Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 09:46:38 Player: Castelle Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1245) 1245 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 3382 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 538/550 Matter 296/300 Energy 234/240 System Corruption 0% Temperature Cool (45) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Terrain Scanner Improved Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- Nuclear Core Nuclear Core Disposable Heat Sink Beam Rifle Particle Gun Spread Laser Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Terrain Scanner Improved Terrain Scan Processor Target Analyzer Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Beam Rifle Particle Gun Spread Laser Light EM Pulse Cannon [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Target Analyzer Weapon Grenade Launcher Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 33 | 6 6 16 3 2 Power 4 | 1 1 1 1 . Engine 2 | 1 1 . . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 6 1 2 Device 8 | . 1 6 1 . Storage 3 | 1 2 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 2 7 1 . Energy Gun 4 | 2 1 1 . . Energy Cannon 3 | . . 3 . . Ballistic Gun 2 | . . 1 1 . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . 1 9 3 2 Power 1 | . . . 1 . Propulsion 3 | . . 3 . . Utility 6 | . . 4 1 1 Weapon 5 | . 1 2 1 1 Highest Loss Streak 5 | . 1 5 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 85 79 76 77 Engine 7 | . 14 8 . . Core 4 | . . 2 10 9 Treads 17 | . 28 17 11 9 Device 16 | . 2 19 21 14 Storage 11 | . 14 11 11 9 Processor 2 | . . . . 17 Energy Gun 6 | . 22 3 . . Energy Cannon 4 | . . 2 11 9 Ballistic Gun 3 | . . 2 4 9 Ballistic Cannon 2 | . . 2 6 . Launcher 5 | . 3 8 . . Naked Turns . | . . . . . Heaviest Build 37 | 14 31 37 37 37 Greatest Support 66 | 40 40 66 20 20 Greatest Overweight (x) 3 | 3 . 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 13 | 2 9 13 9 7 Average Carried 7 | 1 5 9 8 6 Final Capacity 15 | 8 15 15 15 15 Final Carried 9 | 2 9 9 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1135 | 170 169 473 281 42 Remotely 717 | . 38 451 228 . Salvage Created 1206 | . 126 715 313 52 Parts 90 | . 12 56 22 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 39 | . 9 22 7 1 Guns 10 | . 5 3 2 . Cannons 10 | . . 4 5 1 AOE 19 | . 4 15 . . Classes Destroyed 9 | . 2 7 . . Worker 5 | . . 3 2 . Builder 3 | . . 3 . . Tunneler 3 | . . 2 1 . Hauler 1 | . . 1 . . Recycler 3 | . . 1 2 . Watcher 4 | . . 4 . . Swarmer 18 | . 8 3 7 . Grunt 17 | . 1 15 . 1 Sentry 4 | . . 4 . . Best Kill Streak 17 | . 5 17 5 1 Combat Bots Only 12 | . 5 12 4 1 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 198 | . 64 70 46 18 Missed 58 | . 19 23 12 4 Damage Taken 1840 | . 387 1051 198 204 Core 198 | . 44 102 40 12 Absorbed by Shields 130 | . . 32 73 25 Core Remaining (%) 82 | 100 82 . 64 . Volleys Fired 92 | . 19 46 18 9 Largest 2 | . 2 2 2 2 Hottest 95 | . 90 95 91 79 Shots Fired 169 | . 32 88 31 18 Gun 61 | . 26 21 5 9 Cannon 68 | . . 33 26 9 Launcher 40 | . 6 34 . . Special . | . . . . . Kinetic 58 | . . 31 18 9 Thermal 25 | . 13 12 . . Explosive 40 | . 6 34 . . Electromagnetic 46 | . 13 11 13 9 Robot Hit Streak 11 | . 6 11 8 4 Robot Miss Streak 4 | . 4 3 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 94 | . 13 56 17 8 Core Hits 89 | . 10 65 12 2 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 5 | . 2 1 . 2 Burn 3 | . 2 1 . . Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3171 | . 413 2283 353 122 Guns 492 | . 191 196 49 56 Cannons 770 | . . 402 302 66 Explosions 1889 | . 222 1667 . . Melee . | . . . . . Ramming 20 | . . 18 2 . Kinetic 558 | . . 341 161 56 Thermal 249 | . 124 125 . . Explosive 1889 | . 222 1667 . . Electromagnetic 455 | . 67 132 190 66 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 6 6 . Average Corruption 4 | . 1 6 6 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 1 5 14 . Message Errors 6 | . . . 6 . Matter Fused 9 | . 1 3 5 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 29 | . 9 14 6 . Projectiles 6 | . . . 6 . Explosions 23 | . 9 14 . . Melee . | . . . . . Knockbacks 3 | . . 1 2 . Impact . | . . . . . Kinetic 2 | . . 1 1 . Secondary 1 | . . . 1 . Self-Inflicted Damage 155 | . 31 124 . . Shots 5 | . 1 4 . . Rammed 4 | . . 3 1 . Targets Rammed 4 | . . 3 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 360 | . 360 222 219 57 Average Temperature 76 | . 191 37 84 26 Received Heat Transfer 327 | . . 228 . 99 Effects 2 | . 2 . . . Shutdowns 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 1 . . Heat Transferred 888 | . 518 370 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 501 | . 139 501 365 294 Initial 195 | . . 58 195 64 Average 137 | . 50 128 282 133 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 72 | 100 100 81 14 65 Level 1 23 | . . 10 85 34 Level 2 3 | . . 7 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 4 . 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 5 | . . 4 . 1 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 3 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 11 30 7 11 Peak Tracking Total 7 | . 6 4 4 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . 6 . 1 Max in Single Turn 3 | . . 3 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . . 1 . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 4 | . . 2 . 2 Successful 1 | . . 1 . . Failed 3 | . . 1 . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2840 | 62 529 1464 470 315 Spaces Moved 1217 | 34 287 623 156 117 Core 4 | 4 . . . . Treads 1213 | 30 287 623 156 117 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 240 Average Speed 199 | 152 160 202 240 240 Slowest Speed 240 | 200 160 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 24 | 5 41 48 20 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 242 | . 46 196 . . Melee . | . . . . . Projectile . | . . . . . AOE 242 | . 46 196 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1452 | 41 325 734 220 132 Wait 77 | . 3 29 42 3 Move 1213 | 33 286 622 155 117 Hop . | . . . . . Pick Up 16 | 2 5 7 1 1 Fast Attach 19 | 6 4 8 . 1 Attach 11 | . 1 6 3 1 Detach 8 | . 4 4 . . Swap 3 | . 1 2 . . Drop 9 | . 2 7 . . Fire 92 | . 19 46 18 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . 3 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 13) 375 | -10/Materials | Discovered new exit (range 14) 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1932 | -9/Materials | Discovered new exit (range 13) 1949 | -9/Materials | Crushed by falling debris 1964 | -9/Materials | Destroyed 12 combat bots 2010 | -9/Materials | Lost 5 parts (1n3u1w) 2056 | -9/Materials | Entered Mines 2121 | -9/Mines | Discovered new exit (range 5) 2372 | -9/Mines | Lost 3 parts (1p1u1w) 2409 | -9/Mines | Assembled infested the area 2414 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2526 | -9/Mines | Entered Materials 2526 | -8/Materials | Evolved 2 slots: Utility x2 2841 | -8/Materials | Self-destructed Last Messages --------------- 02733_ Relay Coupler [Duelist] tumbles out of Garrison Access. 02733_ Relay Coupler [Grunt] tumbles out of Garrison Access. 02733_ Relay Coupler [Hunter] tumbles out of Garrison Access. 02736_ G-47 Trooper destroyed. 02739_ G-47 Trooper suffers critical hit (Destroy). 02739_ Destroyed Particle Gun. 02748_ Acquired 42 matter. 02795_ K-01 Serf collects debris. 02831_ C-30 ARC bursts open, deploying its payload. 02831_ G-50 Soldier unfolds itself. 02831_ L-31 Rogue unfolds itself. 02831_ G-47 Trooper unfolds itself. 02831_ I-25 Savior unfolds itself. 02832_ Door malfunctions. 02841_ Lgt. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????? ?????????? | | ???????????????????#? ?? ? ?#???#? | | #????????????????#????????? ?????? | | ?????????????????#?? ? ? #????# | | ?#???????????????##??? ??? ?????? | | ??##??????????????#?? ? ???###??# | | ###?#???#??#???#?#?############### | | ?#?#????#??## ?? ?? # """ #?# | | ##??? ?????#? "?"?# """"" ##? | | ?#?? ????# ??"? # """"" ##? | | ### ? ? ???? ? """ # """"" ##? | | #???"""? ? ## # """ #?? | | ###?""? ??## ? """ # #?# | | # ? "?"? ?# ! ""? # ! [ #?# | | ##? ???? ## """ # #?# | | ### ? ? ##? ?###+########? | | #??? ? ?#######+### # ? ? # | | #???###+######## # ? | | ###### % g # " ? ? | | """gg#""" ? ? | | ################ i "G #"" ?# | | ?###??#?#??###### " % #""" ?# | | ?###### ? # !!l@# "" # | | ?#####???""??"" / g #?"" # | | ###?###?""" ?"" # """" #""" # | | #?##?#? ????""" # """"l #"""? ?? | | ##?###??"?? """ # """" # "? ?# | | ##?#??? ??? """ # + ? ? | | #?###?#?? ?? ?# # ? # | | ####?#? ?? ? ? ?#####T# ###?#?### | | ?##?#?#???##?#??###?### #? ? # | | ?##???????#?#?? ? + + ? ? | | #??##?#?????## ? ? ? # # ? ? ? # | | ?????????????????" # ??"?"? ?? | | ?#???????????????" ?? ###? "?" ??? | | ?#????????????????? ??#?#??"?????? | | ??#??????????????????????????????? | | ##???#???????????????????????????? | | ?#?#?????????????????????????????? | | ??#?#????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 6 Evasion (%) 40 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileGammaPropulsion Manual? 0 Play Time 00:26:58 Cumulative 12.1 hours Start 2024.06.06 @ 08:57:04 End 2024.06.06 @ 09:46:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 3 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa90b96a-acd3-4e0d-991b-3121e875cc67