Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 14:15:28 Player: Sernik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1433) 1433 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 3871 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 80/100 System Corruption 0% Temperature Cool (27) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Compact Wheel Small Storage Unit High-capacity Matter Pod (85) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Propulsion Shielding Weapon Shielding > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine High-capacity Matter Pod Beamcaster Light Cannon Rocket Launcher Mining Laser [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Parts Attached 53 | 6 . 7 3 24 13 Power 7 | 1 . 1 . 4 1 Engine 5 | 1 . . . 3 1 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 8 | 2 . 2 . 2 2 Treads 6 | 2 . 2 . 2 . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 . 1 1 1 4 Device 1 | . . 1 . . . Storage 2 | 1 . . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 30 | 2 . 3 2 17 6 Energy Gun 11 | . . 1 . 8 2 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 3 | . . . 1 1 1 Launcher 4 | . . . 1 2 1 Special Weapon 8 | . . 2 . 5 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 5 . Parts Lost 18 | . . . . . 18 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 9 | . . . . . 9 Highest Loss Streak 11 | . . . . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 85 90 100 99 64 Engine 7 | . 14 1 . 8 5 Core 3 | . . 12 11 1 . Treads 21 | . 28 28 22 22 8 Device 8 | . . 5 11 11 4 Storage 11 | . 14 14 11 11 8 Protection 8 | . . . 11 10 9 Energy Gun 18 | . . 5 11 23 14 Energy Cannon 1 | . . . . 1 6 Ballistic Gun 2 | . 28 12 . . . Ballistic Cannon 2 | . . . 11 3 . Launcher 1 | . . . 4 1 2 Special Weapon 3 | . . 10 6 2 . Naked Turns . | . . . . . . Heaviest Build 29 | 12 12 18 24 27 29 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 2 8 7 8 8 Average Carried 7 | 1 1 7 6 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 2 8 6 8 4 Class Distribution -------------------- 49% | Tank 23% | Scavenger-Tank 18% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1099 | 51 . 190 36 799 23 Remotely . | . . . . . . Salvage Created 1424 | . . 64 46 1081 233 Parts 91 | . . 6 2 72 11 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 31 | . . 2 1 22 6 Guns 14 | . . 1 . 11 2 Cannons 3 | . . 1 . 2 . AOE 13 | . . . 1 8 4 Classes Destroyed 8 | . . 1 . 4 3 Worker 2 | . . . . 2 . Builder 2 | . . . . 2 . Hauler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 2 | . . . . 2 . Grunt 15 | . . . . 11 4 Sentry 15 | . . 2 1 11 1 Heavy 1 | . . . . . 1 Best Kill Streak 5 | . . 1 1 5 5 Combat Bots Only 4 | . . 1 1 4 4 Max Kills in Single Turn 3 | . . 1 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . 1 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 198 | . . 25 6 63 104 Missed 55 | . . 4 3 22 26 Damage Taken 2744 | . . 331 92 672 1649 Core 736 | . . 75 15 96 550 Absorbed by Shields . | . . . . . . Redirected to Shielding 163 | . . . 17 75 71 Regen/Repaired (Parts) 90 | . . . . 90 . Core Remaining (%) 80 | 100 . 70 . 72 . Volleys Fired 88 | . . 19 2 51 16 Largest 4 | . . 2 3 3 4 Hottest 203 | . . 120 143 190 203 Shots Fired 170 | . . 21 6 100 43 Gun 99 | . . 13 2 64 20 Cannon 26 | . . . 2 9 15 Launcher 27 | . . . 2 17 8 Special 18 | . . 8 . 10 . Kinetic 24 | . . 13 2 5 4 Thermal 45 | . . 8 2 19 16 Explosive 27 | . . . 2 17 8 Electromagnetic 74 | . . . . 59 15 Robot Hit Streak 17 | . . 3 1 17 10 Robot Miss Streak 6 | . . 1 1 5 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 95 | . . 10 3 55 27 Core Hits 76 | . . 4 1 48 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2989 | . . 157 63 1704 1065 Guns 1120 | . . 109 21 756 234 Cannons 333 | . . . 19 131 183 Explosions 1470 | . . . 23 804 643 Melee . | . . . . . . Ramming 18 | . . . . 13 5 Kinetic 195 | . . 109 19 51 16 Thermal 545 | . . 48 21 250 226 Explosive 1364 | . . . 23 698 643 Electromagnetic 867 | . . . . 692 175 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . . . . 10 25 Projectiles 1 | . . . . . 1 Explosions 34 | . . . . 10 24 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 118 | . . . 47 70 1 Shots 4 | . . . 1 3 . Rammed 3 | . . . . 1 2 Targets Rammed 4 | . . . . 1 3 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 237 | . . 112 46 138 237 Average Temperature 60 | . . 50 24 27 103 Received Heat Transfer 999 | . . 114 18 198 669 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 6 | . . . . 4 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 953 | . . 100 37 409 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 581 | . . 71 68 581 364 Initial 245 | . . . . 28 245 Average 287 | . . 45 18 383 282 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 27 | 100 100 100 100 5 . Level 1 41 | . . . . 46 100 Level 2 30 | . . . . 47 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . 4 3 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 6 | . . . . 3 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . . 4 1 26 21 Peak Tracking Total 11 | . . 2 1 4 11 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 8 | . . 2 . 6 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 6 | . . . . 5 1 Terminals 5 | . . . . 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . . . 14 1 Successful 11 | . . . . 10 1 Failed 4 | . . . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . . . . 9 1 Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . . 6 1 Record 2 | . . . . 2 . Part Schematic 2 | . . . . 2 . Prototype ID Bank 1 | . . . . . 1 Open Door 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 4 | . . . . 3 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 64 | . . . . 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 127 | . . 127 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2470 | 58 69 415 51 1587 290 Spaces Moved 1226 | 36 43 202 26 802 117 Core 32 | 10 . . . . 22 Treads 1174 | 26 43 202 26 802 75 Legs 20 | . . . . . 20 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 160 | 129 160 160 160 160 177 Slowest Speed 350 | 160 160 160 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 12 56 5 90 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 14 | . . 5 . 9 . Terrain Destroyed 178 | . . 6 23 123 26 Melee . | . . . . . . Projectile 10 | . . 6 . 4 . AOE 168 | . . . 23 119 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1542 | 48 43 259 31 998 163 Wait 116 | . . 9 1 101 5 Move 1221 | 35 42 201 25 801 117 Hop . | . . . . . . Pick Up 42 | 7 1 15 . 11 8 Fast Attach . | . . . . . . Attach 25 | 6 . 1 2 3 13 Detach 1 | . . . . . 1 Swap 28 | . . 6 1 21 . Drop 17 | . . 8 . 9 . Fire 88 | . . 19 2 51 16 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 1 | . . . . . 1 Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 13) 128 | -10/Materials | Entered Mines 133 | -10/Mines | Received a Mining Laser from a helpful Derelict 155 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 248 | -10/Mines | Learned location of Zion (-6) 316 | -10/Mines | Build established: Mutant 530 | -10/Mines | Discovered new exit (range 8) 543 | -10/Mines | Entered Materials 543 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 575 | -9/Materials | Discovered new exit (range 5) 594 | -9/Materials | Entered Storage 750 | -9/Storage | Repaired Lgt. Nuclear Core 777 | -9/Storage | Repaired Weapon Shielding 1071 | -9/Storage | Build established: Scavenger-Tank 1469 | -9/Storage | Build established: Tank 2144 | -9/Storage | Discovered new exit (range 5) 2181 | -9/Storage | Entered Materials 2181 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2356 | -8/Materials | Lost 6 parts (1p2n1u2w) 2427 | -8/Materials | Core integrity fell below 50% 2466 | -8/Materials | Core integrity fell below 20% 2471 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02427_ U-05 Engineer lays Concrete. 02431_ U-05 Engineer builds a Wall. 02431_ U-05 Engineer lays Concrete. 02433_ R-06 Scavenger destroyed. 02433_ K-01 Serf collects debris. 02438_ Kicked G-47 Trooper out of the way. 02439_ Propulsion Shielding destroyed. 02440_ U-05 Engineer lays Concrete. 02441_ Acquired Com. Wheel. 02441_ U-05 Engineer lays Concrete. 02443_ Acquired Sml. Storage Unit. 02444_ U-05 Engineer lays Concrete. 02445_ Hvy. Ion Engine destroyed. 02446_ Particle Gun destroyed. 02454_ Acquired Deuterium Engine. 02459_ U-05 Engineer builds a Door. 02464_ Critical hit (Burn: +37). 02469_ Titanium Leg destroyed. 02470_ Acquired Aluminum Leg. 02471_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????#" #???????????????????? | | ????????##" #???????????????????? | | ????????# " % # #???????????????????? | | ????????# " # #???????????????????? | | ????????##" # #???????????????????? | | ????????#" #???????????????????? | | ????????#""" # #???????????????????? | | ????????### " #???????????????????? | | ??????????# # +???????????????????? | | ??????????##" ### ### #???????????????????? | | ??########### #??# #? #???????????????????? | | ??# # #???##? ##??????????????????? | | ??? 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""????????????? | | ????????# + + ""????????????? | | ????????# ! # # ""????????????? | | ????????########### #?? ??????????? | | ??????????????????# w#????#######??????????? | | ?????????????????? ????????????????????? | | ?????????????????? ???????????????????? | | ?????????????????? ??????????????????? | | ?????????????????? ?????????????????? | | ?????????????????? ????????????????? | | ?????????????????? ???????????????? | | ?????????????????# ??????????????? | | ?????????????????# ??????????????? | | ????????????????? ???????????????? | | ?????????????????/#########?????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 391 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -9/Storage | Hacked Airjet | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoModifiedCapacitor Manual? 0 Play Time 00:28:56 Cumulative 11.2 hours Start 2024.07.30 @ 12:41:04 End 2024.07.30 @ 14:15:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30aa7b7b-4c7c-4d5f-a367-829a2ddbea8e