Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 18:50:31 Player: Zaje Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (2776) 2776 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 6538 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 215/550 Matter 73/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Deuterium Engine Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Huge Storage Unit Improved Sensor Array ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Skeleton Box Splice Drone Bay (0/6) Heavy Assault Rifle Autogun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Autogun Assault Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Huge Storage Unit Improved Sensor Array ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Skeleton Box Splice Drone Bay Heavy Assault Rifle Battle Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 47 | 7 15 2 10 4 . . 9 Power 9 | 1 4 . 1 . . . 3 Engine 8 | 1 4 . 1 . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 14 | 2 4 . 4 2 . . 2 Treads 4 | 2 . . . 2 . . . Leg 2 | . 2 . . . . . . Wheel 8 | . 2 . 4 . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 2 2 1 1 1 . . 2 Device 4 | 1 . 1 1 . . . 1 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 2 | . 1 . . 1 . . . Artifact . | . . . . . . . . Weapon 15 | 2 5 1 4 1 . . 2 Energy Gun 4 | 1 3 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 2 . 3 . . . . Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 3 | . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . . Parts Lost 23 | . 5 . 5 2 . . 11 Power 1 | . . . . . . . 1 Propulsion 11 | . 2 . 2 2 . . 5 Utility 4 | . 1 . 1 . . . 2 Weapon 7 | . 2 . 2 . . . 3 Highest Loss Streak 6 | . 4 . 3 2 . . 6 To Critical Strikes . | . . . . . . . . Average Backups 18 | 2 12 21 19 21 22 23 20 Power 2 | . 1 2 2 2 3 3 2 Propulsion 5 | 1 5 8 4 4 4 4 4 Utility 8 | . 4 9 10 11 11 11 9 Weapon 2 | . . 1 1 4 4 4 3 Tool/Special . | . . . . . . . . Unused Backups 17 | . . . 2 . . . 15 Power 2 | . . . . . . . 2 Propulsion 5 | . . . . . . . 5 Utility 9 | . . . 2 . . . 7 Weapon . | . . . . . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 96 100 97 85 88 88 90 Engine 11 | . 13 14 11 11 11 11 7 Treads 8 | . 6 . . 8 22 22 15 Wheel 21 | . 15 28 42 22 11 11 13 Device 4 | . 3 8 9 . . . 8 Storage 11 | . 14 14 11 11 11 11 9 Processor 1 | . . . . . . . 8 Protection 7 | . 9 5 1 10 11 11 8 Energy Gun 4 | . 15 . . . . . . Ballistic Gun 15 | . 12 27 11 17 22 19 4 Ballistic Cannon 3 | . . . 9 2 . . 11 Peak Build Rating 22 | 9 13 18 20 18 17 18 22 Average Rating 15 | 5 10 15 18 16 17 17 20 On Entrance 13 | . 9 13 18 18 17 17 18 Avg Prop Armor Cover (%) 8 | . . . . 1 1 15 14 Naked Turns . | . . . . . . . . Heaviest Build 101 | 13 97 101 100 100 97 100 97 Greatest Support 64 | 40 40 32 64 48 40 16 32 Greatest Overweight (x) 31 | . 31 3 2 6 6 6 31 Average Overweight (x) 2 | . 2 3 1 2 2 6 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 25 25 Most Carried 24 | 3 20 23 22 22 23 24 24 Average Carried 18 | 2 12 21 19 21 22 23 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 23 | 3 20 23 21 22 23 23 21 Class Distribution -------------------- 66% | Mutant 22% | Scavenger-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2536 | 259 456 183 968 207 . 118 345 Remotely . | . . . . . . . . Salvage Created 2929 | 25 798 149 1197 210 . 138 412 Parts 220 | 2 48 19 94 24 . 11 22 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 75 | . 14 10 26 11 . 6 8 Guns 32 | . 13 3 12 2 . 2 . Cannons 15 | . . . 10 . . . 5 AOE 28 | . 1 7 4 9 . 4 3 Classes Destroyed 14 | 1 6 . 5 . . 1 1 Worker 6 | . 2 . 3 . . . 1 Builder 8 | . . . 5 . . . 3 Tunneler 3 | 1 . . . 2 . . . Hauler 4 | . 2 . 2 . . . . Recycler 2 | . . . . . . 1 1 Mechanic 2 | . . . 1 . . . 1 Operator 5 | . 2 . 3 . . . . Watcher 6 | . 3 . 2 . . . 1 Swarmer 21 | . 3 8 2 4 . 4 . Grunt 43 | . 11 2 15 6 . 2 7 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 8 | . . . 7 1 . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 10 | 1 3 3 10 4 . 5 8 Combat Bots Only 6 | . 3 3 6 4 . 4 4 Max Kills in Single Turn 4 | 1 2 3 2 4 . 4 3 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . 1 3 1 4 . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 327 | . 77 17 113 14 . 18 88 Missed 85 | . 16 6 32 6 . 4 21 Hits 242 | . 61 11 81 8 . 14 67 Melee 1 | . . . 1 . . . . Projectile 241 | . 61 11 80 8 . 14 67 Critical Strikes 6 | . . . 3 . . . 3 Damage Taken 3419 | . 780 118 1069 104 . 278 1070 Core 728 | . 77 15 255 . . 46 335 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 . 63 . . . 24 . Volleys Fired 268 | 1 86 9 105 13 . 10 44 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 90 | 70 90 50 56 59 . 59 73 Shots Fired 503 | 2 164 18 203 24 . 18 74 Gun 334 | 2 164 13 115 16 . 14 10 Cannon 141 | . . . 81 . . . 60 Launcher 28 | . . 5 7 8 . 4 4 Special . | . . . . . . . . Kinetic 407 | 1 97 13 196 16 . 14 70 Thermal 58 | 1 57 . . . . . . Explosive 28 | . . 5 7 8 . 4 4 Electromagnetic 10 | . 10 . . . . . . Robot Hit Streak 10 | 1 10 4 8 9 . 8 7 Robot Miss Streak 6 | . 6 1 4 3 . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 291 | 1 105 7 115 7 . 14 42 Core Hits 165 | 1 41 12 55 18 . 12 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 8 | . 4 . 2 . . . 2 Burn 4 | . 4 . . . . . . Destroy 1 | . . . 1 . . . . Blast 3 | . . . 1 . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7475 | 12 1418 416 2615 745 . 755 1514 Guns 2911 | 12 1333 76 1182 100 . 176 32 Cannons 1843 | . . . 975 . . . 868 Explosions 2663 | . 60 329 436 645 . 579 614 Melee . | . . . . . . . . Ramming 58 | . 25 11 22 . . . . Kinetic 4237 | . 828 76 2157 100 . 176 900 Thermal 834 | 12 512 42 . . . 268 . Explosive 2293 | . . 287 436 645 . 311 614 Electromagnetic 53 | . 53 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . 8 8 8 8 10 . . Message Errors 7 | . 2 1 1 . 3 . . Matter Fused 17 | . 3 3 3 3 5 . . Heat Flow Errors 2 | . 2 . . . . . . Energy Discharges 3 | . . 2 . 1 . . . Data Loss (minor) 10 | . 1 2 3 2 2 . . Misfires 2 | . . . 1 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 141 | . . . 61 16 . 37 27 Projectiles 18 | . . . 13 . . . 5 Explosions 123 | . . . 48 16 . 37 22 Melee . | . . . . . . . . Knockbacks 25 | . . . 7 . . . 18 Impact . | . . . . . . . . Kinetic 23 | . . . 7 . . . 16 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 202 | . 49 5 10 . . 109 29 Shots 5 | . 1 . . . . 3 1 Rammed 7 | . 3 2 2 . . . . Targets Rammed 7 | . 3 2 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 162 | 9 162 29 82 88 . 85 90 Average Temperature 34 | 6 47 16 22 25 . 50 21 Received Heat Transfer 1587 | . 378 36 477 57 . 81 558 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 1 . . . . . Heat Transferred 2071 | 37 1634 50 . . . 350 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 87 | 100 100 100 39 100 . 100 100 Level 1 12 | . . . 60 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 343 | 5 125 136 343 137 . 168 159 Initial 129 | . . 2 21 129 . . 61 Average 73 | . 25 36 217 73 . 67 23 Influence Increases 2653 | 5 489 353 914 314 . 268 310 Destroy 0b10 Robot/C 1520 | . 280 220 520 220 . 120 160 Destroy 0b10 Robot/NC 180 | 5 45 . 80 10 . 5 35 Destroy Leader 350 | . 70 40 168 30 . 10 32 Allied During Kill 71 | . . 6 65 . . . . Successful Hack 35 | . 30 . 5 . . . . Disable Machine 165 | . . 45 . 15 . 75 30 Destroy Structure 212 | . 4 42 46 39 . 43 38 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 105 | . 45 . 30 . . 15 15 Influence Decreases 2568 | 5 482 304 639 626 19 110 383 Entered New Map 358 | . . 5 35 202 19 . 97 Time Decay 1978 | 5 432 299 534 404 . 110 194 Lost Part 212 | . 50 . 50 20 . . 92 Lost Ally 20 | . . . 20 . . . . Squads Dispatched 12 | . 3 . 6 . . . 3 Investigation 3 | . 1 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 9 | . 2 . 4 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 2 . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 27 10 40 12 . 7 19 Peak Tracking Total 8 | . 5 3 8 4 . 4 5 Tactical Retreats 6 | . 2 . 2 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 11 | . . 3 . 1 . 5 2 Max in Single Turn 3 | . . 2 . 1 . 3 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 6 1 4 . 2 . . Terminals 10 | . 6 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 12 1 12 . 2 . . Successful 12 | . 6 1 3 . 2 . . Failed 15 | . 6 . 9 . . . . Catastrophic 4 | . 2 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 22 | . 12 . 9 . 1 . . Terminals 24 | . 12 . 12 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 5 1 3 . 2 . . Record 1 | . . . . . 1 . . Robot Analysis 5 | . 5 . . . . . . Open Door 1 | . . 1 . . . . . Alert Level 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 . 3 . . . . Full Trace Events 3 | . . . 3 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . 6 1 . . . . Total Damage 24 | . . 22 2 . . . . Kills 1 | . . 1 . . . . . Allies Corrupted 1 | . . . 1 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2829 | 21 482 . 1277 . . . 1049 Optics 1048 | . . . . . . . 1048 Sensors 2308 | . . . 1277 . . . 1031 Terrain 503 | 21 482 . . . . . . Robot Analysis Total 5 | . 5 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches 12 | . . 6 6 . . . . Drone Recoveries 6 | . . 6 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8869 | 140 2232 1285 1522 968 1432 236 1054 Spaces Moved 4739 | 79 1164 854 1022 514 448 109 549 Core 68 | 2 62 . . . . . 4 Treads 869 | 77 226 . . 119 447 . . Legs 72 | . 72 . . . . . . Wheels 3730 | . 804 854 1022 395 1 109 545 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 130 145 115 130 190 190 130 Average Speed 166 | 157 162 145 115 179 319 190 160 Slowest Speed 1600 | 160 1600 145 130 480 320 190 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 5 95 99 66 78 76 38 22 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 243 | . 3 47 52 42 . 60 39 Melee . | . . . . . . . . Projectile 23 | . . . 15 . . . 8 AOE 220 | . 3 47 37 42 . 60 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5231 | 89 1340 878 1166 540 448 122 648 Wait 76 | . 32 4 1 3 . . 36 Move 4732 | 78 1163 853 1021 513 447 108 549 Hop . | . . . . . . . . Pick Up 40 | 3 25 3 5 1 1 . 2 Fast Attach 18 | 7 6 . 1 2 . . 2 Attach 17 | . 5 . 5 1 . 1 5 Detach 10 | . 6 . . 1 . 1 2 Swap 31 | . 4 7 7 6 . 2 5 Drop 18 | . 10 . 5 . . . 3 Fire 268 | 1 86 9 105 13 . 10 44 Melee . | . . . . . . . . Ram 7 | . 3 2 2 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 14 | . . . 14 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 683 | -10/Materials | Lost 4 parts (2n1u1w) 707 | -10/Materials | Discovered new exit (range 15) 1327 | -10/Materials | Discovered new exit (range 15) 1951 | -10/Materials | Discovered new exit (range 14) 2328 | -10/Materials | Discovered new exit (range 10) 2373 | -10/Materials | Entered Mines 2395 | -10/Mines | Met a Derelict bent on vengeance 2410 | -10/Mines | Identified exit to Subcaves 2725 | -10/Mines | Learned Materials trap positions 2866 | -10/Mines | Discovered new exit (range 9) 2889 | -10/Mines | Found the Drone Emporium 2901 | -10/Mines | Found Prototype Device 2909 | -10/Mines | Identified Splice Drone Bay 2956 | -10/Mines | Discovered new exit (range 17) 3333 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3658 | -10/Mines | Entered Materials 3658 | -9/Materials | Evolved 2 slots: Propulsion x2 3659 | -9/Materials | Loaded intel: 15 trap records 3838 | -9/Materials | Lost 3 parts (1n2w) 4634 | -9/Materials | Core integrity fell below 50% 4663 | -9/Materials | Discovered new exit (range 16) 4863 | -9/Materials | Discovered new exit (range 15) 4977 | -9/Materials | Discovered new exit (range 7) 5180 | -9/Materials | Entered Mines 5520 | -9/Mines | Discovered new exit (range 9) 5578 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6050 | -9/Mines | Build established: Scavenger-Mutant 6126 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6129 | -9/Mines | Discovered new exit (range 5) 6148 | -9/Mines | Entered Exiles 6228 | -9/Exiles | Met 8R-AWN 6283 | -9/Exiles | Met EX-HEX 6379 | -9/Exiles | Met EX-BIN 6417 | -9/Exiles | Aligned with FarCom system 6420 | -9/Exiles | Given EX-Vault access code 6507 | -9/Exiles | Opened EX-Vault 6532 | -9/Exiles | Found Skeleton Box 6597 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6706 | -9/Exiles | Met EX-DEC 7171 | -9/Exiles | Visited The Gauntlet 7455 | -9/Exiles | Learned location of Zion (-7) 7551 | -9/Exiles | Discovered new exit (range 11) 7580 | -9/Exiles | Left Exiles lab with Skeleton Box 7580 | -9/Exiles | Entered Mines 7799 | -8/Mines | Discovered new exit (range 7) 7816 | -8/Mines | Entered Materials 7816 | -8/Materials | Evolved 2 slots: Utility x2 8145 | -8/Materials | Build established: Scavenger-Skirmisher 8806 | -8/Materials | Lost 6 parts (4n2w) 8866 | -8/Materials | Core integrity fell below 50% 8870 | -8/Materials | Self-destructed Last Messages --------------- 08842_ K-01 Serf collects debris. 08843_ U-05 Engineer builds a Wall. 08848_ Assault Cannon destroyed. 08848_ Lgt. Armor Plating destroyed. 08850_ Critical hit (Burn: +37). 08850_ U-05 Engineer lays Concrete. 08851_ K-01 Serf collects debris. 08852_ Critical hit (Burn: +37). 08852_ Lgt. Nuclear Core destroyed. 08852_ Penetrated by Slug. 08852_ Sensor Array destroyed. 08854_ K-01 Serf collects debris. 08855_ Acquired 41 matter. 08855_ Penetrated by Slug. 08856_ Wheel destroyed. 08857_ K-01 Serf collects debris. 08863_ Penetrated by Slug. 08867_ Slug penetrates G-47 Trooper. 08867_ U-05 Engineer destroyed. 08868_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ???????????????????? ?????????????????? | | ???????# #???????????????????? ?#???????????????? | | ???????# #???????????????????? #???????????????? | | #####??# #???????????????????? #???????????????? | | #??# #???????????????????? #???????????????? | | ####+#####???????????????? #???????????????? | | # #???????????????? a #???????????????? | | # #???? ?????????## k ##??????????????? | | # #???? ?######## #??????????????? | | # #????? # ???????????????? | | # #?????? + Y?????????????????? | | # #?"?????# k % ??????????????????? | | # #?T ???#### u# ??????????????????? | | # #?" [ ?# #@ #######??????????????? | | # #?? # # k # #??????????????? | | ###+######+##############g =# "" #??????????????? | | gg#| "" #??????????????? | | + " #??????????????? | | %# ["" #??????????????? | | ##########+### ########% #=* #??????????????? | | #???# ]# # #!k # " #??????????????? | | #???# """ # # """ # h # "" #??????????????? | | #???# """ # # """ + # """ ##?????????????? | | #???# """ !# # """ # # """ ##?????????????? | | #???# # # # # [ ##?????????????? | | #???# # # # # #??????????????? | | #???# [ # # ###u#######??????????????? | | #???# /[ # # #?#u#????????????????????? | | ##??# / #% ########?# #????????????????????? | | ############## ########## #????????????????????? | | # # #????????????????????? | | # """ # #????????????????????? | | # """ # #????????????????????? | | ############## # """ # #????????????????????? | | ??#??????????# # # #????????????????????? | | ?????????????# # """ # #????????????????????? | | ?????????????# + """ # ?????????????????????? | | ????????????## # """ # ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Construction Begets Destruction Release The Drones! root@ Challenges ------------ None Game ------ Seed GyrokineticColdSplitter Manual? 0 Play Time 00:53:39 Cumulative 10.9 hours Start 2026.09.13 @ 16:03:14 End 2026.09.13 @ 18:50:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13c58958-26bd-4fc0-ab10-ae8d29ccfc12