . . . . . 43 . . . 57 298 Flight 2075 | . . . . . 81 196 21 83 770 548 52 173 151 . Fastest Speed 28 | 120 120 120 120 225 31 31 31 31 28 37 37 37 40 50 Average Speed 56 | 120 120 120 134 225 62 31 31 31 37 37 37 37 43 54 Slowest Speed 260 | 120 120 120 260 225 225 31 31 31 120 37 37 40 60 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 10 2 . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 26 | 2 28 19 26 . 80 7 1 82 22 70 10 6 7 10 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 . 1 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 1 . . . . . . . 1 1 1 . . . Scrap Searched 2 | . . . . . . . . . . 2 . . . . Spaces Dug 34 | . 1 3 4 . . 4 . . 11 . . . 1 10 Terrain Destroyed 34 | . 1 3 4 . . 4 . . 11 . . . 1 10 Melee 34 | . 1 3 4 . . 4 . . 11 . . . 1 10 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Upp Upp Res Res Acc Total 3495 | . 166 208 463 3 108 205 20 91 845 559 51 174 214 388 Wait 95 | . 13 3 73 . . 2 . . 1 . . . . 3 Move 3104 | . 116 168 301 2 95 195 20 82 795 544 51 168 207 360 Hop 10 | . . . . . . . . . 7 1 . 2 . . Pick Up 27 | . 9 5 3 . 2 1 . . 5 . . 1 . 1 Fast Attach 43 | . 3 3 8 . 5 . . 2 6 6 . 2 4 4 Attach 16 | . . . 3 1 . 2 . . 5 2 . . 2 1 Detach 7 | . 1 . . . 1 . . . 3 2 . . . . Swap 15 | . 2 2 8 . . . . . 1 . . . . 2 Drop 29 | . 8 5 2 . 3 . . . 9 . . 1 . 1 Fire 7 | . . . 5 . . . . . . . . . . 2 Melee 139 | . 14 22 60 . 2 5 . 4 13 4 . . 1 14 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / [Low]) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 9) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Utility x2 337 | -9/Materials | Identified exit to Materials 483 | -9/Materials | Entered another Materials area 483 | -8/Materials | Evolved 2 slots: Propulsion x2 553 | -8/Materials | Build established: Hacker-Mutant 624 | -8/Materials | Identified exit to Storage 868 | -8/Materials | Identified exit to Factory 1110 | -8/Materials | Lost 5 parts (1p4n) 1158 | -8/Materials | Entered Factory 1158 | -7/Factory | Evolved 2 slots: Utility x2 1164 | -7/Factory | Identified exit to DSF 1164 | -7/Factory | Entered DSF 1190 | -7/DSF | Additional patrols routed to DSF 1225 | -7/DSF | Discovered new exit (range 16) 1242 | -7/DSF | Entered Factory 1242 | -6/Factory | Evolved 2 slots: Utility x2 1252 | -6/Factory | Identified exit to Factory 1304 | -6/Factory | Discovered new exit (range 20) 1323 | -6/Factory | Entered another Factory area 1323 | -5/Factory | Evolved 2 slots: Utility x2 1329 | -5/Factory | Identified exit to DSF 1330 | -5/Factory | Entered DSF 1362 | -5/DSF | Additional patrols routed to DSF 1369 | -5/DSF | Discovered new exit (range 16) 1375 | -5/DSF | Entered Factory 1375 | -4/Factory | Evolved 2 slots: Propulsion x2 1481 | -4/Factory | Spotted B-86 Titan 1714 | -4/Factory | Spotted B-86 Titan 1739 | -4/Factory | Discovered new exit (range 11) 1744 | -4/Factory | Entered Upper Caves 1770 | -4/Upper Caves | Lost 6 parts (3n3u) 1785 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 1810 | -4/Upper Caves | Spotted B-86 Titan 1881 | -4/Upper Caves | Learned Research stockpile data 1968 | -4/Upper Caves | Discovered new exit (range 9) 1971 | -4/Upper Caves | Entered another Upper Caves area 1977 | -4/Upper Caves | Discovered new exit (range 5) 1990 | -4/Upper Caves | Entered Research 1990 | -3/Research | Evolved 2 slots: Utility x2 2013 | -3/Research | Identified exit to Research 2059 | -3/Research | Entered another Research area 2059 | -2/Research | Evolved 2 slots: Propulsion x2 2110 | -2/Research | Identified exit to Access 2160 | -2/Research | Entered Access 2160 | -1/Access | Evolved 2 slots: Propulsion x2 2203 | -1/Access | Identified exit to Surface 2300 | -1/Access | Crushed by falling debris 2313 | -1/Access | Spotted B-99 Colossus 2314 | -1/Access | Spotted B-99 Colossus 2365 | -1/Access | Core integrity fell below 50% 2376 | -1/Access | Core integrity fell below 20% 2403 | -1/Access | Lost 19 parts (1p7n9u2w) 2418 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 02372_ Hacking Suite destroyed. 02372_ Penetrated by Slug. 02372_ Slug penetrates Wall. 02373_ B-99 Colossus activates siege mode. 02374_ Penetrated by Slug. 02375_ U-05 Engineer builds a Wall. 02375_ Slug penetrates H-88 Terminator. 02375_ Penetrated by Slug. 02375_ Slug penetrates Wall. 02375_ Slug penetrates Earth. 02377_ Slug penetrates Wall. 02377_ Penetrated by Slug. 02379_ Knocked back. 02379_ Slug penetrates Wall. 02379_ Penetrated by Slug. 02379_ Slug penetrates Wall. 02383_ >> DECODED: Emergency access location. 02410_ ALERT: Rogue bot located, Programmers report to Access Zone 8G. 02410_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????? #??# *! ## ##?# """ #??????????? | | ??????? ??+ *! # = #?# " #??????????? | | ??????##?#+#??# # #?# #??????????? | | ??????????????# # ### ##?????????? | | ??????????????# # ##"########"##????????? | | ??????????????# ## ##"############????????? | | ??????????????# ## # ##????????? | | ??????????????# ! ## + #?????????? | | ??????????????########## # "" #?????????? | | ???????????????????????# # """ #?????????? | | ???????????????????????# # "" #?????????? | | ???????????????????????# # ""F" #?????????? | | ?????????????????#######hh# """" #?????????? | | ?????????? # """ #?????????? | | ?????????????????####### # #?????????? | | ???????????????????????# # #?????????? | | ???????????????????????# # #?????????? | | ???????????????????????# # #?????????? | | ???????????????????????# ##############?????????? | | ???????????????????????# ##########?????????????? | | ???????????????????????# # #????????????? | | ???????????????????????# # #????????????? | | ???????????????????????# # """ #????????????? | | ???????????????????????# # ""T"" #????????????? | | ???????????????????????# + "" "" #????????????? | | ???????????????????????# @# #????????????? | | ???????????????????????# # #????????????? | | ???????????????????????# # * #????????????? | | ??????????????????????? ###########????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Containment 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 51 Defensive Hacking 30 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicEtherialDeconstructor Manual? 0 Play Time 00:48:31 Cumulative 67.5 hours Start 2025.01.20 @ 00:54:20 End 2025.01.20 @ 01:41:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 86 Rogue 35 Adventurer 50 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 13 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10b7385f-2a86-4ea4-84cb-67e10e3a6932