Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 21:42:51 Player: Ascius Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (138) 690 Value Destroyed (4275) 4275 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (606) 606 TOTAL SCORE: 9911 Bonus ------- High Alert Combat Kills 106 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 90/100 System Corruption 46% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced System Shield > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Improved Kinecellerator Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Microactuators Transmission Jammer Improved Reaction Control System System Shield Advanced System Shield > --- WEAPON ----------- Power Maul Great Axe Spear > --- INVENTORY -------- Improved Ion Engine Antigrav System Antigrav System Advanced System Restoration Module Improved Arc Projector [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility System Shield Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Slots Evolved 10 | . . 2 2 2 2 . 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . . . . 1 . Utility 6 | . . 1 1 2 1 . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 118 | 7 6 18 24 27 1 6 29 . Power 16 | 1 1 2 4 1 . . 7 . Engine 15 | 1 1 2 4 1 . . 6 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 36 | 2 2 11 7 5 . 2 7 . Treads . | . . . . . . . . . Leg 17 | . . 3 7 5 . 2 . . Wheel 6 | 2 2 1 . . . . 1 . Hover 8 | . . 2 . . . . 6 . Flight 5 | . . 5 . . . . . . Utility 42 | 2 2 3 7 12 1 3 12 . Device 20 | 2 1 2 5 4 . . 6 . Storage 1 | . . . . 1 . . . . Processor 9 | . . 1 1 2 . . 5 . Hackware 5 | . . . 1 1 1 1 1 . Protection 7 | . 1 . . 4 . 2 . . Artifact . | . . . . . . . . . Weapon 24 | 2 1 2 6 9 . 1 3 . Energy Gun 12 | 2 1 1 6 2 . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 3 | . . . . 2 . . 1 . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 4 | . . . . 2 . . 2 . Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 6 | . . . . . . . 6 . Parts Lost 77 | . 5 6 11 10 . 16 26 3 Power 12 | . 1 2 1 1 . 1 6 . Propulsion 23 | . 2 4 2 3 . 5 5 2 Utility 29 | . 1 . 4 4 . 8 12 . Weapon 13 | . 1 . 4 2 . 2 3 1 Highest Loss Streak 16 | . 3 3 3 3 . 16 10 3 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 4 4 4 8 9 7 2 2 Power . | . 1 . . . . . . . Propulsion 1 | . 1 1 1 1 2 1 . . Utility 1 | . . . . 2 5 4 . 1 Weapon 2 | . 1 2 1 3 2 1 . 1 Tool/Special . | . . . . . . . . . Unused Backups 14 | . 1 . 5 5 . . 1 2 Power 2 | . . . 2 . . . . . Propulsion 5 | . . . 3 1 . . 1 . Utility 2 | . . . . 1 . . . 1 Weapon 5 | . 1 . . 3 . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 96 90 95 95 93 74 67 24 Engine 7 | . 13 10 8 6 6 2 3 . Leg 15 | . . 12 25 22 20 15 . . Wheel 3 | . 28 5 . . . . . 3 Hover 2 | . . 2 . . . . 12 3 Device 10 | . 22 11 11 8 13 8 9 1 Storage 2 | . . . . 5 6 5 . . Processor 9 | . . 8 12 9 6 6 12 . Hackware 8 | . . . 8 9 20 19 11 5 Protection 5 | . 4 11 2 10 . 1 . . Energy Gun 12 | . 26 21 24 5 . . . . Ballistic Gun 1 | . . . . 2 . . 1 3 Ballistic Cannon 1 | . . . . 3 6 2 . . Slashing Weapon 1 | . . . . 3 . . 1 5 Piercing Weapon 1 | . . . . 1 6 6 3 . Peak Build Rating 78 | 9 9 11 32 46 48 48 78 36 Average Rating 33 | 4 7 9 25 42 48 37 52 22 On Entrance 22 | . 9 7 11 31 45 48 17 36 Avg Prop Armor Cover (%) 3 | . 6 4 8 5 6 6 1 1 Naked Turns . | . . . . . . . . . Heaviest Build 40 | 8 8 9 20 40 32 32 30 10 Greatest Support 57 | 20 20 30 45 57 40 40 42 28 Greatest Overweight (x) 2 | . . 1 . 1 . 2 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 10 5 5 Average Capacity 6 | 5 5 5 5 9 10 9 5 5 Most Carried 10 | 4 5 5 5 10 9 9 5 3 Average Carried 5 | 1 4 4 4 8 9 7 2 2 Final Capacity 10 | 5 5 5 5 10 10 5 5 5 Final Carried 10 | 4 5 5 5 10 9 1 2 2 Class Distribution -------------------- 20% | Hacker-Mutant 15% | Gladiator 14% | Scavenger-Gunner 13% | Mutant 10% | Tank 8% | Scavenger-Mutant 8% | Hacker-Gladiator 7% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Hacker-Mutant | -6/DSF Hacker-Gladiator | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Matter Collected 1862 | 270 45 210 534 429 . 51 323 . Remotely . | . . . . . . . . . Salvage Created 5519 | 97 325 568 1432 1291 . 159 1647 . Parts 277 | 10 26 35 69 71 . 7 59 . Haulers Intercepted 12 | . 1 3 4 3 . . 1 . Recyclers Shooed 4 | . . . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Combat Hostiles Destroyed 90 | 1 10 11 29 20 . 2 17 . Melee 26 | . . . . 11 . 2 13 . Guns 45 | 1 10 10 18 6 . . . . Cannons 2 | . . . . 2 . . . . AOE 12 | . . 1 10 1 . . . . Classes Destroyed 15 | 3 4 . 6 1 . 1 . . Worker 8 | 1 1 1 1 2 . . 2 . Builder 8 | . . . 3 1 . . 4 . Tunneler 2 | 1 1 . . . . . . . Hauler 12 | . 1 3 4 3 . . 1 . Recycler 5 | . . . 1 2 . . 2 . Mechanic 2 | . . . 1 . . . 1 . Operator 2 | . 1 . . 1 . . . . Watcher 9 | . 1 2 5 1 . . . . Swarmer 20 | . 9 3 3 5 . . . . Grunt 44 | 1 1 8 17 7 . . 10 . Brawler 2 | . . . 1 . . . 1 . Sentry 12 | . . . 7 3 . . 2 . Specialist 2 | . . . . . . 2 . . Hunter 2 | . . . 1 1 . . . . Programmer 8 | . . . . 4 . . 4 . Best Kill Streak 9 | 2 5 7 9 4 . 1 6 . Combat Bots Only 6 | 1 3 6 6 3 . 1 6 . Max Kills in Single Turn 3 | 1 2 2 3 2 . 1 1 . Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . 1 3 1 . . . . Melee 1 | . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Hostile Shots Fired 874 | 7 73 61 152 236 . 151 121 73 Missed 280 | 1 25 19 59 61 . 42 43 30 Hits 594 | 6 48 42 93 175 . 109 78 43 Melee 16 | . . . 1 . . . 15 . Projectile 578 | 6 48 42 92 175 . 109 63 43 Critical Strikes 18 | . 1 1 4 2 . 4 5 1 Actively Blocked 1 | . . 1 . . . . . . Damage Taken 9372 | 62 410 500 1459 2024 . 2271 1982 664 Core 2207 | 10 74 107 144 222 . 645 611 394 Absorbed by Shields 5 | . . . . 5 . . . . Redirected to Shielding 94 | . . 44 50 . . . . . Ignored by Resistances 16 | . . . . . . 16 . . Regen/Repaired (Parts) 290 | . 83 . 207 . . . . . Core Remaining (%) 66 | 96 66 73 73 68 . 24 . . Volleys Fired 219 | 8 40 49 88 31 . 1 2 . Largest 3 | 2 2 2 3 3 . 2 1 . Hottest 190 | 90 90 80 190 162 . 120 33 . Shots Fired 487 | 16 79 97 226 65 . 2 2 . Gun 439 | 16 79 96 199 47 . . 2 . Cannon 20 | . . . . 18 . 2 . . Launcher 28 | . . 1 27 . . . . . Special . | . . . . . . . . . Kinetic 32 | . . . . 29 . 1 2 . Thermal 427 | 16 79 96 199 36 . 1 . . Explosive 28 | . . 1 27 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 4 7 7 16 6 . 1 3 . Robot Miss Streak 7 | 2 5 4 7 4 . 1 . . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 9 | . 4 1 4 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 429 | 9 47 61 140 73 . 19 77 3 Core Hits 218 | 4 20 31 92 36 . 5 30 . Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 8 | . . . . . . 1 7 . Critical Strikes 29 | 1 . . 4 6 . 3 14 1 Burn 6 | 1 . . 4 1 . . . . Blast 2 | . . . . 2 . . . . Smash 10 | . . . . . . 1 9 . Sever 9 | . . . . 3 . . 5 1 Impale 2 | . . . . . . 2 . . Melee Attacks 175 | . . . . 53 . 28 86 8 Impact 28 | . . . . . . 2 26 . Slashing 102 | . . . . 49 . . 45 8 Piercing 45 | . . . . 4 . 26 15 . Sneak Attacks 23 | . . . . 6 . . 17 . Combat Hostiles 3 | . . . . . . . 3 . Follow-up Attacks 11 | . . . . 1 . . 10 . Damage Inflicted 12241 | 122 552 767 3554 2843 . 511 3797 95 Guns 3694 | 122 552 696 1703 548 . . 73 . Cannons 240 | . . . . 240 . . . . Explosions 2092 | . . 71 1827 194 . . . . Melee 6174 | . . . . 1844 . 511 3724 95 Ramming 41 | . . . 24 17 . . . . Kinetic 481 | . . . . 408 . . 73 . Thermal 3647 | 122 552 696 1703 574 . . . . Explosive 1898 | . . 71 1827 . . . . . Electromagnetic . | . . . . . . . . . Impact 1067 | . . . . . . 89 978 . Slashing 3895 | . . . . 1708 . . 2092 95 Piercing 1212 | . . . . 136 . 422 654 . Highest Corruption 48 | . . . . 3 . . 48 47 Average Corruption 7 | . . . . 2 . . 12 46 Corruption Purged 13 | . . . . 3 . . 9 1 Corruption Blocked . | . . . . . . . . . Effects 52 | . . . . 24 . . 21 7 Message Errors 9 | . . . . 7 . . 2 . Matter Fused 18 | . . . . 6 . . 12 . Heat Flow Errors 5 | . . . . 3 . . 1 1 Energy Discharges 6 | . . . . 3 . . 2 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . 1 . . 2 1 Data Loss (major) 3 | . . . . 2 . . . 1 Misfires 1 | . . . . 1 . . . . Alerts 1 | . . . . . . . 1 . Misdirections 3 | . . . . . . . 1 2 Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1079 | . . . 22 146 . 53 858 . Projectiles 3 | . . . . 3 . . . . Explosions 78 | . . . 22 56 . . . . Melee 998 | . . . . 87 . 53 858 . Knockbacks 9 | . . . . . . 2 7 . Impact 7 | . . . . . . 2 5 . Kinetic . | . . . . . . . . . Secondary 2 | . . . . . . . 2 . Self-Inflicted Damage 138 | . . . 22 116 . . . . Shots 5 | . . . 3 2 . . . . Rammed . | . . . . . . . . . Targets Rammed 6 | . . . 4 2 . . . . Kicked 6 | . . . 4 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 442 | 216 30 19 392 442 . . 206 217 Average Temperature 92 | 99 20 7 85 120 . . 109 117 Received Heat Transfer 2292 | 36 30 255 729 474 . 327 387 54 Effects 2 | . . . 1 1 . . . . Shutdowns 1 | . . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . . . . . 5 . Combat Hostiles 4 | . . . . . . . 4 . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 15 | . . . . . . 1 14 . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 12 | 2 2 2 5 1 . . . . Heat Transferred 8411 | 396 1333 1575 4178 929 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Maximum Alert Level 2 | . . . 2 1 . . . . Low Security (%) 72 | 100 100 100 21 76 100 100 100 . Level 1 14 | . . . 23 23 . . . . Level 2 12 | . . . 55 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 547 | 25 122 147 547 262 119 118 131 . Initial 224 | . 9 26 35 224 119 83 7 . Average 153 | 2 62 88 356 129 119 73 37 . Influence Increases 3098 | 30 311 316 1052 730 . 80 474 105 Destroy 0b10 Robot/C 1800 | 20 200 220 580 400 . 40 340 . Destroy 0b10 Robot/NC 240 | 10 25 30 75 50 . . 50 . Destroy Leader 412 | . 44 40 168 98 . 10 52 . Successful Hack 79 | . 27 18 11 23 . . . . Disable Machine 135 | . . . 30 75 . 15 15 . Destroy Structure 147 | . . 8 113 24 . . 2 . Partial Spotted 45 | . 15 . . 15 . . 15 . Lose Combat Pursuer 240 | . . . 75 45 . 15 . 105 Influence Decreases 3033 | 15 263 295 641 982 124 184 489 40 Entered New Map 531 | . 6 37 49 271 124 36 8 . Time Decay 1860 | 15 235 198 482 628 . . 282 20 Lost Part 642 | . 22 60 110 83 . 148 199 20 Squads Dispatched 22 | . 1 . 7 10 . 1 3 . Investigation 2 | . . . . 2 . . . . Extermination 6 | . . . . 4 . . 2 . Reinforcement 8 | . 1 . 3 3 . 1 . . Assault 1 | . . . 1 . . . . . Garrison 5 | . . . 3 1 . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Distress Signals 4 | . . . 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 146 | 1 15 14 44 31 . 7 22 12 Peak Tracking Total 8 | 1 5 3 7 4 . 4 5 8 Tactical Retreats 9 | . . . 3 3 . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Traps Triggered 8 | . . . 1 5 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Machines Disabled 9 | . . . 2 5 . 1 1 . Max in Single Turn 2 | . . . 1 2 . 1 1 . Garrison Access 2 | . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Machines Accessed 43 | . 9 4 8 16 1 . 5 . Terminals 21 | . 6 3 3 8 1 . . . Fabricators 5 | . . . . 3 . . 2 . Repair Stations 4 | . 1 . 2 1 . . . . Recycling Units 5 | . 2 . 1 1 . . 1 . Scanalyzers 4 | . . 1 1 1 . . 1 . Garrison Access 4 | . . . 1 2 . . 1 . Total Hacks 142 | . 32 18 41 34 2 . 15 . Successful 74 | . 19 13 24 14 1 . 3 . Failed 67 | . 13 5 16 20 1 . 12 . Catastrophic 11 | . 1 . 1 6 . . 3 . Database Lockouts 1 | . . . 1 . . . . . Manual 10 | . 5 . 4 1 . . . . Terminals 66 | . 23 11 11 19 2 . . . Fabricators 10 | . . . . 7 . . 3 . Repair Stations 15 | . 5 . 8 2 . . . . Recycling Units 14 | . 4 . 4 1 . . 5 . Scanalyzers 28 | . . 7 14 2 . . 5 . Garrison Access 9 | . . . 4 3 . . 2 . Terminal Hacks 34 | . 12 7 6 8 1 . . . Record 10 | . 3 3 1 3 . . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 4 | . 1 . 2 1 . . . . Open DSF 3 | . . . . 2 1 . . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 3 | . 2 . . 1 . . . . Locate Traps 4 | . 1 1 1 1 . . . . Transport Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 4 | . . . . 4 . . . . Network Status 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 12 | . 4 . 8 . . . . . Scan Component 6 | . 2 . 4 . . . . . Repair 6 | . 2 . 4 . . . . . Recycling Unit Hacks 7 | . 3 . 2 1 . . 1 . Process 1 | . 1 . . . . . . . Report Inventory 5 | . 2 . 1 1 . . 1 . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 15 | . . 6 8 . . . 1 . Insert Component 4 | . . 1 3 . . . . . Analyze 5 | . . 1 4 . . . . . Retrieve Study 6 | . . 4 1 . . . 1 . Garrison Access Hacks 2 | . . . . 1 . . 1 . Seal Access 2 | . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 8 4 7 10 1 . 5 . Full Trace Events 2 | . . . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . . Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 116 | . . . . 116 . . . . Total Part Build Rating 3 | . . . . 3 . . . . Part Studies Acquired 6 | . . 4 1 . . . 1 . Parts Repaired 6 | . 2 . 4 . . . . . Time 192 | . 52 . 140 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 19 | . 19 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . Parts Scanalyzed 4 | . . 1 3 . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Active Infowar (turns) 948 | 3 314 . . . . . 631 . Sensors 70 | . . . . . . . 70 . Terrain 143 | 3 140 . . . . . . . Structural 803 | . 174 . . . . . 629 . Jamming 200 | . . . . . . . 200 . Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Turns Passed 5577 | 86 523 411 1250 2173 18 122 902 92 Spaces Moved 4248 | 66 420 286 765 1689 14 34 884 90 Core 90 | 16 . 6 . . . 2 15 51 Treads . | . . . . . . . . . Legs 2628 | . . 128 765 1689 14 32 . . Wheels 607 | 50 420 40 . . . . 58 39 Hover 820 | . . 9 . . . . 811 . Flight 103 | . . 103 . . . . . . Fastest Speed 34 | 50 80 34 105 105 130 100 55 50 Average Speed 93 | 72 80 77 110 109 130 129 63 76 Slowest Speed 187 | 80 80 120 120 187 130 150 120 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 7 85 25 41 36 1 36 24 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 168 | . . 8 133 27 . . . . Melee . | . . . . . . . . . Projectile 2 | . . . . 2 . . . . AOE 166 | . . 8 133 25 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Total 5151 | 84 526 378 988 1895 14 70 1095 101 Wait 226 | . 52 4 56 31 . 1 81 1 Move 4238 | 65 419 283 764 1688 13 33 883 90 Hop 1 | . . 1 . . . . . . Pick Up 90 | 4 5 8 25 30 . . 17 1 Fast Attach 53 | 7 5 8 11 7 . . 15 . Attach 60 | . 3 7 14 13 1 7 14 1 Detach 10 | . . 5 1 4 . . . . Swap 24 | . . 5 8 10 . . 1 . Drop 49 | . 2 8 17 18 . . 4 . Fire 219 | 8 40 49 88 31 . 1 2 . Melee 160 | . . . . 51 . 28 73 8 Ram . | . . . . . . . . . Kick 6 | . . . 4 2 . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . 10 . . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 344 | -10/Materials | Lost 3 parts (2n1w) 356 | -10/Materials | Discovered new exit (range 11) 460 | -10/Materials | Identified exit to Mines 533 | -10/Materials | Repaired Sml. Laser 561 | -10/Materials | Repaired Heat Sink 597 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 674 | -9/Materials | Lost 3 parts (1p2n) 970 | -9/Materials | Discovered new exit (range 5) 970 | -9/Materials | Identified exit to Materials 1021 | -9/Materials | Entered another Materials area 1021 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1121 | -8/Materials | Garrison activated, responded to threat 1169 | -8/Materials | Repaired Weapon Shielding 1232 | -8/Materials | Garrison activated, responded to threat 1380 | -8/Materials | Lost 3 parts (2u1w) 1465 | -8/Materials | Discovered new exit (range 3) 1554 | -8/Materials | Central database locked down 1675 | -8/Materials | Build established: Scavenger-Gunner 1757 | -8/Materials | Repaired Carbon-fiber Leg+ 1814 | -8/Materials | Repaired Carbon-fiber Leg+ 1820 | -8/Materials | Garrison activated, responded to threat 1855 | -8/Materials | Repaired Carbon-fiber Leg+? 2221 | -8/Materials | First assault squad dispatched 2270 | -8/Materials | Identified exit to Factory 2271 | -8/Materials | Entered Factory 2271 | -7/Factory | Evolved 2 slots: Utility x2 2341 | -7/Factory | Identified exit to DSF 2749 | -7/Factory | Build established: Tank 2771 | -7/Factory | Fabricated Hvy. EM Shotgun? 3331 | -7/Factory | Build established: Gladiator 3900 | -7/Factory | Garrison activated, responded to threat 4089 | -7/Factory | Lost 3 parts (2n1w) 4161 | -7/Factory | Build established: Hacker-Mutant 4427 | -7/Factory | Discovered new exit (range 14) 4442 | -7/Factory | Identified exit to Factory 4444 | -7/Factory | Entered another Factory area 4444 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4462 | -6/Factory | Identified exit to DSF 4462 | -6/Factory | Entered DSF 4483 | -6/DSF | Discovered new exit (range 15) 4495 | -6/DSF | Additional patrols routed to DSF 4565 | -6/DSF | Core integrity fell below 50% 4579 | -6/DSF | Identified exit to Factory 4584 | -6/DSF | Entered Factory 4584 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4610 | -5/Factory | Lost 16 parts (1p5n8u2w) 4891 | -5/Factory | Lost 3 parts (1p2u) 5023 | -5/Factory | Build established: Hacker-Gladiator 5046 | -5/Factory | Spotted B-75 Beast 5088 | -5/Factory | Garrison activated, responded to threat 5169 | -5/Factory | Lost 5 parts (1p2n1u1w) 5184 | -5/Factory | System corruption reached 10% 5247 | -5/Factory | Lost 7 parts (2p1n3u1w) 5438 | -5/Factory | System corruption reached 30% 5453 | -5/Factory | Core integrity fell below 50% 5471 | -5/Factory | Discovered new exit (range 15) 5483 | -5/Factory | Lost 10 parts (2p1n6u1w) 5486 | -5/Factory | Entered Upper Caves 5557 | -5/Upper Caves | Core integrity fell below 20% 5575 | -5/Upper Caves | Lost 3 parts (2n1w) 5578 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Heat flow error (+257). KM-4D3(k) breaks down the debris. WA-3ZE(k) breaks down the debris. System corrupted: Component data lost. WA-3ZE(k) destroyed. KM-4D3(k) destroyed. Arm. Huge Wheel destroyed. System corrupted: Substantial component data lost. Gyrokinetic Inverter destroyed. KE Penetrator destroyed. Searching scrap... Found Flail. Found Coil Gun. Found Imp. Launcher Guidance Computer. Found 66 Matter. System corrupted: Energy discharge (-32). S-27 Virus Autogun severed. System corrupted: Scythe rejected. Acquired Scythe. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ???????????????####?#####?????????# #????????????? | | ???????????????# "## ##???????# #????????????? | | ???????????????#"" #??????# #????????????? | | ??????####?????#""" #??????# #????????????? | | ??????? ##???# "" ####### #????????????? | | ???????? #??#" ## #?????????????? | | ????????# #?###### #######[ ##?????????????? | | ????????# #?# ##?????# ###??????????????? | | ??????### ?# ##/ #??????# ##????????????????? | | ??????# ?# ###!#??????# #?????????????????? | | ??????# ## #?#%#??????# #?????????????????? | | ??????# # ###[#?###### #?????????????????? | | ??????# ## ###s #?????????????????? | | ??????# ! s #### ##????????????????? | | ??????# !%! ######@#?## #????????????????? | | ??????# ! ##????# ### #????????????????? | | ?????# # ###????##g## #????????????????? | | ????# #??# #?????## g ##???????????????? | | ????# ?????# #????## #???????????????? | | ?????#???????# #??### #???????????????? | | ?????????????# #### #????????????????? | | ?????????????# ### ##????????????????? | | ?????????????# #### ##?## #?????????????????? | | ??## ????????# #??## ##???#% #?????????????????? | | ### #?????# ##??## #????# #????????????????? | | # #??## #???# #????# #???????????????? | | ## #??## #????# ??????????????? | | #### %##???# ?????????????? | | # % ### ##??## ????????????? | | # ## # #????# ##???????????? | | ? ???"" ## #????? ##????????????? | | ?????? ""??# #### #?????????????? | | ?????#""%???# ???## ## ##?????????????? | | ?????#" ????# ????#####?######## #??????????????? | | ?????# ????? ?????????????????? ??????????????? | | ?????#?????? ?????????????????? ??????????????? | | ????????????##??????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 8 Armor Coverage 375 Resistance: TH 10 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 13 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. EM Shotgun | x1 | -7/Factory Repaired ---------- Sml. Laser | 12% | -10/Materials Heat Sink | 26% | -10/Materials Weapon Shielding | 12% | -8/Materials Carbon-fiber Leg | 50% | -8/Materials Carbon-fiber Leg | 45% | -8/Materials Carbon-fiber Leg | 56% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Great Axe | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ew, Corruption Heavy Suspicion It's Just You Item+ Just What I Needed Librarian Made in Tau Ceti IV Overwhelming Power Corrupts Resistances Are Futile Serviceable Loadout Significant Disruption System Compromised Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed SiegeTransportCarapace Manual? 0 Play Time 03:51:04 Cumulative 10.1 hours Start 2025.12.28 @ 17:08:12 End 2025.12.28 @ 21:42:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d867e769-6998-4bf5-a3d2-b7199e9f59c6