Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 22:52:04 Player: SunShine214 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (117) 585 Value Destroyed (3044) 3044 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (9412) 9412 TOTAL SCORE: 14901 Bonus ------- High Alert Combat Kills 112 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4300 Cogmind --------- Core Integrity 0/300 Matter 174/1000 Energy 1500/1500 System Corruption 18% Temperature Cool (9) Movement Treading (320) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Grenade Launcher Chainsword > --- INVENTORY (20) --- Cooling System Large Storage Unit Hardened Heavy Armor Plating Powered Armor Powered Armor Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter X0-1V1's Piety Tracker > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Cooling System Large Storage Unit Weapon Cycler Hardened Heavy Armor Plating Powered Armor Powered Armor Hacking Suite Hacking Suite Hacking Suite Gauss Rifle Grenade Launcher Heavy Missile Launcher Chainsword [Rating: 40] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 42 | 8 3 13 12 6 Power 5 | 1 . 3 1 . Engine 4 | 1 . 3 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 1 2 6 3 Treads 14 | 2 1 2 6 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 3 . . Device 3 | 1 1 1 . . Storage 2 | 1 1 . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 3 . 5 5 3 Energy Gun 7 | 1 . 2 3 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 3 . . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 1 1 . Parts Lost 17 | . . 1 5 11 Power 2 | . . . . 2 Propulsion 8 | . . . 4 4 Utility 4 | . . 1 . 3 Weapon 3 | . . . 1 2 Highest Loss Streak 10 | . . 1 3 10 To Critical Strikes . | . . . . . Average Backups 14 | . 6 18 18 12 Power . | . . . 1 . Propulsion 4 | . 1 7 5 . Utility 6 | . 3 7 9 10 Weapon 2 | . 1 3 3 1 Tool/Special . | . . . . . Unused Backups 23 | . . 11 2 10 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 18 | . . 7 1 10 Weapon 2 | . . 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 94 99 83 Engine 8 | . 14 10 4 6 Core 2 | . . . 4 1 Treads 29 | . 28 22 35 28 Device 10 | . 14 10 9 7 Storage 10 | . 14 11 9 9 Processor 13 | . . 17 18 14 Energy Gun 6 | . 14 4 4 6 Ballistic Gun 12 | . 14 17 9 . Launcher 1 | . . . 3 2 Peak Build Rating 40 | 7 21 35 40 38 Average Rating 27 | 5 7 30 38 31 On Entrance 18 | . 7 21 35 29 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 59 | 15 50 58 59 58 Greatest Support 80 | 40 40 40 80 80 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 12 20 20 20 Most Carried 20 | 1 15 20 20 17 Average Carried 14 | . 6 19 19 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 1 15 20 18 11 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2312 | 349 149 627 1076 111 Remotely . | . . . . . Salvage Created 4001 | 243 545 1191 1719 303 Parts 236 | 21 39 75 88 13 Haulers Intercepted 4 | . 1 1 2 . Recyclers Shooed 9 | 1 1 4 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 68 | . 9 20 32 7 Melee 1 | . . . . 1 Guns 41 | . 9 20 11 1 AOE 26 | . . . 21 5 Classes Destroyed 14 | 3 6 4 1 . Worker 7 | 2 1 . 4 . Builder 3 | . 1 . 2 . Tunneler 6 | 6 . . . . Hauler 4 | . 1 1 2 . Recycler 14 | 1 2 5 4 2 Mechanic 2 | . . 1 . 1 Operator 7 | . 2 1 4 . Watcher 6 | . 1 2 3 . Swarmer 12 | . 3 6 3 . Grunt 39 | . 6 8 22 3 Brawler 3 | . . 1 1 1 Duelist 1 | . . 1 . . Sentry 12 | . . 4 5 3 Hunter 1 | . . . 1 . Best Kill Streak 9 | 6 5 6 9 8 Combat Bots Only 8 | . 5 4 8 7 Max Kills in Single Turn 3 | 2 2 2 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 350 | . 32 62 152 104 Missed 118 | . 10 17 54 37 Hits 232 | . 22 45 98 67 Melee 9 | . . . . 9 Projectile 223 | . 22 45 98 58 Critical Strikes 12 | . . 1 4 7 Damage Taken 3252 | . 255 482 1334 1181 Core 593 | . 70 49 143 331 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 84 100 . . Volleys Fired 226 | 23 43 62 74 24 Largest 2 | 2 2 2 2 2 Hottest 160 | 70 70 79 160 149 Shots Fired 413 | 46 86 120 133 28 Gun 383 | 46 86 120 115 16 Cannon . | . . . . . Launcher 30 | . . . 18 12 Special . | . . . . . Kinetic 227 | 23 43 87 74 . Thermal 156 | 23 43 33 41 16 Explosive 30 | . . . 18 12 Electromagnetic . | . . . . . Robot Hit Streak 26 | 8 10 13 7 26 Robot Miss Streak 9 | 5 5 6 9 3 Penetration Max 1 | . . 1 1 . Secondary Targets 5 | . 1 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 282 | 25 54 73 97 33 Core Hits 206 | 10 25 44 92 35 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 2 . 1 Burn 4 | . 2 2 . . Sever 1 | . . . . 1 Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7619 | 334 676 1406 3631 1572 Guns 4315 | 334 672 1393 1560 356 Cannons . | . . . . . Explosions 3014 | . . . 2033 981 Melee 235 | . . . . 235 Ramming 55 | . 4 13 38 . Kinetic 2437 | 149 325 1050 913 . Thermal 1878 | 185 347 343 647 356 Explosive 3014 | . . . 2033 981 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 235 | . . . . 235 Piercing . | . . . . . Highest Corruption 19 | . . 4 . 19 Average Corruption 6 | . . 4 . 17 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . 16 . 10 Message Errors 4 | . . 3 . 1 Matter Fused 7 | . . 6 . 1 Heat Flow Errors 3 | . . 2 . 1 Energy Discharges 3 | . . 1 . 2 Parts Rejected 2 | . . 2 . . Data Loss (minor) 4 | . . 1 . 3 Misfires 1 | . . 1 . . Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 68 | . . . 54 14 Projectiles . | . . . . . Explosions 55 | . . . 54 1 Melee 13 | . . . . 13 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 88 | . . . . 88 Shots 4 | . . . . 4 Rammed 6 | . . 3 3 . Targets Rammed 8 | . 1 3 4 . Kicked . | . . . . . Crushed 2 | . 1 . 1 . Highest Temperature 259 | 117 168 259 22 187 Average Temperature 41 | 47 44 36 8 55 Received Heat Transfer 1440 | . 114 147 657 522 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 4 . . Heat Transferred 5049 | 555 1184 1036 1475 799 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 77 | 100 100 92 61 . Level 1 10 | . . 7 8 94 Level 2 11 | . . . 29 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 880 | 20 133 224 880 424 Initial 356 | . . . 76 356 Average 142 | 3 40 127 207 343 Influence Increases 2499 | 45 265 575 1346 268 Destroy 0b10 Robot/C 1360 | . 180 400 640 140 Destroy 0b10 Robot/NC 250 | 45 40 55 95 15 Destroy Leader 302 | . 44 78 140 40 Successful Hack 32 | . . 8 24 . Disable Machine 105 | . . 15 75 15 Destroy Structure 86 | . 1 4 53 28 Lose Combat Pursuer 90 | . . 15 45 30 Miscellaneous 274 | . . . 274 . Influence Decreases 2085 | 45 265 392 683 700 Entered New Map 597 | . . . 107 490 Time Decay 1328 | 45 265 392 526 100 Lost Part 160 | . . . 50 110 Squads Dispatched 16 | . 2 2 9 3 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 12 | . 2 2 7 1 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . 1 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 134 | . 17 35 65 17 Peak Tracking Total 11 | . 7 6 11 9 Tactical Retreats 5 | . . 1 2 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . . 1 5 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 18 | . 2 5 8 3 Terminals 14 | . 1 3 7 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 31 | . 2 7 17 5 Successful 14 | . 2 4 6 2 Failed 16 | . . 2 11 3 Catastrophic 8 | . . 1 5 2 Database Lockouts 1 | . . 1 . . Manual 15 | . 1 3 10 1 Terminals 24 | . 1 3 15 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 2 2 . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 2 5 2 Open Door 1 | . . . . 1 Level Access Points 1 | . . . 1 . Branch Access Points 3 | . . 2 1 . Dispatch Records 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 1 1 . Retrieve Components 3 | . 1 1 1 . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 9 | . . 2 5 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . 2 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 94 | . 5 15 . 74 Average Entertainment 10 | . 5 15 7 17 Good Acts 24 | . 1 5 2 16 Bad Acts 22 | . . . 14 8 Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 3352 | 107 843 772 1463 167 Seismic 950 | 107 843 . . . Machine Analysis 2402 | . . 772 1463 167 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3819 | 229 859 1064 1463 204 Spaces Moved 1532 | 67 331 338 727 69 Core 3 | 3 . . . . Treads 1529 | 64 331 338 727 69 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 160 Average Speed 183 | 155 186 240 160 169 Slowest Speed 320 | 160 240 240 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 6 | . . . 6 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 51 42 51 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 100 | . . . 67 33 Melee 1 | . . . . 1 Projectile 1 | . . . 1 . AOE 98 | . . . 66 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2099 | 142 485 477 881 114 Wait 207 | 44 95 20 45 3 Move 1528 | 66 330 337 726 69 Hop . | . . . . . Pick Up 39 | 1 13 16 8 1 Fast Attach 15 | 7 . 6 2 . Attach 12 | . . . 4 8 Detach 1 | . . 1 . . Swap 26 | 1 3 11 9 2 Drop 30 | . . 21 9 . Fire 226 | 23 43 62 74 24 Melee 7 | . . . . 7 Ram . | . . . . . Kick . | . . . . . Crush 8 | . 1 3 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 8) 1018 | -10/Materials | Discovered new exit (range 15) 1054 | -10/Materials | Discovered new exit (range 7) 1068 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1082 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 1089 | -10/Materials | Entered another Materials area 1089 | -9/Materials | Evolved 2 slots: Utility x2 1149 | -9/Materials | Identified exit to Mines 1508 | -9/Materials | X0-1V1 sent you to a vault 1564 | -9/Materials | Found Powered Armor 1572 | -9/Materials | Found Powered Armor 1893 | -9/Materials | Central database locked down 2018 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 2042 | -9/Materials | Discovered new exit (range 16) 2085 | -9/Materials | Identified exit to Materials 2153 | -9/Materials | Entered another Materials area 2153 | -8/Materials | Evolved 2 slots: Propulsion x2 2346 | -8/Materials | X0-1V1 caused items to flee you 2449 | -8/Materials | Build established: Scavenger-Mutant 2635 | -8/Materials | Items stopped fleeing you 2647 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2721 | -8/Materials | Identified exit to Storage 2763 | -8/Materials | X0-1V1 upgraded hostiles (x1) 2869 | -8/Materials | Identified exit to Factory 2906 | -8/Materials | X0-1V1 announced a LAN party 2987 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 3077 | -8/Materials | Destroyed 8 combat bots 3205 | -8/Materials | Destroyed 7 combat bots 3278 | -8/Materials | X0-1V1 whisked you away to safety 3604 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 3616 | -8/Materials | Entered Storage 3617 | -8/Storage | X0-1V1 redirected Transport squads to designated parking area 3619 | -8/Storage | System corruption reached 10% 3637 | -8/Storage | X0-1V1 sent you into danger 3653 | -8/Storage | X0-1V1 upgraded hostiles (x1) 3667 | -8/Storage | X0-1V1 activates XOMVISION 3668 | -8/Storage | Sight range permanently improved by X0-1V1 (+2; -300 max core) 3673 | -8/Storage | Lost 4 parts (1p2n1w) 3676 | -8/Storage | X0-1V1 foreshadows a heat wave 3711 | -8/Storage | X0-1V1 revealed exit location to -7/Factory 3715 | -8/Storage | X0-1V1 caused items to flee you 3792 | -8/Storage | Core integrity fell below 50% 3807 | -8/Storage | Core integrity fell below 20% 3820 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03794_ System corrupted: Grenade Launcher failed to launch. 03794_ B-36 Bruiser overheating. 03795_ B-36 Bruiser heat spikes uncontrollably. 03795_ R-06 Scavenger collects Aluminum Leg. 03795_ B-36 Bruiser overheating. 03796_ B-36 Bruiser heat spikes uncontrollably. 03796_ Destroyed Ion Engine. 03796_ R-06 Scavenger destroyed. 03796_ B-36 Bruiser overheating. 03797_ B-36 Bruiser destroyed. 03798_ System corrupted: Component data lost. 03800_ G-50 Soldier destroyed. 03804_ The unstable cave ceiling collapses. 03804_ G-47 Trooper destroyed. 03808_ Y-45 Defender destroyed. 03815_ The unstable cave ceiling collapses. 03816_ O K>1KTNC&1H 03816_ The unstable cave ceiling collapses. 03820_ X0-1V1 guffaws! 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Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonGuidanceMallet Manual? 0 Play Time 00:27:48 Cumulative 198.3 hours Start 2026.08.27 @ 22:24:10 End 2026.08.27 @ 22:52:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3b40ba6-893e-48cb-a5a9-f1226b5d6daf