Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.28 @ 20:16:29 Player: DollarD Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (131) 655 Value Destroyed (3207) 3207 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5802 Bonus ------- High Alert Combat Kills 200 Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 125/125 System Corruption 0% Temperature Critical (611) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (10) --- Improved Heat Sink High-capacity Storage Unit Hacking Suite Advanced Beam Cannon Light Assault Rifle Improved Grenade Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Improved Grenade Launcher > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Hacking Suite Heavy Assault Rifle Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 128 | 12 34 31 51 Power 16 | 1 5 3 7 Engine 7 | 1 . 3 3 Core 9 | . 5 . 4 Reactor . | . . . . Propulsion 53 | 6 17 12 18 Treads 6 | . . 2 4 Leg 14 | 2 . 5 7 Wheel 26 | 4 12 5 5 Hover 3 | . 3 . . Flight 4 | . 2 . 2 Utility 21 | 2 5 7 7 Device 9 | 2 1 5 1 Storage 6 | . 2 1 3 Processor 5 | . 1 1 3 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 38 | 3 7 9 19 Energy Gun 11 | 1 1 2 7 Energy Cannon 9 | . 3 5 1 Ballistic Gun 13 | 2 2 . 9 Ballistic Cannon 2 | . . 2 . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 15 | . . 4 11 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility 3 | . . 1 2 Weapon 5 | . . 2 3 Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 98 89 Engine 8 | . 3 9 11 Core 4 | . 10 1 3 Treads 2 | . . . 7 Leg 5 | . . 7 8 Wheel 13 | . 25 14 4 Device 13 | . 10 21 7 Storage 10 | . 13 10 8 Processor 11 | . 2 11 18 Energy Gun 5 | . 6 1 8 Energy Cannon 10 | . 12 17 2 Ballistic Gun 4 | . 9 . 5 Naked Turns . | . . . . Heaviest Build 57 | 8 25 31 57 Greatest Support 60 | 20 20 46 60 Greatest Overweight (x) 11 | . 5 1 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 10 10 20 Average Capacity 10 | 5 9 9 11 Most Carried 10 | 5 10 10 10 Average Carried 6 | 2 7 7 4 Final Capacity 10 | 5 10 10 10 Final Carried 8 | 2 8 3 7 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2241 | 313 586 440 902 Remotely 471 | . . 370 101 Salvage Created 4486 | 112 618 2261 1495 Parts 298 | 15 47 147 89 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 7 | . 1 2 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 77 | 1 8 40 28 Guns 32 | 1 7 3 21 Cannons 41 | . 1 36 4 AOE 3 | . . . 3 Classes Destroyed 12 | 2 5 4 1 Worker 12 | . 4 4 4 Builder 10 | . 5 3 2 Tunneler 5 | 4 . 1 . Hauler 2 | . . 2 . Recycler 11 | . 2 6 3 Operator 1 | . . 1 . Watcher 13 | . 3 5 5 Swarmer 16 | . 3 7 6 Grunt 41 | 1 5 22 13 Duelist 3 | . . 1 2 Sentry 16 | . . 10 6 Hunter 1 | . . . 1 Best Kill Streak 7 | 5 3 7 5 Combat Bots Only 7 | 1 3 7 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3385 | 26 130 899 2330 Core 816 | . 50 148 618 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 384 | . 39 168 177 Core Remaining (%) 81 | 100 80 63 . Volleys Fired 299 | 11 43 107 138 Largest 2 | 2 2 2 2 Hottest 136 | 60 116 136 133 Shots Fired 557 | 22 84 199 252 Gun 301 | 22 62 15 202 Cannon 245 | . 22 184 39 Launcher 11 | . . . 11 Special . | . . . . Kinetic 172 | 11 37 36 88 Thermal 335 | 11 36 135 153 Explosive 11 | . . . 11 Electromagnetic 39 | . 11 28 . Robot Hit Streak 26 | 11 26 15 16 Robot Miss Streak 4 | 1 3 3 4 Penetration Max . | . . . . Secondary Targets 6 | . 2 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 408 | 19 63 138 188 Core Hits 179 | 6 27 65 81 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 11 | . 1 3 7 Burn 8 | . . 2 6 Meltdown 1 | . . 1 . Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7413 | 220 1043 2893 3257 Guns 3072 | 220 614 111 2127 Cannons 3768 | . 393 2737 638 Explosions 572 | . 36 45 491 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 1853 | 116 304 577 856 Thermal 4301 | 104 519 1769 1909 Explosive 491 | . . . 491 Electromagnetic 767 | . 220 547 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 8 . . Message Errors 2 | . 2 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (major) 2 | . 2 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 62 | . 24 34 4 Projectiles 61 | . 24 34 3 Explosions 1 | . . . 1 Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage 4 | . 4 . . Shots 1 | . 1 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 611 | 18 192 414 611 Average Temperature 122 | 14 52 105 167 Received Heat Transfer 1827 | 18 96 435 1278 Effects 42 | . . 3 39 Shutdowns 12 | . . 2 10 Energy Bleed 6 | . . . 6 Interference 7 | . . . 7 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 4 | . . 1 3 Damage (major) 8 | . . . 8 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 5 | . 2 3 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 9 | . . 4 5 Heat Transferred 9379 | 250 1161 3380 4588 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 671 | 40 174 671 421 Initial 210 | . 22 37 210 Average 283 | 12 54 481 279 Maximum Alert Level 2 | . . 2 2 Low Security (%) 35 | 100 100 6 11 Level 1 34 | . . 14 82 Level 2 30 | . . 79 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 1 8 4 Investigation 6 | . 1 3 2 Extermination . | . . . . Reinforcement 7 | . . 5 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . . 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 117 | 1 13 58 45 Peak Tracking Total 9 | 1 3 9 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 3 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . 1 4 3 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 27 | . 8 12 7 Terminals 14 | . 5 6 3 Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 4 | . 2 2 . Scanalyzers 4 | . . 2 2 Garrison Access 1 | . . . 1 Total Hacks 91 | . 32 41 18 Successful 72 | . 26 31 15 Failed 19 | . 6 10 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 42 | . 15 21 6 Fabricators . | . . . . Repair Stations 24 | . 13 8 3 Recycling Units 10 | . 4 6 . Scanalyzers 12 | . . 6 6 Garrison Access 3 | . . . 3 Terminal Hacks 32 | . 11 15 6 Record 16 | . 6 9 1 Prototype ID Bank 2 | . . 2 . Emergency Access Points 5 | . 1 3 1 Alert Level 1 | . 1 . . Locate Traps 1 | . . . 1 Dispatch Records 2 | . 1 . 1 Transport Status 1 | . 1 . . Hauler Manifests 1 | . . . 1 Registered Prototypes 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 19 | . 11 5 3 Scan Component 11 | . 5 4 2 Repair 6 | . 4 1 1 Refit 2 | . 2 . . Recycling Unit Hacks 9 | . 4 5 . Recycle Component 1 | . 1 . . Process 2 | . 1 1 . Report Inventory 3 | . 1 2 . Retrieve Matter 1 | . . 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 10 | . . 6 4 Insert Component 6 | . . 4 2 Analyze 4 | . . 2 2 Garrison Access Hacks 2 | . . . 2 Unlock Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 23 | . 7 11 5 Full Trace Events 9 | . 1 6 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . 4 1 1 Time 179 | . 140 13 26 Parts Recycled 1 | . 1 . . Recycled Matter 150 | . 12 138 . Retrieved Matter 73 | . . 73 . Retrieved Components 18 | . 9 9 . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 6046 | 176 1599 2150 2121 Spaces Moved 4404 | 112 1435 1719 1138 Core 25 | 21 . . 4 Treads 352 | . . 1 351 Legs 1001 | 85 . 461 455 Wheels 2940 | 6 1367 1257 310 Hover 59 | . 59 . . Flight 27 | . 9 . 18 Fastest Speed 50 | 50 80 80 80 Average Speed 109 | 104 95 102 139 Slowest Speed 600 | 120 445 190 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 6 99 96 62 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 95 | . 10 9 76 Melee . | . . . . Projectile 9 | . . 7 2 AOE 86 | . 10 2 74 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 5063 | 147 1579 1917 1420 Wait 20 | . 1 . 19 Move 4401 | 111 1434 1718 1138 Hop . | . . . . Pick Up 130 | 11 38 34 47 Fast Attach . | . . . . Attach 38 | 7 7 8 16 Detach 3 | . 3 . . Swap 90 | 5 27 23 35 Drop 81 | 2 26 27 26 Fire 299 | 11 43 107 138 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 99 | -11/Scrapyard | Discovered new exit (range 8) 177 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 7) 324 | -10/Materials | Build established: Mutant 398 | -10/Materials | Identified exit to Mines 795 | -10/Materials | Discovered exit to Mines (range 12) 835 | -10/Materials | Build established: Scavenger-Mutant 893 | -10/Materials | Repaired Lgt. Nuclear Core 1078 | -10/Materials | Discovered new exit (range 4) 1236 | -10/Materials | Discovered new exit (range 8) 1344 | -10/Materials | Discovered new exit (range 15) 1405 | -10/Materials | Build established: Mutant 1494 | -10/Materials | Repaired Lgt. Nuclear Core 1520 | -10/Materials | Repaired Wheel 1578 | -10/Materials | Repaired Lgt. Nuclear Core 1776 | -10/Materials | Entered another Materials area 1776 | -9/Materials | Evolved 2 slots: Utility x2 2059 | -9/Materials | Discovered new exit (range 3) 2060 | -9/Materials | Build established: Scavenger-Mutant 2167 | -9/Materials | Discovered new exit (range 13) 2179 | -9/Materials | Identified exit to Mines 2245 | -9/Materials | Lost 3 parts (1n1u1w) 2247 | -9/Materials | Destroyed 7 combat bots 2836 | -9/Materials | Discovered new exit (range 13) 2937 | -9/Materials | Identified exit to Materials 3130 | -9/Materials | Discovered exit to Materials (range 16) 3752 | -9/Materials | Repaired Med. Storage Unit 3873 | -9/Materials | Build established: Mutant 3926 | -9/Materials | Entered another Materials area 3926 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4368 | -8/Materials | Build established: Scavenger-Mutant 4526 | -8/Materials | Lost 4 parts (1p1n2w) 4917 | -8/Materials | Core integrity fell below 50% 5098 | -8/Materials | Repaired Med. Storage Unit 5266 | -8/Materials | Discovered new exit (range 15) 5300 | -8/Materials | Identified exit to Factory 5858 | -8/Materials | Identified exit to Garrison 6047 | -8/Materials | Core integrity fell below 20% 6048 | -8/Materials | Core destroyed Last Messages --------------- Power failure, Lgt. Ion Engine shutdown. U-05 Engineer lays Concrete. Overheating: System interference. Imp. Signal Interpreter temporarily disabled. T-07 Excavator is excavating. R-06 Scavenger collects Aluminum Leg. T-07 Excavator is excavating. Lgt. Nuclear Core broken. Overheating: Short circuit. U-05 Engineer lays Concrete. Overheating: Med. Storage Unit damaged (-86). U-05 Engineer lays Concrete. Overheating: Core damaged (-104). G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. Overheating: Core damaged (-77). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # ??# """"" ]]#?????????????????????? | | # ????# """"" #####?????????????????????? | | # ??????# """"" #?????????????????????????? | | #???????# """ ##????????????????????????? | | ########### #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ## #????????????????????????? | | ?# ########"T"## #????????????????????????? | | ?# % #??????###### #????????????????????????? | | ## #???????????# a #????????????????????????? | | # #???????????+ #????????????????????????? | | # #???????????# #???????#????????????????? | | # #???????????# #?????? #????????????????? | | # ############# ######+######+???????????? | | # ??????????? | | + o ??????????? | | # /= ??????????? | | ### = ##### /! r g%########???????????? | | ### % #???# = #####??????????????? | | #### !![ #???# # # #????????????? | | !![ #???#^ u t ?????????????? | | ![ #???# u # #?????????????? | | #???# ""#????????????????? | | #???# """ @ Y"#????????????????? | | %##+#####??# """ ""#????????????????? | | # #??# """ ###????????????????? | | # #??# #??????????????????? | | !%% # #??# #??????????????????? | | = # #??# """ #??????????????????? | | ! # #??# """ #??????????????????? | | ! # #??# """ #??????????????????? | | ########??# s #??????????????????? | | = #?????????# #??????????????????? | | = #?????????# """ "??????????????????? | | #?????????# """ oT#?????????????????? | | # #?????????# """ "#?????????????????? | | ## ##?????????### ? ##?????????????????? | | # #????????????? ? #??????????????????? | | # #?????????????????" #??????????????????? | | # #?????????????????" ??????????????????? | | # #?????????????????" ??????????????????? | | ## #?????????????????? ??????????????????? | | #? #?????????????????? ?????????????????? | | ?? #?????????????????? ??????????????????? | | ??? #?????????????????? ????????????????????? | | ??? #?????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Hey, That's Mine! I Spy It's Just You Librarian Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Safety First Shopping List Uninvited Guest Universal Adapter Use The Force Challenges ------------ None Game ------ Seed ForceProcessingFlamer Manual? 0 Play Time 02:18:44 Cumulative 4.6 hours Start 2023.01.28 @ 13:33:43 End 2023.01.28 @ 20:16:29 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af4ccd19-c456-4a3e-a6c6-19caeecf3db9