Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.16 @ 22:12:25 Player: Gentle Jesus Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (60) 300 Value Destroyed (1494) 1494 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 8958 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 74 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Diametric Drive Improved Heat Sink Enhanced Nova Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Q-thruster Q-thruster Improved Diametric Drive Improved Heat Sink High-capacity Matter Pod Improved Sensor Array [Rating: 149] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Power Maul Slashing Weapon Nanosword Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 2 2 2 2 2 2 2 2 . Power 3 | . . . . 1 . . . 1 . 1 . . Propulsion 6 | . . . 2 1 1 . 2 . . . . . Utility 9 | . . . . . 1 2 . 1 2 1 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 74 | 8 2 1 7 11 6 5 4 3 6 1 12 8 Power 10 | 1 . . 2 . 1 1 1 1 1 . . 2 Engine 6 | 1 . . 2 . 1 1 1 . . . . . Core 1 | . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . 1 . . 2 Propulsion 30 | 3 . . 2 9 4 . 2 . 2 . 4 4 Treads . | . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . Wheel 4 | 2 . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 25 | . . . . 9 4 . 2 . 2 . 4 4 Utility 22 | 2 1 1 . 1 1 2 1 2 2 1 6 2 Device 10 | 1 . 1 . 1 . . . 2 1 . 3 1 Storage 3 | 1 1 . . . . . 1 . . . . . Processor 5 | . . . . . . 1 . . 1 . 2 1 Hackware 4 | . . . . . 1 1 . . . 1 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 1 . 3 1 . 2 . . 1 . 2 . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . . . 1 . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . Ballistic Cannon 4 | . . . 2 . . 1 . . . . 1 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 1 1 1 . 1 . . 1 Parts Lost 36 | . . 1 2 . . . 1 . . 1 5 26 Power 6 | . . . . . . . . . . . 1 5 Propulsion 13 | . . . 1 . . . . . . . 2 10 Utility 15 | . . 1 . . . . . . . 1 2 11 Weapon 2 | . . . 1 . . . 1 . . . . . Highest Loss Streak 24 | . . 1 2 . . . 1 . . 1 5 24 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 1 7 9 9 8 9 9 9 8 9 8 9 8 Power 1 | . 1 1 1 1 . 2 3 3 3 2 2 2 Propulsion 2 | . 2 4 5 1 1 1 1 . 2 3 4 3 Utility 2 | . 2 1 2 4 5 2 4 3 2 2 2 2 Weapon 1 | . 1 2 1 1 2 1 1 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . 3 1 1 3 1 3 . . 1 . 2 3 Power 3 | . 1 . 1 . . . . . . . . 1 Propulsion 6 | . 2 . . . . 1 . . . . 2 1 Utility 7 | . . 1 . 3 1 . . . 1 . . 1 Weapon 2 | . . . . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 82 81 90 88 88 89 87 89 86 83 Engine 10 | . 14 14 11 9 14 13 11 14 9 8 8 6 Reactor 1 | . . . . . . . . . 3 4 4 6 Wheel 7 | . 28 28 27 2 . . . . . . . . Flight 24 | . . . . 41 46 40 41 42 33 30 28 25 Device 12 | . 14 13 11 9 7 6 5 8 13 12 14 16 Storage 6 | . 14 14 11 9 7 6 5 5 4 4 4 3 Processor 5 | . . . . . . 1 5 5 8 8 11 13 Hackware 6 | . . . . . 6 13 11 10 9 11 10 7 Energy Gun 2 | . 11 14 4 . . . . . . . . . Ballistic Gun 2 | . 14 14 5 . . . . . . . . . Ballistic Cannon 1 | . . . 9 1 . . . . . . . . Impact Weapon 2 | . 2 . 2 8 7 6 5 1 2 . . . Peak Build Rating 149 | 7 8 9 17 28 48 59 63 75 108 115 133 149 Average Rating 68 | 5 7 8 11 19 43 52 62 67 96 112 125 124 On Entrance 50 | . 7 8 9 17 28 48 55 63 71 104 112 130 Avg Prop Armor Cover (%) 22 | 22 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 15 20 20 29 22 30 30 32 39 48 53 53 53 Greatest Support 59 | 26 26 26 30 25 30 30 39 39 51 51 59 59 Greatest Overweight (x) 3 | . . . 1 1 . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 9 10 10 10 10 10 10 10 10 9 10 10 Average Carried 8 | 1 7 9 9 8 9 9 8 8 9 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 9 9 10 10 9 10 9 10 9 9 10 5 Class Distribution -------------------- 24% | Hacker-Ninja 22% | Hacker-Sprinter 22% | Mutant 13% | Hacker-Scout 6% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 1812 | 276 208 121 175 144 112 60 40 60 130 80 180 226 Remotely . | . . . . . . . . . . . . . Salvage Created 2532 | 31 59 218 136 18 297 586 206 . 130 115 355 381 Parts 120 | 4 4 22 12 3 5 8 5 . 3 3 25 26 Haulers Intercepted 8 | . 1 . . . 1 2 1 . 1 1 1 . Recyclers Shooed 5 | . . 1 . . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 32 | . . 11 6 . . . . . . . 3 12 Guns 14 | . . 11 3 . . . . . . . . . Cannons 17 | . . . 3 . . . . . . . 3 11 Classes Destroyed 10 | 1 1 2 1 1 1 . . . 1 . 2 . Worker 6 | . . . 1 . 1 4 . . . . . . Builder 1 | . . . . . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 8 | . 1 . . . 1 2 1 . 1 1 1 . Recycler 7 | . . . . . 3 3 1 . . . . . Operator 2 | . . . . 1 . 1 . . . . . . Watcher 2 | . . . . . . . . . 1 . 1 . Swarmer 23 | . . 9 3 . . . . . . . . 11 Grunt 5 | . . 2 3 . . . . . . . . . Programmer 4 | . . . . . . . . . . . 3 1 Best Kill Streak 6 | 2 1 5 4 1 2 5 2 . 1 1 2 6 Combat Bots Only 6 | . . 5 3 . . . . . . . 2 6 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Hostile Shots Fired 444 | . 1 50 52 11 . 4 . 8 . 7 30 281 Missed 159 | . . 11 15 6 . 2 . 7 . 5 18 95 Hits 285 | . 1 39 37 5 . 2 . 1 . 2 12 186 Melee 4 | . . . . . . . . . . . . 4 Projectile 281 | . 1 39 37 5 . 2 . 1 . 2 12 182 AOE 1 | . . . . . . . . . . . 1 . Critical Strikes 15 | . . . . 1 . . . . . 1 1 12 Damage Taken 4628 | . 4 273 273 59 . 141 . 18 19 90 536 3215 Core 1924 | . . 57 100 36 . 53 . . . 72 20 1586 Absorbed by Shields 508 | . . . . . . . . . . . . 508 Ignored by Resistances 1334 | . 2 86 85 17 . 37 . 5 5 24 77 996 Regen/Repaired (Parts) 121 | . . . . . . . . 85 . 36 . . Core Remaining (%) 93 | 100 . 77 75 93 100 93 100 100 100 95 . . Volleys Fired 112 | 2 3 25 27 . . . . . 6 5 22 22 Largest 2 | 2 2 2 2 . . . . . 1 1 2 2 Hottest 178 | 70 70 70 74 . . . . . 90 90 178 178 Shots Fired 188 | 4 6 50 54 . . . . . 6 5 25 38 Gun 94 | 4 6 50 34 . . . . . . . . . Cannon 94 | . . . 20 . . . . . 6 5 25 38 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 85 | 2 3 25 37 . . . . . . . 3 15 Thermal 103 | 2 3 25 17 . . . . . 6 5 22 23 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | 3 8 9 6 . . . . . . . 12 11 Robot Miss Streak 3 | 1 . 2 3 . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 139 | 3 5 32 33 2 6 11 2 . 5 2 17 21 Core Hits 51 | 2 2 14 8 1 . 3 1 . 1 1 6 12 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . 2 1 . 1 . . . Critical Strikes 9 | . . . 2 . . 2 1 . 2 . . 2 Burn 2 | . . . 2 . . . . . . . . . Blast 2 | . . . . . . . . . . . . 2 Smash 5 | . . . . . . 2 1 . 2 . . . Melee Attacks 84 | . 2 . 1 9 7 21 2 3 9 5 25 . Impact 53 | . 2 . 1 9 7 21 2 3 8 . . . Slashing 31 | . . . . . . . . . 1 5 25 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 6 10 2 . 1 1 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5957 | 37 60 405 582 79 584 1373 251 . 343 191 1086 966 Guns 730 | 37 60 405 228 . . . . . . . . . Cannons 1955 | . . . 354 . . . . . . . 637 964 Explosions 93 | . . . . . . 93 . . . . . . Melee 3177 | . . . . 79 584 1280 251 . 343 191 449 . Ramming 2 | . . . . . . . . . . . . 2 Kinetic 1302 | 25 23 205 481 . . . . . . . 111 457 Thermal 1476 | 12 37 200 101 . . 93 . . . . 526 507 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 2537 | . . . . 79 584 1280 251 . 343 . . . Slashing 640 | . . . . . . . . . . 191 449 . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 . . 1 . 4 9 Average Corruption 4 | . . . . . . 1 . . 1 . 4 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . 4 7 Message Errors 3 | . . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . . . 1 2 Data Loss (minor) 1 | . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1727 | . . . 23 . 295 780 136 . 89 80 260 64 Projectiles 200 | . . . 23 . . 20 . . . . 93 64 Explosions . | . . . . . . . . . . . . . Melee 1527 | . . . . . 295 760 136 . 89 80 167 . Knockbacks 20 | . . . 6 . 1 7 . . . . 1 5 Impact 7 | . . . . . 1 6 . . . . . . Kinetic 11 | . . . 6 . . . . . . . 1 4 Secondary 2 | . . . . . . 1 . . . . . 1 Self-Inflicted Damage 112 | . . . . . . 111 . . . . . 1 Shots 2 | . . . . . . 2 . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 323 | 9 27 150 . 11 . 1 53 323 60 80 259 80 Average Temperature 48 | 6 14 53 . 5 . 1 24 113 12 18 37 34 Received Heat Transfer 243 | . . 57 84 27 . 18 . 9 . . . 48 Effects 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 3 4 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 19 | . . . . . 2 13 1 . 3 . . . Impact Corruptions 34 | . . . . . 9 21 1 . 2 . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . 4 . . . . . . . . 1 1 Heat Transferred 2085 | 37 111 592 444 . . 50 . . . . 407 444 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Maximum Alert Level 2 | . . 1 . . . . . . . . 1 2 Low Security (%) 89 | 100 100 96 100 100 100 100 100 100 100 100 80 42 Level 1 8 | . . 3 . . . . . . . . 19 39 Level 2 2 | . . . . . . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 464 | 5 7 200 129 64 31 126 57 62 28 39 319 464 Initial 175 | . . . 59 35 20 1 50 17 28 2 . 175 Average 78 | . . 117 87 23 18 95 47 17 15 12 78 270 Influence Increases 2215 | 10 24 290 170 69 36 299 12 131 48 78 569 479 Destroy 0b10 Robot/C 680 | . . 220 120 . . 40 . . . . 60 240 Destroy 0b10 Robot/NC 145 | 10 5 . 5 5 25 55 10 . 10 5 15 . Destroy Leader 142 | . 2 40 20 . 2 16 2 . 4 2 24 30 Allied During Kill 2 | . . . . . . 2 . . . . . . Successful Hack 228 | . 16 . . . . 20 . 50 24 44 56 18 Disable Machine 72 | . . . 9 . 9 45 . . . . . 9 Destroy Structure 211 | . 1 . 1 4 . 46 . 6 10 12 84 47 Partial Spotted 255 | . . . . 15 . 30 . 45 . 15 60 90 Lose Combat Pursuer 480 | . . 30 15 45 . 45 . 30 . . 270 45 Influence Decreases 1981 | 10 24 110 251 114 84 185 90 111 104 84 257 557 Entered New Map 494 | . . . 121 64 34 5 70 25 34 4 . 137 Time Decay 1067 | 10 24 100 110 50 50 120 10 86 70 80 207 150 Lost Part 350 | . . 10 20 . . . 10 . . . 50 260 Lost Ally 70 | . . . . . . 60 . . . . . 10 Squads Dispatched 15 | . 1 . 1 . 1 2 . 2 1 . 4 3 Investigation 3 | . 1 . . . . 1 . 1 . . . . Extermination 3 | . . . . . . . . . . . 2 1 Reinforcement 8 | . . . 1 . . 1 . 1 1 . 2 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 7 | . 2 . 2 . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 125 | . 4 13 13 8 . 6 . 10 2 9 27 33 Peak Tracking Total 13 | . 4 4 5 7 3 4 . 5 1 11 13 12 Tactical Retreats 14 | . . 1 1 1 . 2 . 1 . . 6 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 11 | . . . . . . . . . 1 . . 10 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 8 | . . . . . . . . 8 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 8 | . . . 1 . 1 5 . . . . . 1 Max in Single Turn 5 | . . . 1 . 1 5 . . . . . 1 Garrison Access 3 | . . . . . . . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 44 | . 4 . . 1 . 8 . 9 6 4 10 2 Terminals 25 | . 4 . . . . 5 . 4 2 2 6 2 Fabricators 4 | . . . . . . 2 . 1 1 . . . Repair Stations 4 | . . . . . . . . 1 1 1 1 . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 7 | . . . . 1 . 1 . . 2 1 2 . Garrison Access 3 | . . . . . . . . 2 . . 1 . Total Hacks 108 | . 10 . . 1 . 21 . 28 10 13 21 4 Successful 58 | . 3 . . 1 . 9 . 22 4 7 11 1 Failed 49 | . 7 . . . . 12 . 6 5 6 10 3 Catastrophic 11 | . 2 . . . . 4 . 2 1 . 1 1 Database Lockouts 1 | . . . . . . . . . 1 . . . Manual 51 | . 7 . . . . 13 . 16 3 4 4 4 Terminals 70 | . 10 . . . . 14 . 19 3 7 13 4 Fabricators 9 | . . . . . . 5 . 3 1 . . . Repair Stations 8 | . . . . . . . . 2 1 3 2 . Recycling Units 2 | . . . . . . . . 2 . . . . Scanalyzers 15 | . . . . 1 . 2 . . 5 3 4 . Garrison Access 4 | . . . . . . . . 2 . . 2 . Terminal Hacks 32 | . 3 . . . . 5 . 12 1 4 7 . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 3 | . . . . . . . . . . . 3 . Level Access Points 4 | . . . . . . . . 1 1 1 1 . Branch Access Points 3 | . 1 . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . . Alert Level 3 | . . . . . . 1 . 1 . . 1 . Locate Traps 2 | . . . . . . 1 . 1 . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . Assault Status 2 | . . . . . . 1 . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Zone Layout 7 | . 2 . . . . . . 3 . 2 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 2 . 2 1 . Scan Component 3 | . . . . . . . . 1 . 1 1 . Repair 2 | . . . . . . . . 1 . 1 . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 9 | . . . . 1 . 2 . . 3 1 2 . Insert Component 1 | . . . . . . . . . 1 . . . Retrieve Study 8 | . . . . 1 . 2 . . 2 1 2 . Garrison Access Hacks 3 | . . . . . . . . 2 . . 1 . Seal Access 3 | . . . . . . . . 2 . . 1 . Unauthorized Hacks 7 | . . . . . . 2 . 4 . . . 1 Terminals 4 | . . . . . . . . 3 . . . 1 Track 1 | . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . 1 . . . . Disrupt 1 | . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . 2 . 1 . . . . Fabnet 3 | . . . . . . 2 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 4 . . . . 8 . 7 5 4 6 2 Full Trace Events 3 | . 1 . . . . 1 . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . 1 . 2 . . 2 1 2 . Parts Repaired 2 | . . . . . . . . 1 . 1 . . Time 37 | . . . . . . . . 25 . 12 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . 6 2 3 1 . . Robots Rewired 4 | . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Total Allies 5 | . . . . . . 4 . . . . . 1 Largest Group 3 | . . . . . . 3 1 1 . . . 1 Highest-Rated Group 90 | . . . . . . 90 39 39 . . . 45 Highest-Rated Ally 45 | . . . . . . 39 39 39 . . . 45 Total Orders . | . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . 19 . . . . . . Total Damage 444 | . . . . . . 444 . . . . . . Kills 3 | . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Active Infowar (turns) 1803 | 21 222 169 . 87 4 . . 186 145 207 463 299 Optics 1104 | . . . . . . . . . 135 207 463 299 Sensors 1385 | . . . . 87 4 . . 186 145 207 463 293 Structural 181 | . . . . . . . . . . . 181 . Seismic 412 | 21 222 169 . . . . . . . . . . Cloaking 922 | . . . . . . . . . 134 207 463 118 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 2573 | 84 222 205 228 104 109 255 29 219 145 207 463 303 Spaces Moved 5179 | 68 192 134 149 180 284 629 56 528 471 314 1369 805 Core 8 | 2 . . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . . Legs 3 | 3 . . . . . . . . . . . . Wheels 538 | 63 192 134 149 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4630 | . . . . 180 284 629 56 528 471 314 1369 799 Fastest Speed 14 | 50 90 90 80 24 20 20 14 14 14 19 19 21 Average Speed 26 | 88 90 90 81 27 20 20 14 14 18 20 19 22 Slowest Speed 280 | 120 90 90 95 108 21 20 14 14 19 88 21 280 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 12 | . . . . 1 . . . 2 . 4 1 4 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 19 | 4 37 31 19 22 10 17 2 16 12 13 33 37 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 54 | . 1 . . 4 . 9 . 3 5 4 24 4 Terrain Destroyed 145 | . 1 . 1 4 . 78 . 3 6 8 31 13 Melee 42 | . 1 . . 4 . 9 . 3 3 3 19 . Projectile 34 | . . . 1 . . . . . 3 5 12 13 AOE 69 | . . . . . . 69 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Com Total 6008 | 84 232 168 198 221 324 716 71 664 503 437 1502 888 Wait 383 | . 23 5 5 2 10 35 7 119 . 112 59 6 Move 5143 | 67 191 133 148 177 283 628 55 523 470 305 1366 797 Hop 12 | . . . . 1 . . . 2 . 4 1 4 Pick Up 51 | 6 7 2 4 6 7 5 1 2 3 1 7 . Fast Attach 33 | 7 . . 4 2 1 2 1 1 3 2 6 4 Attach 40 | 1 . 1 1 7 3 2 2 5 3 1 4 10 Detach 16 | . . . . 3 . 2 . 4 . . 1 6 Swap 32 | . 2 1 3 4 4 2 2 4 3 2 4 1 Drop 53 | 1 4 1 5 10 9 5 1 1 6 . 7 3 Fire 112 | 2 3 25 27 . . . . . 6 5 22 22 Melee 84 | . 2 . 1 9 7 21 2 3 9 5 25 . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . 34 Rewire 14 | . . . . . . 14 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 1 exit: *Sur) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Met a group of wandering Federalists 196 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Discovered new exit (range 10) 290 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered Mines 496 | -10/Mines | Discovered new exit (range 9) 508 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 512 | -10/Mines | Entered Materials 512 | -9/Materials | Evolved 2 slots: Propulsion x2 591 | -9/Materials | Discovered new exit (range 14) 726 | -9/Materials | Discovered new exit (range 14) 740 | -9/Materials | Entered another Materials area 740 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 842 | -8/Materials | Discovered new exit (range 9) 844 | -8/Materials | Entered Factory 844 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 908 | -7/Factory | Garrison activated, responded to threat 930 | -7/Factory | Discovered new exit (range 15) 953 | -7/Factory | Entered another Factory area 953 | -6/Factory | Evolved 2 slots: Utility x2 1192 | -6/Factory | Discovered new exit (range 11) 1194 | -6/Factory | Identified exit to Factory 1208 | -6/Factory | Entered another Factory area 1208 | -5/Factory | Accompanied by 1 ally 1208 | -5/Factory | Evolved 2 slots: Propulsion x2 1221 | -5/Factory | Discovered new exit (range 12) 1222 | -5/Factory | Identified exit to Factory 1237 | -5/Factory | Entered another Factory area 1237 | -4/Factory | Accompanied by 1 ally 1237 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1268 | -4/Factory | Repaired Cld. Ion Engine 1328 | -4/Factory | Identified exit to Upper Caves 1328 | -4/Factory | Identified exit to Extension 1328 | -4/Factory | Identified exit to Research 1355 | -4/Factory | Build established: Hacker-Sprinter 1456 | -4/Factory | Entered Research 1456 | -3/Research | Evolved 2 slots: Utility x2 1520 | -3/Research | Spotted B-86 Titan 1523 | -3/Research | Central database locked down 1540 | -3/Research | Identified exit to Research 1601 | -3/Research | Entered another Research area 1601 | -2/Research | Evolved 2 slots: Power x1, Utility x1 1619 | -2/Research | Spotted B-90 Cyclops 1620 | -2/Research | Identified exit to Access 1755 | -2/Research | Repaired Imp. Heat Sink 1808 | -2/Research | Entered Access 1808 | -1/Access | Evolved 2 slots: Utility x2 1898 | -1/Access | Identified exit to Surface 1899 | -1/Access | Identified exit to Command 2090 | -1/Access | Build established: Hacker-Ninja 2116 | -1/Access | Crushed by falling debris 2171 | -1/Access | Lost 5 parts (1p2n2u) 2271 | -1/Access | Entered Command 2321 | -1/Command | Spotted B-99 Colossus 2529 | -1/Command | Spotted Executioner 2529 | -1/Command | Spotted Executioner 2529 | -1/Command | Spotted Striker 2529 | -1/Command | Spotted Alpha 7 2529 | -1/Command | Spotted Executioner 2529 | -1/Command | Spotted Executioner 2529 | -1/Command | Spotted Striker 2529 | -1/Command | Spotted Alpha 7 2541 | -1/Command | Spotted B-99 Colossus 2545 | -1/Command | Discovered exit to Surface (range 16) 2563 | -1/Command | Spotted B-99 Colossus 2565 | -1/Command | Core integrity fell below 50% 2572 | -1/Command | Core integrity fell below 20% 2574 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- Penetrated by Slug. Slug penetrates Access Shell. The Access Shell folds into the floor. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Field strength at 40. Field strength at 27. Field strength at 44. Penetrated by Slug. Slug penetrates Wall. Field strength at 7. Field strength at 23. Stasis field depleted. Penetrated by Slug. Slug penetrates B-99 Colossus. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????? #??????????## | | ????????????????????????? #??????????#* | | ???????????????????????? "" "" #??#########% | | ?????????????????????# ? """" """" #??# +% | | ?????????????????????# """" """" #??# #* | | ?????????????????????# "" "" #??# #" | | ?????????????????????# #??# | | ?????????????????????# #??# | | ?????????????????????# #### | | ?????????????????????# + | | ?????????????????????????############# !!! | | ?????????????????????????????????????# =! | | ???????????????????##############????# =! | | ???????????????????# #????# | | ???????????????????# #????# | | ???????????????????# #????# | | ???????????????????# #?########## | | ???????????????????# #?# # | | ???????????????????# <" #?# # | | ???????????????????# "" #?# "" # | | ???????????????????# #?# """ # | | ???????????????????# ^ ^ #?# "T + | | ???????????????????# #?# """ # ! | | ???????????????????#BB % #?# "" !# | | ????????#########??#BB % #?# # | | ????????# #???#;;% @%BB##???# # | | ????????# #???#; KE ^BB #???########## | | ????????# #???##;K ^##????????????# | | ????????# #???#;%^ % #????????????# | | ????????# #???#;;7^E^ ##????????????# | | ????????# #???##! EE% #????????????# | | ????????# #????#%%^% ##????????????# ##### | | ????#???# #???#;%%^^ % #????????????# #?# | | ????# ??# #???#;; Y 7^ ##????????????# #?# | | ????# ?# #???### #?????????????# #?# | | ???## ## #?????##++++##?????????????# #?# | | ???# ##+######??????# % #??????????????# #?# | | ???# % ########### % #??????????????# #?#] | | ???# " ################ #?### | | ???# ##/######## # """T""" + #???? | | ???###### ## # " " """ ### #???? | | ????????# ## # #?# #???? | | ????????# ######" # #?# #???? | | ????????# """ ]#????## / #?# #???? | | ????????#! """" #?????# # #?# #???? | | ????????# """" ####### + ! +? #???? | | ????????# """" + # * #?###???? | | ????????# ############ === #???????? | | ????????# ] #??????????# === #???????? | | ????????##########??????????# === #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 60 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 67 Melee Accuracy 6 Target Analysis 8 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 22% | -4/Factory Imp. Heat Sink | 10% | -2/Research Studied --------- Flight Unit | -8/Materials | Hacked Surge Thruster | -6/Factory | Hacked Power Maul | -6/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Field Propulsion Drive | -3/Research | Hacked Mic. Fission Core | -2/Research | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Q-thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed SubatomicTrapFocus Manual? 0 Play Time 01:11:21 Cumulative 185.2 hours Start 2025.11.16 @ 19:09:43 End 2025.11.16 @ 22:12:25 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 149 Rogue 0 Adventurer 149 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 65 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 452d145e-4e98-4464-a9c9-f25ff68aa0b8