Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 16:02:05 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (2627) 2627 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 5918 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 53/100 System Corruption 9% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (5) ------- Cooled Pulse Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- VTOL Module Core Analyzer Graphene Brace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit IFF Parser Improved Terrain Scan Processor Core Analyzer > --- WEAPON ----------- Improved Spread Laser Flak Gun Flak Gun Flak Gun Improved Grenade Launcher > --- INVENTORY -------- Enhanced Nuclear Core Advanced Targeting Computer Graphene Brace Advanced Assault Cannon Improved Grenade Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Utility Improved Terrain Scan Processor Device IFF Parser Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Flak Gun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 3 | . . . 1 2 . Parts Attached 55 | 4 8 1 13 8 21 Power 8 | . 1 1 2 1 3 Engine 5 | . 1 1 2 1 . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 13 | 2 2 . 4 4 1 Treads 7 | 2 2 . 2 1 . Leg 6 | . . . 2 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 2 . 2 2 5 Device 4 | . . . 1 1 2 Storage . | . . . . . . Processor 6 | . 1 . 1 1 3 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 23 | 2 3 . 5 1 12 Energy Gun 4 | . 2 . . . 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 13 | 2 . . 4 1 6 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . 1 . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . 1 . 2 . 4 Parts Lost 38 | . 2 . 8 11 17 Power 7 | . 1 . 1 2 3 Propulsion 8 | . . . 2 3 3 Utility 6 | . 1 . 1 1 3 Weapon 17 | . . . 4 5 8 Highest Loss Streak 8 | . 1 . 8 8 8 To Critical Strikes 1 | . . . . 1 . Average Backups 2 | . . 1 2 4 3 Power . | . . . . . . Propulsion . | . . . 1 2 . Utility 1 | . . . . 1 2 Weapon . | . . 1 . . . Tool/Special . | . . . . . . Unused Backups 2 | . . . . 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 73 | . 73 72 82 69 68 Engine 5 | . 5 1 14 5 1 Core 2 | . . . . . 5 Treads 8 | . 28 28 9 . . Leg 9 | . . . 11 16 11 Device 5 | . . . 3 . 11 Processor 12 | . 1 14 17 17 14 Protection 1 | . 9 . . . . Energy Gun 7 | . 18 23 7 . 3 Ballistic Gun 14 | . 5 . 15 29 14 Launcher 2 | . 4 4 . . 3 Peak Build Rating 52 | 4 12 12 24 25 52 Average Rating 23 | 3 9 10 17 19 35 On Entrance 11 | . 4 9 12 24 17 Naked Turns . | . . . . . . Heaviest Build 37 | 4 14 9 22 23 37 Greatest Support 46 | 40 46 46 46 32 30 Greatest Overweight (x) 9 | . . . 5 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 3 2 5 5 5 Average Carried 2 | . 1 1 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 1 1 5 3 3 Class Distribution -------------------- 49% | Mutant 31% | Skirmisher 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2470 | 246 232 256 575 248 913 Remotely . | . . . . . . Salvage Created 3369 | 14 591 257 1038 443 1026 Parts 232 | 4 48 14 69 35 62 Haulers Intercepted 5 | . 2 . 2 . 1 Recyclers Shooed 6 | . 3 1 2 . . Parts Field Recycled 11 | . . . 11 . . Retrieved Matter 122 | . . . 122 . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 67 | . 16 3 19 6 23 Guns 50 | . 9 1 17 6 17 Cannons 4 | . . . 1 . 3 AOE 13 | . 7 2 1 . 3 Classes Destroyed 16 | 1 6 . 5 1 3 Worker 14 | . 4 3 7 . . Builder 8 | . . . 2 2 4 Tunneler 4 | 1 1 . 2 . . Hauler 5 | . 2 . 2 . 1 Recycler 7 | . 2 2 . 1 2 Mechanic 2 | . . . 1 . 1 Operator 1 | . . . 1 . . Watcher 7 | . 2 . 2 2 1 Swarmer 27 | . 12 3 8 . 4 Grunt 21 | . 4 . 6 4 7 Brawler 3 | . . . 1 . 2 Duelist 3 | . . . . . 3 Sentry 6 | . . . 4 1 1 Hunter 1 | . . . . . 1 Programmer 5 | . . . . . 5 Heavy 1 | . . . . 1 . Best Kill Streak 9 | 1 7 6 9 3 6 Combat Bots Only 7 | . 4 3 7 2 4 Max Kills in Single Turn 3 | 1 3 2 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 533 | . 72 8 124 111 218 Missed 150 | . 26 2 21 32 69 Hits 383 | . 46 6 103 79 149 Melee 14 | . . . 1 . 13 Projectile 369 | . 46 6 102 79 136 Critical Strikes 15 | . . . 3 7 5 Actively Blocked 5 | . . . . . 5 Part Disruptions 2 | . . . . . 2 Damage Taken 5750 | . 421 98 1320 1448 2463 Core 1672 | . 80 38 392 454 708 Absorbed by Shields . | . . . . . . Core Remaining (%) 42 | 100 . 52 2 17 . Volleys Fired 260 | 1 57 11 80 32 79 Largest 5 | 2 2 2 3 4 5 Hottest 195 | 40 112 112 180 89 195 Shots Fired 585 | 2 106 20 156 96 205 Gun 499 | 2 88 18 141 96 154 Cannon 59 | . . . 13 . 46 Launcher 27 | . 18 2 2 . 5 Special . | . . . . . . Kinetic 416 | 2 35 . 107 96 176 Thermal 142 | . 53 18 47 . 24 Explosive 27 | . 18 2 2 . 5 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 1 6 4 15 10 8 Robot Miss Streak 14 | 1 5 5 5 5 14 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 1 . 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 338 | 1 45 10 98 53 131 Core Hits 233 | 1 35 7 42 26 122 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . 1 . . 2 . Critical Strikes 7 | . 2 1 2 2 . Burn 3 | . 1 1 1 . . Destroy 4 | . 1 . 1 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7005 | 10 1528 393 1637 725 2712 Guns 4883 | 10 727 204 1405 724 1813 Cannons 530 | . . . 121 . 409 Explosions 1566 | . 801 189 111 . 465 Melee . | . . . . . . Ramming 26 | . . . . 1 25 Kinetic 3870 | 10 183 . 1068 724 1885 Thermal 1754 | . 544 204 458 . 548 Explosive 1355 | . 801 189 111 . 254 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 2 4 9 Average Corruption 3 | . . . 2 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 67 | . . . 15 10 42 Message Errors 16 | . . . 1 3 12 Matter Fused 18 | . . . 4 3 11 Heat Flow Errors 5 | . . . 1 . 4 Energy Discharges 6 | . . . 2 1 3 Parts Rejected 2 | . . . 1 1 . Data Loss (minor) 7 | . . . 4 . 3 Data Loss (major) 1 | . . . . . 1 Misfires 3 | . . . 2 . 1 Alerts 5 | . . . . . 5 Weapon Failures 4 | . . . . 2 2 Overload Shots 1 | . . . . . 1 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Overflow Damage 220 | . 71 27 . . 122 Projectiles 10 | . . . . . 10 Explosions 210 | . 71 27 . . 112 Melee . | . . . . . . Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 449 | . 44 53 . . 352 Shots 10 | . 2 2 . . 6 Rammed 14 | . . . . 2 12 Targets Rammed 15 | . . . . 2 13 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 725 | . 287 144 725 85 401 Average Temperature 115 | . 80 52 172 33 112 Received Heat Transfer 1458 | . 36 . 489 396 537 Effects 27 | . . . 25 . 2 Shutdowns 4 | . . . 4 . . Energy Bleed 3 | . . . 1 . 2 Interference 3 | . . . 3 . . Matter Decay 3 | . . . 3 . . Short Circuit 2 | . . . 2 . . Damage (minor) 4 | . . . 4 . . Damage (major) 7 | . . . 7 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 2 2 . . Heat Transferred 3238 | . 1258 518 1036 . 426 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . 1 . 1 . 2 Low Security (%) 83 | 100 88 100 85 100 76 Level 1 15 | . 11 . 14 . 21 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 500 | 5 219 143 246 100 500 Initial 100 | . . 63 47 100 . Average 100 | . 117 111 86 46 112 Influence Increases 2504 | 5 597 110 630 231 931 Destroy 0b10 Robot/C 1340 | . 320 60 380 120 460 Destroy 0b10 Robot/NC 240 | 5 55 25 85 25 45 Destroy Leader 344 | . 68 10 98 44 124 Successful Hack 22 | . 11 . . 11 . Disable Machine 210 | . 45 . 30 . 135 Destroy Structure 198 | . 98 15 22 1 62 Lose Combat Pursuer 150 | . . . 15 30 105 Influence Decreases 2004 | 5 434 150 515 469 431 Entered New Map 314 | . . 100 76 138 . Time Decay 1377 | 5 414 50 399 238 271 Lost Part 313 | . 20 . 40 93 160 Squads Dispatched 23 | . 3 . 2 4 14 Investigation 6 | . 2 . 1 1 2 Extermination 4 | . . . . . 4 Reinforcement 10 | . 1 . 1 3 5 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 22 3 28 12 35 Peak Tracking Total 6 | . 4 3 5 4 6 Tactical Retreats 6 | . . . 1 2 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 10 | . 1 . 3 2 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 14 | . 3 . 2 . 9 Max in Single Turn 3 | . 1 . 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 6 | . 3 . 1 1 1 Terminals 4 | . 3 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 20 | . 11 . 3 4 2 Successful 12 | . 7 . 3 2 . Failed 7 | . 3 . . 2 2 Catastrophic 3 | . 1 . . . 2 Database Lockouts 1 | . 1 . . . . Manual . | . . . . . . Terminals 15 | . 11 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access 2 | . . . . . 2 Terminal Hacks 9 | . 7 . . 2 . Record 7 | . 6 . . 1 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . 1 1 Full Trace Events 4 | . 2 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2414 | . . . . 31 2383 Optics 1905 | . . . . 1 1904 IFF 1278 | . . . . . 1278 Terrain 883 | . . . . 30 853 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5789 | 63 1208 113 1383 537 2485 Spaces Moved 2640 | 42 592 50 809 271 876 Core 172 | 13 . . 39 2 118 Treads 953 | 29 592 50 274 8 . Legs 1515 | . . . 496 261 758 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 50 50 50 Average Speed 143 | 125 160 160 131 121 149 Slowest Speed 500 | 160 160 160 300 170 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 92 11 61 24 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 213 | . 95 19 23 . 76 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 206 | . 95 19 23 . 69 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4147 | 50 741 63 987 411 1895 Wait 1084 | . 62 . 59 89 874 Move 2635 | 41 591 49 808 270 876 Hop . | . . . . . . Pick Up 54 | 4 8 1 18 5 18 Fast Attach 7 | . . . . 3 4 Attach 47 | 4 3 1 16 6 17 Detach 2 | . . . 2 . . Swap 21 | . 16 1 2 2 . Drop 12 | . 4 . 2 2 4 Fire 260 | 1 57 11 80 32 79 Melee . | . . . . . . Ram 12 | . . . . . 12 Kick 1 | . . . . . 1 Crush 2 | . . . . 2 . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Central database locked down 856 | -10/Materials | Discovered new exit (range 13) 1193 | -10/Materials | Discovered new exit (range 3) 1204 | -10/Materials | Discovered new exit (range 15) 1238 | -10/Materials | Identified exit to Materials 1270 | -10/Materials | Identified exit to Mines 1272 | -10/Materials | Entered Mines 1298 | -10/Mines | Discovered exit to Materials (range 10) 1385 | -10/Mines | Entered Materials 1385 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1864 | -9/Materials | Core integrity fell below 50% 1894 | -9/Materials | Core integrity fell below 20% 1919 | -9/Materials | Lost 8 parts (1p2n1u4w) 2112 | -9/Materials | Discovered new exit (range 7) 2329 | -9/Materials | Destroyed 7 combat bots 2376 | -9/Materials | Identified exit to Materials 2497 | -9/Materials | Discovered exit to Materials (range 11) 2618 | -9/Materials | Build established: Gunner 2768 | -9/Materials | Entered another Materials area 2768 | -8/Materials | Evolved 2 slots: Weapon x2 2968 | -8/Materials | Lost 3 parts (2p1w) 3271 | -8/Materials | Discovered new exit (range 16) 3278 | -8/Materials | Core integrity fell below 50% 3300 | -8/Materials | Core integrity fell below 20% 3305 | -8/Materials | Entered Factory 3305 | -7/Factory | Evolved 2 slots: Utility x2 3329 | -7/Factory | Lost 8 parts (3n1u4w) 3550 | -7/Factory | Build established: Mutant 4085 | -7/Factory | Build established: Skirmisher 4320 | -7/Factory | Cargo convoy interrupted 4939 | -7/Factory | Lost 5 parts (2n3w) 5491 | -7/Factory | Garrison activated, responded to threat 5606 | -7/Factory | Core integrity fell below 50% 5652 | -7/Factory | Lost 8 parts (1p1n1u5w) 5717 | -7/Factory | Core integrity fell below 20% 5790 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Gauss Rifle. Acquired Prototype Energy Gun. Identified Cld. Pulse Rifle. Acquired Gauss Rifle. Slug penetrates S-27 Virus. S-27 Virus destroyed. Switching to secondary target: S-27 Virus. Slug penetrates Wall. Slug penetrates S-27 Virus. S-27 Virus destroyed. Slug penetrates S-27 Virus. S-27 Virus destroyed. Switching to secondary target: S-27 Virus. Slug penetrates S-27 Virus. S-27 Virus destroyed. Slug penetrates G-47 Trooper. Overload: Energy bleed (-31). K-01 Serf collects debris. Acquired VTOL Module. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###################??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ^ #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ##"########## #??????????????????????????????? | | # #??????????????????????????????? | | """" # #??????????????????????????????? | | """" # #########??????????????????????? | | """" "" "" # # #??????????????????????? | | """" ""S"" # # #??????????????????????? | | """" # # [g/??????????????????????? | | # # ! """g#??????????????????????? | | ############# # """@#????""????????????????? | | ??# """"" # # """g#??""""????????????????? | | ??# """"" # # *g%# """" #?????????? | | ??# """ # # =%[k #?????????? | | ??# + + / *# #?????????? | | ??# # # # #?????????? | | ??# # # /[ #? #?????????? | | ??# # #########?? #?????????? | | ??# # ??????????""" ??????????? | | ??########### ????????""" ??????????? | | ????????????# ???????"" ???????????? | | ????????????# ???????????? ???????????? | | ????????????# ????????????????????????? | | ????????????####+######+##???????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????"???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Omniscient Cartographer Challenges ------------ None Game ------ Seed MyomerHugeCore Manual? 0 Play Time 00:48:27 Cumulative 58.2 hours Start 2025.07.17 @ 13:58:00 End 2025.07.17 @ 16:02:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d6ff7352-cd1c-4910-ae3e-7631844f0ec2