Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.11 @ 21:35:00 Player: Plexion Result: Destroyed by B6-O5H(B) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (286) 1430 Value Destroyed (8918) 8918 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2091) 2091 TOTAL SCORE: 17879 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 104 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/700 Matter 136/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (1500) Ox29 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Melee Analysis Suite > --- WEAPON (3) ------- Great Axe Great Axe > --- INVENTORY (25) --- Medium Treads Advanced Myomer Leg High-capacity Storage Unit Seismic Detector Core Analyzer Improved Transmission Jammer Hacking Suite Hacking Suite Relay Coupler [NC] (31) Component Analysis Suite Improved EM Pulse Cannon Shock Bomb Launcher Remote Datajack Plasma Cutter Ionic Axe Plasma Lance Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Particle Accelerator Medium Reactive Plating Medium Reactive Plating Relay Coupler [Grunt] > --- WEAPON ----------- Great Axe Greatsword > --- INVENTORY -------- Medium Treads Improved Carbon-fiber Leg Advanced Myomer Leg High-capacity Storage Unit Seismic Detector Improved Melee Analysis Suite Core Analyzer Microactuators Improved Transmission Jammer Powered Armor Hacking Suite Relay Coupler [NC] Improved EM Pulse Cannon Gauss Rifle Heavy Rocket Launcher Remote Datajack Plasma Cutter Greatsword Greatsword Ionic Axe Plasma Lance [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Powered Armor Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 3 | . . . 1 . . . 1 . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . Parts Attached 131 | 7 10 . 23 3 . 6 10 9 9 6 13 2 24 . 3 6 Power 15 | 1 1 . 2 . . . 2 . 1 1 2 . 5 . . . Engine 14 | 1 1 . 2 . . . 2 . 1 1 2 . 4 . . . Core 1 | . . . . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 34 | 2 3 . 11 . . 2 3 4 . . 5 . 3 . . 1 Treads 28 | 2 1 . 11 . . 2 3 4 . . 4 . 1 . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 6 | . 2 . . . . . . . . . 1 . 2 . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 45 | 2 4 . 5 2 . 1 3 2 4 2 1 2 13 . 2 2 Device 11 | 1 1 . 2 . . . . . . 1 . . 4 . 2 . Storage 4 | 1 2 . . . . . 1 . . . . . . . . . Processor 5 | . . . 1 1 . . . . . . 1 1 . . . 1 Hackware 4 | . . . . . . . . 1 . . . 1 2 . . . Protection 21 | . 1 . 2 1 . 1 2 1 4 1 . . 7 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 2 . 5 1 . 3 2 3 4 3 5 . 3 . 1 3 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . Ballistic Gun 10 | 1 . . 3 . . 1 . 1 2 . 2 . . . . . Ballistic Cannon 4 | . 1 . . . . . 2 1 . . . . . . . . Launcher 8 | . . . 1 1 . 2 . . . 1 . . 1 . 1 1 Special Weapon 2 | . 1 . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 1 2 2 1 . 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . . . . . . 2 . . . Parts Lost 41 | . 4 . 5 1 . 1 3 3 . 1 1 . 8 . 1 13 Power 5 | . 1 . . . . . 1 . . 1 . . 1 . . 1 Propulsion 11 | . 2 . 1 . . . . 3 . . . . 2 . . 3 Utility 18 | . 1 . 3 1 . . 2 . . . 1 . 4 . 1 5 Weapon 7 | . . . 1 . . 1 . . . . . . 1 . . 4 Highest Loss Streak 9 | . 3 . 3 1 . 1 1 3 . 1 1 . 7 . 1 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 20 | 3 7 8 17 19 19 17 19 19 22 23 23 22 22 23 23 22 Power . | . . . . 1 1 1 . 1 1 . . . . . . . Propulsion 3 | 1 2 1 6 6 6 5 4 1 1 1 2 2 3 3 3 2 Utility 8 | . 2 3 1 1 2 2 3 7 11 12 13 13 10 11 10 9 Weapon 7 | . 2 4 7 9 9 8 9 7 7 7 6 6 6 6 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 49 | . . . 7 . . . 7 . 6 10 8 . 2 1 . 8 Power 2 | . . . 1 . . . . . . . 1 . . . . . Propulsion 8 | . . . . . . . 3 . . 2 1 . . 1 . 1 Utility 18 | . . . . . . . . . 2 7 4 . 1 . . 4 Weapon 19 | . . . 6 . . . 4 . 4 1 1 . 1 . . 2 Tool/Special 2 | . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 91 | . 99 100 93 99 100 99 96 89 96 91 93 92 80 76 72 72 Engine 7 | . 14 14 11 11 11 11 8 9 9 9 7 7 3 . . . Core 1 | . . . . . . . . . . . . . 3 7 7 7 Treads 22 | . 26 . 26 33 33 33 36 35 35 36 19 15 3 . . . Wheel 5 | . 1 28 4 . . . . . . . 4 7 12 15 15 14 Device 7 | . 13 13 7 10 11 9 4 . 2 1 13 7 7 4 7 14 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 Processor 5 | . . . 3 9 11 11 9 9 9 9 7 15 1 . . . Hackware 1 | . . . . . . . . . . . . 5 7 2 . . Protection 8 | . . . 7 1 . 1 11 9 12 8 7 1 11 23 18 11 Energy Gun 1 | . 13 14 1 . . . . . . . . . . . . . Ballistic Gun 10 | . 6 . 16 22 22 20 4 3 10 15 17 15 1 . . . Ballistic Cannon 3 | . 7 14 2 . . . 13 12 5 . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 1 2 4 . 14 15 12 12 Peak Build Rating 61 | 7 8 8 18 19 19 19 37 41 42 44 56 56 61 57 57 57 Average Rating 38 | 6 7 7 15 18 19 17 30 39 40 42 51 53 55 55 52 52 On Entrance 31 | . 7 7 8 18 19 19 19 37 41 42 44 56 53 57 54 54 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 151 | 13 50 48 58 58 55 62 123 123 131 116 135 111 151 135 136 124 Greatest Support 88 | 40 40 32 60 60 60 60 82 82 80 80 88 28 56 56 56 56 Greatest Overweight (x) 4 | . 3 1 1 . . 1 1 1 1 1 4 3 4 2 2 3 Average Overweight (x) 1 | . . 1 . . . . . 1 1 1 2 3 2 2 2 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 13 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 11 9 20 20 19 19 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 3 7 8 17 19 19 17 20 23 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 8 9 20 19 19 18 25 23 25 25 25 24 25 24 25 16 Class Distribution -------------------- 46% | Mutant 30% | Bothacker-Mutant 8% | Gladiator 6% | Bothacker-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Matter Collected 7239 | 280 254 101 883 154 . 616 673 616 486 654 1173 . 1180 23 131 15 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9684 | 149 586 84 1402 209 . 763 536 460 662 853 1528 . 2301 . 151 . Parts 548 | 20 21 12 99 14 . 43 22 20 42 46 65 . 135 . 9 . Haulers Intercepted 20 | . 2 . 6 . . . 2 . 3 . 3 . 4 . . . Recyclers Shooed 10 | . . . 1 . . 4 . . 2 . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . 9 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Combat Hostiles Destroyed 177 | . 11 3 22 5 . 23 11 9 9 24 19 . 37 . 4 . Melee 29 | . . . . . . . . . . . 4 . 23 . 2 . Guns 64 | . 7 2 15 2 . 3 2 2 4 16 10 . 1 . . . Cannons 28 | . 4 1 1 . . . 7 7 5 . 2 . 1 . . . AOE 56 | . . . 6 3 . 20 2 . . 8 3 . 12 . 2 . Classes Destroyed 16 | 2 5 . 5 . . 2 . . . . 1 . 1 . . . Worker 23 | . 1 2 2 2 . 2 2 . 1 . 1 . 10 . . . Builder 14 | . . . 4 . . 1 1 . 3 . . . 5 . . . Tunneler 18 | 5 . 1 4 2 . 1 . . . . 1 . 4 . . . Hauler 20 | . 2 . 6 . . . 2 . 3 . 3 . 4 . . . Recycler 21 | 1 1 . 1 . . 6 2 . 2 . 5 . 3 . . . Mechanic 3 | . . . 1 . . . . . . . 1 . 1 . . . Operator 2 | . . . 1 . . . . . . . . . 1 . . . Watcher 8 | . 1 . 2 . . . . . . . 2 . 3 . . . Swarmer 47 | . 1 3 7 3 . 14 . . 2 7 3 . 7 . . . Grunt 67 | . 10 . 7 2 . 7 7 5 4 13 5 . 4 . 3 . Brawler 4 | . . . . . . 1 1 . . 1 1 . . . . . Duelist 4 | . . . 1 . . . . . . 2 . . . . 1 . Sentry 25 | . . . 7 . . . 2 2 3 1 4 . 6 . . . Specialist 5 | . . . . . . . . . . . . . 5 . . . Hunter 11 | . . . . . . 1 1 2 . . 1 . 6 . . . Programmer 14 | . . . . . . . . . . . 5 . 9 . . . Best Kill Streak 15 | 2 3 3 11 3 . 13 4 2 5 7 4 . 15 . 3 . Combat Bots Only 10 | . 2 3 7 3 . 6 4 2 2 7 3 . 10 . 3 . Max Kills in Single Turn 5 | 1 1 1 3 2 . 5 2 1 2 3 2 . 4 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . 3 2 . . 3 1 . 3 . 1 . Melee 1 | . . . . . . . . . . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Hostile Shots Fired 1310 | . 65 29 95 17 . 56 73 125 19 75 156 . 375 . 9 216 Missed 362 | . 20 7 28 2 . 16 13 36 3 19 55 . 94 . 1 68 Damage Taken 12721 | . 762 170 863 181 . 579 911 1531 239 763 1085 . 3656 . 323 1658 Core 1239 | . 132 36 61 15 . 67 77 93 . 53 40 . 294 . . 371 Absorbed by Shields 60 | . . . . . . . . . . 60 . . . . . . Ignored by Resistances 474 | . . . . . . . 74 . 9 . 32 . 359 . . . Regen/Repaired (Parts) 547 | . . . 79 . . . . . 202 . . . 266 . . . Core Remaining (%) 63 | 100 . 32 . . . 64 . . . 59 . . . . . . Volleys Fired 560 | 12 59 17 103 12 1 38 49 43 25 63 66 4 52 . 3 13 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 3 1 2 . 1 2 Hottest 122 | 60 100 70 100 46 46 46 80 80 68 50 122 5 69 . 33 72 Shots Fired 1040 | 24 115 34 198 22 2 55 96 85 46 121 160 4 56 . 4 18 Gun 691 | 24 86 17 167 20 2 34 18 20 25 116 146 . 16 . . . Cannon 250 | . 27 17 23 . . . 77 65 21 . 11 . 9 . . . Launcher 67 | . . . 4 2 . 21 1 . . 5 3 . 9 . 4 18 Special 32 | . 2 . 4 . . . . . . . . 4 22 . . . Kinetic 822 | 12 56 17 177 20 2 34 95 85 46 116 146 . 16 . . . Thermal 105 | 12 59 17 17 . . . . . . . . . . . . . Explosive 59 | . . . 4 2 . 21 1 . . 5 3 . 9 . 4 10 Electromagnetic 28 | . . . . . . . . . . . 11 . 9 . . 8 Robot Hit Streak 27 | 8 16 3 22 7 1 12 15 15 13 11 27 3 3 . 2 . Robot Miss Streak 8 | 2 5 8 7 1 1 1 2 4 2 4 4 1 2 . . . Penetration Max 1 | . . . . . . . . 1 1 . 1 . . . . . Secondary Targets 3 | . 1 . . . . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 . . . . . . Shots Hit Robots 815 | 15 75 10 129 14 1 35 67 62 32 75 141 3 139 . 6 11 Core Hits 428 | 8 29 6 62 11 . 49 27 20 21 45 52 . 79 . 9 10 Critical Kills 2 | . 1 . . . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . 1 . . . . . . Critical Strikes 44 | . 2 . . 1 . . 6 9 . 2 4 . 15 . . 5 Destroy 4 | . 1 . . 1 . . . . . 1 1 . . . . . Blast 15 | . 1 . . . . . 6 8 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . Sever 24 | . . . . . . . . 1 . 1 3 . 14 . . 5 Melee Attacks 349 | . . . 2 . . . 2 17 7 7 61 . 228 1 8 16 Impact 4 | . . . 2 . . . 2 . . . . . . . . . Slashing 345 | . . . . . . . . 17 7 7 61 . 228 1 8 16 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 44 | . . . . . . . . . 1 . 8 . 35 . . . Combat Hostiles 9 | . . . . . . . . . . . . . 9 . . . Follow-up Attacks 18 | . . . . . . . . . . . 3 . 12 . . 3 Damage Inflicted 26964 | 159 915 181 2529 438 . 2327 1827 1856 875 1822 3865 . 8862 . 372 936 Guns 7422 | 157 568 54 1705 217 . 380 173 266 390 1289 2065 . 158 . . . Cannons 4109 | . 335 127 273 . . . 1512 1126 338 . 225 . 173 . . . Explosions 6843 | . . . 547 211 . 1924 129 . . 502 349 . 2440 . 219 522 Melee 8443 | . . . . . . . . 464 64 31 1226 . 6091 . 153 414 Ramming 147 | 2 12 . 4 10 . 23 13 . 83 . . . . . . . Kinetic 10480 | 42 475 127 1922 217 . 380 1685 1392 728 1289 2065 . 158 . . . Thermal 653 | 115 428 54 56 . . . . . . . . . . . . . Explosive 6831 | . . . 547 211 . 1924 129 . . 502 349 . 2440 . 219 510 Electromagnetic 410 | . . . . . . . . . . . 225 . 173 . . 12 Impact . | . . . . . . . . . . . . . . . . . Slashing 8443 | . . . . . . . . 464 64 31 1226 . 6091 . 153 414 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 1 . . . . . . . . 6 8 15 15 15 15 Average Corruption 9 | . 1 1 . . . . . . . . 3 7 12 15 15 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . 8 . . . . Effects 228 | . 5 6 . . . . . . . . 21 3 165 6 20 2 Message Errors 58 | . 2 2 . . . . . . . . 2 . 44 3 5 . Matter Fused 65 | . 2 2 . . . . . . . . 9 1 46 1 3 1 Heat Flow Errors 24 | . . . . . . . . . . . 1 . 18 2 3 . Energy Discharges 24 | . . . . . . . . . . . 2 . 19 . 3 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . . 2 . . . Data Loss (minor) 31 | . . 1 . . . . . . . . 4 2 20 . 3 1 Data Loss (major) 6 | . . 1 . . . . . . . . 1 . 4 . . . Misfires 5 | . . . . . . . . . . . 1 . 3 . 1 . Alerts 4 | . . . . . . . . . . . . . 3 . 1 . Misdirections 5 | . . . . . . . . . . . . . 4 . 1 . Weapon Failures 3 | . 1 . . . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1426 | . . . . 10 . 93 20 100 . 5 368 . 818 . . 12 Projectiles 55 | . . . . . . . 20 30 . . 5 . . . . . Explosions 204 | . . . . 10 . 93 . . . 5 31 . 65 . . . Melee 1167 | . . . . . . . . 70 . . 332 . 753 . . 12 Knockbacks 38 | . 5 1 3 . . . 10 16 3 . . . . . . . Impact 3 | . . . . . . . 1 . 2 . . . . . . . Kinetic 32 | . 4 1 2 . . . 8 16 1 . . . . . . . Secondary 3 | . 1 . 1 . . . 1 . . . . . . . . . Self-Inflicted Damage 203 | . . . 30 . . 63 . . . . . . 63 . 47 . Shots 5 | . . . 1 . . 2 . . . . . . 1 . 1 . Rammed 19 | 1 6 . 1 1 . 2 3 . 5 . . . . . . . Targets Rammed 24 | 1 6 . 1 1 . 3 4 . 8 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . 1 1 . 3 . . . . . . . Highest Temperature 338 | 20 117 180 40 7 . 95 313 338 75 123 246 . 256 202 268 110 Average Temperature 65 | 13 35 61 12 3 . 20 76 121 27 32 66 . 90 86 120 46 Received Heat Transfer 2970 | . 333 . 201 72 . 171 378 522 99 333 201 . 621 . 27 12 Effects 5 | . . . . . . . 1 4 . . . . . . . . Interference 4 | . . . . . . . 1 3 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . 3 . 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1475 | 250 975 125 125 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Maximum Alert Level 3 | . . . 1 . . 2 . 2 1 3 2 . 2 . . . Low Security (%) 57 | 100 100 100 77 100 . 20 100 48 94 17 47 100 22 . . . Level 1 25 | . . . 22 . . 35 . 44 5 16 37 . 45 . . . Level 2 14 | . . . . . . 43 . 6 . 35 14 . 32 . . . Level 3 2 | . . . . . . . . . . 31 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 878 | 5 95 90 236 105 . 488 140 518 252 878 460 148 529 . . . Initial 460 | . . 21 . 67 . . 140 31 252 13 460 148 75 . . . Average 209 | 1 26 17 136 29 . 333 65 188 58 534 253 127 293 . . . Influence Increases 6824 | 30 387 115 1023 183 . 763 417 517 333 875 735 . 1356 . 90 . Destroy 0b10 Robot/C 3660 | . 220 60 560 100 . 460 220 180 180 480 380 . 740 . 80 . Destroy 0b10 Robot/NC 570 | 30 25 15 110 20 . 50 35 20 45 . 65 . 155 . . . Destroy Leader 848 | . 56 10 168 20 . 80 54 10 56 30 140 . 214 . 10 . Allied During Kill 26 | . . . 26 . . . . . . . . . . . . . Trap Triggered on 0b10 30 | . . . . . . . . 30 . . . . . . . . Successful Hack 197 | . 6 . 43 . . . 22 12 22 28 33 . 31 . . . Disable Machine 210 | . . 30 15 30 . 60 . 15 . 15 15 . 30 . . . Anti-Garrison Action 500 | . . . . . . . . 200 . 300 . . . . . . Destroy Structure 438 | . 5 . 41 13 . 113 41 20 15 22 42 . 126 . . . Partial Spotted 60 | . . . 15 . . . . 15 15 . . . 15 . . . Lose Combat Pursuer 285 | . 75 . 45 . . . 45 15 . . 60 . 45 . . . Influence Decreases 5212 | 30 333 136 848 250 . 402 508 30 565 10 771 40 945 80 264 . Time Decay 4552 | 30 313 136 588 240 . 392 478 . 565 . 761 40 675 80 254 . Lost Part 260 | . 20 . 50 10 . 10 30 30 . 10 10 . 80 . 10 . Lost Ally 100 | . . . 60 . . . . . . . . . 40 . . . Purge Threat 300 | . . . 150 . . . . . . . . . 150 . . . Squads Dispatched 34 | . 4 . 3 . . 1 2 . 5 . 9 . 10 . . . Investigation 6 | . . . 2 . . . 1 . 1 . 2 . . . . . Extermination 11 | . . . . . . . . . . . 5 . 6 . . . Reinforcement 17 | . 4 . 1 . . 1 1 . 4 . 2 . 4 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Distress Signals 12 | . 3 . 3 . . . 2 . 1 . 1 . 2 . . . Communications Jammed 46 | . . . . . . . . . . 13 25 . 8 . . . Distress Signals 46 | . . . . . . . . . . 13 25 . 8 . . . Times Spotted 286 | . 25 3 44 5 . 21 29 11 17 24 30 6 62 . 4 5 Peak Tracking Total 12 | . 4 3 8 3 9 3 4 4 2 7 6 2 12 . 3 4 Tactical Retreats 14 | . 3 . 2 . . . 3 1 . . 1 . 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Traps Triggered 20 | . 2 . 2 . . . 1 4 . 9 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . 3 . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . . Most Traps Carried 4 | . . . . . . . . 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Machines Disabled 24 | . . 2 1 2 1 4 . 3 . 6 1 . 2 . . 2 Max in Single Turn 2 | . . 1 1 1 1 2 . 1 . 1 1 . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Garrison Relay 6 | . . . . . . . . 2 . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Machines Accessed 63 | . 3 . 11 . 2 . 8 1 12 2 15 . 9 . . . Terminals 47 | . 3 . 10 . . . 7 1 9 2 9 . 6 . . . Fabricators 4 | . . . . . . . . . . . 2 . 2 . . . Repair Stations 3 | . . . 1 . . . . . 1 . . . 1 . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . . . 1 . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . Total Hacks 159 | . 10 . 30 . 2 . 21 2 31 4 38 . 21 . . . Successful 87 | . 5 . 19 . 2 . 10 2 19 2 18 . 10 . . . Failed 72 | . 5 . 11 . . . 11 . 12 2 20 . 11 . . . Catastrophic 12 | . . . 3 . . . 1 . 1 . 2 . 5 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 119 | . 10 . 27 . 1 . 18 1 23 1 30 . 8 . . . Terminals 124 | . 10 . 28 . . . 20 2 24 4 26 . 10 . . . Fabricators 10 | . . . . . . . . . . . 6 . 4 . . . Repair Stations 13 | . . . 2 . . . . . 4 . . . 7 . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . . Scanalyzers 4 | . . . . . . . . . 2 . 2 . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . Terminal Hacks 19 | . 1 . 3 . 2 . 1 1 5 1 3 . 2 . . . Record 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 2 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . Terminal Index 4 | . 1 . 1 . . . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . 2 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . Repair Station Hacks 10 | . . . 2 . . . . . 2 . . . 6 . . . Scan Component 5 | . . . 1 . . . . . 1 . . . 3 . . . Repair 5 | . . . 1 . . . . . 1 . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 2 . 2 . . . . . Insert Component 2 | . . . . . . . . . 1 . 1 . . . . . Analyze 2 | . . . . . . . . . 1 . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 49 | . 4 . 14 . . . 8 1 9 1 10 . 2 . . . Terminals 49 | . 4 . 14 . . . 8 1 9 1 10 . 2 . . . Botnet 16 | . 1 . 3 . . . 1 1 3 1 5 . 1 . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . Skim 31 | . 3 . 10 . . . 6 . 6 . 5 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 3 . 10 . . . 7 1 9 2 14 . 9 . . . Full Trace Events 3 | . . . . . . . . . 1 . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . . . 1 . . . 3 . . . Time 301 | . . . 51 . . . . . 38 . . . 212 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . 1 . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 14 | . . . . . . . . . . . . 4 10 . . . Non-combat 3 | . . . . . . . . . . . . . 3 . . . Combat 11 | . . . . . . . . . . . . 4 7 . . . Robot Hacks Applied 16 | . . . . . . . . . . . . 4 12 . . . drop_inventory 2 | . . . . . . . . . . . . . 2 . . . block_reporting 1 | . . . . . . . . . . . . . 1 . . . ignore_targets 4 | . . . . . . . . . . . . 4 . . . . find_garrison 1 | . . . . . . . . . . . . . 1 . . . scatter_targeting 1 | . . . . . . . . . . . . . 1 . . . wipe_record 2 | . . . . . . . . . . . . . 2 . . . reboot_system 3 | . . . . . . . . . . . . . 3 . . . overwrite_iff 2 | . . . . . . . . . . . . . 2 . . . Relay Couplers Released 23 | . . . . . . . . 7 . 16 . . . . . . Machine Destruction 23 | . . . . . . . . 7 . 16 . . . . . . Attached 3 | . . . . . . . . . . . . 1 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Total Allies 5 | . . 3 . . . . . . . . . . 2 . . . Largest Group 3 | . . 3 3 . . . . . . . . . 1 . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . 16 . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . 16 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . 34 . . . . . . . . . 2 . . . Total Damage 342 | . . . 310 . . . . . . . . . 32 . . . Kills 7 | . . . 7 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Active Infowar (turns) 13757 | 120 960 521 1612 750 421 804 744 . 655 294 4207 99 1509 104 533 424 Optics 706 | . . . 706 . . . . . . . . . . . . . Structural 526 | . . . 526 . . . . . . . . . . . . . Seismic 11872 | 120 960 521 870 750 421 804 744 . 655 . 3700 . 1266 104 533 424 Jamming 4843 | . . . . . . . . . . 294 4207 99 243 . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Turns Passed 22784 | 216 1026 552 2071 817 421 929 1604 1268 2254 1756 4207 99 4373 177 541 473 Spaces Moved 11248 | 109 443 408 1020 481 262 463 782 415 817 606 2184 63 2408 127 377 283 Core 7 | 7 . . . . . . . . . . . . . . . . Treads 5533 | 102 368 . 791 481 262 463 782 415 817 606 446 . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 5708 | . 75 408 229 . . . . . . . 1738 63 2408 127 377 283 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 115 115 160 160 160 156 238 250 250 145 145 115 130 130 115 Average Speed 167 | 152 166 115 149 160 160 162 172 246 250 250 168 145 135 130 130 128 Slowest Speed 250 | 160 240 115 160 160 160 240 238 250 250 250 250 145 160 130 130 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 8 66 95 89 97 69 91 60 58 84 76 57 70 69 30 55 14 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 14 | . . 2 4 2 1 . 2 . 1 . 2 . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 . 1 . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . Scrap Searched 12 | . . 1 . 3 . 1 . . . . . . . 2 5 . Spaces Dug 174 | . 2 . 14 . . 19 15 . 8 11 29 . 72 1 3 . Terrain Destroyed 546 | . 2 . 37 13 . 168 43 1 12 18 39 . 150 1 24 38 Melee 117 | . . . 2 . . . 2 . 4 4 29 . 72 1 3 . Projectile 45 | . 2 . 4 . . . 30 1 8 . . . . . . . AOE 384 | . . . 31 13 . 168 11 . . 14 10 . 78 . 21 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Total 13756 | 133 611 455 1362 504 262 577 940 549 966 765 2510 68 3159 138 408 349 Wait 1049 | . 87 28 140 1 . 46 48 26 67 41 115 . 408 7 11 24 Move 11235 | 108 442 407 1019 480 261 462 782 414 817 605 2184 62 2407 126 376 283 Hop . | . . . . . . . . . . . . . . . . . Pick Up 142 | 5 4 1 30 1 . 2 18 12 15 13 15 . 21 1 3 1 Fast Attach 38 | 7 2 . 9 . . . 3 1 4 1 4 . 7 . . . Attach 59 | . 4 . 6 2 . 2 5 8 2 2 5 1 11 1 1 9 Detach 24 | . 1 . 6 1 . 1 2 4 . . 2 . 5 1 . 1 Swap 169 | . 6 2 18 5 . 21 11 4 6 9 42 1 36 . 4 4 Drop 128 | . . . 28 1 . 2 16 11 15 12 21 . 18 1 2 1 Fire 560 | 12 59 17 103 12 1 38 49 43 25 63 66 4 52 . 3 13 Melee 307 | . . . 2 . . . 2 17 7 7 56 . 194 1 8 13 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 24 | 1 6 . 1 1 . 3 4 . 8 . . . . . . . Escape Stasis 18 | . . . . . . . . 6 . 12 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 217 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 6) 642 | -10/Materials | Discovered new exit (range 3) 802 | -10/Materials | Discovered new exit (range 7) 807 | -10/Materials | Discovered new exit (range 5) 1138 | -10/Materials | Core integrity fell below 50% 1172 | -10/Materials | Lost 3 parts (2n1u) 1243 | -10/Materials | Entered Mines 1244 | -10/Mines | Met a Derelict bent on vengeance 1356 | -10/Mines | Learned location of Storage (-8) 1598 | -10/Mines | Discovered new exit (range 8) 1674 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1776 | -10/Mines | Discovered new exit (range 9) 1785 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1795 | -10/Mines | Entered Materials 1795 | -9/Materials | Accompanied by 3 allies 1795 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1821 | -9/Materials | Discovered new exit (range 4) 2219 | -9/Materials | Destroyed 7 combat bots 2224 | -9/Materials | Lost 3 parts (1n2u) 2446 | -9/Materials | Repaired Imp. Assault Rifle 2661 | -9/Materials | Build established: Scavenger-Mutant 2666 | -9/Materials | Discovered new exit (range 18) 2798 | -9/Materials | Learned location of Zion (-7) 2856 | -9/Materials | Identified exit to Materials 2967 | -9/Materials | Learned 2 Storage zone layouts 3005 | -9/Materials | Loaded intel: 26 non-interactive machine locations 3053 | -9/Materials | Learned 4 Recycling zone layouts 3448 | -9/Materials | Build established: Mutant 3592 | -9/Materials | Learned Storage machine intel 3644 | -9/Materials | Learned Storage stockpile data 3688 | -9/Materials | Learned Storage trap positions 3723 | -9/Materials | Learned Storage stockpile data 3750 | -9/Materials | Learned Storage security intel 3765 | -9/Materials | Identified exit to Mines 3765 | -9/Materials | Learned location of 1 exit from Materials 3825 | -9/Materials | Loaded intel: 2 recycling unit locations 3866 | -9/Materials | Entered Mines 3895 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3922 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4051 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4051 | -9/Mines | Discovered new exit (range 5) 4555 | -9/Mines | Discovered exit to Materials (range 8) 4683 | -9/Mines | Entered Exiles 4723 | -9/Exiles | Met 8R-AWN 4749 | -9/Exiles | Met EX-HEX 4808 | -9/Exiles | Met EX-DEC 4869 | -9/Exiles | Met EX-BIN 4893 | -9/Exiles | Aligned with FarCom system 4895 | -9/Exiles | Given EX-Vault access code 4933 | -9/Exiles | Opened EX-Vault 4975 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5080 | -9/Exiles | Attacked by the Exiles 5091 | -9/Exiles | Discovered new exit (range 10) 5104 | -9/Exiles | Entered Mines 5377 | -8/Mines | Discovered exit to Materials (range 5) 5492 | -8/Mines | Discovered exit to Materials (range 4) 6033 | -8/Mines | Entered Materials 6033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6034 | -8/Materials | Identified exit to Factory 6864 | -8/Materials | Discovered new exit (range 4) 6928 | -8/Materials | Learned Factory trap positions 6975 | -8/Materials | Discovered exit to Factory (range 16) 7058 | -8/Materials | Learned Storage trap positions 7185 | -8/Materials | Learned Storage interactive machine intel 7234 | -8/Materials | Learned Storage trap positions 7271 | -8/Materials | Learned location of 1 exit from Extension 7300 | -8/Materials | Learned location of Extension (-5) 7339 | -8/Materials | Learned Storage stockpile data 7386 | -8/Materials | Learned Storage trap positions 7444 | -8/Materials | Learned location of 1 exit from Lower Caves 7637 | -8/Materials | Identified exit to Garrison 7637 | -8/Materials | Entered Garrison 7673 | -8/Garrison | Discovered new exit (range 68) 7673 | -8/Garrison | Discovered new exit (range 68) 7673 | -8/Garrison | Discovered new exit (range 53) 7809 | -8/Garrison | Triggered checkpoint 7980 | -8/Garrison | Lost 3 parts (3n) 7995 | -8/Garrison | Triggered checkpoint 8153 | -8/Garrison | Garrison Relay disabled 8495 | -8/Garrison | Triggered checkpoint 8761 | -8/Garrison | Triggered checkpoint 8817 | -8/Garrison | Garrison Relay disabled 8842 | -8/Garrison | Installed Relay Interface Framework 8905 | -8/Garrison | Entered Materials 9142 | -8/Materials | Build established: Bothacker-Mutant 9350 | -8/Materials | Met 7R-MNS 9696 | -8/Materials | Discovered new exit (range 5) 9874 | -8/Materials | Discovered exit to Factory (range 16) 10202 | -8/Materials | Repaired Arm. Treads 10444 | -8/Materials | Discovered new exit (range 16) 10795 | -8/Materials | Discovered exit to Factory (range 16) 10834 | -8/Materials | Learned 2 Lower Caves zone layouts 10869 | -8/Materials | Learned Factory stockpile data 10894 | -8/Materials | Learned location of Lower Caves (-7) 10911 | -8/Materials | Learned location of 1 exit from Lower Caves 10917 | -8/Materials | Learned 4 Recycling zone layouts 10931 | -8/Materials | Learned Factory trap positions 10957 | -8/Materials | Learned Storage emergency access door positions 11159 | -8/Materials | Identified exit to Garrison 11159 | -8/Materials | Entered Garrison 11297 | -8/Garrison | Triggered checkpoint 11333 | -8/Garrison | Destroyed 7 combat bots 11427 | -8/Garrison | Triggered checkpoint 11486 | -8/Garrison | Garrison Relay disabled 11553 | -8/Garrison | Garrison Relay disabled 11727 | -8/Garrison | Triggered checkpoint 11899 | -8/Garrison | Triggered checkpoint 11954 | -8/Garrison | Garrison Relay disabled 12052 | -8/Garrison | Discovered exit to Factory (range 14) 12169 | -8/Garrison | Triggered checkpoint 12306 | -8/Garrison | Discovered exit to Factory (range 4) 12337 | -8/Garrison | Triggered checkpoint 12412 | -8/Garrison | Garrison Relay disabled 12650 | -8/Garrison | Found Powered Armor 12655 | -8/Garrison | Found Powered Armor 12659 | -8/Garrison | Found Powered Armor 12663 | -8/Garrison | Found Powered Armor 12666 | -8/Garrison | Found Powered Armor 12832 | -8/Garrison | Expanded RIF knowledge: Robot Detection 12874 | -8/Garrison | Discovered exit to Factory (range 9) 12915 | -8/Garrison | Entered Factory 12915 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12916 | -7/Factory | Loaded intel: 108 trap records 13566 | -7/Factory | Discovered new exit (range 15) 13703 | -7/Factory | Build established: Bothacker-Gunner 14886 | -7/Factory | Build established: Bothacker-Mutant 15505 | -7/Factory | Discovered new exit (range 5) 15784 | -7/Factory | Learned 2 Lower Caves zone layouts 15814 | -7/Factory | Learned Extension emergency access door positions 15832 | -7/Factory | Learned 4 Lower Caves zone layouts 15841 | -7/Factory | Identified exit to Factory 15842 | -7/Factory | Identified exit to Lower Caves 15872 | -7/Factory | Learned Hub_04(d) stockpile data 15901 | -7/Factory | Learned Extension emergency access door positions 17122 | -7/Factory | Sucked down chute 17122 | -7/Factory | Entered Waste 17137 | -7/Waste | EMP discharged 17142 | -7/Waste | Spotted C-40 Crusher 17143 | -7/Waste | Spotted C-40 Crusher 17166 | -7/Waste | Spotted C-40 Crusher 17170 | -7/Waste | Spotted C-40 Crusher 17170 | -7/Waste | Spotted C-40 Crusher 17178 | -7/Waste | Spotted C-40 Crusher 17208 | -7/Waste | Discovered new exit (range 10) 17221 | -7/Waste | Entered Factory 17222 | -7/Factory | Loaded intel: 102 trap records 17517 | -7/Factory | Discovered exit to Factory (range 4) 17527 | -7/Factory | System corruption reached 10% 17833 | -7/Factory | Build established: Bothacker-Gladiator 18181 | -7/Factory | Cargo convoy interrupted 18257 | -7/Factory | Destroyed 10 combat bots 18277 | -7/Factory | Lost 7 parts (1p2n4u) 18486 | -7/Factory | Build established: Mutant 18501 | -7/Factory | Discovered exit to Lower Caves (range 12) 19572 | -7/Factory | Repaired Arm. Huge Wheel 19619 | -7/Factory | Repaired Arm. Huge Wheel 19718 | -7/Factory | Build established: Gladiator 19746 | -7/Factory | Repaired Corrupted Plasma Lance 20279 | -7/Factory | Found Powered Armor 20637 | -7/Factory | Build established: Mutant 21291 | -7/Factory | Build established: Gladiator 21594 | -7/Factory | Entered Lower Caves 21595 | -7/Lower Caves | Identified exit to Lower Caves 21607 | -7/Lower Caves | Encountered a Warlord checkpoint 21771 | -7/Lower Caves | Entered another Lower Caves area 21772 | -7/Lower Caves | Identified exit to Zion 21796 | -7/Lower Caves | Learned location of 1 exit from Factory 21902 | -7/Lower Caves | Build established: Mutant 21923 | -7/Lower Caves | Discovered exit to Factory (range 11) 22312 | -7/Lower Caves | Entered Zion 22361 | -7/Zion | System corruption cleaned by Quarantine Array 22492 | -7/Zion | Discovered new exit (range 9) 22666 | -7/Zion | RIF detected upon attempting to enter Zion 22666 | -7/Zion | Attacked by Zionites 22668 | -7/Zion | Spotted KB-OPU(B) 22668 | -7/Zion | Spotted B6-O5H(B) 22709 | -7/Zion | Lost 4 parts (2u2w) 22730 | -7/Zion | ME-RLN came to Zion's defense 22752 | -7/Zion | Core integrity fell below 50% 22780 | -7/Zion | Core integrity fell below 20% 22785 | -7/Zion | Destroyed by B6-O5H(B) with Heavy Battle Rifle Last Messages --------------- 22758_ System corrupted: Matter fused (-10). 22758_ Destroyed Prototype Device. 22758_ Destroyed Prototype Hackware. 22759_ Imp. Light Armor Plating destroyed. 22759_ Arm. Huge Wheel destroyed. 22759_ Knocked back. 22759_ ME-RLN knocked back. 22761_ Acquired 8 matter. 22764_ Microactuators destroyed. 22770_ Great Axe follow-up attack on ME-RLN. 22770_ ME-RLN Imp. Cloaking Device severed. 22772_ Greatsword destroyed. 22775_ ME-RLN Prototype Hover Unit severed. 22775_ Matter Filter destroyed. 22777_ Chain reaction triggered in Fission Core. 22778_ Arm. Huge Wheel destroyed. 22778_ Greatsword destroyed. 22778_ Knocked back. 22780_ Destroyed Imp. Arc Thrower. 22782_ Enh. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????## #?## #?####??? | | ????????????????????## #???###### ### #??? | | ????????????????????# ##????????## #??? | | ????????????????????# ##??????????# ## #??? | | ???##???????????????# ##??####????## ### ##??? | | ??? ?????????????## #### ###??## #####???? | | ???? #???##??????# #### ##?????? | | ?? ### ##???## #?????? | | "" """#??## ### #????? | | "#### % ### #??# ##????? | | "# #### ##??###?????? | | ### #?## #??????? | | % #### ### #### #??????? | | "# ##?##; #####?# #??????? | | "" "" """#####?##;; #??#### ##??????? | | """"""""""""#????## ## ##?## ## ##??????? | | ???############????# ### ##?# ## #??????? | | ?????????????####### ### ### #??????? | | ????????????##!/## ### #??????? | | ????????????#/ # ;##### ##??????? | | ????????????#= ## p ;##### ######???????? | | ????????????#! !# ##BB ;; ########?????? | | ????????????##!!## # BB % #?????? | | ?????????????##### BBI #????? | | ????????????????# !BB ### #### #????? | | ????????????????# % =@ #?# #???? ##????? | | ????????????????### ### #####?## ##??????#?????? | | ??????????????????#####;% #??????###?????????????? | | ??????????????????????## ##?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????## ##?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????## ##??????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 Corruption Block 8 Armor Coverage 850 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Relay Coupler Types 2 Relay Coupler Value 36 Item Schematics ----------------- Thunder Leg | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 43% | -9/Materials Arm. Treads | 32% | -8/Materials Arm. Huge Wheel | 35% | -7/Factory Arm. Huge Wheel | 66% | -7/Factory Plasma Lance | 72% | -7/Factory | Corrupted Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightHardenedRail Manual? 0 Play Time 02:08:55 Cumulative 674.2 hours Start 2024.11.11 @ 19:10:28 End 2024.11.11 @ 21:35:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 710 Rogue 623 Adventurer 87 Explorer 0 Win Type - Total 41 Types 8/0/27/1/1/1/3/0/0 Lore% 96 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23bde158-117a-418e-a294-8d0a9ad89b3d