Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.29 @ 01:22:57 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (2534) 2534 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (858) 858 TOTAL SCORE: 7797 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 856 Friendly Fire -17 Cogmind --------- Core Integrity 792/850 Matter 300/300 Energy 20/100 System Corruption 2% Temperature Cool (0) Movement Rolling (120) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-FC Exoskeleton Armored Wheel > --- UTILITY (7) ------ Armored Scrap Engine Coolant Injector Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner > --- WEAPON (3) ------- Thermic Plasma Construct/C Directed Construct/C > --- INVENTORY (15) --- Coolant Injector Coolant Injector Coolant Injector Large Storage Unit Improved Sensor Array Improved Sensor Array Improved Terrain Scan Processor Improved Terrain Scan Processor Weapon Cycler Advanced Shield Generator Spread Laser Field Laser Proton Missile Launcher Heavy Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Neutrino-Deuterium Core > --- PROPULSION ------- Carbon-FC Exoskeleton Armored Wheel > --- UTILITY ---------- Armored Scrap Engine Coolant Injector Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- Thermic Plasma Construct/C Directed Construct/C > --- INVENTORY -------- Coolant Injector Coolant Injector Coolant Injector Large Storage Unit Improved Sensor Array Improved Sensor Array Improved Terrain Scan Processor Improved Terrain Scan Processor Weapon Cycler Advanced Shield Generator Spread Laser Field Laser Proton Missile Launcher Heavy Missile Launcher Power Maul [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Propulsion Improved Treads Treads Improved Treads Leg Constructs Wheel Armored Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Constructs Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . 4 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 5 | . . . 1 . . 3 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 80 | 7 12 7 25 11 3 12 . 1 2 Power 8 | 2 1 1 3 1 . . . . . Engine 8 | 2 1 1 3 1 . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 3 . 6 6 1 3 . . . Treads 17 | 1 3 . 5 4 1 3 . . . Leg . | . . . . . . . . . . Wheel 4 | 1 . . 1 2 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 1 3 2 9 1 2 9 . 1 2 Device 23 | . 2 2 6 1 2 7 . 1 2 Storage 3 | 1 1 . 1 . . . . . . Processor 2 | . . . . . . 2 . . . Hackware . | . . . . . . . . . . Protection 2 | . . . 2 . . . . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 5 4 7 3 . . . . . Energy Gun 17 | 2 5 2 6 2 . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Corrupted Parts 1 | . . 1 . . . . . . . System Corruption 7 | . . 7 . . . . . . . Parts Lost 11 | . . . 3 2 . 5 . . 1 Power 1 | . . . . . . . . . 1 Propulsion 5 | . . . . 1 . 4 . . . Utility 1 | . . . . 1 . . . . . Weapon 4 | . . . 3 . . 1 . . . Highest Loss Streak 2 | . . . 2 2 . 2 . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 99 99 88 75 76 76 72 Engine 9 | . 14 14 11 11 11 6 7 . . Treads 13 | . 14 14 22 21 22 7 . 7 3 Wheel 10 | . 14 14 10 11 11 11 7 7 6 Device 18 | . 13 14 18 21 11 20 23 23 26 Storage 10 | . 14 14 11 11 11 7 7 7 6 Processor 2 | . . . . . . 6 7 7 6 Energy Gun 15 | . 27 27 20 21 22 7 . . . Ballistic Gun 2 | . . . . . . 4 15 14 1 Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 13 33 33 39 36 36 45 45 43 42 Greatest Support 43 | 10 23 23 43 20 23 28 12 12 12 Greatest Overweight (x) 3 | 1 2 1 3 3 1 3 3 3 3 Average Overweight (x) 2 | . 1 1 2 2 1 1 3 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 10 14 14 14 13 13 15 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 13 15 15 15 15 Scrap Engine Consumption 76 | . . . . . 9 32 13 11 11 Constructs Created 6 | . . . . . . 6 . . . Constructs Modified 21 | . . . . . . 6 3 6 6 Class Distribution -------------------- 70% | Mutant 24% | Construct 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Matter Collected 1161 | 219 131 160 245 144 41 150 13 32 26 Remotely . | . . . . . . . . . . Salvage Created 3542 | . 310 230 1169 799 70 921 . 43 . Parts 189 | . 23 17 46 53 1 47 . 2 . Haulers Intercepted 2 | . . . 1 1 . . . . . Recyclers Shooed 6 | . . . 3 . . 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Combat Hostiles Destroyed 68 | . 9 10 20 15 . 13 . 1 . Guns 58 | . 8 5 19 12 . 13 . 1 . Cannons 1 | . . . 1 . . . . . . AOE 8 | . . 5 . 3 . . . . . Classes Destroyed 12 | . 6 . 3 1 . 2 . . . Worker 4 | . 2 . 1 . . 1 . . . Hauler 2 | . . . 1 1 . . . . . Recycler 7 | . . . 3 2 1 1 . . . Mechanic 1 | . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 6 | . 1 . 2 1 . 2 . . . Swarmer 18 | . 6 6 3 3 . . . . . Grunt 31 | . 3 4 13 5 . 6 . . . Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . . Sentry 13 | . . . 4 6 . 2 . 1 . Programmer 4 | . . . . . . 4 . . . Best Kill Streak 9 | . 5 6 9 7 1 4 . 1 . Combat Bots Only 8 | . 4 6 8 3 . 3 . 1 . Max Kills in Single Turn 2 | . 2 2 1 2 1 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Damage Taken 4068 | . 305 265 683 702 32 1623 . 199 259 Core 596 | . 64 36 52 104 15 244 . 23 58 Absorbed by Shields 39 | . . 39 . . . . . . . Regen/Repaired (Parts) 703 | . . . . . . 285 200 179 39 Core Remaining (%) 69 | 100 . 60 . . 57 . . 61 . Volleys Fired 258 | . 41 19 53 55 2 78 . 6 4 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 126 | . 100 90 126 119 119 126 . 95 95 Shots Fired 476 | . 82 32 106 107 4 127 . 12 6 Gun 460 | . 82 26 105 105 4 127 . 11 . Cannon 8 | . . . 1 . . . . 1 6 Launcher 8 | . . 6 . 2 . . . . . Special . | . . . . . . . . . . Kinetic 36 | . . . . . . 29 . 6 1 Thermal 381 | . 82 . 81 105 4 98 . 6 5 Explosive 8 | . . 6 . 2 . . . . . Electromagnetic 51 | . . 26 25 . . . . . . Robot Hit Streak 16 | . 7 11 15 10 7 16 . 5 2 Robot Miss Streak 5 | . 5 3 3 4 . 5 . 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . 2 1 . 2 . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . Shots Hit Robots 322 | . 42 26 73 68 3 100 . 8 2 Core Hits 196 | . 19 18 39 27 2 89 . 2 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 14 | . 2 . 3 8 1 . . . . Burn 14 | . 2 . 3 8 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5716 | . 584 650 1246 1370 54 1619 . 144 49 Guns 5063 | . 584 306 1175 1212 51 1611 . 124 . Cannons 89 | . . . 20 . . . . 20 49 Explosions 544 | . . 344 47 153 . . . . . Melee . | . . . . . . . . . . Ramming 20 | . . . 4 5 3 8 . . . Kinetic 437 | . . . . . . 338 . 99 . Thermal 4217 | . 584 . 1003 1212 51 1273 . 45 49 Explosive 497 | . . 344 . 153 . . . . . Electromagnetic 545 | . . 306 239 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 7 2 2 2 3 3 3 2 Average Corruption 2 | . . 7 2 2 2 2 3 3 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . 3 13 7 12 7 10 . Message Errors 11 | . . . . 2 2 3 . 4 . Matter Fused 13 | . . . . 3 2 5 2 1 . Heat Flow Errors 8 | . . . . 3 1 1 2 1 . Energy Discharges 9 | . . . . 3 1 1 2 2 . Parts Fused 2 | . . . 1 1 . . . . . Data Loss (minor) 6 | . . . 1 . 1 2 1 1 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 74 | . . 54 . 5 . . . . 15 Projectiles 15 | . . . . . . . . . 15 Explosions 59 | . . 54 . 5 . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 50 | . . . 44 2 . 4 . . . Shots 1 | . . . 1 . . . . . . Rammed 4 | . . . 1 1 1 1 . . . Targets Rammed 4 | . . . 1 1 1 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 247 | . 75 195 213 247 99 199 179 129 6 Average Temperature 54 | . 24 94 60 25 31 70 90 46 4 Received Heat Transfer 1278 | . 102 108 303 222 9 480 . 54 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 15 | . 1 . 4 5 1 3 . 1 . Heat Transferred 8431 | . 1780 . 2344 3145 185 840 . . 137 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Peak Influence 494 | . 306 331 412 494 171 112 19 318 206 Initial 173 | . . 24 . 173 165 9 4 12 155 Average 103 | . 131 111 113 237 69 38 12 73 121 Maximum Alert Level 2 | . 1 1 2 2 . . . 1 1 Low Security (%) 82 | 100 82 81 79 38 100 100 100 95 65 Level 1 16 | . 17 18 19 53 . . . 4 34 Level 2 1 | . . . . 8 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 . 6 3 . 6 . 1 2 Investigation . | . . . . . . . . . . Extermination 5 | . . . . . . 4 . 1 . Reinforcement 11 | . 1 . 6 1 . 1 . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . 2 . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Distress Signals 13 | . 4 . 2 3 . 2 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 128 | . 21 10 31 29 2 19 2 8 6 Peak Tracking Total 6 | . 5 3 6 6 1 4 2 3 3 Tactical Retreats 9 | . 3 . 4 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Traps Triggered 8 | . 1 . 2 . . 2 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Machines Disabled 3 | . . 2 . 1 . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Machines Accessed 21 | . 7 . 2 6 3 2 . 1 . Terminals 21 | . 7 . 2 6 3 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 70 | . 31 . 3 18 8 6 . 4 . Successful 29 | . 14 . 1 7 3 3 . 1 . Failed 39 | . 16 . 2 10 5 3 . 3 . Catastrophic 5 | . 1 . 1 1 1 1 . . . Database Lockouts 2 | . 1 . . 1 . . . . . Manual 40 | . 18 . 1 8 6 3 . 4 . Terminals 70 | . 31 . 3 18 8 6 . 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 10 . 1 7 3 3 . . . Record 3 | . . . . 1 . 2 . . . Robot Analysis 4 | . 1 . . 2 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . Unreport Threat 3 | . . . . 1 2 . . . . Locate Traps 7 | . 4 . 1 2 . . . . . Dispatch Records 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 4 . . . . . . 1 . Terminals 5 | . 4 . . . . . . 1 . Assimilate 4 | . 3 . . . . . . 1 . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 17 | . 6 . 2 4 3 1 . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Total Allies 32 | . . 3 . 10 . . 19 . . Largest Group 19 | . . 3 3 10 4 3 19 9 9 Highest-Rated Group 465 | . . 40 40 88 32 24 465 261 261 Highest-Rated Ally 35 | . . 16 16 16 8 8 35 35 35 Total Orders . | . . . . . . . . . . Ally Attacks 261 | . . . 20 67 10 12 78 40 34 Total Damage 6412 | . . . 242 543 96 76 4025 918 512 Kills 42 | . . . 4 8 2 . 14 8 6 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Robot Analysis Total 4 | . 1 . . 2 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Turns Passed 7651 | 52 867 1189 1103 861 430 1644 298 607 600 Spaces Moved 4223 | 49 572 466 498 504 174 876 220 434 430 Core 19 | 19 . . . . . . . . . Treads 856 | . 60 466 102 9 174 45 . . . Legs . | . . . . . . . . . . Wheels 3348 | 30 512 . 396 495 . 831 220 434 430 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 240 125 120 240 120 135 135 120 Average Speed 150 | 73 116 240 146 123 240 147 135 135 134 Slowest Speed 240 | 95 240 240 240 240 240 240 135 135 135 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 3 83 84 40 87 35 22 89 14 9 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 39 | . . 29 3 7 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 39 | . . 29 3 7 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Fac Total 5075 | 61 703 504 769 636 184 1104 222 445 447 Wait 392 | . 40 10 163 57 . 111 1 . 10 Move 4215 | 48 571 465 497 503 173 876 219 433 430 Hop . | . . . . . . . . . . Pick Up 60 | 5 20 1 13 3 1 13 1 2 1 Fast Attach 24 | 7 5 . 9 2 . 1 . . . Attach 21 | . 1 . 7 3 3 6 . . 1 Detach 3 | 1 . . . . . 2 . . . Swap 35 | . 6 7 9 6 . 5 . 1 1 Drop 63 | . 19 2 17 6 4 11 1 3 . Fire 258 | . 41 19 53 55 2 78 . 6 4 Melee . | . . . . . . . . . . Ram 3 | . . . 1 1 . 1 . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 53 | -11/Junkyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 388 | -10/Materials | Central database locked down 408 | -10/Materials | Discovered new exit (range 9) 741 | -10/Materials | Discovered new exit (range 8) 843 | -10/Materials | Discovered new exit (range 14) 920 | -10/Materials | Entered Mines 1159 | -10/Mines | Discovered new exit (range 5) 1201 | -10/Mines | Learned location of Storage (-9) 1824 | -10/Mines | Learned location of 1 exit from Materials 1855 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2109 | -10/Mines | Entered Materials 2109 | -9/Materials | Accompanied by 3 allies 2109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2110 | -9/Materials | Identified exit to Storage 2255 | -9/Materials | Discovered new exit (range 14) 3018 | -9/Materials | Destroyed 8 combat bots 3194 | -9/Materials | Discovered new exit (range 16) 3212 | -9/Materials | Entered Storage 3312 | -9/Storage | Learned location of Armory (-4) 3673 | -9/Storage | Discovered new exit (range 9) 3698 | -9/Storage | Central database locked down 3896 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3965 | -9/Storage | Garrison activated, responded to threat 4035 | -9/Storage | Used back door to open Recycling access 4035 | -9/Storage | Discovered new exit (range 5) 4073 | -9/Storage | Entered Recycling 4073 | -9/Recycling | Accompanied by 4 allies 4076 | -9/Recycling | Found Scrap Engine 4187 | -9/Recycling | Build established: Commander-Mutant 4491 | -9/Recycling | Discovered new exit (range 6) 4503 | -9/Recycling | Entered Factory 4503 | -7/Factory | Accompanied by 3 allies 4503 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4508 | -7/Factory | Identified exit to DSF 4586 | -7/Factory | Build established: Mutant 4974 | -7/Factory | Garrison activated, responded to threat 6147 | -7/Factory | Sucked down chute 6147 | -7/Factory | Entered Waste 6198 | -7/Waste | Warlord forces began an assault 6208 | -7/Waste | Build established: Construct 6218 | -7/Waste | Spotted C-40 Crusher 6221 | -7/Waste | Spotted C-40 Crusher 6228 | -7/Waste | Allies destroyed C-40 Crusher 6237 | -7/Waste | Allies destroyed C-40 Crusher 6238 | -7/Waste | Spotted C-40 Crusher 6238 | -7/Waste | Allies destroyed C-40 Crusher 6246 | -7/Waste | Allies destroyed C-40 Crusher 6262 | -7/Waste | Spotted C-40 Crusher 6425 | -7/Waste | Discovered new exit (range 12) 6443 | -7/Waste | Identified exit to Factory 6445 | -7/Waste | Entered Factory 6445 | -7/Factory | Accompanied by 9 allies 7000 | -7/Factory | Discovered new exit (range 12) 7027 | -7/Factory | Identified exit to Factory 7052 | -7/Factory | Entered another Factory area 7052 | -6/Factory | Accompanied by 9 allies 7052 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7652 | -6/Factory | Self-destructed Last Messages --------------- 07637_ S3-9IU(g) destroyed. 07637_ U-05 Engineer lays Concrete. 07638_ Destroyed VTOL Module. 07638_ U-05 Engineer lays Concrete. 07639_ U-05 Engineer builds a Wall. 07639_ U-05 Engineer lays Concrete. 07641_ Acquired 2 matter. 07641_ U-05 Engineer lays Concrete. 07642_ K-01 Serf collects debris. 07642_ U-05 Engineer lays Concrete. 07643_ U-05 Engineer builds a Wall. 07644_ U-05 Engineer lays Concrete. 07646_ K-01 Serf collects debris. 07646_ U-05 Engineer lays Concrete. 07647_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07647_ U-05 Engineer lays Concrete. 07649_ K-01 Serf collects debris. 07649_ Destroyed Sml. Matter Pod. 07650_ U-05 Engineer lays Concrete. 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""" """ # """ "" | | ??????????????????????????? ?? # """ "" | | ?????????????????????????????? ? ?# ? | | ?????????????????????????????###??#?####??#######? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 130 Energy Generation 16 Energy Capacity 428 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadTiamatSlayer Manual? 0 Play Time 01:08:22 Cumulative 99.7 hours Start 2023.06.29 @ 00:16:02 End 2023.06.29 @ 01:22:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c98a4d1-6d47-49a6-be56-88f9eb85f062