Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 15:25:13 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (152) 760 Value Destroyed (6394) 6394 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1672) 1672 TOTAL SCORE: 16966 Bonus ------- High Alert Combat Kills 319 Follower Combat Kills 441 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -88 Cogmind --------- Core Integrity 1423/1450 Matter 110/300 Energy 206/735 System Corruption 14% Temperature Cool (0) Movement Immobile (Siege) Location -2/Research Parts ------- > --- POWER (3) -------- Compact Particle Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Improved Heavy Siege Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (12) ----- 2N-1CE's Frost Array High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Hardened Heavy Armor Plating Experimental Focal Shield EM Shield Improved Energy Mantle > --- WEAPON (2) ------- Helical Railgun Helical Railgun > --- INVENTORY (28) --- Compact Particle Reactor Centrium Heavy Treads Centrium Heavy Treads Advanced Cooling System Experimental Matter Compressor (186) Advanced Sensor Array Experimental Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Centrium Light Armor Plating Centrium Medium Armor Plating Advanced Thermal Shield Energy Mantle System Guard Heavy Proton Cannon Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon High-powered Disruptor Cannon Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Helical Railgun Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Compact Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Improved Particle Charger Hardened Heavy Armor Plating Experimental Focal Shield EM Shield Improved Energy Mantle > --- WEAPON ----------- Cooled Nova Cannon Helical Railgun > --- INVENTORY -------- Compact Particle Reactor Centrium Heavy Treads Centrium Heavy Treads Advanced Cooling System Experimental Matter Compressor Advanced Sensor Array Experimental Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Centrium Light Armor Plating Centrium Medium Armor Plating Advanced Thermal Shield Energy Mantle System Guard Heavy Proton Cannon Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon High-powered Disruptor Cannon Nova Cannon Enhanced Nova Cannon Helical Railgun Helical Railgun Z-bomb Delivery System [Rating: 187] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Energy Mantle Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Heavy Armor Plating Weapon Autogun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Slots Evolved 16 | . . . . . 4 2 2 2 . . . 2 . . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 1 . . . . 1 . . . . . Utility 10 | . . . . . 3 1 . 2 . . . 1 . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 278 | 7 10 2 1 1 21 52 19 37 2 15 14 4 11 1 18 50 13 Power 18 | 1 3 . . 1 . 2 5 1 . 1 2 . . . 2 . . Engine 10 | 1 2 . . 1 . 2 4 . . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . 1 1 . 1 2 . . . 2 . . Propulsion 47 | 2 . . . . 7 16 1 4 . . . 1 . . 7 3 6 Treads 42 | 2 . . . . 2 16 1 4 . . . 1 . . 7 3 6 Leg 5 | . . . . . 5 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 112 | 2 3 2 1 . 9 17 4 17 2 11 5 1 6 1 5 21 5 Device 78 | 1 . 1 . . 5 7 2 15 2 8 5 1 6 1 5 15 4 Storage 12 | 1 2 1 1 . 1 3 . . . 1 . . . . . 2 . Processor 5 | . 1 . . . . 1 . 1 . 1 . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 17 | . . . . . 3 6 2 1 . 1 . . . . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 101 | 2 4 . . . 5 17 9 15 . 3 7 2 5 . 4 26 2 Energy Gun 14 | 1 . . . . 3 8 . . . . . . . . . 2 . Energy Cannon 47 | . . . . . 1 4 6 12 . 1 3 . 2 . 3 15 . Ballistic Gun 25 | 1 4 . . . 1 4 . . . 1 4 1 2 . . 5 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 3 . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 1 . 3 . 1 . 1 1 . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 . . 1 3 1 . . 8 . . . . 2 10 1 Parts Lost 14 | . . . . . 4 5 3 1 . . . . . . . . 1 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . Utility 6 | . . . . . 1 3 1 . . . . . . . . . 1 Weapon 6 | . . . . . 2 2 1 1 . . . . . . . . . Highest Loss Streak 3 | . . . . . 2 3 2 1 . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 87 85 83 95 99 98 94 86 89 94 94 94 90 89 80 Engine 4 | . 13 . . 13 9 7 11 4 . . . . . . . . . Reactor 4 | . . . . . . . . 6 11 7 6 10 10 10 9 9 8 Treads 27 | . 28 28 28 28 5 29 33 28 29 29 29 31 31 31 28 28 16 Leg 1 | . . . . . 20 . . . . . . . . . . . . Device 10 | . 1 . . . 13 8 6 10 11 8 11 15 15 15 19 18 20 Storage 16 | . 21 28 16 14 9 19 20 17 17 17 17 15 15 15 14 14 13 Processor 4 | . 5 . . . . 3 6 10 5 5 5 5 5 5 4 4 8 Protection 4 | . . . . . 7 9 6 5 5 5 5 5 5 5 4 4 4 Energy Gun 1 | . 3 . . . 5 7 . . . . . . . . . 1 . Energy Cannon 4 | . . . . . 5 4 11 10 11 3 3 . 3 . 8 5 7 Ballistic Gun 6 | . 24 28 28 28 6 2 . . . . 7 9 5 10 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 223 | 11 27 27 91 96 129 136 129 163 163 178 175 165 178 158 195 223 212 Greatest Support 235 | 40 40 40 40 40 60 86 100 100 100 100 100 120 120 120 194 194 235 Greatest Overweight (x) 2 | . . . 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 2 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 48 | 6 12 12 24 24 32 48 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 8 11 20 24 24 29 28 28 28 28 28 28 28 28 28 28 28 Most Carried 32 | 4 12 12 17 15 30 32 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 2 7 11 12 15 21 29 27 27 28 27 27 26 28 28 27 27 27 Final Capacity 32 | 6 12 12 24 24 32 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 30 | 4 12 12 15 15 30 28 28 28 28 28 28 28 28 28 28 28 28 Class Distribution -------------------- 47% | Hauler-Mutant 22% | Generator-Mutant 15% | Machinist-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Machinist-Mutant | -5/Factory Machinist-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Machinist-Mutant | -4/Factory Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Upper Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Testing Generator-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Matter Collected 5012 | 273 230 . . 186 406 687 346 423 . 681 212 81 218 80 330 735 124 Remotely 142 | 142 . . . . . . . . . . . . . . . . . Salvage Created 7482 | 89 502 . . 74 792 1386 975 1131 . . 268 125 170 94 206 1107 563 Parts 357 | 6 38 . . 1 35 74 28 44 . . 12 9 5 7 7 66 25 Haulers Intercepted 6 | . 2 . . . 2 1 . . . . . . . . . . 1 Recyclers Shooed 7 | . 1 . . . . 2 3 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . . 62 15 . 4 7 . . . Prevented 28 | . . . . . . . . . . 17 10 . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Combat Hostiles Destroyed 113 | . 11 . . 4 13 23 16 11 . . 4 1 2 4 2 15 7 Guns 60 | . 11 . . 4 9 21 . . . . 2 1 2 4 . 4 2 Cannons 33 | . . . . . 4 . 8 9 . . . . . . . 7 5 AOE 11 | . . . . . . 2 8 . . . . . . . . 1 . Classes Destroyed 16 | 2 5 . . 1 1 3 2 1 . . . . . . . . 1 Worker 5 | . . . . . . 3 1 . . . . . . . . 1 . Builder 9 | . 1 . . . . 4 2 1 . . . . . . . 1 . Tunneler 3 | 1 1 . . . . . 1 . . . . . . . . . . Hauler 6 | . 2 . . . 2 1 . . . . . . . . . . 1 Recycler 9 | 1 1 . . . . 3 2 2 . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . . . Watcher 4 | . . . . . . . . 2 . . . 1 . . . 1 . Swarmer 21 | . 6 . . . . 11 . . . . . . . 4 . . . Grunt 47 | . 5 . . 1 12 6 10 4 . . 1 . 2 . . 6 . Brawler 2 | . . . . . . . 2 . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . Sentry 12 | . . . . . 1 3 1 3 . . . 1 . . 2 . 1 Hunter 4 | . . . . . . 1 . . . . 2 . . . . . 1 Programmer 21 | . . . . . . 2 2 4 . . 1 . . . . 9 3 Striker 2 | . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . 1 . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . Best Kill Streak 10 | 2 7 . . 2 4 5 10 4 . . 1 1 2 4 2 5 2 Combat Bots Only 6 | . 5 . . 2 4 4 6 4 . . 1 1 2 4 2 3 2 Max Kills in Single Turn 3 | 2 2 . . 1 1 2 3 1 . . 1 1 1 2 1 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 . . 1 Exploded 2 | . . . . . . 1 2 . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Damage Taken 8235 | . 187 . . 254 1099 1657 1387 926 . . 252 82 337 148 109 532 1265 Core 704 | . 14 . . 44 162 125 196 48 . . 7 9 16 . . 56 27 Absorbed by Shields 1873 | . . . . . . . . . . . 137 76 87 60 106 506 901 Reduced by Siege Mode 67 | . . . . . . . . . . . . . . . . . 67 Core Remaining (%) 86 | 100 . . . 76 70 82 76 . . . 94 . . 97 . 95 . Volleys Fired 391 | 3 30 . . 17 60 70 39 42 . 3 15 6 11 7 6 49 33 Largest 2 | 2 2 . . 2 2 2 2 2 . 1 2 2 2 2 2 2 2 Hottest 176 | 70 70 . . 46 122 136 136 176 . 98 176 76 176 76 138 175 163 Shots Fired 750 | 6 60 . . 34 120 136 69 82 . 3 25 12 20 14 12 91 66 Gun 425 | 6 60 . . 34 81 130 . . . . 16 12 18 14 . 28 26 Cannon 316 | . . . . . 39 6 60 82 . 3 9 . 2 . 12 63 40 Launcher 9 | . . . . . . . 9 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 273 | 3 56 . . 34 54 15 . . . . 16 12 18 14 . 25 26 Thermal 315 | 3 4 . . . 66 40 60 64 . 3 . . . . . 35 40 Explosive 9 | . . . . . . . 9 . . . . . . . . . . Electromagnetic 153 | . . . . . . 81 . 18 . . 9 . 2 . 12 31 . Robot Hit Streak 25 | 4 16 . . 7 16 25 25 21 . 6 9 17 9 7 14 17 14 Robot Miss Streak 4 | 1 1 . . 2 3 3 2 4 . . 1 . 2 2 . 3 2 Penetration Max 2 | . . . . . . 1 . . . . . . . . . 2 2 Secondary Targets 9 | . 2 . . 1 . 2 . . . . . . . 2 . 1 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . 1 . 1 1 Shots Hit Robots 552 | 4 48 . . 17 89 110 55 62 . 2 19 12 14 9 12 56 43 Core Hits 281 | 3 25 . . 8 34 73 51 28 . . 5 5 5 4 4 21 15 Critical Hits 24 | . . . . . 2 1 6 9 . . . . 1 . . 2 3 Critical Kills 4 | . . . . . . . 1 3 . . . . . . . . . Critical Parts Destroyed 20 | . . . . . 2 1 5 6 . . . . 1 . . 2 3 Melee Attacks 14 | . . . . . . . . 5 . . . 1 2 . 1 5 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . 5 . . . 1 2 . 1 5 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16723 | 56 601 . . 264 1453 2312 2930 1837 . 64 718 312 461 264 360 2788 2303 Guns 6749 | 56 559 . . 264 1084 1655 . . . . 409 312 406 264 . 892 848 Cannons 7075 | . . . . . 369 58 1052 1680 . 64 309 . 48 . 360 1680 1455 Explosions 2599 | . . . . . . 533 1850 . . . . . . . . 216 . Melee 111 | . . . . . . . . 111 . . . . . . . . . Ramming 189 | . 42 . . . . 66 28 46 . . . . 7 . . . . Kinetic 4867 | 18 534 . . 264 661 259 . . . . 409 312 406 264 . 892 848 Thermal 6561 | 38 25 . . . 792 804 1052 1100 . 64 . . . . . 1231 1455 Explosive 2032 | . . . . . . 182 1850 . . . . . . . . . . Electromagnetic 2963 | . . . . . . 1001 . 580 . . 309 . 48 . 360 665 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 111 | . . . . . . . . 111 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 1 1 5 5 7 . . . . 3 8 14 Average Corruption 3 | . . . . . . 1 1 3 5 5 . . . . 2 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 86 | . . . . . . 4 1 22 . 2 . . . . 1 43 13 Message Errors 16 | . . . . . . 2 . 6 . . . . . . . 7 1 Matter Fused 17 | . . . . . . . . 7 . 2 . . . . 1 6 1 Heat Flow Errors 6 | . . . . . . . . 1 . . . . . . . 4 1 Energy Discharges 10 | . . . . . . . . 1 . . . . . . . 8 1 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . 2 . Data Loss (minor) 14 | . . . . . . 2 1 2 . . . . . . . 6 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Targeting Errors 19 | . . . . . . . . 4 . . . . . . . 9 6 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 458 | . . . . . . 1 36 33 . . . . . . 7 199 182 Projectiles 443 | . . . . . . . 25 33 . . . . . . 7 196 182 Explosions 15 | . . . . . . 1 11 . . . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 3 | . 1 . . . . . 2 . . . . . . . . . . Impact 2 | . 1 . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 115 | . . . . . . 86 29 . . . . . . . . . . Shots 5 | . . . . . . 3 2 . . . . . . . . . . Rammed 15 | . 7 . . . . 2 1 4 . . . . 1 . . . . Targets Rammed 21 | . 10 . . . . 4 1 4 . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 6 | . 3 . . . . 2 . . . . . . 1 . . . . Highest Temperature 468 | 50 40 . . 66 81 63 287 136 . 104 174 . . . 164 468 150 Average Temperature 43 | 26 7 . . 29 20 21 58 40 . 50 44 . . . 65 94 93 Received Heat Transfer 1950 | . 66 . . 100 603 411 468 87 . . 19 16 93 . 16 71 . Effects 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 26 | . . . . . . . . . . . . . . . . . 26 Longest Duration 26 | . . . . . . . . . . . . . . . . . 26 Robots Corrupted 11 | . . . . . . . . 3 . . 2 . . . 2 4 . Combat Hostiles 9 | . . . . . . . . 2 . . 2 . . . 2 3 . Parts Fried 19 | . . . . . . 2 . 6 . . 3 . . . 2 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 31 | . . . . . 2 1 10 7 . . . . . . . 9 2 Heat Transferred 8653 | 111 74 . . . 1702 1262 1813 1702 . 100 . . . . . 890 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Peak Influence 746 | 10 214 19 . 20 217 432 746 466 . . . 132 . . 113 435 389 Initial 362 | . 6 19 . . 5 56 180 362 . . . 49 . . 87 33 244 Average 194 | 1 80 19 . 18 92 236 486 232 . . . 71 . . 80 155 258 Maximum Alert Level 3 | . 1 . . . 1 2 3 2 . . . . . . . 2 1 Low Security (%) 60 | 100 83 100 . 100 89 39 27 61 . . . 100 . . 100 63 4 Level 1 25 | . 16 . . . 10 53 . 13 . . . . . . . 26 95 Level 2 11 | . . . . . . 7 52 24 . . . . . . . 10 . Level 3 2 | . . . . . . . 20 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . . 6 4 2 . . . . . . . 4 . Investigation 1 | . . . . . . 1 . . . . . . . . . . . Extermination 10 | . . . . . . 3 2 1 . . . . . . . 4 . Reinforcement 4 | . 1 . . . . 1 1 1 . . . . . . . . . Assault 1 | . . . . . . . 1 . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Distress Signals 24 | . 2 . . . 2 3 . . . 1 . . . . 1 . 15 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 21 . . 6 22 43 20 17 . 22 6 2 3 4 8 31 22 Peak Tracking Total 8 | . 5 . . 3 7 6 6 5 . 8 2 1 3 4 5 6 5 Tactical Retreats 15 | . . . . . 1 7 1 2 . . . . 1 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Traps Triggered 6 | . 1 . . . . . . . . . . . . . 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 7 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Machines Disabled 23 | . . . . . 1 9 2 . . 2 . . . . . 9 . Max in Single Turn 3 | . . . . . 1 3 2 . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Machines Accessed 37 | . 4 1 1 . 2 5 3 4 . 3 . 1 1 . 1 11 . Terminals 18 | . 3 . . . 2 2 1 2 . . . 1 . . . 7 . Fabricators 5 | . . . . . . 2 1 1 . . . . . . . 1 . Repair Stations 3 | . 1 . . . . 1 . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 1 2 . Garrison Access 2 | . . . . . . . 1 . . . . . . . . 1 . Total Hacks 99 | . 10 1 1 . 9 19 8 10 . 9 . 5 1 . 4 22 . Successful 63 | . 5 1 1 . 6 17 3 7 . 9 . 5 1 . 2 6 . Failed 36 | . 5 . . . 3 2 5 3 . . . . . . 2 16 . Catastrophic 9 | . 1 . . . 1 . 1 1 . . . . . . . 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 29 | . 5 . . . 7 2 2 3 . . . 5 . . . 5 . Terminals 46 | . 8 . . . 9 5 2 6 . . . 5 . . . 11 . Fabricators 15 | . . . . . . 6 4 2 . . . . . . . 3 . Repair Stations 12 | . 2 . . . . 8 . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . 4 5 . Garrison Access 5 | . . . . . . . 2 . . . . . . . . 3 . Terminal Hacks 28 | . 2 1 1 . 5 3 . 3 . 9 . 2 1 . . 1 . Record 11 | . . . 1 . . . . . . 9 . . 1 . . . . Part Schematic 2 | . . . . . 2 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . 1 1 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . 1 . . . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 13 | . . . . . . 6 2 2 . . . . . . . 3 . Load Schematic 4 | . . . . . . 2 . 1 . . . . . . . 1 . Build 9 | . . . . . . 4 2 1 . . . . . . . 2 . Repair Station Hacks 10 | . 2 . . . . 6 . 2 . . . . . . . . . Scan Component 5 | . 1 . . . . 3 . 1 . . . . . . . . . Repair 5 | . 1 . . . . 3 . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . 2 2 . Insert Component 4 | . . . . . . . . . . . . . . . 2 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 1 2 1 . . . . 2 . . . . . Terminals 7 | . 1 . . . 1 2 1 . . . . 2 . . . . . Track 4 | . 1 . . . 1 1 . . . . . 1 . . . . . Botnet 3 | . . . . . . 1 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . . . 2 4 3 4 . . . 1 . . 1 9 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . Parts Built 14 | . . . . . . 8 2 2 . . . . . . . 2 . Matter 1402 | . . . . . . 584 468 146 . . . . . . . 204 . Time 701 | . . . . . . 292 234 73 . . . . . . . 102 . Total Part Build Rating 46 | . . . . . . 24 14 6 . . . . . . . 2 . Parts Repaired 5 | . 1 . . . . 3 . 1 . . . . . . . . . Time 184 | . 32 . . . . 114 . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Total Allies 5 | . . . . . . . . . . 5 . . . . . . . Largest Group 5 | . . . . . . . . . . 5 5 . . . . . . Highest-Rated Group 248 | . . . . . . . . . . 248 248 . . . . . . Highest-Rated Ally 60 | . . . . . . . . . . 60 60 . . . . . . Total Orders 14 | . . . . . . 10 . 4 . . . . . . . . . ROAM 3 | . . . . . . 2 . 1 . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . EXPLORE 2 | . . . . . . 1 . 1 . . . . . . . . . RETURN 8 | . . . . . . 6 . 2 . . . . . . . . . Ally Attacks 127 | . . . . . . 40 5 20 . 26 36 . . . . . . Total Damage 2212 | . . . . . . 147 15 101 . 1008 941 . . . . . . Kills 10 | . . . . . . . . . . 6 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches 35 | . . . . . . 26 2 7 . . . . . . . . . Drone Recoveries 32 | . . . . . . 25 2 5 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Turns Passed 13691 | 77 1293 100 661 522 749 2143 1133 1200 55 890 759 174 727 71 576 1946 615 Spaces Moved 6048 | 35 701 58 345 139 271 752 475 502 28 357 360 78 353 26 287 1015 266 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 5843 | 34 701 58 345 139 67 752 475 502 28 357 360 78 353 26 287 1015 266 Legs 204 | . . . . . 204 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 180 180 190 190 190 190 190 190 190 190 153 153 166 Average Speed 179 | 156 160 160 186 200 185 184 190 190 190 190 190 190 190 190 180 163 180 Slowest Speed 202 | 160 160 160 200 200 200 190 190 190 190 190 190 190 190 190 190 173 202 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 71 11 64 41 20 24 15 23 11 52 57 3 58 3 9 82 12 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . . . Known Exits Taken 10 | . . . . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . 1 . 1 . . . . Spaces Dug 21 | . . . . . . . 6 4 . . . 1 3 . 1 5 1 Terrain Destroyed 191 | . . . . . . 13 59 4 . . 10 6 15 10 1 38 35 Melee 9 | . . . . . . . . 4 . . . 1 2 . 1 1 . Projectile 92 | . . . . . . 1 . . . . 10 5 13 10 . 18 35 AOE 90 | . . . . . . 12 59 . . . . . . . . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Res Tes Res Total 8146 | 48 825 65 363 356 412 1399 634 652 29 569 405 90 379 34 335 1208 343 Wait 979 | . 43 . 1 199 19 425 81 33 . 127 15 . 1 . 1 33 1 Move 6031 | 34 700 57 344 138 270 751 474 501 27 356 359 77 352 25 286 1014 266 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 184 | 4 16 5 13 . 29 44 10 12 . 10 1 2 . . 8 19 11 Fast Attach 58 | 7 5 . 1 1 3 8 2 4 . 4 . . . . 3 16 4 Attach 44 | . 1 . . . 8 11 5 5 . 3 2 2 . . 2 2 3 Detach 3 | . . . . . 1 . . . . 1 . . . . . 1 . Swap 176 | . 4 2 . . 10 33 12 28 2 8 12 2 11 1 13 32 6 Drop 200 | . 16 1 4 1 12 53 10 18 . 15 1 . . . 15 35 19 Fire 391 | 3 30 . . 17 60 70 39 42 . 3 15 6 11 7 6 49 33 Melee 14 | . . . . . . . . 5 . . . 1 2 . 1 5 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 21 | . 10 . . . . 4 1 4 . . . . 2 . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . 2 . Rewire 43 | . . . . . . . . . . 42 . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 400 | -10/Materials | Discovered new exit (range 9) 486 | -10/Materials | Discovered new exit (range 8) 1043 | -10/Materials | Repaired Autogun 1371 | -10/Materials | Entered Mines 1388 | -10/Mines | Found the Drone Emporium 1406 | -10/Mines | Found Prototype Device 1407 | -10/Mines | Identified Thief Drone Bay 1439 | -10/Mines | Learned Materials emergency access door positions 1465 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1465 | -10/Mines | Discovered new exit (range 5) 1471 | -10/Mines | Entered Exiles 1508 | -10/Exiles | Met 8R-AWN 1537 | -10/Exiles | Met EX-HEX 1756 | -10/Exiles | Met EX-DEC 1798 | -10/Exiles | Learned location of Zion (-7) 1956 | -10/Exiles | Build established: Hauler-Mutant 1966 | -10/Exiles | Met EX-BIN 2116 | -10/Exiles | Discovered new exit (range 10) 2132 | -10/Exiles | Entered Mines 2133 | -9/Mines | Assembled infested the area 2138 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2642 | -9/Mines | Discovered new exit (range 6) 2654 | -9/Mines | Entered Materials 2654 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3345 | -8/Materials | Discovered new exit (range 16) 3403 | -8/Materials | Entered Factory 3403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3686 | -7/Factory | Identified exit to Factory 3957 | -7/Factory | Fabricated Arm. Treads (x2) 4037 | -7/Factory | Fabricated Arm. Treads (x2) 4571 | -7/Factory | Lost 3 parts (1u2w) 5072 | -7/Factory | Fabricated Arm. Treads (x2) 5171 | -7/Factory | Fabricated Arm. Treads (x2) 5387 | -7/Factory | Repaired Imp. Light Armor Plating 5426 | -7/Factory | Repaired Arm. Treads 5466 | -7/Factory | Repaired Arm. Treads 5533 | -7/Factory | Garrison activated, responded to threat 5546 | -7/Factory | Entered another Factory area 5546 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5580 | -6/Factory | Found Prototype Processor 5748 | -6/Factory | Fabricated HERF Cannon (x1) 5853 | -6/Factory | Local fabrication network quarantined 5872 | -6/Factory | Fabricated HERF Cannon? 6007 | -6/Factory | Spotted B-75 Beast 6246 | -6/Factory | First assault squad dispatched 6634 | -6/Factory | Discovered new exit (range 5) 6679 | -6/Factory | Entered another Factory area 6679 | -5/Factory | Evolved 2 slots: Utility x2 6838 | -5/Factory | Repaired Arm. Treads? 6896 | -5/Factory | Fabricated Arm. Treads (x2) 7069 | -5/Factory | Identified exit to Upper Caves 7265 | -5/Factory | Build established: Machinist-Mutant 7879 | -5/Factory | Entered Upper Caves 7923 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7930 | -5/Upper Caves | Identified exit to Warlord 7934 | -5/Upper Caves | Entered Warlord 8000 | -5/Warlord | System corruption cleaned by Quarantine Array 8002 | -5/Warlord | Identified Exp. Terrain Scan Processor 8078 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8220 | -5/Warlord | Learned Testing emergency access door positions 8226 | -5/Warlord | Learned Research security intel 8226 | -5/Warlord | Learned Factory terminal intel 8226 | -5/Warlord | Learned Factory recycling unit intel 8226 | -5/Warlord | Learned Research fabricator intel 8226 | -5/Warlord | Learned Research recycling unit intel 8252 | -5/Warlord | Build established: Hauler-Mutant 8293 | -5/Warlord | Met Warlord 8318 | -5/Warlord | Warlord's base attacked by MAIN.C 8326 | -5/Warlord | Found Prototype Reactor 8326 | -5/Warlord | Identified Vortex Chain Reactor 8334 | -5/Warlord | Found Prototype Processor 8359 | -5/Warlord | Found Prototype Device 8359 | -5/Warlord | Identified Exp. Focal Shield 8368 | -5/Warlord | Found Prototype Processor 8668 | -5/Warlord | Warlord forces counterattacked 8686 | -5/Warlord | Spotted Executioner 8688 | -5/Warlord | Spotted Striker 8714 | -5/Warlord | Found Prototype Device 8715 | -5/Warlord | Identified Adv. Kinecellerator 8745 | -5/Warlord | Spotted Striker 8782 | -5/Warlord | Discovered new exit (range 12) 8799 | -5/Warlord | Identified exit to Proximity Caves 8824 | -5/Warlord | Entered Proximity Caves 8824 | -4/Proximity Caves | Accompanied by 5 allies 9242 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9556 | -4/Proximity Caves | Discovered new exit (range 15) 9581 | -4/Proximity Caves | Identified exit to Factory 9583 | -4/Proximity Caves | Entered Factory 9583 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9584 | -4/Factory | Loaded intel: 18 terminal locations 9585 | -4/Factory | Loaded intel: 6 recycling unit locations 9681 | -4/Factory | Identified exit to Upper Caves 9757 | -4/Factory | Entered Upper Caves 9896 | -4/Upper Caves | Build established: Machinist-Mutant 10470 | -4/Upper Caves | Discovered new exit (range 7) 10482 | -4/Upper Caves | Identified exit to Upper Caves 10484 | -4/Upper Caves | Entered another Upper Caves area 10484 | -4/Upper Caves | Discovered new exit (range 11) 10524 | -4/Upper Caves | Identified exit to Research 10555 | -4/Upper Caves | Entered Research 10555 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10556 | -3/Research | Identified exit to Testing 10558 | -3/Research | Loaded intel: 4 fabricator locations 10559 | -3/Research | Loaded intel: 4 recycling unit locations 10665 | -3/Research | Found Prototype Device 10665 | -3/Research | Identified EM Dispersion Field 10762 | -3/Research | Identified Exp. Targeting Computer 10762 | -3/Research | Identified Spectral Analyzer 10978 | -3/Research | Build established: Generator-Mutant 11089 | -3/Research | Discovered exit to Testing (range 15) 11131 | -3/Research | Entered Testing 11223 | -3/Testing | Found Prototype Launcher 11223 | -3/Testing | Identified Tactical Quantum Warhead 11651 | -3/Testing | Found Prototype Launcher 11651 | -3/Testing | Identified Z-bomb Delivery System 12052 | -3/Testing | Discovered new exit (range 10) 12115 | -3/Testing | Fabricated Hcp. Storage Unit? 12122 | -3/Testing | Found Prototype Energy Cannon 12122 | -3/Testing | Identified Cld. Nova Cannon 12204 | -3/Testing | Found Prototype Energy Cannon 12204 | -3/Testing | Identified Disintegrator 12207 | -3/Testing | Fabricated Hcp. Storage Unit? 12625 | -3/Testing | Found Prototype Energy Cannon 12625 | -3/Testing | Identified Hpw. Disruptor Cannon 13058 | -3/Testing | Identified exit to Research 13077 | -3/Testing | Entered Research 13077 | -2/Research | Warlord forces began assault on 0b10 13077 | -2/Research | Evolved 2 slots: Utility x2 13078 | -2/Research | Identified exit to Quarantine 13187 | -2/Research | Research machine network offline 13379 | -2/Research | Spotted Executioner 13379 | -2/Research | Spotted Executioner 13439 | -2/Research | Spotted Executioner 13442 | -2/Research | Spotted Executioner 13485 | -2/Research | Spotted Striker 13517 | -2/Research | Destroyed Striker 13518 | -2/Research | P-80 Master assimilated allied 3S-K5T(M) 13618 | -2/Research | Borebot progress halted 13645 | -2/Research | Spotted Striker 13645 | -2/Research | Spotted Striker 13659 | -2/Research | Borebot progress halted 13677 | -2/Research | Destroyed Striker 13682 | -2/Research | System corruption reached 10% 13685 | -2/Research | Spotted Striker 13692 | -2/Research | Self-destructed Last Messages --------------- 13674_ Destroyed Adv. Heat Sink. 13675_ Imp. Particle Charger destroyed. 13675_ Critical hit. 13677_ Striker destroyed. 13677_ Switching to secondary target: P-80 Master. 13677_ P-80 Master destroyed. 13680_ Slug penetrates Striker. 13680_ Slug penetrates Earth. 13680_ Slug penetrates Striker. 13680_ Slug penetrates Earth. 13681_ System corrupted: Matter fused (-9). 13683_ Slug penetrates Striker. 13683_ Slug penetrates Earth. 13683_ Slug penetrates Striker. 13683_ Slug penetrates Earth. 13685_ The unstable cave ceiling collapses. 13685_ Critical hit. 13686_ System corrupted: Helical Railgun targeting data glitched. 13689_ Slug penetrates Striker. 13690_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ????????????????????????????????????????? !#????? | | ??????????????????????????????????????* ## ??? | | ??????????????????????????????????? ; ?? | | ??????????????????????????###???# #???? | | ##########################%[## K #???? | | !*/=p ; ;? | | @%p % ; ;? | | K # ?? | | ########################### ## ## #??? | | ???????????????????????????# #???? # # #???? | | ????????????????????????????# #???????? ?????? | | ?????????????????????????????# #???????????? ??? | | ??????????????????????????????# #????????????????? | | ???????????????????????????????# #???????????????? | | ????????????????????????????????# #??????????????? | | ?????????????????????????????????# #?????????????? | | ??????????????????????????????????# #????????????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 73 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 20 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory HERF Cannon | x1 | -6/Factory | Preloaded HERF Cannon | x1 | -6/Factory | Preloaded Arm. Treads | x2 | -5/Factory Hcp. Storage Unit | x1 | -3/Testing Hcp. Storage Unit | x1 | -3/Testing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeTachyonSplitter Manual? 0 Play Time 01:30:51 Cumulative 615.5 hours Start 2020.09.24 @ 11:05:08 End 2020.09.24 @ 15:25:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 945 Rogue 945 Adventurer 0 Explorer 0 Win Type - Total 58 Types 37/1/7/10/3/0/0/0/0 Lore% 93 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4693ae2-3308-4ba4-9a92-fd563bcb4ef7