Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 00:01:50 Player: Komeiji O. Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (232) 1160 Value Destroyed (11658) 11658 Prototype IDs (52) 1040 Alien Tech Used (3) 600 Bonus (11991) 11991 TOTAL SCORE: 33849 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3359 Follower Combat Kills 3905 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 690 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -563 Cogmind --------- Core Integrity 0/1450 Matter 223/300 Energy 650/650 System Corruption 5% Temperature Cool (0) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Heat Sink Advanced Energy Well Spectral Analyzer Advanced Targeting Computer Advanced Target Analyzer Graphene Brace Hacking Drone Bay (1/1) > --- WEAPON (3) ------- Enhanced Nova Cannon Vortex Lance > --- INVENTORY (5) ---- Neutron Missile Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Graphene Brace Wardrone Bay > --- WEAPON ----------- Dispersion Rifle Sigix Broadsword > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Wheel Wheel Advanced Energy Well Matter Compressor Advanced Sensor Array Advanced Targeting Computer Hacking Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Enhanced Nova Cannon Neutron Missile Launcher Vortex Lance Sigix Containment Pod [Rating: 237] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Heavy Beamcaster Energy Cannon Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Slots Evolved 16 | . . . . . 8 . . . . 2 . . . 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . 1 Propulsion 3 | . . . . . 2 . . . . . . . . . . . 1 Utility 10 | . . . . . 5 . . . . 1 . . . 2 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 335 | 7 20 17 13 7 27 10 5 10 18 43 6 8 18 37 30 28 31 Power 31 | 1 4 1 1 1 2 1 . 1 1 5 . . . 2 3 2 6 Engine 10 | 1 4 1 1 . 1 . . 1 . 1 . . . . . . . Core 9 | . . . . 1 1 1 . . 1 4 . . . 1 . . . Reactor 12 | . . . . . . . . . . . . . . 1 3 2 6 Propulsion 39 | 2 3 . 4 1 8 1 1 . 2 1 . . . 6 5 1 4 Treads 31 | 2 3 . 1 . 8 1 1 . 2 1 . . . 4 3 1 4 Leg 1 | . . . . . . . . . . . . . . . 1 . . Wheel 7 | . . . 3 1 . . . . . . . . . 2 1 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 124 | 2 7 5 2 1 6 2 . 4 8 25 6 5 7 16 9 7 12 Device 75 | 1 4 2 . . 3 1 . 4 7 18 6 3 3 6 5 4 8 Storage 10 | 1 1 . 1 . . . . . . . . . 1 3 1 1 1 Processor 13 | . . . . . 1 . . . . 2 . 1 . 4 1 1 3 Hackware 3 | . . . . . . . . . . 1 . . . . 2 . . Protection 23 | . 2 3 1 1 2 1 . . 1 4 . 1 3 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 141 | 2 6 11 6 4 11 6 4 5 7 12 . 3 11 13 13 18 9 Energy Gun 24 | 2 3 1 . . . . . 2 . . . . . 1 6 8 1 Energy Cannon 13 | . . . . . . . . . 2 2 . . . 1 2 1 5 Ballistic Gun 31 | . 2 3 2 1 3 . . 2 2 5 . 3 1 6 1 . . Ballistic Cannon 11 | . . 1 1 1 3 2 1 . . . . . . 1 1 . . Launcher 26 | . 1 2 . 2 1 1 1 . 3 4 . . 4 2 . 5 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 27 | . . 4 1 . 4 3 2 1 . 1 . . 4 2 3 2 . Slashing Weapon 4 | . . . . . . . . . . . . . 2 . . 2 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 3 Special Melee Weapon 2 | . . . 2 . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . . . . 2 1 2 3 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . System Corruption 4 | . . . . . . . . . . 4 . . . . . . . Parts Lost 57 | . 1 2 . . 1 2 . . 4 4 . . 3 12 5 3 20 Power 13 | . . 2 . . 1 . . . 1 1 . . . 1 1 1 5 Propulsion 12 | . . . . . . 1 . . . . . . . 4 1 1 5 Utility 20 | . . . . . . 1 . . 2 3 . . 3 5 . 1 5 Weapon 12 | . 1 . . . . . . . 1 . . . . 2 3 . 5 Highest Loss Streak 9 | . 1 1 . . 1 2 . . 4 2 . . 2 5 3 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 99 86 100 86 91 93 91 88 81 79 75 75 79 64 53 56 Engine 3 | . 14 13 1 11 2 . . 3 2 3 . . . . . . . Core 5 | . . . . 2 7 11 12 8 6 5 11 11 11 9 1 . . Reactor 1 | . . . . . . . . . . . . . . . 5 8 8 Treads 16 | . 27 28 17 14 22 24 25 25 21 11 11 11 11 8 9 9 11 Wheel 2 | . . . 10 14 . . . . . . . . . . . . . Device 12 | . 12 12 . . 15 12 18 17 18 23 12 12 11 22 10 6 8 Storage 7 | . 14 14 14 14 5 6 6 6 6 5 5 5 5 5 5 4 5 Processor 6 | . . . . . 4 6 6 6 6 5 17 15 5 11 14 9 12 Protection 6 | . 1 1 14 14 7 11 6 6 6 4 1 . 9 4 . . . Energy Gun 3 | . 18 10 . . . . . 7 8 3 . . . . 4 6 3 Ballistic Gun 8 | . 9 5 11 10 10 12 12 3 2 9 17 16 12 11 1 . . Ballistic Cannon 2 | . . 5 13 10 3 1 1 . . . . . . . 1 . . Launcher 1 | . . . . 6 . . . . 1 . . . 1 . . . . Impact Weapon 2 | . . 6 1 . 2 4 4 5 1 . . . 1 1 2 1 . Peak Build Rating 237 | 8 12 17 19 26 76 73 73 79 98 125 132 146 149 161 212 230 237 Average Rating 92 | 6 8 13 16 20 65 70 72 74 83 115 126 135 141 142 168 217 168 On Entrance 84 | . 8 11 14 19 23 65 71 73 78 92 122 132 145 144 96 212 222 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 186 | 14 36 41 65 65 88 92 91 88 93 121 138 121 123 150 186 178 152 Greatest Support 178 | 40 40 40 40 20 88 88 88 88 124 155 155 155 155 160 155 155 178 Greatest Overweight (x) 14 | . . 1 3 4 5 1 1 . 1 . . . . 14 1 1 1 Average Overweight (x) . | . . . 1 3 . . . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 20 Average Capacity 19 | 7 12 15 18 20 20 20 20 20 20 20 20 20 20 23 25 22 19 Most Carried 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 20 Average Carried 19 | 4 11 14 18 19 19 19 19 19 19 19 18 19 19 23 23 21 17 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 20 5 Final Carried 24 | 8 15 15 20 20 20 20 20 20 19 20 18 20 20 24 24 18 3 Class Distribution -------------------- 34% | Mutant 15% | Scavenger-Mutant 12% | Scavenger-Skirmisher 11% | Scavenger-Assassin 6% | Derelict-Mutant 6% | Trapper-Tank 4% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Trapper-Tank | -5/Proximity Caves Trapper-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Matter Collected 8937 | 270 249 203 397 10 518 386 182 90 337 1066 359 145 1117 1428 813 971 396 Remotely 58 | . . . . . . . . . . . . . . 58 . . . Salvage Created 10364 | 67 732 17 344 . 701 135 204 . 503 1522 112 364 857 1989 810 1182 825 Parts 491 | 6 58 5 11 . 24 2 2 . 29 78 2 12 29 96 44 52 41 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . . . 1 . . . . . . . . 3 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . 10 . . . . . . 28 . 6 . 42 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Combat Hostiles Destroyed 187 | . 20 5 4 . 10 2 3 . 10 34 2 6 13 30 10 27 11 Melee 6 | . . . . . . . . . . . . . . . . 3 3 Guns 97 | . 17 1 2 . 4 2 1 . 5 12 2 6 9 22 6 3 5 Cannons 21 | . . . 2 . 6 . . . . . . . . 6 4 . 3 AOE 61 | . 2 4 . . . . 2 . 5 22 . . 4 2 . 20 . Classes Destroyed 23 | 1 5 2 3 . 1 2 1 . 1 2 . . 2 . 1 1 1 Worker 12 | . . . . . . . . . . 2 . . . 5 1 4 . Builder 6 | . . . . . . . . . . 1 . . . 2 2 1 . Tunneler 4 | 3 . . . . . . . . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . Recycler 7 | . . . . . 3 . . . . 2 . . . 1 1 . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . Operator 3 | . 1 . . . . . . . . 1 . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . . . . . . . Watcher 7 | . 2 . . . . . . . . 1 . . . 2 1 1 . Swarmer 40 | . 6 4 1 . 4 . . . 4 15 . 1 . 2 . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 72 | . 14 . . . 1 . 2 . 2 10 2 5 3 17 5 10 1 Brawler 2 | . . . . . . . 1 . . 1 . . . . . . . Duelist 2 | . . . . . . . . . 1 . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . 1 . . 1 . Sentry 5 | . . . 1 . 2 1 . . . . . . . 1 . . . Demolisher 3 | . . . . . . . . . . . . . 3 . . . . Specialist 8 | . . . . . . . . . . 2 . . . 2 . 2 2 Hunter 17 | . . . 1 . 1 . . . 1 3 . . 4 4 . . 3 Programmer 29 | . . . 1 . 2 . . . 2 3 . . 2 4 5 7 3 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Lightning 3 | . . . . . . . . . . . . . . . . 3 . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 14 | 1 3 5 3 . 4 1 3 . 5 10 2 4 5 8 8 14 2 Combat Bots Only 11 | . 3 3 3 . 4 1 3 . 4 5 2 4 5 6 7 11 2 Max Kills in Single Turn 9 | 1 1 2 1 . 1 1 2 . 2 9 1 3 2 3 2 5 1 Gunslinging 1 | . . . . . . . . . . 1 . 1 . . . . . Exploded 5 | . 1 2 . . . . 2 . 2 4 . . 2 1 . 5 . Melee 1 | . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Hostile Shots Fired 1510 | . 85 69 6 . 248 32 13 . 67 112 3 2 102 264 99 154 254 Missed 483 | . 18 33 1 . 95 13 5 . 14 30 1 1 34 74 32 56 76 Damage Taken 20442 | . 742 377 58 . 1619 164 150 . 1105 1673 38 35 1336 3362 1557 2639 5587 Core 2249 | . 91 76 . . 101 . . . 78 3 . . 41 339 124 . 1396 Absorbed by Shields 291 | . . . 13 . . . 58 . 25 195 . . . . . . . Reduced by Siege Mode 401 | . . . . . . . . . . 27 . . 78 223 . . 73 Ignored by Resistances 97 | . . . . . . . . . . . . 3 . 94 . . . Regen/Repaired (Parts) 1258 | . 123 . . 304 7 10 10 . . 10 . 24 . . . 490 280 Core Remaining (%) 77 | 100 . . . 33 . . . . 78 . . . 95 70 . 90 . Volleys Fired 486 | 5 72 21 10 . 30 8 10 . 28 45 4 5 62 81 30 42 33 Largest 3 | 2 2 2 2 . 3 3 3 . 3 3 3 3 3 3 3 3 3 Hottest 302 | 90 100 78 78 . 126 106 106 . 226 201 105 105 113 168 288 288 302 Shots Fired 1020 | 10 134 30 16 . 81 18 16 . 45 119 12 15 133 197 76 63 55 Gun 772 | 10 132 3 7 . 49 13 6 . 25 103 12 15 120 169 37 40 31 Cannon 172 | . . 11 9 . 32 5 3 . 10 6 . . . 27 39 6 24 Launcher 76 | . 2 16 . . . . 7 . 10 10 . . 13 1 . 17 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 646 | . 45 14 16 . 81 18 9 . 3 81 12 15 120 183 49 . . Thermal 275 | 10 87 . . . . . . . 29 28 . . . 7 25 37 52 Explosive 76 | . 2 16 . . . . 7 . 10 10 . . 13 1 . 17 . Electromagnetic 12 | . . . . . . . . . 3 . . . . . . 6 3 Entropic 11 | . . . . . . . . . . . . . . 6 2 3 . Robot Hit Streak 25 | 8 13 9 8 . 11 7 3 . 13 25 12 7 16 20 16 14 18 Robot Miss Streak 8 | . 4 3 2 . 8 4 7 . 2 3 2 2 2 4 3 4 3 Penetration Max 2 | . . . . . . . . . . 1 1 1 1 2 1 . . Secondary Targets 11 | . 1 . . . . . . . 1 1 . 2 . 6 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . 1 . 1 . . . Shots Hit Robots 740 | 8 81 17 22 . 51 10 10 . 25 81 10 11 110 143 52 50 59 Core Hits 494 | 3 36 18 5 . 21 6 12 . 33 75 4 9 52 77 28 91 24 Critical Kills 27 | . . . 1 . 1 . . . . 2 1 2 6 12 . . 2 Critical Parts Destroyed 54 | . 1 2 4 . . . . . . 6 3 1 15 21 . . 1 Critical Strikes 110 | . 7 2 5 . 1 . . . 2 12 4 3 24 38 4 2 6 Burn 10 | . 6 . . . . . . . 2 1 . . . . 1 . . Destroy 79 | . 1 2 4 . 1 . . . . 11 4 3 21 29 . . 3 Blast 8 | . . . . . . . . . . . . . . 5 3 . . Smash 2 | . . . 1 . . . . . . . . . . 1 . . . Sever 8 | . . . . . . . . . . . . . 3 . . 2 3 Detonate 3 | . . . . . . . . . . . . . . 3 . . . Melee Attacks 148 | . . 30 11 . 17 2 4 1 1 3 . . 27 1 8 23 20 Impact 82 | . . 30 5 . 17 2 4 1 1 3 . . 7 1 8 3 . Slashing 54 | . . . . . . . . . . . . . 20 . . 20 14 Piercing . | . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . 6 Sneak Attacks 11 | . . . 6 . 3 . . . . . . . . . 1 1 . Combat Hostiles 6 | . . . 6 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 33674 | 106 1104 588 674 . 1474 203 1070 . 1545 5036 401 473 3974 5645 1816 6862 2703 Guns 14561 | 106 1001 53 146 . 670 143 39 . 435 2019 401 473 2117 4365 923 831 839 Cannons 3585 | . . 122 144 . 492 60 31 . 204 90 . . . 784 815 145 698 Explosions 11420 | . 101 413 . . . . 687 . 906 2880 . . 991 449 . 4993 . Melee 4003 | . . . 384 . 269 . 313 . . . . . 866 37 78 893 1163 Ramming 105 | . 2 . . . 43 . . . . 47 . . . 10 . . 3 Kinetic 12511 | . 215 175 290 . 1162 203 70 . 27 1607 401 473 2117 4566 1205 . . Thermal 7063 | 106 786 . . . . . . . 568 1786 . . . 572 444 1366 1435 Explosive 8917 | . 101 413 . . . . 687 . 906 1323 . . 991 38 . 4458 . Electromagnetic 564 | . . . . . . . . . 44 273 . . . . . 145 102 Impact 1081 | . . . 384 . 269 . 313 . . . . . . 37 78 . . Slashing 2472 | . . . . . . . . . . . . . 866 . . 893 713 Piercing . | . . . . . . . . . . . . . . . . . . Entropic 961 | . . . . . . . . . . . . . . 422 89 . 450 Highest Corruption 30 | . . . . . 2 2 2 2 . 4 4 4 1 7 12 30 5 Average Corruption 5 | . . . . . 2 2 2 2 . 4 4 4 1 6 9 18 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 204 | . . . . . 5 15 12 2 . 17 9 1 12 21 39 65 6 Message Errors 40 | . . . . . . 6 3 . . 4 2 . 2 2 8 12 1 Matter Fused 45 | . . . . . 2 3 1 . . 4 1 . 4 5 10 14 1 Heat Flow Errors 31 | . . . . . . 4 . 1 . . 2 1 2 1 6 13 1 Energy Discharges 29 | . . . . . . . 7 . . 4 1 . 1 2 3 10 1 Parts Fused 2 | . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 30 | . . . . . 1 2 1 1 . 2 2 . 1 8 4 7 1 Data Loss (major) 5 | . . . . . . . . . . 2 . . 1 . 1 1 . Misfires 12 | . . . . . . . . . . 1 . . 1 2 5 2 1 Alerts 5 | . . . . . 1 . . . . . 1 . . . 1 2 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . 1 . . . . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1235 | . . . 232 . 176 . 130 . . 222 . . 27 71 66 173 138 Projectiles 217 | . . . 68 . 67 . . . . 5 . . . 32 18 . 27 Explosions 368 | . . . . . . . . . . 217 . . 7 2 . 142 . Melee 650 | . . . 164 . 109 . 130 . . . . . 20 37 48 31 111 Knockbacks 27 | . . 2 5 . 6 1 . . . 1 . . . 2 10 . . Impact 7 | . . . 2 . 3 . . . . 1 . . . . 1 . . Kinetic 16 | . . 2 2 . 3 1 . . . . . . . 2 6 . . Secondary 4 | . . . 1 . . . . . . . . . . . 3 . . Self-Inflicted Damage 653 | . . 40 . . 85 . 58 . 56 304 . . 31 . . 79 . Shots 17 | . . 1 . . 1 . 3 . 2 8 . . 1 . . 1 . Rammed 8 | . 1 . . . 2 . . . . 3 . . . 1 . . 1 Targets Rammed 8 | . 1 . . . 2 . . . . 3 . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 675 | 90 342 15 90 . 272 287 177 192 560 288 295 203 383 75 314 316 675 Average Temperature 128 | 36 96 8 34 . 86 111 73 100 165 98 153 82 217 21 100 106 278 Received Heat Transfer 2248 | . 381 105 14 . 306 57 62 . 60 255 18 9 60 378 249 102 192 Effects 43 | . 1 . . . . 2 . . 10 . 5 . 1 . 2 . 22 Shutdowns 4 | . . . . . . . . . 2 . . . 1 . . . 1 Energy Bleed 7 | . 1 . . . . . . . . . 2 . . . 2 . 2 Interference 12 | . . . . . . 2 . . 2 . 3 . . . . . 5 Matter Decay 3 | . . . . . . . . . 1 . . . . . . . 2 Short Circuit 3 | . . . . . . . . . 2 . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . 3 . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . . . . . . 7 Damage (core) 3 | . . . . . . . . . . . . . . . . . 3 Siege Activations 17 | . . . . . . . . . . 3 . 1 5 5 1 . 2 Total Turns 296 | . . . . . . . . . . 31 . 11 88 126 6 . 34 Longest Duration 49 | . . . . . . . . . . 13 . 11 38 49 6 . 29 Robots Corrupted 6 | . . . 2 . 1 . 1 . . . . . . . 1 1 . Combat Hostiles 4 | . . . 2 . . . 1 . . . . . . . . 1 . Parts Fried 20 | . . . . . 11 . . . 1 1 . . . 1 4 2 . Impact Corruptions 19 | . . . 8 . 3 . 5 . . . . . . 1 2 . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 10 | . 6 . . . . . . . . 2 . . . 1 . 1 . Heat Transferred 10182 | 285 2627 . . . . . . . 869 1714 . . . 650 787 1659 1591 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 2 . . . . . 3 . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Peak Influence 1832 | 15 423 . 155 . 396 . . . . 1755 . . . 1006 907 1832 1387 Initial 1100 | . 9 . 79 . . . . . . 3 . . . 45 468 455 1100 Average 486 | 6 230 . 60 . 96 . . . . 729 . . . 434 522 746 1200 Maximum Alert Level 5 | . 2 . . . 1 . . . . 5 . . . 3 3 5 4 Low Security (%) 30 | 100 35 . 100 . 75 . . . . 13 . . . 38 . . . Level 1 16 | . 63 . . . 24 . . . . 3 . . . 8 21 . . Level 2 27 | . 1 . . . . . . . . 35 . . . 26 58 76 . Level 3 12 | . . . . . . . . . . 32 . . . 27 19 3 . Level 4 10 | . . . . . . . . . . 5 . . . . . 14 100 Level 5 1 | . . . . . . . . . . 9 . . . . . . . High Security . | . . . . . . . . . . . . . . . . 5 . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 5 . . . 2 . . . . 15 . . . 8 6 12 13 Investigation 12 | . 3 . . . 1 . . . . 2 . . . 3 1 . 2 Extermination 11 | . . . . . 1 . . . . 1 . . . 1 3 3 2 Reinforcement 23 | . 2 . . . . . . . . 8 . . . 3 1 6 3 Assault 10 | . . . . . . . . . . 3 . . . 1 1 2 3 Garrison 5 | . . . . . . . . . . 1 . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 2 . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . 2 . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Distress Signals 68 | . 4 . . . 1 . . . . 3 . . 53 5 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 384 | . 34 9 4 . 21 4 3 . 15 62 4 20 29 50 26 67 36 Peak Tracking Total 13 | . 4 2 2 . 5 2 3 . 6 7 2 13 4 7 6 12 10 Tactical Retreats 21 | . 4 1 . . 2 . . . . 5 . . 2 1 1 . 5 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Traps Triggered 15 | . 3 . . . 1 . . . . 6 . . . . . 2 3 Indirectly 4 | . . . . . . . . . . 4 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . 1 . . . . . Installed 10 | . . . . . . . . . . 5 . 5 . . . . . Triggered 14 | . . . . . . . . . . 4 . 10 . . . . . Fabricated Traps 4 | . . . . . . . . . . . 4 . . . . . . Most Traps Carried 7 | . . . . 1 1 1 1 1 7 7 6 6 . 1 1 1 . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Machines Disabled 71 | . 1 5 . . 1 . . . . 43 1 . 4 2 3 11 . Max in Single Turn 15 | . 1 2 . . 1 . . . . 15 . . 1 1 . 3 . Garrison Access 5 | . . . . . . . . . . 2 . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Machines Accessed 75 | . 8 1 10 4 8 . . 1 1 12 . 6 1 4 6 11 2 Terminals 41 | . 5 . 6 . 8 . . . 1 7 . . 1 1 3 9 . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 4 . . . . . . 2 . . . 1 1 . . Scanalyzers 3 | . . . . . . . . . . . . . . 1 1 1 . Garrison Access 6 | . . . . . . . . . . 1 . . . 1 1 1 2 Total Hacks 170 | . 25 1 27 14 24 . . 5 1 24 . 6 1 10 12 17 3 Successful 99 | . 13 1 13 14 12 . . 5 1 11 . 6 1 6 7 9 . Failed 71 | . 12 . 14 . 12 . . . . 13 . . . 4 5 8 3 Catastrophic 12 | . . . 2 . 2 . . . . 3 . . . 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 58 | . 10 . 11 . 14 . . . . 11 . . . 4 5 3 . Terminals 99 | . 14 . 18 . 24 . . . 1 14 . . 1 3 9 15 . Fabricators 5 | . . . . . . . . . . 5 . . . . . . . Repair Stations 6 | . 6 . . . . . . . . . . . . . . . . Recycling Units 22 | . 5 . 9 . . . . . . 4 . . . 3 1 . . Scanalyzers 5 | . . . . . . . . . . . . . . 3 1 1 . Garrison Access 7 | . . . . . . . . . . 1 . . . 1 1 1 3 Terminal Hacks 55 | . 2 1 6 14 6 . . 5 1 2 . 6 1 . 3 8 . Record 17 | . . . . 5 . . . . 1 . . 4 1 . . 6 . Part Schematic 8 | . . . 2 . 1 . . 5 . . . . . . . . . Robot Analysis 8 | . . . . 8 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 2 . . 1 1 . Branch Access Points 4 | . . . . . 1 . . . . 1 . . . . 1 1 . Unreport Threat 3 | . 1 . 1 . . . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . . . 3 . 3 . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 5 | . 5 . . . . . . . . . . . . . . . . Scan Component 3 | . 3 . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 4 . . . . . . . . . . 1 . . . Retrieve Components 6 | . 1 . 4 . . . . . . . . . . 1 . . . Scanalyzer 4 | . . . . . . . . . . . . . . 2 1 1 . Insert Component 4 | . . . . . . . . . . . . . . 2 1 1 . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . 1 1 . . Seal Access 3 | . . . . . . . . . . 1 . . . 1 1 . . Unauthorized Hacks 23 | . 5 . 3 . 6 . . . . 5 . . . 2 2 . . Terminals 16 | . 3 . 2 . 6 . . . . 3 . . . 1 1 . . Track 3 | . 1 . . . 2 . . . . . . . . . . . . Botnet 12 | . 2 . 2 . 3 . . . . 3 . . . 1 1 . . Operators 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 2 . . . 1 1 . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . Reject 3 | . 2 . 1 . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . 1 . . . . . . . Scrapoids 3 | . . . . . . . . . . 1 . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 7 . 7 . 8 . . . 1 9 . . 1 3 4 7 2 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 3 . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 2 . 1 . . 21 . . . . . . . 2 . Parts Built 3 | . . . . . . . . . . 3 . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . Time 116 | . . . . . . . . . . 116 . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . 19 . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . Time 62 | . 62 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 10 . 16 . . . . . . . . . . 10 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 2 . . . . . 1 . Machine Destruction 3 | . . . . . . . . . . 2 . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . 4 . . . . . . . 1 5 2 . . . . Allies Hacked 4 | . . . . . . . . . . . . . . 3 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Total Allies 31 | . . . 4 . . . . 1 . 8 1 5 2 5 5 . . Largest Group 7 | . . . 2 1 1 . . 1 1 5 3 7 4 5 5 2 . Highest-Rated Group 340 | . . . 55 27 27 . . 59 59 238 141 340 195 235 323 128 . Highest-Rated Ally 68 | . . . 34 27 27 . . 59 59 59 47 68 68 49 67 64 . Total Orders 51 | . . . . . . . . . 2 4 . 2 12 1 10 17 3 STAY 8 | . . . . . . . . . 1 2 . 1 3 . 1 . . FOLLOW 9 | . . . . . . . . . 1 2 . 1 3 . 1 1 . EXPLORE 5 | . . . . . . . . . . . . . 3 . 2 . . RETURN 29 | . . . . . . . . . . . . . 3 1 6 16 3 Ally Attacks 348 | . . . 1 . . . . . 19 50 21 33 37 34 93 51 9 Total Damage 16035 | . . . . . . . . . 651 1189 428 1186 1259 813 3837 5357 1315 Kills 94 | . . . . . . . . . 4 7 3 12 7 6 17 31 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Robot Analysis Total 8 | . . . . 8 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 3 . 1 1 2 1 . . . 1 . . . . Drone Launches 34 | . . . . . . . . . . . . . 3 5 8 15 3 Drone Recoveries 32 | . . . . . . . . . . . . . 3 5 7 15 2 Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Turns Passed 26295 | 176 1448 1737 955 2938 1284 1321 911 2518 989 1776 430 1435 3169 1245 1830 1306 827 Spaces Moved 14277 | 93 660 885 640 1902 725 820 548 1690 582 971 186 813 1698 540 646 523 355 Core 5 | 5 . . . . . . . . . . . . . . . . . Treads 11737 | 88 660 885 116 . 637 820 548 1690 582 971 186 813 1698 519 646 523 355 Legs . | . . . . . . . . . . . . . . . . . . Wheels 2535 | . . . 524 1902 88 . . . . . . . . 21 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 140 145 145 145 145 145 150 152 152 152 152 240 170 145 Average Speed 158 | 154 160 160 136 152 148 154 158 145 148 151 152 152 152 163 244 200 171 Slowest Speed 290 | 160 160 240 160 160 225 225 225 145 225 152 152 152 152 290 255 255 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 56 | 5 90 40 97 93 22 83 75 87 58 27 24 87 96 18 20 68 21 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . . . . 1 2 . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 17 | . . 2 . 4 . 1 1 2 2 . 2 . 3 . . . . Spaces Dug 81 | . . 5 . . 11 2 6 . 3 3 . . 34 6 8 3 . Terrain Destroyed 815 | . . 54 6 . 55 4 51 . 69 216 2 2 114 74 24 137 7 Melee 39 | . . 5 . . 11 2 . . 1 3 . . 7 . 7 3 . Projectile 159 | . . 4 6 . 15 2 3 . 5 30 2 2 12 50 17 4 7 AOE 617 | . . 45 . . 29 . 48 . 63 183 . . 95 24 . 130 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Res Qua Res Total 16877 | 112 938 1141 696 1943 853 855 572 1765 660 1169 324 1007 2115 736 835 671 485 Wait 1096 | . 140 174 5 11 30 11 . 26 18 66 98 51 296 43 76 23 28 Move 14256 | 92 659 884 639 1901 724 819 547 1689 581 970 181 812 1697 539 645 522 355 Hop 2 | . . . . . . . . . . . 2 . . . . . . Pick Up 176 | 8 20 8 11 9 12 4 3 14 7 15 1 6 3 18 19 11 7 Fast Attach 80 | 7 6 . 2 . 6 . . 6 2 8 . 1 4 9 13 5 11 Attach 70 | . 2 1 . . 6 3 1 2 4 6 2 4 1 9 6 7 16 Detach 30 | . 1 . . . . . . 3 . 1 1 4 . 3 9 4 4 Swap 187 | . 12 16 11 7 15 7 4 2 12 29 4 3 13 19 11 16 6 Drop 184 | . 25 7 7 11 11 1 3 22 6 18 6 9 5 13 18 18 4 Fire 486 | 5 72 21 10 . 30 8 10 . 28 45 4 5 62 81 30 42 33 Melee 148 | . . 30 11 . 17 2 4 1 1 3 . . 27 1 8 23 20 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . 1 . . . 2 . . . . 3 . . . 1 . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 144 | . . . . 4 . . . . 1 . 25 107 7 . . . . Trap 10 | . . . . . . . . . . 5 . 5 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 912 | -10/Materials | Discovered new exit (range 4) 979 | -10/Materials | Discovered new exit (range 7) 1003 | -10/Materials | Build established: Scavenger-Mutant 1137 | -10/Materials | Discovered new exit (range 3) 1240 | -10/Materials | Repaired Lgt. Treads 1277 | -10/Materials | Repaired Broken Lgt. Treads 1468 | -10/Materials | Discovered new exit (range 3) 1611 | -10/Materials | Discovered new exit (range 9) 1625 | -10/Materials | Entered Subcaves 1744 | -10/Subcaves | Learned location of Zion (-6) 1744 | -10/Subcaves | Met a Zionite searching for "candidates" 1747 | -10/Subcaves | Discovered new exit (range 7) 1830 | -10/Subcaves | Learned 4 Materials zone layouts 2000 | -10/Subcaves | Visited 4L-MR0's lab 2020 | -10/Subcaves | Found Power Bank 2695 | -10/Subcaves | Ambushed by Subdweller buried in earth 3302 | -10/Subcaves | Discovered new exit (range 9) 3309 | -10/Subcaves | Core integrity fell below 50% 3362 | -10/Subcaves | Entered Recycling 3363 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 3384 | -9/Recycling | P-60 Hacker assimilated allied Pest 2a 3590 | -9/Recycling | Build established: Mutant 3799 | -9/Recycling | Discovered new exit (range 5) 4281 | -9/Recycling | Scanned before Scraplab entrance 4301 | -9/Recycling | Entered Scraplab 4312 | -9/Recycling | Discovered new exit (range 3) 4317 | -9/Recycling | Entered Scraptown 4317 | -9/Scraptown | Accompanied by 1 ally 4737 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4740 | -9/Scraptown | Learned Research trap positions 4742 | -9/Scraptown | Learned Research emergency access door positions 4803 | -9/Scraptown | Discovered new exit (range 5) 4921 | -9/Scraptown | Visited CR-KLE's Repair Center 4956 | -9/Scraptown | Visited SPCMW 5009 | -9/Scraptown | Visited Spacefarers 5079 | -9/Scraptown | Visited CPS Storage 5099 | -9/Scraptown | Visited Symbiants 5180 | -9/Scraptown | Visited Cave Peace 5238 | -9/Scraptown | Visited UFD Registry 5238 | -9/Scraptown | Registered with UFD as "Fleximech" 5499 | -9/Scraptown | Visited Chapter 10 5566 | -9/Scraptown | Visited Science Testing Area 5603 | -9/Scraptown | Visited A0-MCA Data Center 5612 | -9/Scraptown | Given a B+ rating by A0-MCA 5619 | -9/Scraptown | Found A0-MCA's Component Scanner 5677 | -9/Scraptown | Discovered new exit (range 5) 5709 | -9/Scraptown | Found Scrap Suit 5831 | -9/Scraptown | Found Scrap Suit 5873 | -9/Scraptown | Visited Scrapoid Research Area 5926 | -9/Scraptown | Visited Analyses Database 5960 | -9/Scraptown | Visited Derelict Rescue Squad 5986 | -9/Scraptown | Found DRS Beacon 6019 | -9/Scraptown | Visited Scrap Suit Storage 6251 | -9/Scraptown | Visited Science Guys 6316 | -9/Scraptown | Visited Botcube Research 6345 | -9/Scraptown | Visited Junk Repository 6547 | -9/Scraptown | Found Botcube 7021 | -9/Scraptown | Visited Junk Repository 7079 | -9/Scraptown | CR-KLE repaired 6 parts 7255 | -9/Scraptown | Entered Factory 7255 | -6/Factory | Accompanied by 1 ally 7255 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 7520 | -6/Factory | Attached Power Bank, gained temporary slots: Power x3 8070 | -6/Factory | Discovered new exit (range 12) 8178 | -6/Factory | Identified exit to Lower Caves 8347 | -6/Factory | Spotted B-75 Beast 8539 | -6/Factory | Entered Lower Caves 9137 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9822 | -6/Lower Caves | Discovered new exit (range 14) 9835 | -6/Lower Caves | Learned 4 Factory zone layouts 9860 | -6/Lower Caves | Entered another Lower Caves area 9863 | -6/Lower Caves | Discovered new exit (range 9) 10326 | -6/Lower Caves | Encountered a Warlord checkpoint 10610 | -6/Lower Caves | Discovered new exit (range 13) 10771 | -6/Lower Caves | Entered Zion 10885 | -6/Zion | System corruption cleaned by Quarantine Array 10962 | -6/Zion | Discovered new exit (range 15) 11342 | -6/Zion | Learned location of Extension (-4) 11450 | -6/Zion | Turned away by Imprinter 11818 | -6/Zion | Learned Factory emergency access door positions 12026 | -6/Zion | Build established: Derelict-Mutant 12564 | -6/Zion | Found Mobile Refinery Mk. CCLXVII 12743 | -6/Zion | Found Bomb Factory No. 2 12795 | -6/Zion | Given the Hacking Drone Bay 12832 | -6/Zion | Found Hacking Drone Bay 13112 | -6/Zion | Botcube activated 13130 | -6/Zion | Botcube completed mutation into wheeled form, armed with 1 gun, 1 cannon. 13289 | -6/Zion | Entered Proximity Caves 13289 | -5/Proximity Caves | Accompanied by 1 ally 13617 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 13633 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 13769 | -5/Proximity Caves | Found Spectral Analyzer 13771 | -5/Proximity Caves | Lost 4 parts (1p2u1w) 13862 | -5/Proximity Caves | Build established: Trapper-Tank 14212 | -5/Proximity Caves | Discovered new exit (range 8) 14278 | -5/Proximity Caves | Entered Factory 14278 | -5/Factory | Accompanied by 1 ally 14278 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14423 | -5/Factory | Fabricated Biometal Heavy Treads? 14509 | -5/Factory | Allied Derelicts emerged from ambush trap array 14732 | -5/Factory | Garrison activated, responded to threat 14891 | -5/Factory | Discovered new exit (range 4) 14926 | -5/Factory | Spotted B-75 Beast 14945 | -5/Factory | Allies destroyed B-75 Beast 15105 | -5/Factory | Cargo convoy interrupted 15228 | -5/Factory | Fabricated Power Amplifier (x2) 15472 | -5/Factory | Identified exit to Upper Caves 15478 | -5/Factory | First assault squad dispatched 15853 | -5/Factory | Build established: Tank 15990 | -5/Factory | Scrapoids reinforcements arrived? 16045 | -5/Factory | Found Active Sensor Suite 16054 | -5/Factory | Entered Upper Caves 16054 | -5/Upper Caves | Accompanied by 3 allies 16055 | -5/Upper Caves | Identified exit to Upper Caves 16470 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16483 | -5/Upper Caves | Identified exit to Warlord 16484 | -5/Upper Caves | Entered Warlord 16484 | -5/Warlord | Accompanied by 2 allies 16538 | -5/Warlord | System corruption cleaned by Quarantine Array 16690 | -5/Warlord | Opened side exit 16721 | -5/Warlord | Discovered new exit (range 9) 16866 | -5/Warlord | Build established: Scavenger-Skirmisher 16873 | -5/Warlord | Found Minesniffer Drone Bay 16875 | -5/Warlord | Found Minesniffer Drone Bay 17007 | -5/Warlord | Identified exit to Proximity Caves 17354 | -5/Warlord | Visited the Vortex Lab 17361 | -5/Warlord | Found Vortex Rail 17367 | -5/Warlord | Warlord's base attacked by MAIN.C 17368 | -5/Warlord | Found Vortex Lance 17548 | -5/Warlord | Found Wardrone Bay 17605 | -5/Warlord | Build established: Commander-Skirmisher 17633 | -5/Warlord | Rebuked by Warlord 17717 | -5/Warlord | Warlord forces counterattacked 17767 | -5/Warlord | Spotted B-86 Titan 17770 | -5/Warlord | Spotted B-75 Beast 17821 | -5/Warlord | Lost 5 allies 17867 | -5/Warlord | Spotted Striker 17872 | -5/Warlord | Spotted Striker 17911 | -5/Warlord | Lost 4 allies 17919 | -5/Warlord | Entered Proximity Caves 17919 | -4/Proximity Caves | Accompanied by 4 allies 18195 | -4/Proximity Caves | Lost 4 allies 18512 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 19533 | -4/Proximity Caves | Build established: Scavenger-Assassin 19665 | -4/Proximity Caves | Learned Research garrison access intel 20053 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 20387 | -4/Proximity Caves | Build established: Scavenger-Assassin 20596 | -4/Proximity Caves | Discovered new exit (range 23) 21084 | -4/Proximity Caves | Identified exit to Factory 21088 | -4/Proximity Caves | Entered Factory 21088 | -4/Factory | Accompanied by 2 allies 21088 | -4/Factory | Evolved 2 slots: Utility x2 21369 | -4/Factory | Found Prototype Hackware 21898 | -4/Factory | Scrapoid reinforcements arrived 21975 | -4/Factory | Lost 4 allies 22026 | -4/Factory | Build established: Scavenger-Tank 22088 | -4/Factory | First assault squad dispatched 22270 | -4/Factory | Discovered new exit (range 21) 22282 | -4/Factory | Lost 5 parts (1p1n2u1w) 22331 | -4/Factory | Identified exit to Research 22333 | -4/Factory | Entered Research 22333 | -3/Research | Evolved 2 slots: Utility x2 22334 | -3/Research | Loaded intel: 74 trap records 22336 | -3/Research | Loaded intel: 4 garrison access locations 22594 | -3/Research | Build established: Scavenger-Mutant 22780 | -3/Research | Destroyed 7 combat bots 22885 | -3/Research | Crushed by falling debris 22916 | -3/Research | Lost 3 parts (1p1n1w) 23145 | -3/Research | Identified Exp. Hacking Suite 23269 | -3/Research | Build established: Scavenger-Assassin 23329 | -3/Research | System corruption reached 10% 23637 | -3/Research | Build established: Scavenger-Skirmisher 23690 | -3/Research | Scrapoid reinforcements arrived 23999 | -3/Research | Identified exit to Quarantine 24083 | -3/Research | First assault squad dispatched 24163 | -3/Research | Entered Quarantine 24163 | -3/Quarantine | Accompanied by 2 allies 24240 | -3/Quarantine | Found Alien Artifact 24569 | -3/Quarantine | Found Alien Artifact 24576 | -3/Quarantine | Found Alien Artifact 24759 | -3/Quarantine | Found Alien Slashing Weapon 24759 | -3/Quarantine | Identified Sigix Broadsword 24781 | -3/Quarantine | Scanned by Researcher 24863 | -3/Quarantine | Build established: Mutant 24953 | -3/Quarantine | First assault squad dispatched 25148 | -3/Quarantine | Met incapacitated Sigix Warrior 25148 | -3/Quarantine | Lockdown squad dispatched 25154 | -3/Quarantine | Spotted Lightning 25158 | -3/Quarantine | Spotted Lightning 25163 | -3/Quarantine | Spotted Lightning 25164 | -3/Quarantine | Garrison activated, responded to threat 25177 | -3/Quarantine | Destroyed Lightning 25186 | -3/Quarantine | Destroyed Lightning 25193 | -3/Quarantine | Destroyed Lightning 25214 | -3/Quarantine | Destroyed 8 combat bots 25233 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 25237 | -3/Quarantine | Unlocked Sigix quarantine chamber 25245 | -3/Quarantine | Found Sigix Containment Pod 25384 | -3/Quarantine | Discovered new exit (range 27) 25403 | -3/Quarantine | High security lockdown imminent 25421 | -3/Quarantine | System corruption reached 30% 25427 | -3/Quarantine | Destroyed 11 combat bots 25467 | -3/Quarantine | Identified exit to Research 25469 | -3/Quarantine | Entered Research 25469 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 25470 | -2/Research | Identified exit to Testing 25658 | -2/Research | Build established: Scavenger-Mutant 25969 | -2/Research | First assault squad dispatched 25974 | -2/Research | Garrison activated, responded to threat 25986 | -2/Research | Identified Transdimensional Reconstructor 25986 | -2/Research | Warped through subspace 26020 | -2/Research | Lost 3 parts (2p1w) 26119 | -2/Research | Core integrity fell below 50% 26132 | -2/Research | Lost 8 parts (1p3n2u2w) 26137 | -2/Research | Core integrity fell below 20% 26282 | -2/Research | Identified Hpw. Transdimensional Reconstructor 26282 | -2/Research | Warped through subspace 26296 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 26277_ Acquired Neutron Missile Launcher. 26277_ U-05 Engineer builds a Wall. 26279_ Acquired Hacking Drone Bay. 26280_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 26280_ System corrupted: Enh. Nova Cannon misfires. 26280_ K-01 Serf collects debris. 26281_ U-05 Engineer builds a Wall. 26282_ Acquired Alien Artifact. 26282_ Identified Hpw. Transdimensional Reconstructor. 26282_ Warped through subspace. 26283_ Imp. Heavy Treads destroyed. 26286_ Penetrated by Slug. 26288_ Imp. Heavy Treads destroyed. 26288_ Knocked back. 26290_ Quantum Reactor destroyed. 26294_ Penetrated by Slug. 26296_ H-81 Overseer calls for reinforcements. 26296_ ALERT: Hostile activity reported, dispatching reinforcements to area. 26296_ Enh. Nova Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# % ##???????????????????? | | ?????????????????????###;;;#;#???????????????????? | | ?????????????+#+####### #????????????????????? | | ????????????# Y @ %#????????????????????? | | ????????????+ H %% ???????????????? | | ????????????# %#######??????????????? | | ????????????###+####### = #????????????????????? | | ??????????????????????### ###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 59 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Power Amplification 20 Armor Coverage 900 Resistance: TH 15 Resistance: EX 25 Resistance: EM 15 Core Shielding 40 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 11 Target Analysis 8 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 16 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Terrain Scan Processor | -9/Recycling | Hacked Hvy. EM Pulse Gun | -9/Recycling | Hacked Lrn. Proton Cannon | -6/Factory | Hacked Hvy. Phase Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Tiamat Missile Launcher | -3/Quarantine | Archive Adv. Micro-nuke Launcher | -3/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive H-55 Commando | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive A-27 Freighter | -3/Quarantine | Archive B-60 Warrior | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive Fabricated ------------ Biometal Heavy Treads | x1 | -5/Factory | Preloaded Power Amplifier | x2 | -5/Factory | Authchip Alien Tech Used ----------------- Sigix Broadsword Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- False Reunion Generalissimo Ultimate Loadout Challenges ------------ None Game ------ Seed LinkedCompanionSabre Manual? 0 Play Time 05:46:18 Cumulative 150.1 hours Start 2024.11.09 @ 13:13:01 End 2024.11.10 @ 00:01:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 54 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42240749-a6cc-44bb-82fa-2a94e0805e33