Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 20:53:59 Player: OctagonalPrism Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (97) 485 Value Destroyed (2649) 2649 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (3375) 3375 TOTAL SCORE: 14589 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 60 Aligned with FarCom 300 Win 3000 Friendly Fire -7 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 149/150 System Corruption 0% Temperature Cool (3) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Electron Diverter Electron Diverter Electron Diverter > --- UTILITY (19) ----- Experimental Coolant Injector Structural Scanner Advanced ECM Suite Phase Shifter Improved Propulsion Shielding Improved Utility Shielding Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield System Guard > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Fission Core Q-thruster High-capacity Battery (250) Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Experimental Coolant Injector Structural Scanner Advanced Transmission Jammer Advanced ECM Suite Phase Shifter Improved Utility Shielding Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield Advanced System Shield Advanced System Shield System Guard > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Fission Core Q-thruster Electron Diverter High-capacity Battery Field Lobotomy Kit [Rating: 126] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Improved Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor System Guard Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Great Axe Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 17 | . . . . . 3 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 119 | 6 8 5 1 6 30 30 7 5 4 2 4 11 Power 15 | 1 1 . 1 1 3 3 1 1 . 1 . 2 Engine 5 | 1 1 . 1 1 1 . . . . . . . Core 8 | . . . . . 2 3 1 1 . . . 1 Reactor 2 | . . . . . . . . . . 1 . 1 Propulsion 34 | 2 3 . . 2 9 11 1 . 1 . . 5 Treads 11 | 2 3 . . . 6 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 23 | . . . . 2 3 11 1 . 1 . . 5 Utility 48 | 1 3 1 . 1 9 13 5 3 3 1 4 4 Device 21 | . 1 1 . 1 4 7 . . 1 . 3 3 Storage 5 | 1 2 . . . 1 . . . . 1 . . Processor 3 | . . . . . 1 . 2 . . . . . Hackware 15 | . . . . . 1 6 3 2 2 . 1 . Protection 4 | . . . . . 2 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 1 4 . 2 9 3 . 1 . . . . Energy Gun 6 | 1 . 1 . . 4 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 3 . 2 3 1 . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 2 . . . . . 2 Parts Lost 16 | . 1 3 . 1 5 4 . . . . . 2 Power 3 | . . 1 . . 2 . . . . . . . Propulsion 5 | . . 1 . 1 1 1 . . . . . 1 Utility 6 | . 1 . . . 1 3 . . . . . 1 Weapon 2 | . . 1 . . 1 . . . . . . . Highest Loss Streak 2 | . 1 2 . 1 2 2 . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 90 79 82 80 89 95 86 91 88 85 82 81 Engine 2 | . 14 6 11 14 1 . . . . . . . Core 4 | . . . . . 7 6 6 5 5 2 . . Treads 8 | . 28 20 14 1 20 . . . . . . . Flight 11 | . . . . 15 2 23 20 17 15 14 13 11 Device 17 | . 5 14 14 14 21 23 20 17 15 14 14 17 Storage 3 | . 13 14 14 6 3 . . . . . . . Processor 3 | . . . . . 9 . 4 5 5 4 4 4 Hackware 18 | . . . . . 1 23 26 34 35 38 36 35 Protection 2 | . . . . . 5 . . 3 5 4 4 4 Energy Gun 2 | . 10 5 . . 7 . . . . . . . Ballistic Gun 6 | . 14 16 28 28 5 6 1 . . . . . Slashing Weapon 3 | . . . . . . 6 6 5 5 4 4 4 Peak Build Rating 126 | 6 9 7 7 9 37 53 63 76 90 93 103 126 Average Rating 48 | 4 7 5 6 7 27 44 54 73 83 91 98 118 On Entrance 41 | . 6 6 5 7 9 34 50 63 76 90 93 103 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 27 | 12 19 20 16 16 27 22 18 18 17 18 19 20 Greatest Support 64 | 40 40 40 20 8 64 24 18 18 19 19 19 24 Greatest Overweight (x) 5 | . . . . 5 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 6 | 6 9 10 10 7 6 5 5 5 5 5 5 5 Most Carried 10 | 2 6 6 6 7 10 10 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 5 5 5 4 4 4 4 4 4 Final Capacity 10 | 8 10 10 10 5 10 5 5 5 5 5 5 5 Final Carried 10 | 2 5 5 6 5 10 5 5 5 5 5 5 4 Class Distribution -------------------- 30% | Wizard-Sprinter 16% | Hacker-Sprinter 16% | Scavenger-Skirmisher 14% | Scavenger-Mutant 7% | Mutant 4% | Hacker-Mutant 4% | Scavenger-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2033 | 184 319 66 . 60 747 331 69 79 33 . 68 77 Remotely . | . . . . . . . . . . . . . Salvage Created 3105 | 17 590 201 . 60 1194 505 30 61 212 . 68 167 Parts 222 | 5 40 12 . 7 88 40 2 1 10 . 6 11 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 51 | . 13 6 . 4 22 5 . . . . 1 . Melee 6 | . . . . . . 5 . . . . 1 . Guns 37 | . 13 6 . 4 14 . . . . . . . Cannons 6 | . . . . . 6 . . . . . . . AOE 1 | . . . . . 1 . . . . . . . Classes Destroyed 12 | 1 5 . . . 5 1 . . . . . . Worker 1 | . . . . . 1 . . . . . . . Builder 5 | . 1 . . . 1 3 . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . . . Recycler 3 | . . . . . 1 2 . . . . . . Operator 8 | . . . . . 5 2 . . . . . 1 Watcher 21 | . 2 . . . 4 4 1 2 5 . . 3 Swarmer 18 | . 6 2 . 4 3 3 . . . . . . Grunt 20 | . 7 4 . . 9 . . . . . . . Sentry 8 | . . . . . 8 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Programmer 3 | . . . . . . 2 . . . . 1 . Best Kill Streak 5 | 1 5 2 . 4 4 3 1 1 2 . 1 2 Combat Bots Only 4 | . 3 2 . 4 3 3 . . . . 1 . Max Kills in Single Turn 2 | 1 2 1 . 2 2 1 1 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Melee 1 | . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 403 | . 60 39 . 30 133 61 42 3 . . 18 17 Missed 152 | . 15 7 . 5 37 31 28 1 . . 16 12 Damage Taken 3334 | . 495 366 . 196 1353 383 121 91 25 . 53 251 Core 750 | . 61 70 . 70 268 135 79 67 . . . . Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 60 | . . . . . . . . . . . . 60 Regen/Repaired (Parts) 345 | . 71 . . . 140 69 39 . . . . 26 Core Remaining (%) 83 | 100 . . . 19 51 80 90 93 100 100 100 100 Volleys Fired 221 | 2 59 22 . 8 120 10 . . . . . . Largest 2 | 2 2 2 . 2 2 1 . . . . . . Hottest 124 | 70 70 70 . 40 124 23 . . . . . . Shots Fired 403 | 4 118 36 . 16 219 10 . . . . . . Gun 340 | 4 118 36 . 16 156 10 . . . . . . Cannon 60 | . . . . . 60 . . . . . . . Launcher 3 | . . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 228 | 2 59 16 . 16 125 10 . . . . . . Thermal 172 | 2 59 20 . . 91 . . . . . . . Explosive 3 | . . . . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | 2 6 10 . 4 14 3 . . . . . . Robot Miss Streak 8 | 1 8 2 . 5 5 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 319 | 2 65 22 . 7 159 33 3 5 14 1 3 5 Core Hits 147 | 1 29 12 . 6 72 14 1 2 5 . 1 4 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 15 | . 2 1 . 1 6 3 . . 1 . . 1 Burn 7 | . 1 1 . . 5 . . . . . . . Destroy 2 | . 1 . . 1 . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . Sever 5 | . . . . . . 3 . . 1 . . 1 Melee Attacks 267 | . 5 . . . . 87 41 30 35 10 19 40 Impact 5 | . 5 . . . . . . . . . . . Slashing 262 | . . . . . . 87 41 30 35 10 19 40 Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 7 1 . . 1 2 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7794 | 24 904 288 . 72 3252 1450 203 241 732 123 232 273 Guns 3370 | 24 902 288 . 72 2018 66 . . . . . . Cannons 941 | . . . . . 941 . . . . . . . Explosions 293 | . . . . . 293 . . . . . . . Melee 3188 | . . . . . . 1384 203 241 732 123 232 273 Ramming 2 | . 2 . . . . . . . . . . . Kinetic 2247 | 12 502 88 . 72 1507 66 . . . . . . Thermal 2064 | 12 400 200 . . 1452 . . . . . . . Explosive 293 | . . . . . 293 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3188 | . . . . . . 1384 203 241 732 123 232 273 Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . 1 . . . Average Corruption 1 | . . . . . . . 1 . 1 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . 4 . . . . . Matter Fused 2 | . . . . . . . 2 . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 700 | . . . . . 1 386 63 42 112 63 33 . Projectiles 1 | . . . . . 1 . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 699 | . . . . . . 386 63 42 112 63 33 . Knockbacks 5 | . . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . 1 . . . 1 . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 202 | 18 111 173 . . 202 . 160 . . . . . Average Temperature 44 | 10 32 60 . . 66 . 92 . . . . . Received Heat Transfer 918 | . 216 150 . . 477 48 18 . . . 9 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 9 | . 5 . . . 4 . . . . . . . Heat Transferred 5368 | 37 1258 666 . . 3407 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 457 | 5 324 148 . 95 457 311 137 207 388 78 322 263 Initial 201 | . 3 38 . . 37 201 41 49 1 . 43 192 Average 136 | 1 162 68 . 82 191 174 63 77 113 45 188 146 Maximum Alert Level 2 | . 1 . . . 2 1 . 1 1 . 1 1 Low Security (%) 72 | 100 56 100 . 100 55 60 100 78 88 100 66 70 Level 1 25 | . 43 . . . 34 39 . 21 11 . 33 29 Level 2 2 | . . . . . 10 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 45 | . 3 . . . 4 15 9 4 5 1 2 2 Investigation 28 | . 2 . . . 1 12 6 4 3 . . . Extermination 5 | . . . . . . 2 1 . 2 . . . Reinforcement 12 | . 1 . . . 3 1 2 . . 1 2 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 14 | . 1 . . . 2 . 1 2 3 . 3 2 Communications Jammed 24 | . . . . . . 11 4 . . 9 . . Distress Signals 24 | . . . . . . 11 4 . . 9 . . Times Spotted 204 | . 21 9 . 4 37 42 20 7 17 6 19 22 Peak Tracking Total 9 | . 4 2 . 4 6 8 6 3 9 4 9 6 Tactical Retreats 42 | . 1 . . . 4 10 6 4 3 1 7 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 1 . . . . 2 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 28 | . . . . . . 10 5 6 . . . 7 Reprogrammed 14 | . . . . . . 6 . . 8 . . . Reused 4 | . . . . . . . . . 4 . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . 1 1 . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . Garrison Access 18 | . . . . . . 4 4 3 2 1 1 3 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 117 | . 8 . 1 . 12 25 22 14 15 5 4 11 Terminals 72 | . 7 . . . 8 15 12 9 8 3 3 7 Fabricators 10 | . . . . . . 4 2 2 2 . . . Repair Stations 7 | . 1 . . . 2 1 1 . 1 . . 1 Recycling Units 5 | . . . . . 1 . 2 . 1 1 . . Scanalyzers 4 | . . . . . 1 1 1 . 1 . . . Garrison Access 18 | . . . . . . 4 4 3 2 1 1 3 Total Hacks 408 | . 29 . 1 . 39 82 71 56 56 20 17 37 Successful 276 | . 18 . 1 . 25 52 48 38 43 11 13 27 Failed 131 | . 11 . . . 14 29 23 18 13 9 4 10 Catastrophic 12 | . 1 . . . 3 4 1 1 1 1 . . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 188 | . 20 . 1 . 17 35 37 23 18 15 6 16 Terminals 315 | . 27 . . . 27 58 51 47 41 16 16 32 Fabricators 25 | . . . . . . 9 6 5 5 . . . Repair Stations 16 | . 2 . . . 4 4 2 . 2 . . 2 Recycling Units 10 | . . . . . 2 . 5 . 2 1 . . Scanalyzers 17 | . . . . . 6 4 3 . 4 . . . Garrison Access 24 | . . . . . . 7 4 4 2 3 1 3 Terminal Hacks 151 | . 10 . 1 . 10 25 25 25 22 5 8 20 Record 1 | . . . . . . . 1 . . . . . Part Schematic 9 | . 1 . . . 1 2 2 2 . . 1 . Robot Analysis 4 | . 2 . . . 1 . . . 1 . . . Prototype ID Bank 12 | . 2 . . . . 2 3 3 . . 1 1 Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . . 1 . 1 1 1 1 1 Branch Access Points 3 | . . . . . . . 1 1 1 . . . Emergency Access Points 6 | . 1 . . . 2 . 1 1 . . . 1 Machine Index 3 | . . . . . . . 1 1 1 . . . Terminal Index 9 | . 1 . . . 1 1 1 1 1 1 1 1 Fabricator Index 4 | . . . . . . 1 1 1 . . 1 . Garrison Index 4 | . . . . . . . . 1 . 1 1 1 Alert Level 9 | . . . . . 1 2 1 . 2 . . 3 Unreport Threat 4 | . . . . . . 1 . . 2 . . 1 Locate Traps 13 | . 1 . . . 2 . . 3 4 1 1 1 Disarm Traps 6 | . . . . . . 2 1 1 . . . 2 Reprogram Traps 3 | . . . . . . 1 . . 2 . . . Security Status 3 | . . . . . . . 1 . 1 . . 1 Surveillance Status 1 | . . . . . . . . 1 . . . . Patrol Status 3 | . . . . . . . . . . . . 3 Investigation Status 2 | . . . . . . 1 1 . . . . . Extermination Status 2 | . . . . . . 1 1 . . . . . Coupling Status 1 | . . . . . . . 1 . . . . . Recall Investigation 13 | . 1 . . . . 5 2 3 2 . . . Recall Extermination 2 | . . . . . . . 1 . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Registered Components 4 | . . . . . . 1 1 1 1 . . . Registered Prototypes 4 | . . . . . . 1 1 1 . 1 . . Zone Layout 17 | . 1 . . . 2 3 2 3 2 . 1 3 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 24 | . . . . . . 9 5 5 5 . . . Network Status 6 | . . . . . . 3 1 1 1 . . . Load Schematic 9 | . . . . . . 3 2 2 2 . . . Build 9 | . . . . . . 3 2 2 2 . . . Repair Station Hacks 16 | . 2 . . . 4 4 2 . 2 . . 2 Scan Component 8 | . 1 . . . 2 2 1 . 1 . . 1 Repair 8 | . 1 . . . 2 2 1 . 1 . . 1 Recycling Unit Hacks 3 | . . . . . . . 2 . 1 . . . Report Inventory 3 | . . . . . . . 2 . 1 . . . Scanalyzer 17 | . . . . . 6 4 3 . 4 . . . Insert Component 8 | . . . . . 3 2 1 . 2 . . . Analyze 9 | . . . . . 3 2 2 . 2 . . . Garrison Access Hacks 18 | . . . . . . 4 4 3 2 1 1 3 Seal Access 18 | . . . . . . 4 4 3 2 1 1 3 Unauthorized Hacks 47 | . 6 . . . 5 6 7 5 7 5 4 2 Terminals 43 | . 6 . . . 4 6 6 5 6 4 4 2 Assimilate 7 | . 1 . . . . 2 1 . 2 . . 1 Botnet 24 | . 4 . . . 3 3 4 3 3 2 2 . Disrupt 1 | . . . . . . . . . . 1 . . Operators 11 | . 1 . . . 1 1 1 2 1 1 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . 1 . 1 1 . . Recyclers 4 | . . . . . 1 . 1 . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . . 1 Used 3 | . . . . . 1 1 . . . . . 1 Hacking Detections 88 | . 7 . . . 11 21 15 11 11 4 2 6 Full Trace Events 28 | . 1 . . . 2 12 6 4 3 . . . Feedback Events 3 | . . . . . 1 1 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Hackware Fried 2 | . . . . . 1 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . 4 3 3 2 2 . 1 . Parts Built 10 | . . . . . . 3 2 3 2 . . . Authchips . | . . . . . . . . . . . . . Time 723 | . . . . . . 263 100 201 159 . . . Total Part Build Rating 52 | . . . . . . 13 11 16 12 . . . Parts Repaired 8 | . 1 . . . 2 2 1 . 1 . . 1 Time 312 | . 13 . . . 64 76 35 . 70 . . 54 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 3 2 1 . 2 . . . Part Schematics Acquired 7 | . . . . . 3 1 1 . 2 . . . Parts Damaged 3 | . . . . . 1 . 1 . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 9 | . 1 2 . . . 2 1 . 2 . . 1 Largest Group 3 | . 1 3 3 1 1 1 1 . 2 . . 1 Highest-Rated Group 56 | . 10 56 56 10 10 26 10 . 36 . . 45 Highest-Rated Ally 45 | . 10 31 31 10 10 26 10 . 26 . . 45 Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . . . . Total Damage 66 | . . 66 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 4 | . 2 . . . 1 . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 10850 | 77 1108 689 387 94 2019 2060 1065 1061 819 220 330 921 Spaces Moved 14980 | 41 539 381 240 102 1011 4006 2277 1684 1925 387 714 1673 Core 11 | 4 . . . 7 . . . . . . . . Treads 2049 | 37 539 381 240 . 852 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12920 | . . . . 95 159 4006 2277 1684 1925 387 714 1673 Fastest Speed 29 | 50 160 160 160 37 29 29 29 29 29 30 30 29 Average Speed 47 | 149 160 160 160 54 138 30 29 29 29 30 30 29 Slowest Speed 300 | 160 160 160 160 300 163 34 29 29 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . 9 6 4 33 1 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 79 75 61 37 66 81 49 37 33 14 23 39 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 169 | . 3 . . . . 49 32 23 8 9 13 32 Terrain Destroyed 184 | . 3 . . . 15 49 32 23 8 9 13 32 Melee 169 | . 3 . . . . 49 32 23 8 9 13 32 Projectile 7 | . . . . . 7 . . . . . . . AOE 8 | . . . . . 8 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 17776 | 50 657 425 243 128 1408 4668 2604 2201 2078 475 799 2040 Wait 2109 | . 34 15 1 7 213 510 255 481 146 75 60 312 Move 14852 | 40 538 380 239 101 1010 3988 2264 1675 1860 384 711 1662 Hop 56 | . . . . . . 8 6 4 31 1 1 5 Pick Up 44 | 2 5 1 2 . 11 10 5 2 1 . 1 4 Fast Attach 71 | 6 2 1 . 2 22 14 5 4 3 1 4 7 Attach 19 | . 1 2 1 1 4 7 1 . . . . 2 Detach 16 | . 1 1 . 1 3 5 2 1 . 1 1 . Swap 29 | . 5 2 . 3 4 9 1 1 1 1 . 2 Drop 72 | . 6 1 . 5 20 20 6 3 1 2 2 6 Fire 221 | 2 59 22 . 8 120 10 . . . . . . Melee 267 | . 5 . . . . 87 41 30 35 10 19 40 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . 1 . . . 1 . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 8) 657 | -10/Materials | Repaired Med. Storage Unit 902 | -10/Materials | Discovered new exit (range 16) 1063 | -10/Materials | Discovered new exit (range 14) 1102 | -10/Materials | Build established: Scavenger-Mutant 1186 | -10/Materials | Entered Mines 1186 | -10/Mines | Accompanied by 1 ally 1216 | -10/Mines | Learned location of Recycling (-9) 1504 | -10/Mines | Core integrity fell below 50% 1551 | -10/Mines | Discovered new exit (range 13) 1723 | -10/Mines | Discovered new exit (range 10) 1854 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1854 | -10/Mines | Discovered new exit (range 6) 1875 | -10/Mines | Entered Exiles 1875 | -10/Exiles | Accompanied by 3 allies 1905 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1914 | -10/Exiles | Met 8R-AWN 1941 | -10/Exiles | Met EX-HEX 1985 | -10/Exiles | Met EX-BIN 2004 | -10/Exiles | Aligned with FarCom system 2006 | -10/Exiles | Given EX-Vault access code 2044 | -10/Exiles | Opened EX-Vault 2060 | -10/Exiles | Found Field Lobotomy Kit 2093 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2140 | -10/Exiles | Met EX-DEC 2243 | -10/Exiles | Discovered new exit (range 14) 2262 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2262 | -10/Exiles | Entered Mines 2262 | -9/Mines | Accompanied by 1 ally 2276 | -9/Mines | Core integrity fell below 20% 2347 | -9/Mines | Discovered new exit (range 5) 2356 | -9/Mines | Entered Materials 2356 | -8/Materials | Accompanied by 1 ally 2356 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2801 | -8/Materials | Build established: Scavenger-Skirmisher 2815 | -8/Materials | Hacking Suite fried by hacking feedback 2875 | -8/Materials | Repaired Lgt. Treads 3245 | -8/Materials | Discovered new exit (range 17) 3650 | -8/Materials | Repaired Imp. Heat Sink 3976 | -8/Materials | Discovered new exit (range 20) 4375 | -8/Materials | Entered Factory 4375 | -7/Factory | Evolved 2 slots: Utility x2 4699 | -7/Factory | Fabricated Hacking Suite? 4709 | -7/Factory | Repaired Lgt. Nuclear Core 5007 | -7/Factory | Build established: Hacker-Ninja 5198 | -7/Factory | Repaired Lgt. Nuclear Core 5432 | -7/Factory | Build established: Hacker-Mutant 5698 | -7/Factory | Discovered new exit (range 12) 5908 | -7/Factory | Fabricated Imp. Hacking Suite? 5956 | -7/Factory | Build established: Hacker-Sprinter 5973 | -7/Factory | Identified exit to Factory 6061 | -7/Factory | Central database locked down 6089 | -7/Factory | Hacking Suite fried by hacking feedback 6116 | -7/Factory | Fabricated Imp. Hacking Suite? 6435 | -7/Factory | Entered another Factory area 6435 | -6/Factory | Evolved 2 slots: Utility x2 6555 | -6/Factory | Spotted B-75 Beast 6788 | -6/Factory | Identified exit to Lower Caves 7026 | -6/Factory | Fabricated Adv. Hacking Suite? 7070 | -6/Factory | Discovered new exit (range 16) 7180 | -6/Factory | Repaired Imp. Cesium-ion Thruster? 7360 | -6/Factory | Fabricated Imp. System Shield? 7500 | -6/Factory | Entered another Factory area 7500 | -5/Factory | Evolved 2 slots: Utility x2 7555 | -5/Factory | Discovered new exit (range 10) 7588 | -5/Factory | Identified exit to Upper Caves 7588 | -5/Factory | Identified exit to Extension 7601 | -5/Factory | Identified exit to Factory 7749 | -5/Factory | Build established: Wizard-Sprinter 7879 | -5/Factory | Fabricated Adv. System Shield (x1) 8192 | -5/Factory | Fabricated Imp. Surge Thruster (x2) 8561 | -5/Factory | Entered another Factory area 8561 | -4/Factory | Evolved 2 slots: Utility x2 8686 | -4/Factory | Fabricated Adv. System Shield? 8755 | -4/Factory | Identified exit to Upper Caves 8755 | -4/Factory | Identified exit to Armory 8787 | -4/Factory | Identified exit to Research 9194 | -4/Factory | Repaired Broken Lgt. Fission Core 9210 | -4/Factory | Spotted B-86 Titan 9347 | -4/Factory | Fabricated Adv. Hacking Suite? 9380 | -4/Factory | Entered Research 9380 | -3/Research | Evolved 2 slots: Utility x2 9571 | -3/Research | Discovered new exit (range 13) 9572 | -3/Research | Identified exit to Research 9600 | -3/Research | Entered another Research area 9600 | -2/Research | Evolved 2 slots: Utility x2 9663 | -2/Research | Identified exit to Access 9930 | -2/Research | Entered Access 9930 | -1/Access | Evolved 2 slots: Utility x2 9989 | -1/Access | Identified exit to Surface 10669 | -1/Access | Repaired Electron Diverter 10851 | *** | Escaped! Last Messages --------------- Exp. Phase Shifter K-01 Serf cleans the Anti-Orbital Battery. W-44 Eye destroyed. Acquired 20 matter. Triggered Segregator Trap. Arcs of energy rise from the floor. Mic. Antimatter Reactor blown off. Imp. System Shield blown off. Phase Shifter blown off. Adv. Hacking Suite blown off. Acquired Mic. Antimatter Reactor. Acquired Phase Shifter. Acquired Lgt. Fission Core. K-01 Serf collects debris. R-10 Processor collects Adv. Signal Interpreter. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????????????????????????????## ###### | | ???????????????????????????????????## ##??## | | ???????????????????????????????????## ##??## | | ???????????????????????????????????## ##??## " | | ???????????????????????????????????## ##??## "" | | ???????????????????????????????????## ##??## " | | ???????????????????????????????????## ##??## | | ???????????????????????????????????## ##??## | | ???????????????????????????????????## ##??## | | ?????????????? ###################### ##??###### | | ?????????????? ###################### ##??###### | | ????????????? % ##???????? | | ????????????? ! #######??? | | ???????????????????## ""#####+##########??? | | ???????????????????## ""##### ##??? | | ???????????????????## ""##?## * ##??? | | ???????????????????## T##?## " ##??? | | ???????????????????## ""##?## """ ##??? | | ???????????????h??### ""##### """##??? | | ??????????????????### ""##### " ##??? | | ?????????????????h## #### ##??? | | ??????????????????### ##### ##??? | | ??????????????????### ######+############ | | ???????????????????## ### ########## | | ???????????????????## ### # | | ???????????????????## @" ### + | | ???????????????????## "" ### ! # | | ???????????????????## ### ""# | | ???????????????????## ### ""# | | ???????????????????## ### ""#" | | ???????????????????##""""""""""### S#"" | | ???????????????????##"????????"### ""#"" | | ????????????????????????????????## ""#"" | | ????????????????????????????????## ""#"" | | ????????????????????????????????## ? #"T | | ??????????????????????BB????BB??##= ???? | | ??????????????????????BB????BB??#######???? | | ????????????????????????????????#######???? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 120 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 69 Recoil Reduction 3 Offensive Hacking 64 Defensive Hacking 52 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed System Shield | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Imp. Surge Thruster | -5/Factory | Hacked Imp. Cesium-ion Thruster | -4/Factory | Scanalyzed Lgt. Fission Core | -4/Factory | Scanalyzed Adv. Phase Shifter | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory Imp. Surge Thruster | x2 | -5/Factory Adv. System Shield | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Production Line Challenges ------------ None Game ------ Seed LaserBraceMagmablaster Manual? 0 Play Time 03:09:52 Cumulative 101.3 hours Start 2024.09.03 @ 17:45:25 End 2024.09.03 @ 20:53:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f71ea7e-9ec5-4d1e-919a-f641a58e1117