Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.06.20 @ 15:20:53 Player: Scyralis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (2570) 2570 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 5516 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Advanced Visual Processing Unit Transport Network Coupler Improved Targeting Computer Armor Integrity Analyzer Core Shielding > --- WEAPON (2) ------- Maul > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Transport Network Coupler Improved Targeting Computer Armor Integrity Analyzer Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- High-powered Shotgun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 65 | 5 2 1 21 12 24 Power 8 | 1 . . 2 2 3 Engine 5 | 1 . . 1 2 1 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 10 | 2 . . 2 3 3 Treads 6 | 2 . . 2 . 2 Leg . | . . . . . . Wheel 4 | . . . . 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | . 2 1 6 2 8 Device 6 | . 1 1 1 . 3 Storage . | . . . . . . Processor 5 | . . . 2 2 1 Hackware . | . . . . . . Protection 8 | . 1 . 3 . 4 Artifact . | . . . . . . Weapon 28 | 2 . . 11 5 10 Energy Gun 8 | 1 . . 3 . 4 Energy Cannon 5 | . . . 5 . . Ballistic Gun 7 | 1 . . . 3 3 Ballistic Cannon . | . . . . . . Launcher 6 | . . . 3 1 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 Parts Lost 26 | . . 1 1 9 15 Power 6 | . . . . 2 4 Propulsion 4 | . . . . 2 2 Utility 6 | . . . . 2 4 Weapon 10 | . . 1 1 3 5 Highest Loss Streak 6 | . . 1 1 4 6 Average Slot Usage (%) 89 | . 81 85 99 78 84 Engine 9 | . 14 14 7 8 6 Core 1 | . . . 2 . . Treads 19 | . 28 28 22 7 12 Device 20 | . 3 24 28 21 10 Processor 11 | . . . 4 14 32 Protection 7 | . 6 3 10 5 7 Energy Gun 7 | . 14 . 12 1 6 Energy Cannon 3 | . . . 6 5 . Ballistic Gun 6 | . 14 14 1 5 7 Launcher 1 | . . . 1 5 1 Naked Turns . | . . . . . . Heaviest Build 23 | 9 11 9 23 22 16 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | . . . . 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 2 2 3 4 4 4 Average Carried 1 | . . 2 2 2 . Final Capacity 4 | 4 4 4 4 4 4 Final Carried 3 | . 2 3 3 2 . Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1209 | 252 111 32 284 114 416 Remotely . | . . . . . . Salvage Created 4149 | 175 382 57 1752 335 1448 Parts 261 | 22 24 1 102 24 88 Haulers Intercepted 7 | . 1 . 4 . 2 Recyclers Shooed 5 | . . . 3 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 75 | . 4 1 29 14 27 Melee 3 | . . . . 1 2 Guns 36 | . 4 1 13 1 17 Cannons 16 | . . . 10 6 . AOE 19 | . . . 6 6 7 Classes Destroyed 15 | 2 3 1 6 2 1 Worker 14 | . . 1 4 3 6 Builder 8 | . . . 2 . 6 Tunneler 9 | 5 . . 1 2 1 Hauler 7 | . 1 . 4 . 2 Recycler 7 | 1 1 . 3 1 1 Operator 2 | . . . 2 . . Watcher 2 | . 1 . 1 . . Swarmer 19 | . . . 5 7 7 Grunt 37 | . 4 1 18 . 14 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . 1 . . Sentry 7 | . . . 4 . 3 Demolisher 1 | . . . . 1 . Hunter 2 | . . . . . 2 Assembled 6 | . . . . 6 . Best Kill Streak 17 | 6 3 1 10 6 17 Combat Bots Only 10 | . 2 1 5 4 10 Max Kills in Single Turn 3 | 1 1 1 2 3 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 2 2 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3660 | . 131 108 638 628 2155 Core 798 | . . 28 60 155 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 88 . 46 . Volleys Fired 290 | 9 24 15 104 46 92 Largest 2 | 2 2 2 2 2 2 Hottest 122 | 60 60 60 113 113 122 Shots Fired 476 | 18 48 21 163 56 170 Gun 368 | 18 48 21 92 28 161 Cannon 83 | . . . 63 20 . Launcher 25 | . . . 8 8 9 Special . | . . . . . . Kinetic 161 | 9 24 15 8 27 78 Thermal 201 | . . . 98 20 83 Explosive . | . . . . . . Electromagnetic 114 | 9 24 6 57 9 9 Robot Hit Streak 33 | 13 33 20 23 13 20 Robot Miss Streak 2 | . 2 1 2 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 388 | 13 38 18 126 44 149 Core Hits 200 | 6 11 7 67 27 82 Critical Hits 6 | . 1 . 3 2 . Critical Kills 3 | . . . 1 2 . Critical Parts Destroyed 3 | . 1 . 2 . . Melee Attacks 6 | . . . . 2 4 Impact 6 | . . . . 2 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7180 | 191 522 240 2557 815 2855 Guns 4307 | 188 520 238 1071 191 2099 Cannons 1247 | . . . 900 347 . Explosions 1459 | . . . 577 260 622 Melee 113 | . . . . 17 96 Ramming 54 | 3 2 2 9 . 38 Kinetic 1626 | 67 228 167 67 183 914 Thermal 3220 | . . . 1405 433 1382 Explosive 61 | . . . 61 . . Electromagnetic 2106 | 121 292 71 1015 182 425 Impact 113 | . . . . 17 96 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 1 | . . . 2 2 1 Corruption Purged . | . . . . . . Effects 8 | . . . 5 3 . Message Errors 2 | . . . 1 1 . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . . 1 . Targeting Errors 1 | . . . . 1 . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 160 | . . . 93 30 37 Projectiles 37 | . . . 17 20 . Explosions 104 | . . . 76 10 18 Melee 19 | . . . . . 19 Knockbacks 2 | . . 1 . . 1 Impact 2 | . . 1 . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 288 | . . . 128 92 68 Shots 15 | . . . 4 7 4 Rammed 23 | 1 1 1 4 1 15 Targets Rammed 23 | 1 1 1 4 1 15 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 105 | . 69 81 105 36 36 Average Temperature 21 | . 28 49 19 16 17 Received Heat Transfer 1374 | . 93 81 213 60 927 Siege Activations . | . . . . . . Robots Corrupted 2 | . 1 . . 1 . Combat Hostiles . | . . . . . . Parts Fried 7 | . 2 . 3 1 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . . . 4 2 7 Heat Transferred 6015 | . . . 2729 679 2607 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . . . 5 3 4 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 581 | 30 146 62 518 285 581 Average Influence 201 | 15 84 46 263 198 286 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 55 | 100 100 100 31 43 48 Level 1 30 | . . . 48 56 18 Level 2 14 | . . . 20 . 32 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . 6 . 6 Investigation 5 | . . . 3 . 2 Extermination . | . . . . . . Reinforcement 6 | . . . 3 . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . . . 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 7 2 38 21 43 Peak Tracking Total 9 | . 2 2 5 7 9 Tactical Retreats 9 | . . . 3 3 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . 1 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 9 | . . . 7 . 2 Max in Single Turn 2 | . . . 2 . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 7 | . 1 . 4 . 2 Terminals 5 | . 1 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 21 | . 5 . 12 . 4 Successful 10 | . 2 . 7 . 1 Failed 11 | . 3 . 5 . 3 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 5 . 10 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . 2 . 6 . . Record 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Scanalyzer Index 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Recall Assault 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 4 . 1 Full Trace Events 5 | . 1 . 3 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 3 | . . . 3 . . ROAM 1 | . . . 1 . . GUARD 1 | . . . 1 . . AID 1 | . . . 1 . . Ally Attacks 14 | . . . 14 . . Total Damage 175 | . . . 175 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3226 | 107 250 517 1167 492 693 Spaces Moved 1469 | 48 107 298 517 253 246 Core 131 | 7 . . . 70 54 Treads 1244 | 41 107 298 517 118 163 Legs . | . . . . . . Wheels 94 | . . . . 65 29 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 80 50 Average Speed 153 | 143 160 160 160 141 141 Slowest Speed 200 | 160 160 160 160 200 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 26 62 52 43 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 79 | . . . 64 10 5 Melee 1 | . . . . 1 . Projectile 1 | . . . 1 . . AOE 77 | . . . 63 9 5 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1961 | 67 137 316 690 331 420 Wait 28 | . . 1 17 2 8 Move 1465 | 48 106 297 516 252 246 Hop . | . . . . . . Pick Up 59 | 5 4 1 16 12 21 Fast Attach . | . . . . . . Attach 44 | 5 2 . 9 11 17 Detach . | . . . . . . Swap 21 | . . 1 12 1 7 Drop 26 | . . . 12 4 10 Fire 290 | 9 24 15 104 46 92 Melee 6 | . . . . 2 4 Ram 15 | . . . . 1 14 Kick . | . . . . . . Crush 7 | . 1 1 4 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 358 | -10/Materials | Entered Mines 473 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 497 | -10/Mines | Found Prototype Device 498 | -10/Mines | Identified Exp. Sensor Array 594 | -10/Mines | Learned Materials terminal intel 638 | -10/Mines | Learned location of Storage (-7) 828 | -10/Mines | Discovered new exit (range 10) 864 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 875 | -10/Mines | Entered Materials 875 | -9/Materials | Accompanied by 3 allies 875 | -9/Materials | Evolved 2 slots: Utility x2 876 | -9/Materials | Loaded intel: 12 terminal locations 1758 | -9/Materials | Build established: Scavenger-Mutant 2009 | -9/Materials | Discovered new exit (range 13) 2042 | -9/Materials | Entered Mines 2059 | -9/Mines | Assembled infested the area 2316 | -9/Mines | Lost 4 parts (1p1n1u1w) 2380 | -9/Mines | Core integrity fell below 50% 2500 | -9/Mines | Discovered new exit (range 8) 2534 | -9/Mines | Entered Materials 2534 | -8/Materials | Evolved 2 slots: Utility x2 2717 | -8/Materials | Lost 4 parts (1p2u1w) 2899 | -8/Materials | Garrison activated, responded to threat 2941 | -8/Materials | Destroyed 10 combat bots 3121 | -8/Materials | Destroyed 7 combat bots 3127 | -8/Materials | Core integrity fell below 50% 3153 | -8/Materials | Lost 6 parts (1p2n1u2w) 3181 | -8/Materials | Core integrity fell below 20% 3227 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03175_ Particle Gun destroyed. 03177_ Acquired 2 matter. 03178_ Acquired Core Shielding. 03180_ Slug penetrates Wall. 03180_ Acquired 10 matter. 03182_ Acquired Lgt. Nuclear Core. 03182_ Adv. Heat Sink destroyed. 03196_ Acquired Arm. Huge Wheel. 03200_ Dropped Arm. Huge Wheel. 03202_ Lgt. Nuclear Core destroyed. 03203_ Slug penetrates Atomic Centrifuge. 03205_ Acquired Maul. 03206_ Slug penetrates Atomic Centrifuge. 03209_ Penetrated by Slug. 03214_ Destroyed Targeting Computer. 03214_ H-55 Commando system corrupted by crushing effect. 03214_ H-55 Commando knocked back. 03215_ H-55 Commando system terminally corrupted. 03215_ Lgt. Nuclear Core fried. 03225_ G-47 Trooper destroyed. 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