Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 18:27:11 Player: Naughtyusername Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (594) 2970 Value Destroyed (28125) 28125 Prototype IDs (85) 1700 Alien Tech Used (1) 200 Bonus (27680) 27680 TOTAL SCORE: 71975 Bonus ------- High Alert Combat Kills 5643 Follower Combat Kills 562 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1344 Bested VL-GR5 5000 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1969 Cogmind --------- Core Integrity 0/1600 Matter 221/300 Energy 80/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Cooling System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Kinecellerator VL-GR5's Timing Chip Graphene Brace > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Compact Linear Accelerator > --- INVENTORY -------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Coolant Injector Experimental Matter Compressor Phase Shifter Layered Heavy Armor Plating Advanced Point Defense System Stealth Drone Bay Terrabomb Terrabomb Cooled Proton Cannon Compact HERF Cannon Improved Matter Neutralizer Enhanced Nova Cannon Enhanced Hardcell Cannon Ragnarok Missile Launcher [Rating: 230] Favorites ----------- Power Heavy Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Improved System Shield Protection Powered Armor Weapon Enhanced Autogun Energy Gun Force Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . Utility 8 | . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . 2 . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 360 | 8 2 . . 2 34 7 27 20 34 1 12 1 . 7 . 18 3 . 7 . 16 9 3 2 1 5 . 26 20 15 41 5 9 25 Power 37 | 1 . . . . 4 . 1 1 1 . 1 . . . . 3 . . . . 2 1 1 . . . . 3 5 2 5 . 1 5 Engine 5 | 1 . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 3 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . Reactor 25 | . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . . . 3 4 2 5 . 1 5 Propulsion 87 | 2 1 . . 1 7 7 8 8 6 . 3 . . . . 1 . . 5 . 1 2 1 . . 3 . 6 7 5 10 . . 3 Treads 48 | 2 . . . 1 6 7 8 8 5 . . . . . . . . . . . . . . . . . . . . . 8 . . 3 Leg 26 | . . . . . . . . . . . 1 . . . . . . . 5 . 1 2 1 . . 3 . 6 7 . . . . . Wheel 5 | . 1 . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . Utility 120 | 3 1 . . 1 7 . 6 1 12 . 5 1 . 7 . 8 1 . 2 . 10 3 . . 1 2 . 9 2 7 18 2 3 8 Device 65 | 1 . . . . 4 . 4 . 5 . 2 . . 3 . 6 . . 2 . 6 3 . . 1 2 . 5 1 3 10 . 3 4 Storage 12 | 2 1 . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Processor 18 | . . . . . 1 . . . 2 . 1 . . 4 . 1 . . . . . . . . . . . 2 1 2 3 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protection 24 | . . . . 1 1 . 2 1 2 . 2 1 . . . 1 1 . . . 4 . . . . . . 2 . 1 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 . . . . 16 . 12 10 15 1 3 . . . . 6 2 . . . 3 3 1 2 . . . 8 6 1 8 3 5 9 Energy Gun 28 | . . . . . 4 . 3 1 6 . 2 . . . . 1 . . . . . 3 . . . . . 5 . . . . . 3 Energy Cannon 23 | . . . . . . . 1 . 5 . . . . . . . . . . . 1 . 1 2 . . . 2 1 . 2 1 5 2 Ballistic Gun 40 | 2 . . . . 9 . 3 8 2 . . . . . . 4 2 . . . 2 . . . . . . 1 5 . 2 . . . Ballistic Cannon 13 | . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . 3 2 . 3 Launcher 10 | . . . . . 3 . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . . . . 4 . . 1 8 1 1 . . 5 . 7 . . 3 . 3 . 1 . . 2 . 6 . 5 11 1 1 3 Parts Lost 99 | . . . . 1 4 . 9 . 11 . . . . . . 6 . . 5 . 3 2 . . . . . 4 29 5 . 1 1 18 Power 13 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 4 1 . . 1 4 Propulsion 31 | . . . . 1 3 . 2 . 3 . . . . . . 1 . . 3 . . 1 . . . . . . 10 3 . . . 4 Utility 23 | . . . . . . . 1 . 3 . . . . . . 3 . . 1 . . . . . . . . 1 9 1 . . . 4 Weapon 32 | . . . . . 1 . 5 . 4 . . . . . . 2 . . 1 . 3 1 . . . . . 2 6 . . 1 . 6 Highest Loss Streak 16 | . . . . 1 2 . 2 . 10 . . . . . . 3 . . 5 . 2 2 . . . . . 2 16 5 . 1 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 5 9 9 11 18 19 19 19 19 19 19 19 19 18 19 18 18 19 18 19 18 18 18 19 19 17 17 16 16 3 9 16 16 16 Power 1 | . 1 1 1 1 2 2 1 1 . . . 1 1 . . . 1 1 1 2 1 1 2 2 2 1 1 1 . . . 1 . 1 Propulsion 1 | . 1 2 2 3 2 3 2 2 . . . 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . 2 . 1 2 2 . Utility 9 | . 1 2 2 3 10 11 10 10 9 8 8 8 8 8 10 8 7 8 8 10 11 13 13 13 13 13 13 12 11 1 5 9 8 6 Weapon 4 | . 1 4 4 4 3 3 3 5 6 9 7 7 7 7 6 6 8 7 6 6 4 2 2 2 2 2 2 2 3 1 1 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . . . . . 17 2 2 3 4 1 2 . . . . 2 . . 1 . 2 1 . . . 1 . . 4 . 6 1 . 5 Power 6 | . . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Propulsion 7 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Utility 29 | . . . . . 7 2 1 1 4 1 2 . . . . 1 . . 1 . 2 . . . . 1 . . 3 . 1 . . 2 Weapon 12 | . . . . . 6 . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 100 97 100 99 100 98 100 86 84 84 79 84 85 86 86 82 100 97 97 99 100 100 100 100 98 92 55 80 82 81 79 Engine 3 | . 14 14 14 14 5 9 9 9 7 7 6 7 7 6 . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 6 6 6 6 11 11 11 11 11 11 11 9 5 4 7 8 9 11 Treads 11 | . 20 14 14 17 24 27 27 27 28 30 3 . . . . . . . . . . . . . . . . . . . 15 17 16 15 Leg 8 | . . . . . . . . . . . . 7 7 6 7 6 6 6 10 26 26 28 29 29 29 29 29 30 29 . . . . . Wheel 2 | . 7 14 14 10 1 . . . . . 12 7 7 7 7 6 6 6 4 . . . . . . . . . . . . . . . Device 12 | . 14 14 14 5 12 18 12 9 12 13 14 14 14 13 6 16 14 13 11 19 13 16 13 16 11 11 11 15 10 8 9 6 7 9 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 7 6 6 6 7 6 5 5 5 5 5 5 5 5 5 . 2 4 4 4 Processor 9 | . . . . . 1 . . . 2 7 7 7 7 8 15 13 13 13 13 13 11 11 11 11 11 11 11 10 14 21 23 27 28 22 Protection 3 | . . . . 8 4 . 5 8 5 1 . . . . . 2 4 6 6 . 2 . 2 . 4 5 5 4 4 2 . . . 2 Energy Gun 7 | . . . . . 10 9 14 1 7 23 29 29 29 21 23 16 . . . . . 10 14 1 . . . 8 6 . . . . 1 Energy Cannon 4 | . . . . . . . 1 . 1 7 . . . . 6 4 6 3 . 3 12 10 6 20 19 20 23 11 1 . 1 . 5 2 Ballistic Gun 11 | . 28 28 28 28 24 27 12 33 21 . . . . . . 4 19 22 18 22 10 . . . . . . . 11 . 5 3 . . Ballistic Cannon 1 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 6 12 10 11 Peak Build Rating 230 | 7 7 7 7 10 40 39 43 42 66 62 69 68 73 70 73 96 97 98 116 114 127 126 123 124 123 129 132 148 154 143 212 213 224 230 Average Rating 94 | 5 6 7 7 8 33 37 37 38 49 59 65 66 67 60 71 86 95 97 91 113 122 121 121 122 119 124 128 142 143 100 187 209 219 218 On Entrance 84 | . 7 7 7 7 10 39 39 37 40 62 57 65 67 67 70 72 95 95 98 112 113 123 122 122 121 119 129 128 146 40 95 211 209 219 Avg Prop Armor Cover (%) 11 | . 13 13 13 11 7 . . . 2 . 15 12 13 14 12 10 9 8 11 . 2 . . . . . . 2 7 11 10 8 6 . Naked Turns 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Heaviest Build 178 | 16 47 47 47 51 75 72 94 78 85 85 80 89 71 76 76 99 101 95 95 87 128 128 118 128 131 133 130 130 119 31 122 127 154 178 Greatest Support 315 | 40 40 16 16 40 65 62 60 62 86 82 82 28 28 28 28 28 28 28 104 104 127 130 130 130 130 144 144 169 158 31 315 315 315 315 Greatest Overweight (x) 4 | 1 2 2 2 3 1 1 1 1 1 1 2 3 2 2 2 3 3 3 4 . 1 1 . . 1 . . . 2 1 1 . . . Average Overweight (x) . | . 1 2 2 2 . 1 1 1 . . 1 2 2 1 2 2 3 3 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 13 20 20 19 Most Carried 20 | 3 9 9 9 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 20 20 20 Average Carried 18 | 1 5 9 9 12 19 19 19 19 19 19 19 20 20 19 20 19 19 20 19 20 19 19 19 20 20 19 20 19 19 4 11 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 20 20 20 5 Final Carried 20 | 3 9 9 9 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 5 5 20 19 20 2 Class Distribution -------------------- 29% | Skirmisher 19% | Scavenger-Gunner 18% | Gunner 12% | Tank 7% | Mutant 5% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Scavenger-Gunner | -7/Waste Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Gunner | -4/Armory Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Gunner | -1/Access Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Matter Collected 22893 | 320 48 . . 232 1776 965 2050 1774 2347 . 368 334 121 227 203 571 470 154 358 130 1056 236 158 238 373 116 40 819 684 17 1779 2376 451 2102 Remotely 1935 | . . . . . 307 . 145 350 1133 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29290 | 138 144 . . 341 2840 1000 2318 2267 2065 . 382 719 177 . 36 1597 361 205 358 105 995 1289 567 419 297 690 172 1853 1976 27 842 2226 1183 1701 Parts 1285 | 14 6 . . 21 127 47 95 133 91 . 24 45 1 . 5 68 15 3 18 10 50 23 28 10 19 23 12 81 83 5 26 95 45 62 Haulers Intercepted 24 | . 1 . . . 5 . 5 6 3 . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Recyclers Shooed 13 | . . . . . 2 . 3 4 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . . . . . . . . . . . 42 4 1 4 . 9 4 . 10 . . . 4 18 . 12 . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Combat Hostiles Destroyed 481 | . . . . 9 47 19 51 39 37 . 9 20 3 . 6 26 5 . 4 5 13 4 5 9 13 10 3 26 28 6 12 35 17 20 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guns 255 | . . . . 9 35 19 33 30 32 . 6 12 2 . 1 21 4 . 4 4 4 . 1 . . . . 9 17 . 8 4 . . Cannons 129 | . . . . . . . 18 . . . . . . . . 2 . . . . 9 3 3 2 5 8 3 11 2 . 4 31 9 19 AOE 72 | . . . . . 11 . . 9 5 . 3 7 . . 5 3 1 . . . . . 1 7 8 . . 2 4 6 . . . . Classes Destroyed 28 | 2 1 . . 3 5 1 3 1 2 . . 1 . . 1 . 1 . . . . 2 . . . 1 . . 2 . 1 1 . . Worker 19 | . . . . . 2 . 1 1 2 . . . . . . . . . . . 2 . . . . . . 2 . . . 5 . 4 Builder 21 | . . . . . 3 . 2 6 2 . . . . . . 1 . . . . 1 . . . . . . 3 . . . 3 . . Tunneler 8 | 3 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Hauler 24 | . 1 . . . 5 . 5 6 3 . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Recycler 20 | 1 1 . . . 4 . 3 1 2 . . . . . . 2 . . . . . . 1 . . . . 1 . . . 3 1 . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Drone 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Watcher 9 | . . . . . 1 . 1 2 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 . . Swarmer 79 | . . . . 3 6 . 2 4 8 . 4 8 . . 4 3 . . . 4 . . 1 1 10 . . 5 5 6 . 4 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 197 | . . . . 5 31 10 26 15 16 . 3 10 2 . . 7 2 . . . 5 . . 4 1 7 . 6 16 . 3 15 8 5 Brawler 17 | . . . . 1 1 1 4 5 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . Duelist 17 | . . . . . 1 2 5 1 1 . . . . . . 1 2 . . . . . . . . 1 . . . . 1 1 1 . Protector 5 | . . . . . . . 1 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 48 | . . . . . 8 5 7 12 . . 1 . . . . 3 1 . . . 1 . 1 1 . . . 5 2 . 1 . . . Specialist 10 | . . . . . . 1 4 . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 26 | . . . . . . . 1 . 5 . . . . . . 3 . . . . 1 . 3 . . 1 . 4 3 . . 2 . 3 Programmer 53 | . . . . . . . . . 2 . 1 . . . . 6 . . . . 6 . . . 2 . 3 6 . . . 12 6 9 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 13 | 4 2 . . 3 7 5 10 10 13 . 4 8 3 . 5 9 5 . 2 4 6 1 2 4 7 2 2 6 7 7 7 10 7 8 Combat Bots Only 10 | . . . . 3 5 5 10 8 5 . 4 8 3 . 5 9 5 . 2 4 4 1 1 4 7 2 2 6 7 6 7 8 6 8 Max Kills in Single Turn 4 | 1 1 . . 1 4 2 2 4 4 . 2 4 1 . 1 3 2 . 1 4 2 1 2 2 3 2 1 4 3 4 2 4 2 3 Gunslinging 3 | . . . . . 1 1 . 1 . . . . . . . . 1 . . 3 . . . . . . . . 1 . 1 . . . Exploded 4 | . . . . . 3 . . 3 3 . 2 4 . . 1 3 1 . . . . . 1 2 3 . . 2 2 3 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Hostile Shots Fired 2419 | . . . . 50 151 30 208 89 249 . 47 51 14 . 18 173 19 1 34 . 78 2 8 34 44 13 12 178 216 89 28 211 60 312 Missed 748 | . . . . 14 52 8 58 25 80 . 15 18 3 . 6 56 8 1 3 . 32 . 3 8 13 3 2 58 72 49 8 77 12 64 Hits 1671 | . . . . 36 99 22 150 64 169 . 32 33 11 . 12 117 11 . 31 . 46 2 5 26 31 10 10 120 144 40 20 134 48 248 Melee 32 | . . . . 3 3 2 10 2 4 . . 1 . . . 1 . . . . . 2 . . . . . . 1 . . . 3 . Projectile 1639 | . . . . 33 96 20 140 62 165 . 32 32 11 . 12 116 11 . 31 . 46 . 5 26 31 10 10 120 143 40 20 134 45 248 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 1 . . . . 1 Critical Strikes 72 | . . . . 3 6 1 15 1 5 . 1 1 . . 1 1 1 . . . . 2 . . 1 1 1 5 1 . . 7 4 14 Actively Blocked 18 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 5 Part Disruptions 15 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . 1 2 8 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 37810 | . . . . 498 1605 388 2594 1056 2830 . 436 565 174 . 205 1900 314 . 1418 . 1130 82 183 445 480 295 213 2244 4616 897 425 2628 1172 9017 Core 4493 | . . . . 119 133 . 187 66 211 . 17 68 30 . 30 104 20 . 243 . 89 . 14 20 65 31 23 225 781 181 101 135 25 1575 Absorbed by Shields 1192 | . . . . . . . . . 170 . . . . . . . . . . . . . . . 15 22 . 260 234 . 98 393 . . Reduced by Siege Mode 1411 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 211 12 1176 Redirected to Shielding 273 | . . . . . . . . . . . . . . . . . 13 . 25 . 31 . . . . . . . . 105 . . . 99 Ignored by Resistances 203 | . . . . . . . . . . . . . . . . . . . . . 104 . . 87 12 . . . . . . . . . Regen/Repaired (Parts) 1181 | . . . . . 8 . 117 105 . . 131 . . . . . . . . . . 183 37 135 142 4 . 310 . . 9 . . . Core Remaining (%) 60 | 100 . . . 52 . . . 29 . . . . . . 49 . . . . 56 . . . . . . 75 . 12 86 . 83 . . Volleys Fired 1417 | 10 9 . . 37 109 90 123 93 90 20 16 20 7 1 15 72 49 20 24 14 85 31 18 15 47 22 18 87 48 3 23 84 39 78 Largest 4 | 2 2 . . 2 4 4 4 4 4 4 4 4 4 1 3 4 4 4 4 4 4 4 4 4 4 4 3 4 4 1 4 4 4 4 Hottest 366 | 40 40 . . 40 208 136 270 140 320 320 360 360 360 80 260 360 140 130 130 135 350 348 348 328 328 366 285 362 358 20 189 267 287 308 Shots Fired 3930 | 20 18 . . 74 406 232 423 352 309 23 45 59 16 1 17 211 65 28 69 20 186 99 50 32 83 76 50 187 123 3 78 241 85 249 Gun 2425 | 20 18 . . 74 395 232 259 339 293 4 43 56 12 1 3 163 18 10 60 7 82 18 27 . . . . 65 92 . 36 45 . 53 Cannon 1406 | . . . . . . . 163 . 10 19 . . . . 4 47 39 18 9 13 104 81 21 24 76 76 50 118 15 . 42 196 85 196 Launcher 99 | . . . . . 11 . 1 13 6 . 2 3 4 . 10 1 8 . . . . . 2 8 7 . . 4 16 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2159 | 20 18 . . 74 274 186 248 323 270 . . . . . . 24 18 10 60 7 82 . . . . . . . 62 . 78 218 30 157 Thermal 1584 | . . . . . 121 46 161 16 32 23 43 56 12 1 7 186 39 18 9 13 103 99 43 24 76 58 50 177 32 . . 23 30 86 Explosive 53 | . . . . . 7 . 1 9 3 . 2 3 . . 10 1 . . . . . . 2 8 7 . . . . . . . . . Electromagnetic 131 | . . . . . 4 . 13 4 4 . . . 4 . . . 8 . . . 1 . 5 . . 18 . 10 29 . . . 25 6 Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robot Hit Streak 40 | 4 16 . . 9 17 21 27 25 16 9 21 34 5 . 4 14 8 7 12 10 9 12 5 6 5 5 6 20 24 3 12 40 16 37 Robot Miss Streak 8 | 3 1 . . 4 7 4 8 7 5 . 2 5 1 . 2 7 1 2 2 4 3 3 4 3 3 5 3 3 4 . 2 3 2 2 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . 1 1 1 1 1 . . . . . . . 2 . 1 1 . . Secondary Targets 75 | . . . . 1 9 4 2 4 4 . . . 2 . . 5 2 . 1 3 1 . . . . . . . 5 . 4 14 6 8 Max Gunslinging Chain 3 | . . . . 1 1 1 1 1 1 . . . 1 . . 1 1 . 1 3 1 . . . . . . . 1 . 1 2 1 2 Shots Hit Robots 2226 | 12 15 . . 52 268 97 280 205 166 4 24 46 11 6 4 129 17 3 46 4 65 63 23 14 14 26 9 94 67 2 46 159 52 203 Core Hits 1279 | 7 4 . . 21 119 40 238 114 96 . 21 36 7 . 9 90 12 3 13 4 28 20 18 24 22 19 3 63 50 4 21 70 20 83 Critical Kills 38 | . . . . . 1 . . 1 4 . . . . . . . 1 . 2 1 3 1 . . . 2 . . 14 . 4 3 1 . Critical Parts Destroyed 33 | . . . . . . . . 2 2 . 2 2 1 . 1 4 1 . 2 . 3 . . . . . . . 10 . . 3 . . Critical Strikes 149 | . . . . . 7 4 18 3 6 1 2 2 1 . 1 4 2 . 6 1 6 1 3 . . 2 . . 25 . 9 24 8 13 Burn 18 | . . . . . 6 4 5 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . Destroy 72 | . . . . . 1 . . 3 6 1 2 2 1 . 1 4 2 . 6 1 6 . . . . . . . 25 . 5 6 . . Blast 50 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . 4 18 2 13 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Melee Attacks 7 | . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73893 | 125 162 . . 541 5327 1954 5971 4791 4748 95 1037 1626 493 . 530 3975 670 110 1303 181 2489 2409 1043 1600 1269 1412 386 4496 2303 1329 1820 8327 2346 9025 Guns 32138 | 125 162 . . 536 4281 1954 3114 3612 3060 95 731 1108 308 . 40 3190 426 110 1303 139 1235 251 346 . . . . 1393 957 . 869 1270 . 1523 Cannons 29449 | . . . . . . . 2751 . 57 . . . . . . 514 65 . . . 1154 2158 383 453 536 1257 386 1811 325 . 927 6910 2326 7436 Explosions 11585 | . . . . . 1001 . 66 1157 1583 . 306 518 185 . 490 264 179 . . . . . 298 1147 733 155 . 1153 1021 1329 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 721 | . . . . 5 45 . 40 22 48 . . . . . . 7 . . . 42 100 . 16 . . . . 139 . . 24 147 20 66 Kinetic 34870 | 125 162 . . 536 2587 1425 3425 3335 2651 . . . . . . 329 426 110 1303 139 1235 . . . . . . . 342 . 1796 7757 992 6195 Thermal 25395 | . . . . . 1777 529 2182 301 539 95 731 1108 308 . 40 3375 65 . . . 1154 2409 596 453 536 1042 386 3765 615 . . 423 446 2520 Explosive 6188 | . . . . . 663 . . 802 967 . 306 518 . . 490 264 . . . . . . 298 1147 733 . . . . . . . . . Electromagnetic 5390 | . . . . . 255 . 324 331 543 . . . 185 . . . 179 . . . . . 133 . . 370 . 592 1346 . . . 888 244 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1329 . . . . Highest Corruption 18 | . . . . . 1 1 2 2 4 4 5 5 5 5 . 4 4 4 4 4 2 2 2 2 4 4 3 7 7 11 . 8 3 18 Average Corruption 3 | . . . . . 1 1 1 2 2 4 4 5 5 5 . 1 4 4 4 4 2 2 2 2 3 4 1 5 7 8 . 5 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 495 | . . . . . 21 22 29 24 18 4 15 36 22 3 . 10 35 30 11 12 19 10 6 9 15 2 11 16 20 9 . 35 6 45 Message Errors 122 | . . . . . 4 2 5 6 5 . 1 10 10 2 . 3 11 8 2 5 6 3 . 3 5 . 1 2 6 3 . 7 1 11 Matter Fused 122 | . . . . . 7 4 7 5 4 3 4 9 3 1 . 1 8 7 2 3 4 . 3 5 4 2 1 3 2 2 . 9 3 16 Heat Flow Errors 66 | . . . . . 3 1 3 6 2 1 3 5 3 . . . 3 5 3 2 2 3 . . 1 . 3 4 2 . . 2 1 8 Energy Discharges 51 | . . . . . 1 3 4 . 2 . 4 6 3 . . 2 3 3 1 . 1 1 2 . . . 2 2 4 1 . 3 1 2 Parts Rejected 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . 1 . . Parts Fused 7 | . . . . . . 1 2 . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . Data Loss (minor) 47 | . . . . . 1 5 2 4 2 . . 5 1 . . 1 4 2 . 2 3 . 1 . 1 . 4 . 2 . . 6 . 1 Data Loss (major) 15 | . . . . . . 1 1 . . . 1 1 . . . 1 . 2 2 . . 2 . 1 . . . 1 . . . 2 . . Misfires 22 | . . . . . 1 3 . 1 1 . . . 2 . . . 4 2 . . 2 . . . 1 . . 2 1 . . 1 . 1 Alerts 9 | . . . . . . . 1 1 . . 2 . . . . 1 1 . . . . . . . . . . . . . . 2 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 27 | . . . . . 4 2 3 1 2 . . . . . . 1 1 . . . 1 . . . 1 . . 1 3 . . 2 . 5 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 1698 | . . . . . 2 . 48 11 14 . 10 6 . . 56 8 . . . 12 119 . 48 58 65 9 . 275 37 225 42 405 40 208 Projectiles 924 | . . . . . . . 48 . . . . . . . . 8 . . . . 43 . . 58 10 9 . 50 16 . 42 392 40 208 Explosions 633 | . . . . . 2 . . 11 10 . 10 6 . . 56 . . . . . 21 . 48 . 55 . . 168 21 225 . . . . Melee 141 | . . . . . . . . . 4 . . . . . . . . . . 12 55 . . . . . . 57 . . . 13 . . Knockbacks 125 | . . . . . . . 32 . . . . . . . . . . . . 1 1 . . . . . . 3 . . 3 55 2 28 Impact 7 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 3 . . . 2 . . Kinetic 109 | . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . 3 50 2 26 Secondary 9 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Self-Inflicted Damage 1110 | . . . . . . . . 56 150 . . 56 . . 35 3 55 . . . 316 . 42 . . . . 224 13 160 . . . . Shots 20 | . . . . . . . . 3 4 . . 1 . . 1 . 2 . . . 4 . 1 . . . . 2 1 1 . . . . Rammed 31 | . . . . 1 3 . 4 4 6 . . . . . . 1 . . . . . . . . . . . . . . 1 7 2 2 Targets Rammed 48 | . . . . 1 3 . 6 4 6 . . . . . . 1 . . . 1 3 . 1 . . . . 7 . . 1 10 2 2 Kicked 12 | . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . . . 7 . . . . . . Crushed 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Highest Temperature 539 | . . . . 59 404 305 438 207 463 177 444 316 447 . 192 390 160 284 287 254 239 205 252 243 318 326 282 539 404 . 102 196 351 400 Average Temperature 100 | . . . . 25 97 89 84 59 108 45 130 124 134 . 103 117 55 83 146 130 80 96 90 88 128 128 123 151 115 . 22 31 111 133 Received Heat Transfer 5471 | . . . . 237 810 144 1017 396 219 . 138 141 99 . . 366 96 . . . 153 . 9 198 27 66 . 69 591 18 36 254 63 324 Effects 23 | . . . . . 7 . 1 . 5 . . . 1 . . 2 . . . . . . . . . . . 3 . . . . . 4 Shutdowns 6 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 Energy Bleed 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Interference 4 | . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 3 Total Turns 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 58 8 92 Longest Duration 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 31 5 70 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 3 5 . . 2 7 1 Combat Hostiles 17 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 5 . . . 7 1 Parts Fried 50 | . . . . . . . 1 1 6 . . . 1 . . . 2 . . 2 1 . 1 . . . . 6 7 . . 8 11 3 Impact Corruptions 9 | . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . 2 . . . 4 . . Robots Melted 7 | . . . . . 1 . . . . . . 1 1 . . . . . . . . 1 . . . 2 . . . . . . 1 . Combat Hostiles 7 | . . . . . 1 . . . . . . 1 1 . . . . . . . . 1 . . . 2 . . . . . . 1 . Parts Melted 59 | . . . . . 4 1 5 . 2 . 1 3 1 . . 13 1 . . . 2 4 . . 1 4 1 12 1 . 1 . 2 . Heat Transferred 31986 | . . . . . 3763 1405 3461 395 730 148 1170 1779 498 . 62 4622 87 . . . 1418 2627 1036 481 518 1014 333 4089 851 . . 370 370 759 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 2 . 1 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Maximum Alert Level 5 | . . . . . 2 4 5 4 4 1 1 . . . . 2 . . . . 3 1 2 . . . . 3 3 2 2 3 2 2 Low Security (%) 21 | 100 100 100 . 100 38 . . . . . 87 . . . . 10 . . . . . 74 72 . . . . 46 . . 12 35 . . Level 1 25 | . . . . . 40 5 . . . 100 12 . . . . 65 . . . . 11 25 13 . . . . 12 10 85 86 51 . 49 Level 2 23 | . . . . . 21 21 . 2 33 . . . . . . 24 . . . . 83 . 14 . . . . 34 39 14 1 5 100 50 Level 3 16 | . . . . . . 35 27 56 64 . . . . . . . . . . . 4 . . . . . . 5 50 . . 8 . . Level 4 11 | . . . . . . 37 48 40 2 . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1645 | 15 12 . . 74 542 1572 1645 1299 1104 374 248 . . . . 491 . . . . 736 255 484 . . . . 760 824 667 409 811 687 516 Initial 766 | . . . . . 1 343 766 677 590 374 196 . . . . 300 . . . . 300 255 1 . . . . 12 370 323 375 119 476 406 Average 544 | 1 1 . . 19 259 960 1299 1031 823 330 151 . . . . 301 . . . . 526 121 138 . . . . 291 657 346 286 270 571 407 Influence Increases 17937 | 20 30 . . 240 1555 1249 1581 1234 1124 6 282 430 70 . 100 1042 115 10 . 95 1382 56 778 178 302 383 125 1206 854 632 390 1395 503 570 Destroy 0b10 Robot/C 9620 | . . . . 180 1020 380 1000 740 720 . 180 380 60 . 80 500 100 . . 80 320 . 260 140 260 260 60 520 560 120 240 720 340 400 Destroy 0b10 Robot/NC 605 | 20 10 . . 5 85 . 65 95 60 . 15 . . . 10 25 . 10 . 5 30 . 15 . . . . 40 . 5 5 70 5 30 Destroy Leader 1834 | . 2 . . 40 242 20 252 196 128 . 34 50 10 . 10 122 . . . 10 80 . 82 10 30 . 20 132 80 20 52 92 50 70 Allied During Kill 451 | . . . . . 10 1 . . . . . . . . . . . . . . 6 . 316 28 12 78 . . . . . . . . Successful Hack 557 | . 18 . . . 39 28 28 39 57 . 26 . . . . 14 . . . . 56 . . . . . . 40 19 24 51 48 48 22 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . Disable Machine 1005 | . . . . . 30 60 45 75 105 . 15 . . . . . . . . . 240 . 15 . . . . 135 120 75 . 90 . . Anti-Garrison Action 850 | . . . . . . 700 . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1675 | . . . . . 69 60 86 89 39 6 12 . . . . 36 . . . . 350 56 60 . . . . 294 10 148 42 210 60 48 Advance Influence 600 | . . . . . . . . . . . . . . . . 300 . . . . 300 . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 675 | . . . . 15 60 . 105 . 15 . . . . . . 45 15 . . . . . 30 . . 45 45 45 15 225 . 15 . . Influence Decreases 17700 | 20 30 . . 234 1033 205 1548 1542 1351 796 440 338 232 52 100 638 487 42 . 95 651 785 328 570 300 254 295 471 994 581 845 813 662 968 Entered New Map 6239 | . . . . . 5 185 806 928 707 696 84 46 42 52 . . 151 7 . . . 476 1 168 12 62 191 9 386 293 292 93 318 229 Time Decay 9611 | 20 30 . . 234 648 . 652 614 534 100 356 292 190 . 100 478 336 35 . 95 571 289 187 342 278 152 104 422 318 238 553 550 334 559 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . Lost Part 930 | . . . . . 40 . 90 . 110 . . . . . . 60 . . . . 30 20 . . . . . 40 290 50 . 10 10 180 Lost Ally 370 | . . . . . 40 20 . . . . . . . . . . . . . . 50 . 140 60 10 40 . . . . . 10 . . Purge Threat 450 | . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 119 | . 1 . . . 10 . 13 5 10 . 2 . . . . 5 . . . . 12 . 7 . . . . 7 6 7 1 10 9 14 Investigation 28 | . 1 . . . 5 . 2 1 4 . . . . . . 2 . . . . 3 . 2 . . . . 1 1 3 . 1 2 . Extermination 30 | . . . . . . . . . 2 . 2 . . . . 2 . . . . 3 . 1 . . . . 4 2 2 . 5 2 5 Reinforcement 42 | . . . . . 5 . 5 . 3 . . . . . . 1 . . . . 5 . 4 . . . . 2 2 2 1 2 1 9 Assault 11 | . . . . . . . 3 3 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Garrison 8 | . . . . . . . 3 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . 2 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Distress Signals 50 | . 1 . . . 2 . 4 3 4 . 2 . . . 1 3 . . . . . . . . . 1 . 3 4 1 15 3 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 729 | . 6 . . 10 67 17 68 47 55 7 13 21 3 . 6 48 6 1 4 1 26 6 14 10 6 40 4 31 52 34 21 49 22 34 Peak Tracking Total 13 | . 4 . . 3 6 4 6 5 12 4 4 4 3 . 3 10 5 3 4 1 4 3 4 4 5 7 3 7 12 9 13 9 4 7 Tactical Retreats 37 | . . . . 1 4 . 4 . 1 1 . . . . . 3 1 . . . . 1 1 1 . 3 1 3 1 10 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Traps Triggered 21 | . . . . . 1 7 1 . 2 . 2 . . . . 1 . . . . 2 . . . . . . . . 4 . . 1 . Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Machines Disabled 77 | . . . . . 2 8 3 5 7 . 1 . . . . . . . 1 . 16 . 1 . . . . 13 8 5 . 7 . . Max in Single Turn 4 | . . . . . 1 1 1 1 4 . 1 . . . . . . . 1 . 4 . 1 . . . . 4 2 2 . 1 . . Garrison Access 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Machines Accessed 138 | . 2 . 1 . 16 5 9 16 8 . 10 . . . . 6 . 1 3 . 17 . 2 1 1 1 . 8 5 7 4 8 4 3 Terminals 78 | . 2 . . . 10 5 5 12 4 . 3 . . . . 3 . . . . 6 . 2 . . . . 3 2 6 2 6 4 3 Fabricators 13 | . . . . . . . . . 2 . 3 . . . . 1 . . . . 3 . . . . . . . 3 . 1 . . . Repair Stations 10 | . . . . . 1 . 1 1 1 . 2 . . . . 1 . . . . 1 . . . . . . 2 . . . . . . Recycling Units 13 | . . . . . 2 . 1 2 . . 1 . . . . . . . . . 4 . . . . . . 2 . . 1 . . . Scanalyzers 8 | . . . . . 2 . 1 . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . . Garrison Access 8 | . . . . . 1 . 1 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . Total Hacks 355 | . 8 . 1 . 51 8 26 37 20 . 26 . . . . 11 . 1 25 . 43 . 4 1 1 1 . 25 15 13 10 15 6 7 Successful 181 | . 3 . 1 . 33 3 13 19 11 . 7 . . . . 1 . 1 25 . 18 . 1 1 1 1 . 14 7 1 5 7 4 4 Failed 170 | . 4 . . . 17 5 12 18 9 . 19 . . . . 10 . . . . 25 . 3 . . . . 11 8 12 5 7 2 3 Catastrophic 48 | . . . . . 4 3 2 2 3 . 2 . . . . 5 . . . . 8 . 2 . . . . 4 4 5 2 1 1 . Database Lockouts 4 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 138 | . 9 . . . 29 . 14 14 8 . 5 . . . . 6 . . . . 14 . 2 . . 1 . 10 8 7 5 4 . 2 Terminals 190 | . 8 . . . 31 8 19 31 8 . 8 . . . . 5 . . . . 12 . 4 . . . . 8 6 12 5 12 6 7 Fabricators 39 | . . . . . . . . . 8 . 7 . . . . 2 . . . . 11 . . . . . . . 9 . 2 . . . Repair Stations 25 | . . . . . 3 . 1 2 2 . 7 . . . . 2 . . . . 4 . . . . . . 4 . . . . . . Recycling Units 33 | . . . . . 5 . 2 3 . . 2 . . . . . . . . . 10 . . . . . . 8 . . 3 . . . Scanalyzers 26 | . . . . . 10 . 2 . 2 . . . . . . . . . . . 5 . . . . . . 5 . . . 2 . . Garrison Access 12 | . . . . . 2 . 2 1 . . 2 . . . . 2 . . . . 1 . . . . . . . . 1 . 1 . . Terminal Hacks 74 | . 2 . 1 . 10 3 3 6 2 . 2 . . . . . . 1 25 . 1 . . 1 1 1 . 1 . . 2 4 4 4 Record 7 | . . . 1 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . 1 . . . . . . . 11 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . 2 . 1 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 12 | . . . . . . 1 . 3 . . . . . . . . . 1 . . . . . 1 1 1 . . . . . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Unreport Threat 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . 5 . . . . . . . . . . . 5 . . . . . . . 3 . 1 . . . Network Status 5 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . . Load Schematic 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 6 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . 2 . . . . . Repair Station Hacks 14 | . . . . . 2 . . 2 1 . 4 . . . . . . . . . 1 . . . . . . 4 . . . . . . Scan Component 8 | . . . . . 1 . . 1 1 . 2 . . . . . . . . . 1 . . . . . . 2 . . . . . . Repair 6 | . . . . . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Unit Hacks 9 | . . . . . 2 . . 2 . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . Retrieve Components 9 | . . . . . 2 . . 2 . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . Scanalyzer 17 | . . . . . 8 . 1 . 1 . . . . . . . . . . . 2 . . . . . . 4 . . . 1 . . Insert Component 6 | . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 3 . . . 1 . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 50 | . 1 . . . 10 . 9 8 2 . . . . . . 1 . . . . 6 . 1 . . . . 3 4 1 2 2 . . Terminals 33 | . 1 . . . 7 . 8 8 . . . . . . . . . . . . 1 . 1 . . . . 2 2 1 . 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Botnet 11 | . . . . . 2 . 2 3 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 4 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Skim 14 | . . . . . 5 . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . 2 . 1 . . . Prioritize 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Haulers 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Patch 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . Recyclers 5 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 112 | . 2 . . . 14 4 8 14 8 . 7 . . . . 6 . . . . 16 . 2 . . . . 6 3 7 3 7 2 3 Full Trace Events 17 | . . . . . 2 2 . 1 3 . . . . . . 2 . . . . 2 . 1 . . . . 1 . 2 . . 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 4 . . . . . 1 . . 13 . . . . 11 . . . . . . . . . . . . 6 . . Parts Built 10 | . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 424 | . . . . . . . . . 126 . . . . . . . . . . . 42 . . . . . . . 256 . . . . . Total Part Build Rating 56 | . . . . . . . . . 16 . . . . . . . . . . . 8 . . . . . . . 32 . . . . . Part Studies Acquired 6 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . . Parts Repaired 6 | . . . . . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . Time 371 | . . . . . 76 . . 44 . . 163 . . . . . . . . . . . . . . . . 88 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . . . . . 4 . . 11 . . . . . . . . . . . . 12 . . . . . . 11 . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . parse_system 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Machine Destruction 20 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Total Allies 30 | . . . . . 2 1 . . . . . . . . . . . . . . 3 18 . . . 5 . . . . . 1 . . Largest Group 18 | . . . . . 2 1 . . . . . . . . . . . . . . 2 18 16 6 2 5 . . . . . 1 . . Highest-Rated Group 656 | . . . . . 48 31 . . . . . . . . . . . . . . 80 656 556 195 53 225 . . . . . 45 . . Highest-Rated Ally 50 | . . . . . 24 31 . . . . . . . . . . . . . . 40 50 46 46 27 49 . . . . . 45 . . Initial Warlord ECA Mod 8 | . . . . . . . 8 8 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 3 2 2 1 1 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 170 | . . . . . 21 4 . . . . . . . . . . . . . . 12 12 70 18 . 33 . . . . . . . . Total Damage 3534 | . . . . . 603 62 . . . . . . . . . . . . . . 166 282 1172 344 . 905 . . . . . . . . Kills 24 | . . . . . 6 . . . . . . . . . . . . . . . 3 2 9 1 . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Active Infowar (turns) 22143 | 40 250 68 259 352 199 . 90 165 589 175 697 1224 858 1239 460 847 1331 1110 193 402 1579 114 176 699 539 964 661 910 . 352 1582 1584 750 1685 Optics 4931 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 910 1584 750 1685 Sensors 16912 | . . . . . . . . . . . 113 1224 858 1237 460 846 1331 1110 193 402 1579 114 176 699 539 964 661 871 . 352 1346 1202 628 7 IFF 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Terrain 1318 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 668 . . 2 647 . . Seismic 2769 | 40 250 68 259 352 199 . 90 165 587 175 584 . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . 2 . . . . . . . 2 3 1 1 . 1 2 . . . . . 1 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Turns Passed 37631 | 162 250 68 259 885 3138 2357 2411 2038 1503 206 810 1354 927 1323 499 1221 1470 1110 388 406 1736 693 436 768 605 1674 700 1347 709 514 1614 1584 750 1716 Spaces Moved 21266 | 76 150 48 200 501 1251 890 774 722 686 93 559 940 593 987 347 603 887 729 192 291 915 407 301 611 403 1083 503 818 403 1108 1170 766 369 890 Core 60 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 53 Treads 7184 | 73 55 . . 60 1099 890 774 722 686 93 13 . . . . . . . . . . . . . . . . . . . 747 766 369 837 Legs 5802 | . . . . . . . . . . . . . . . . . . . 66 291 915 407 301 611 403 1083 503 818 403 1 . . . . Wheels 6694 | . 95 48 200 441 152 . . . . . 546 940 593 987 347 603 887 729 126 . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . Flight 1506 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1083 423 . . . Fastest Speed 35 | 50 130 130 130 130 115 235 240 235 148 158 115 130 130 115 130 130 145 145 120 120 117 112 112 112 112 110 110 105 108 35 37 155 156 50 Average Speed 143 | 156 142 130 130 149 204 239 242 239 159 168 120 130 130 128 130 135 145 145 133 120 145 114 112 112 112 111 110 109 115 41 117 155 156 149 Slowest Speed 400 | 160 240 130 130 320 235 240 243 243 238 238 158 145 130 130 130 145 145 145 400 120 190 183 112 112 174 112 110 113 260 125 156 156 160 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1 . . . Potential Cave-ins 27 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . 3 . . . 2 5 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 39 20 60 88 91 93 77 83 19 62 17 90 76 84 55 20 80 85 80 53 35 92 12 81 60 90 71 29 38 40 38 76 13 34 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 7 | . . . 1 1 . . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 23 | . . . . . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scrap Searched 33 | . . . . 2 . . . . . . . 3 6 5 4 . 1 4 . 3 . . . 1 2 . 2 . . . . . . . Spaces Dug 319 | . . . . . 6 . 11 8 7 4 . . . . 29 26 12 8 . 7 31 3 4 3 43 4 28 22 . 30 3 16 8 6 Terrain Destroyed 1523 | . . . . . 66 . 102 94 32 19 11 32 . . 71 36 47 31 26 14 218 20 32 97 146 18 40 149 7 80 15 74 27 19 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 713 | . . . . . . . 84 1 7 19 . . . . 4 28 47 31 26 14 109 20 8 8 56 18 40 58 . . 15 74 27 19 AOE 808 | . . . . . 66 . 18 93 25 . 11 32 . . 67 8 . . . . 109 . 24 89 90 . . 91 5 80 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Res Res Qua Acc Com Total 25903 | 98 169 53 199 568 1641 1035 1060 930 975 121 656 1011 733 1038 372 834 1005 757 272 328 1176 561 361 660 478 1503 609 1117 553 1139 1347 975 470 1099 Wait 1677 | . 4 6 . 17 145 20 87 39 82 . 33 33 126 . 3 63 48 2 24 19 94 102 23 16 15 269 84 95 52 14 29 68 29 36 Move 21201 | 75 149 47 199 500 1250 889 773 721 686 92 558 939 592 986 346 602 886 728 191 290 915 406 300 610 402 1082 502 817 402 1076 1167 765 368 890 Hop 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 1 . . . Pick Up 240 | 3 4 . . 5 40 5 13 10 20 2 8 . . 3 . 14 1 1 7 . 10 2 1 . . 5 . 10 6 4 34 6 4 22 Fast Attach 151 | 8 1 . . . 8 . 9 1 9 1 6 . . 15 . 6 . . 7 . 12 7 1 2 . 3 . 12 5 13 16 2 1 6 Attach 103 | . . . . 1 7 . 9 1 13 . 3 . . 1 . 8 . . 5 . 6 3 . . . 1 . 5 11 5 8 1 1 14 Detach 41 | 1 1 . . . 1 . 3 . 5 . 1 . . 3 . 5 . . . . 3 1 . . . 1 . 2 . 5 6 . . 3 Swap 571 | . 1 . . 7 36 8 19 37 43 3 16 19 8 8 8 41 20 4 8 4 31 4 10 15 14 6 5 62 20 . 34 32 21 27 Drop 297 | 1 . . . . 42 9 18 24 20 3 15 . . 15 . 14 1 1 6 . 17 5 2 2 . 9 . 20 9 4 28 7 5 20 Fire 1417 | 10 9 . . 37 109 90 123 93 90 20 16 20 7 1 15 72 49 20 24 14 85 31 18 15 47 22 18 87 48 3 23 84 39 78 Melee 7 | . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . . . 7 . . . . . . Crush 35 | . . . . 1 3 . 6 4 6 . . . . . . . . . . . . . . . . . . . . . 1 10 2 2 Escape Stasis 27 | . . . . . . 14 . . . . . . . . . 8 . . . . . . 5 . . . . . . . . . . . Rewire 107 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 105 . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / *Arm) -4/Armory -3/Research -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Met 8R-AWN 295 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Entered Mines 414 | -10/Mines | Followed 8R-AWN into the Mines 475 | -10/Mines | Discovered new exit (range 5) 481 | -10/Mines | Entered Exiles 501 | -10/Exiles | Discovered new exit (range 15) 517 | -10/Exiles | Welcomed by 8R-AWN 535 | -10/Exiles | Met EX-HEX 583 | -10/Exiles | Met EX-DEC 609 | -10/Exiles | Learned location of Zion (-7) 636 | -10/Exiles | Met EX-BIN 723 | -10/Exiles | Discovered new exit (range 15) 740 | -10/Exiles | Entered Mines 766 | -9/Mines | Learned Materials stockpile data 785 | -9/Mines | Discovered new exit (range 6) 1231 | -9/Mines | Discovered new exit (range 7) 1294 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1297 | -9/Mines | Found Scrap Suit 1324 | -9/Mines | Learned location of Storage (-8) 1625 | -9/Mines | Entered Materials 1625 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1814 | -8/Materials | Discovered new exit (range 6) 1958 | -8/Materials | Discovered new exit (range 9) 2126 | -8/Materials | Build established: Gunner 2734 | -8/Materials | Build established: Tank 2763 | -8/Materials | Discovered new exit (range 14) 2944 | -8/Materials | Identified exit to Garrison 3029 | -8/Materials | Discovered new exit (range 4) 3215 | -8/Materials | Found Powered Armor 3219 | -8/Materials | Found Powered Armor 3222 | -8/Materials | Found Powered Armor 3225 | -8/Materials | Found Powered Armor 3331 | -8/Materials | Learned Factory emergency access door positions 3342 | -8/Materials | Build established: Gunner 3379 | -8/Materials | Learned Factory emergency access door positions 3419 | -8/Materials | Learned Factory emergency access door positions 3473 | -8/Materials | Learned Factory emergency access door positions 3487 | -8/Materials | Identified exit to Factory 3591 | -8/Materials | Learned location of 1 exit from Lower Caves 3875 | -8/Materials | Central database locked down 4264 | -8/Materials | Repaired Broken Enh. Autogun 4486 | -8/Materials | Sterilization system engaged 4486 | -8/Materials | Non-combat units ordered to evacuate 4586 | -8/Materials | Combat units ordered to evacuate 4763 | -8/Materials | Entered Garrison 4839 | -8/Garrison | Triggered checkpoint 4904 | -8/Garrison | Garrison Relay disabled 4990 | -8/Garrison | Triggered checkpoint 5344 | -8/Garrison | Discovered new exit (range 14) 5429 | -8/Garrison | Build established: Scavenger-Gunner 5529 | -8/Garrison | Triggered checkpoint 5567 | -8/Garrison | Garrison Relay disabled 5596 | -8/Garrison | Rescued a captive Derelict 5711 | -8/Garrison | Triggered checkpoint 5755 | -8/Garrison | Garrison Relay disabled 5781 | -8/Garrison | Triggered checkpoint 5896 | -8/Garrison | Discovered new exit (range 10) 6113 | -8/Garrison | Discovered new exit (range 10) 6164 | -8/Garrison | Triggered checkpoint 6192 | -8/Garrison | Garrison Relay disabled 7120 | -8/Garrison | Entered Materials 7121 | -8/Materials | Identified exit to Storage 7520 | -8/Materials | First assault squad dispatched 7702 | -8/Materials | Build established: Scavenger-Tank 7829 | -8/Materials | Core integrity fell below 50% 8131 | -8/Materials | Garrison activated, responded to threat 8219 | -8/Materials | Central database locked down 8398 | -8/Materials | Destroyed 10 combat bots 9039 | -8/Materials | Sterilization system engaged 9039 | -8/Materials | Non-combat units ordered to evacuate 9082 | -8/Materials | Learned location of 1 exit from Extension 9123 | -8/Materials | Learned Storage trap positions 9139 | -8/Materials | Combat units ordered to evacuate 9179 | -8/Materials | Build established: Tank 9339 | -8/Materials | Ambient heat levels rising (+10) 9489 | -8/Materials | Ambient heat levels rising (+10) 9531 | -8/Materials | Entered Storage 9532 | -8/Storage | Identified exit to Recycling 9533 | -8/Storage | Loaded intel: 25 trap records 9595 | -8/Storage | Garrison activated, responded to threat 10331 | -8/Storage | First assault squad dispatched 10451 | -8/Storage | Repaired Powered Armor 10780 | -8/Storage | Destroyed 8 combat bots 11569 | -8/Storage | Entered Factory 11569 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11570 | -7/Factory | Identified exit to Factory 11687 | -7/Factory | Discovered exit to Factory (range 11) 11969 | -7/Factory | First assault squad dispatched 12048 | -7/Factory | Fabricated Powered Armor (x2) 12181 | -7/Factory | Identified exit to Lower Caves 12532 | -7/Factory | Cargo convoy interrupted 12627 | -7/Factory | Lost 10 parts (1p3n2u4w) 12814 | -7/Factory | Build established: Scavenger-Gunner 12854 | -7/Factory | Fabricated Powered Armor (x2) 13072 | -7/Factory | Sucked down chute 13072 | -7/Factory | Entered Waste 13136 | -7/Waste | Spotted C-40 Crusher 13156 | -7/Waste | Spotted C-40 Crusher 13173 | -7/Waste | Spotted C-40 Crusher 13237 | -7/Waste | Found Prototype Launcher 13237 | -7/Waste | Identified Tesla Bomb Launcher 13255 | -7/Waste | Spotted C-40 Crusher 13259 | -7/Waste | Discovered new exit (range 10) 13278 | -7/Waste | Entered Factory 13599 | -7/Factory | Build established: Gunner 13629 | -7/Factory | Repaired Hvy. Ion Engine 13649 | -7/Factory | Repaired Broken Tesla Bomb Launcher? 13934 | -7/Factory | Found Powered Armor 14088 | -7/Factory | Entered Lower Caves 14089 | -7/Lower Caves | Identified exit to Lower Caves 14094 | -7/Lower Caves | Met a Warlord Commander 14095 | -7/Lower Caves | Learned location of Warlord (-5) 14096 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14264 | -7/Lower Caves | Build established: Skirmisher 14344 | -7/Lower Caves | Learned Factory garrison access intel 14417 | -7/Lower Caves | Spotted B-75 Beast 14696 | -7/Lower Caves | Learned Factory stockpile data 15274 | -7/Lower Caves | Destroyed 8 combat bots 15404 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15442 | -7/Lower Caves | Entered another Lower Caves area 15465 | -7/Lower Caves | Discovered exit to Factory (range 11) 15648 | -7/Lower Caves | Learned Factory stockpile data 15810 | -7/Lower Caves | Learned 4 Factory zone layouts 15920 | -7/Lower Caves | Learned location of 1 exit from Factory 16005 | -7/Lower Caves | Discovered new exit (range 12) 16022 | -7/Lower Caves | Identified exit to Zion 16369 | -7/Lower Caves | Entered Zion 16453 | -7/Zion | System corruption cleaned by Quarantine Array 16497 | -7/Zion | Given the Hacking Drone Bay 16497 | -7/Zion | Found Prototype Device 16497 | -7/Zion | Identified Hacking Drone Bay 16502 | -7/Zion | Discovered new exit (range 12) 16808 | -7/Zion | Learned Factory emergency access door positions 16832 | -7/Zion | Learned location of Quarantine (-2) 16902 | -7/Zion | Met Imprinter 16962 | -7/Zion | Given A8's code to call for help 17146 | -7/Zion | Found Prototype Device 17146 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 17278 | -7/Zion | Learned location of Armory (-4) 17482 | -7/Zion | Found Prototype Processor 17482 | -7/Zion | Identified Exp. Armor Integrity Analyzer 17486 | -7/Zion | Found Prototype Processor 17486 | -7/Zion | Identified Exp. Core Analyzer 17505 | -7/Zion | Found Prototype Processor 17505 | -7/Zion | Identified Exp. Signal Interpreter 17524 | -7/Zion | Found Prototype Hackware 17528 | -7/Zion | Found Exp. Armor Integrity Analyzer 17687 | -7/Zion | Identified exit to Proximity Caves 17692 | -7/Zion | Entered Proximity Caves 17695 | -6/Proximity Caves | Spotter reported a threat 17764 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 17909 | -6/Proximity Caves | Spotter reported a threat 17937 | -6/Proximity Caves | Core integrity fell below 50% 18186 | -6/Proximity Caves | Discovered exit to Factory (range 5) 18191 | -6/Proximity Caves | Entered Factory 18191 | -6/Factory | Evolved 2 slots: Utility x2 18192 | -6/Factory | Identified exit to Factory 18196 | -6/Factory | Loaded intel: 4 garrison access locations 18541 | -6/Factory | Search patrols dispatched 18664 | -6/Factory | Destroyed 7 combat bots 19080 | -6/Factory | Cargo convoy interrupted 19177 | -6/Factory | Destroyed 9 combat bots 19212 | -6/Factory | Found Prototype Device 19212 | -6/Factory | Identified Exp. EM Disruption Field 19215 | -6/Factory | Lost 3 parts (1n1u1w) 19246 | -6/Factory | Found PL-3XN's Ring of Power 19392 | -6/Factory | Discovered new exit (range 12) 19411 | -6/Factory | Identified exit to Lower Caves 19412 | -6/Factory | Entered Lower Caves 19413 | -6/Lower Caves | Identified exit to Lower Caves 19465 | -6/Lower Caves | Learned location of 1 exit from Factory 19688 | -6/Lower Caves | Spotted B-75 Beast 20561 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20882 | -6/Lower Caves | Entered another Lower Caves area 20983 | -6/Lower Caves | Discovered exit to Factory (range 5) 21412 | -6/Lower Caves | Learned Factory stockpile data 21812 | -6/Lower Caves | Discovered new exit (range 4) 21815 | -6/Lower Caves | Identified exit to Data Miner 21992 | -6/Lower Caves | Entered Data Miner 21992 | -6/Data Miner | Discovered new exit (range 6) 22020 | -6/Data Miner | Met Data Miner 22045 | -6/Data Miner | Learned location of Section 7 (-2) 22045 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22060 | -6/Data Miner | Received God Mode back door access code from Data Miner 22093 | -6/Data Miner | Identified exit to Proximity Caves 22150 | -6/Data Miner | Data Conduit disabled 22304 | -6/Data Miner | Lost 5 parts (3n1u1w) 22304 | -6/Data Miner | Found Prototype Device 22304 | -6/Data Miner | Identified Exp. Thermal Shield 22333 | -6/Data Miner | Found Exp. Thermal Shield 22380 | -6/Data Miner | Entered Proximity Caves 22601 | -5/Proximity Caves | Spotter reported a threat 22625 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 22712 | -5/Proximity Caves | Spotter reported a threat 22771 | -5/Proximity Caves | Discovered exit to Factory (range 12) 22786 | -5/Proximity Caves | Entered Factory 22786 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 22787 | -5/Factory | Identified exit to Upper Caves 22875 | -5/Factory | Identified Exp. Hacking Suite 23111 | -5/Factory | Garrison activated, responded to threat 23836 | -5/Factory | Fabricated Powered Armor? 23908 | -5/Factory | Discovered new exit (range 11) 24013 | -5/Factory | Found Unknown Protection 24013 | -5/Factory | Identified Hvy. Reflective Plating 24055 | -5/Factory | Fabricated X-62 Marksman (x2) 24274 | -5/Factory | Discovered new exit (range 13) 24522 | -5/Factory | Sucked down chute 24522 | -5/Factory | Entered Waste 24546 | -5/Waste | Spotted C-40 Crusher 24558 | -5/Waste | Spotted C-40 Crusher 24558 | -5/Waste | Destroyed C-40 Crusher 24560 | -5/Waste | Spotted C-40 Crusher 24576 | -5/Waste | Spotted C-40 Crusher 24598 | -5/Waste | Destroyed C-40 Crusher 24664 | -5/Waste | Destroyed C-40 Crusher 24669 | -5/Waste | Spotted C-40 Crusher 24713 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 24719 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 24753 | -5/Waste | Spotted C-40 Crusher 24764 | -5/Waste | Warlord forces began an assault 24814 | -5/Waste | Destroyed C-40 Crusher 25034 | -5/Waste | Discovered new exit (range 16) 25047 | -5/Waste | Build established: Gunner 25160 | -5/Waste | Identified exit to Factory 25215 | -5/Waste | Entered Factory 25215 | -5/Factory | Accompanied by 16 allies 25287 | -5/Factory | Discovered exit to Upper Caves (range 16) 25498 | -5/Factory | Lost 3 allies 25651 | -5/Factory | Entered Upper Caves 25651 | -5/Upper Caves | Accompanied by 6 allies 25663 | -5/Upper Caves | Learned Factory emergency access door positions 25767 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25952 | -5/Upper Caves | Build established: Skirmisher 26088 | -5/Upper Caves | Lost 3 allies 26349 | -5/Upper Caves | Ambushed by wild Derelicts 26389 | -5/Upper Caves | Discovered new exit (range 5) 26400 | -5/Upper Caves | Identified exit to Upper Caves 26419 | -5/Upper Caves | Entered another Upper Caves area 26419 | -5/Upper Caves | Accompanied by 2 allies 26487 | -5/Upper Caves | Destroyed 7 combat bots 26504 | -5/Upper Caves | Discovered new exit (range 14) 26533 | -5/Upper Caves | Identified exit to Factory 26957 | -5/Upper Caves | Identified exit to Warlord 27024 | -5/Upper Caves | Entered Warlord 27061 | -5/Warlord | System corruption cleaned by Quarantine Array 27443 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27586 | -5/Warlord | Build established: Commander-Skirmisher 27754 | -5/Warlord | Opened Warlord's prototype stash 27758 | -5/Warlord | Found Prototype Reactor 27776 | -5/Warlord | Found Prototype Processor 27803 | -5/Warlord | Warlord's base attacked by MAIN.C 27848 | -5/Warlord | Found Prototype Launcher 27902 | -5/Warlord | Met Warlord 28066 | -5/Warlord | Spotted B-86 Titan 28153 | -5/Warlord | Warlord forces counterattacked 28229 | -5/Warlord | Lost 7 allies 28238 | -5/Warlord | Spotted Striker 28282 | -5/Warlord | Spotted Striker 28283 | -5/Warlord | Destroyed Striker 28353 | -5/Warlord | Lost 20 allies 28417 | -5/Warlord | Build established: Commander-Gunner 28421 | -5/Warlord | Spotted Executioner 28478 | -5/Warlord | Warlord base infiltrated, sounded retreat 28498 | -5/Warlord | Spotted Striker 28532 | -5/Warlord | Lost 4 allies 28625 | -5/Warlord | Spotted B-75 Beast 28638 | -5/Warlord | Discovered new exit (range 15) 28653 | -5/Warlord | Identified exit to Proximity Caves 28659 | -5/Warlord | Lost 11 allies 28698 | -5/Warlord | Entered Proximity Caves 28912 | -4/Proximity Caves | Learned Research terminal intel 28987 | -4/Proximity Caves | Build established: Skirmisher 29011 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29387 | -4/Proximity Caves | Discovered exit to Factory (range 11) 29398 | -4/Proximity Caves | Entered Factory 29398 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29399 | -4/Factory | Identified exit to Extension 29424 | -4/Factory | Identified Exp. Target Analyzer 29456 | -4/Factory | Repaired Powered Armor? 29653 | -4/Factory | Discovered new exit (range 15) 29705 | -4/Factory | Identified exit to Upper Caves 29877 | -4/Factory | Repaired Enh. Flexi-carbon Leg 30295 | -4/Factory | Identified exit to Armory 30514 | -4/Factory | Found Prototype Processor 30514 | -4/Factory | Identified Exp. Targeting Computer 30542 | -4/Factory | Identified Vortex Chain Reactor 30572 | -4/Factory | Found Unknown Device 30572 | -4/Factory | Identified Launcher Loader 30745 | -4/Factory | Entered Armory 30746 | -4/Armory | Met VL-GR5, who suggested a friendly competition 30865 | -4/Armory | Spotted B-86 Titan 30891 | -4/Armory | Destroyed B-86 Titan 31021 | -4/Armory | Lost 3 parts (1n2u) 31080 | -4/Armory | Congratulated by VL-GR5 on winning the competition 31082 | -4/Armory | Found Prototype Processor 31111 | -4/Armory | Destroyed 7 combat bots 31150 | -4/Armory | Discovered new exit (range 13) 31210 | -4/Armory | Build established: Scavenger-Gunner 31221 | -4/Armory | Attacked by VL-GR5 31235 | -4/Armory | Fabricated Adv. Coolant Injector? 31245 | -4/Armory | First assault squad dispatched 31351 | -4/Armory | Fabricated Enh. Nova Cannon (x2) 31404 | -4/Armory | Lost 4 parts (1n2u1w) 31439 | -4/Armory | Core integrity fell below 50% 31451 | -4/Armory | Core integrity fell below 20% 31454 | -4/Armory | Entered Research 31454 | -3/Research | Evolved 2 slots: Utility x2 31455 | -3/Research | Loaded intel: 24 terminal locations 31462 | -3/Research | Identified VL-GR5's Timing Chip 31481 | -3/Research | Lost 16 parts (2p7n3u4w) 31738 | -3/Research | Build established: Mutant 31770 | -3/Research | Spotted B-86 Titan 31775 | -3/Research | Spotted B-86 Titan 31827 | -3/Research | System corruption reached 10% 31890 | -3/Research | Identified Vortex Catalyst Activator 31910 | -3/Research | Spotted B-86 Titan 31962 | -3/Research | Discovered new exit (range 14) 31963 | -3/Research | Lost 5 parts (1p3n1u) 31968 | -3/Research | Identified exit to Research 31968 | -3/Research | Entered another Research area 31968 | -2/Research | Warlord forces began assault on 0b10 31968 | -2/Research | Evolved 2 slots: Propulsion x2 31969 | -2/Research | Identified exit to Quarantine 31993 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 32078 | -2/Research | Research machine network offline 32111 | -2/Research | Spotted B-90 Cyclops 32336 | -2/Research | Discovered new exit (range 12) 32413 | -2/Research | Borebot progress halted 32430 | -2/Research | Borebot progress halted 32584 | -2/Research | Found Exp. Targeting Computer 32640 | -2/Research | Spotted Striker 32641 | -2/Research | Spotted Striker 32647 | -2/Research | Destroyed Striker 32667 | -2/Research | Lost 3 allies 32670 | -2/Research | Spotted Striker 32672 | -2/Research | Spotted Striker 32673 | -2/Research | Spotted Striker 32673 | -2/Research | Spotted Executioner 32674 | -2/Research | Destroyed Striker 32677 | -2/Research | Destroyed Striker 32686 | -2/Research | Destroyed Striker 32686 | -2/Research | Destroyed Executioner 32691 | -2/Research | Borebot progress halted 32710 | -2/Research | Discovered new exit (range 21) 32724 | -2/Research | Destroyed 7 combat bots 32725 | -2/Research | Lost 4 allies 32734 | -2/Research | Spotted Striker 32737 | -2/Research | Spotted Striker 32744 | -2/Research | Destroyed Striker 32744 | -2/Research | Destroyed Striker 32927 | -2/Research | Build established: Scavenger-Gunner 33283 | -2/Research | Found Exp. Core Analyzer 33286 | -2/Research | Found Prototype Device 33286 | -2/Research | Identified Adv. Kinecellerator 33330 | -2/Research | Found Prototype Launcher 33330 | -2/Research | Identified Ragnarok Missile Launcher 33473 | -2/Research | Given Cave Seal Controls access code 33543 | -2/Research | Met up with Warlord 33544 | -2/Research | Met DD-05H 33582 | -2/Research | Entered Quarantine 33613 | -2/Quarantine | Central database locked down 34367 | -2/Quarantine | Discovered new exit (range 15) 34572 | -2/Quarantine | Found Alien Artifact 34583 | -2/Quarantine | Found Alien Artifact 35070 | -2/Quarantine | Destroyed 8 combat bots 35071 | -2/Quarantine | Scanned by Researcher 35165 | -2/Quarantine | Identified exit to Access 35166 | -2/Quarantine | Entered Access 35166 | -1/Access | Evolved 2 slots: Power x1, Utility x1 35195 | -1/Access | Garrison activated, responded to threat 35199 | -1/Access | Identified exit to Command 35353 | -1/Access | Build established: Gunner 35916 | -1/Access | First assault squad dispatched 35916 | -1/Access | Entered Command 35952 | -1/Command | Identified exit to Surface 36141 | -1/Command | Destroyed 8 combat bots 36342 | -1/Command | Disengaged cave seal 36342 | -1/Command | Derelicts emerged from the dark tunnel 36343 | -1/Command | Welcomed Warlord to Command 36430 | -1/Command | Build established: Scavenger-Gunner 36448 | -1/Command | Disengaged cave seal 36448 | -1/Command | Derelicts emerged from the dark tunnel 36645 | -1/Command | Spotted M Guard 36647 | -1/Command | Spotted M Guard 36650 | -1/Command | Spotted Combat Programmer 36651 | -1/Command | Spotted Combat Programmer 36664 | -1/Command | Combat Programmer assimilated allied 01-6D4(i) 36680 | -1/Command | Destroyed Combat Programmer 36697 | -1/Command | Lost 5 allies 36714 | -1/Command | Warlord commented on Warlord statues 36730 | -1/Command | Destroyed M Guard 36730 | -1/Command | All MAIN.C guards destroyed 36732 | -1/Command | Lost 5 parts (2u3w) 36767 | -1/Command | Found Prototype Launcher 36922 | -1/Command | Build established: Gunner 37001 | -1/Command | Identified Hellfire Missile Launcher 37490 | -1/Command | Met MAIN.C 37492 | -1/Command | 0b10 Conduit disabled 37499 | -1/Command | System corruption reached 10% 37558 | -1/Command | Destroyed MAIN.C Shell 37561 | -1/Command | MAIN.C activated Command garrisons 37601 | -1/Command | Released all parts (9) 37612 | -1/Command | Core integrity fell below 50% 37615 | -1/Command | Identified Terrabomb (x2) 37615 | -1/Command | Used Terrabomb 37621 | -1/Command | Core integrity fell below 20% 37631 | -1/Command | Lost 12 parts (3p4n2u3w) 37632 | -1/Command | Used Terrabomb 37632 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 37601_ Released Enh. Hardcell Cannon+. 37601_ Dropped Enh. Quantum Rifle. 37603_ Acquired Alien Artifact. 37603_ Knocked back. 37605_ Acquired Alien Artifact. 37606_ Acquired 12 matter. 37606_ Knocked back. 37608_ Acquired 7 matter. 37609_ Acquired 13 matter. 37611_ Knocked back. 37615_ Identified Terrabomb. 37615_ Terrabomb activated. 37616_ Penetrated by Slug. 37618_ V=04ILNN1L3H2B4J|FFN3ZU1 37619_ Penetrated by Slug. 37620_ Knocked back. Heavy Barrier opened. 37622_ Penetrated by Slug. 37632_ Terrabomb activated. 37632_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????? "?" | | ????????????????????????????? "" | | ????????????????????????????#""+"" """"""""" | | ??????????????????????????? "" """""""" " "% | | ??????????????????????????? "" "] " " " | | ??????????????????????????? "" " " " """ | | ???????????????????????????? "" " " " | | ????????????????????????????"" " " [" """"" | | ????????????????????????????"" "" """"+""" | | ??????????????????????????? "" " " | | ??????????????????????? ; Y" " " | | ????????????????????? ; "" " " | | ?????????????????? ; "" ; % " | | ???????????????? ; ; "" ;M " | | ?????????????? ; ; ; ; " | | ??????????????;; ; ; ; " | | ?????????????# ; ;;#;;;;; " | | ?????????????;;;;; ; ;; ;; " | | ???????????? ; ; ;; ;; """""""""" | | ???????????? ; ; ;; ;;% | | ???????????? ; ; ;; ;; | | ??????????? ; ; ;; ;; """""""""" | | ??????????? ; ; ;; ;# " "" ""?? | | ?????????? ; ;;;;;;#;; ;# "][] ? | | ?????????? ; ; ; ;?##][] = | | ?????????? w ; ;;;;;;@ ; ;???!!! | | ?????????? ; ; ;%"" ; ;???!!!**? | | ??????????+;;;;;;;;; < ;;"" ; ;?????##?? | | ??????????? ;;"" ; #????????? | | ??????????? ;;T + #????????? | | ????????????; ;;;;;;;;;;"" ; #????????? | | ????????????; ; ;"" ;;;;#;k##????????? | | ????????????; ; ;"" ;; ?????????????? | | ????????????? ; ; ;; ?????????????? | | ????????????? ; ; ;; ??????????????? | | ?????????????? ; #########;???????????????? | | ?????????????? ; ??????????????????????????? | | ????????????????;;;;? ??????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 100 Energy Generation 65 Energy Capacity 1425 Matter Stores 555 Matter Capacity 800 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1200 Resistance: TH 30 Power Shielding 66 Utility Shielding 66 Point Defense Rating 400 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 82 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Recoil Reduction 8 Kinecelleration 50 Defensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed Powered Armor | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked Corruption Screen | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive EM Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Matter Filter | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Exp. Coolant Injector | -2/Quarantine | Archive Adv. Quantum Shading Machine | -2/Quarantine | Archive Exp. Core Analyzer | -2/Quarantine | Archive Thermal Barrier | -2/Quarantine | Archive Exp. Power Amplifier | -2/Quarantine | Archive Quantum Shading Machine | -2/Quarantine | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Powered Armor | x2 | -7/Factory Powered Armor | x2 | -7/Factory Powered Armor | x2 | -5/Factory X-62 Marksman | x2 | -5/Factory | Preloaded Adv. Coolant Injector | x2 | -4/Armory | Preloaded Enh. Nova Cannon | x2 | -4/Armory | Preloaded Repaired ---------- Enh. Autogun | 95% | -8/Materials | Broken Powered Armor | 41% | -8/Storage Hvy. Ion Engine | 34% | -7/Factory Tesla Bomb Launcher | 57% | -7/Factory | Broken Powered Armor | 8% | -4/Factory Enh. Flexi-carbon Leg | 19% | -4/Factory Studied --------- Spread Laser | -8/Materials | Hacked Missile Launcher | -7/Factory | Hacked Thunder Leg | -5/Factory | Hacked Lrn. Proton Cannon | -4/Factory | Hacked Hvy. Phase Cannon | -4/Factory | Hacked Enh. Hardcell Cannon | -2/Quarantine | Hacked Alien Tech Used ----------------- Terrabomb Achievements -------------- I Like You, Cogmind Kill Stealer Challenges ------------ None Game ------ Seed EncryptedKineticAirjet Manual? 0 Play Time 06:05:47 Cumulative 433.8 hours Start 2025.10.23 @ 06:36:50 End 2025.10.24 @ 18:27:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 19 Types 11/1/5/1/0/0/0/1/0/0 Lore% 91 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb5c8c0b-7182-4771-9fce-362456b4bd0f