Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.19 @ 08:37:09 Player: Jefffff Result: Destroyed by Tiamat Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (4106) 4106 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 7446 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 220 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 138/150 System Corruption 1% Temperature Cool (6) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Cooling System Huge Storage Unit > --- WEAPON (2) ------- Gauss Rifle Flail > --- INVENTORY (25) --- Nuclear Core Light Nuclear Core Light Treads Cryofiber Web Improved Heat Sink Advanced Heat Sink Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Recoil Stabilizer Weapon Cycler ECM Suite Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Hardlight Generator Hacking Suite Component Analysis Suite Improved Grenade Launcher Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Huge Storage Unit > --- WEAPON ----------- Particle Gun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Cryofiber Web Cryofiber Web Cooling System Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Recoil Stabilizer Weapon Cycler ECM Suite Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Hardlight Generator Hacking Suite Component Analysis Suite Shock Rifle Improved Grenade Launcher Mining Laser Plasma Cutter Flail [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Protection Backup Plating I Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 4 | . . 2 . 2 . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 113 | 6 5 32 . 42 28 Power 18 | 1 1 4 . 8 4 Engine 9 | 1 1 4 . 2 1 Core 9 | . . . . 6 3 Reactor . | . . . . . . Propulsion 57 | 2 . 20 . 23 12 Treads 31 | . . 8 . 14 9 Leg 19 | . . 7 . 9 3 Wheel 7 | 2 . 5 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 2 . 2 1 Device 5 | . 1 2 . 1 1 Storage 4 | 1 2 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 29 | 2 1 6 . 9 11 Energy Gun 11 | 1 1 4 . 2 3 Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 . 1 . 5 3 Ballistic Cannon 2 | . . 1 . 1 . Launcher 2 | . . . . 1 1 Special Weapon 1 | . . . . . 1 Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 24 | . 1 7 . 8 8 Power 3 | . 1 . . 2 . Propulsion 16 | . . 5 . 5 6 Utility . | . . . . . . Weapon 5 | . . 2 . 1 2 Highest Loss Streak 6 | . 1 3 . 3 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 93 96 100 83 91 Engine 5 | . 12 11 11 1 6 Core 3 | . . . . 6 2 Treads 21 | . . 19 44 17 39 Leg 12 | . . 6 . 22 6 Wheel 5 | . 28 14 . . . Device 9 | . 9 10 11 8 9 Storage 10 | . 14 11 11 9 9 Energy Gun 9 | . 14 14 22 6 7 Ballistic Gun 5 | . 14 1 . 5 5 Ballistic Cannon 3 | . . 5 . 5 . Naked Turns . | . . . . . . Heaviest Build 98 | 14 90 95 95 97 98 Greatest Support 120 | 26 26 80 80 100 120 Greatest Overweight (x) 30 | . 3 4 1 30 30 Average Overweight (x) 1 | . 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 16 25 25 25 25 Most Carried 25 | 5 14 25 25 25 25 Average Carried 21 | . 5 22 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | . 14 25 25 25 25 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 2211 | 215 160 551 10 831 444 Remotely . | . . . . . . Salvage Created 4313 | . 294 1342 . 1978 699 Parts 240 | . 15 86 . 93 46 Haulers Intercepted 3 | . . 2 . 1 . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 96 | . 7 29 . 41 19 Guns 69 | . 7 17 . 28 17 Cannons 22 | . . 12 . 8 2 AOE 4 | . . . . 4 . Classes Destroyed 13 | . 4 5 . 3 1 Worker 5 | . . 2 . 3 . Builder 5 | . . 1 . 4 . Tunneler 1 | . . . . 1 . Hauler 3 | . . 2 . 1 . Recycler 6 | . 1 3 . 2 . Operator 2 | . . . . 2 . Watcher 9 | . 1 4 . 4 . Swarmer 27 | . 3 8 . 12 4 Grunt 44 | . 4 14 . 20 6 Brawler 1 | . . 1 . . . Sentry 20 | . . 6 . 8 6 Hunter 2 | . . . . 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 10 | . 3 10 . 7 9 Combat Bots Only 9 | . 3 6 . 7 9 Max Kills in Single Turn 4 | . 1 1 . 4 1 Gunslinging 1 | . . . . 1 . Exploded 4 | . . . . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 667 | . 36 188 . 273 170 Missed 184 | . 11 62 . 69 42 Damage Taken 5093 | . 241 1096 . 2206 1550 Core 761 | . 32 176 . 397 156 Absorbed by Shields . | . . . . . . Ignored by Resistances 1504 | . 72 336 . 651 445 Regen/Repaired (Parts) 63 | . . 25 . 38 . Core Remaining (%) 81 | 100 87 . 56 . . Volleys Fired 328 | . 26 94 . 153 55 Largest 2 | . 2 2 . 2 2 Hottest 115 | . 85 112 . 112 115 Shots Fired 602 | . 52 176 . 282 92 Gun 483 | . 52 123 . 225 83 Cannon 115 | . . 53 . 54 8 Launcher 3 | . . . . 3 . Special 1 | . . . . . 1 Kinetic 267 | . 26 71 . 124 46 Thermal 303 | . 3 105 . 155 40 Explosive 3 | . . . . 3 . Electromagnetic 29 | . 23 . . . 6 Robot Hit Streak 53 | . 20 53 . 29 20 Robot Miss Streak 5 | . 5 4 . 3 3 Penetration Max . | . . . . . . Secondary Targets 12 | . 2 . . 8 2 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 475 | . 40 131 . 224 80 Core Hits 210 | . 17 55 . 101 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 24 | . . 8 . 15 1 Burn 20 | . . 5 . 14 1 Blast 4 | . . 3 . 1 . Melee Attacks 27 | . . . . . 27 Impact 27 | . . . . . 27 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8424 | . 619 2140 . 4024 1641 Guns 5733 | . 524 1442 . 2604 1163 Cannons 1714 | . . 691 . 847 176 Explosions 668 | . 95 . . 573 . Melee 302 | . . . . . 302 Ramming 7 | . . 7 . . . Kinetic 3436 | . 244 857 . 1529 806 Thermal 4153 | . 143 1276 . 2248 486 Explosive 247 | . . . . 247 . Electromagnetic 279 | . 232 . . . 47 Impact 302 | . . . . . 302 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 92 | . . 12 . 80 . Projectiles 27 | . . 12 . 15 . Explosions 65 | . . . . 65 . Melee . | . . . . . . Knockbacks 15 | . . 5 . 7 3 Impact 2 | . . . . . 2 Kinetic 13 | . . 5 . 7 1 Secondary . | . . . . . . Self-Inflicted Damage 161 | . 30 3 . 128 . Shots 4 | . 2 . . 2 . Rammed 2 | . . 1 . 1 . Targets Rammed 2 | . . 1 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 84 | . 30 84 . 26 72 Average Temperature 19 | . 20 21 . 12 14 Received Heat Transfer 2337 | . 120 498 . 1152 567 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 24 | . . 8 . 13 3 Heat Transferred 10983 | . 261 3515 . 6120 1087 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 828 | . 163 278 50 664 828 Initial 108 | . . 40 50 16 108 Average 277 | . 62 136 50 340 455 Maximum Alert Level 3 | . . 1 . 2 3 Low Security (%) 43 | 100 100 75 100 25 5 Level 1 29 | . . 24 . 41 31 Level 2 24 | . . . . 33 52 Level 3 2 | . . . . . 10 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 6 . 8 . Investigation 7 | . . 4 . 3 . Extermination . | . . . . . . Reinforcement 6 | . . 2 . 4 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 8 | . 1 4 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 140 | . 11 40 . 64 25 Peak Tracking Total 10 | . 3 10 . 7 6 Tactical Retreats 11 | . . . . 8 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 7 | . . . . 4 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 8 | . . 1 . 1 6 Max in Single Turn 1 | . . 1 . 1 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . . 1 Machines Sabotaged 1 | . . . . 1 . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 27 | . 8 7 . 10 2 Terminals 23 | . 8 5 . 8 2 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 94 | . 29 29 . 33 3 Successful 68 | . 21 24 . 23 . Failed 25 | . 7 5 . 10 3 Catastrophic 3 | . 1 . . . 2 Database Lockouts 1 | . 1 . . . . Manual 71 | . 39 12 . 19 1 Terminals 75 | . 29 17 . 26 3 Fabricators . | . . . . . . Repair Stations 7 | . . 4 . 3 . Recycling Units . | . . . . . . Scanalyzers 8 | . . 8 . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 28 | . 13 7 . 8 . Part Schematic 3 | . 2 . . 1 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . 1 . . 1 . Branch Access Points 2 | . 1 . . 1 . Emergency Access Points 3 | . 3 . . . . Machine Index 1 | . 1 . . . . Terminal Index 3 | . 1 1 . 1 . Scanalyzer Index 3 | . . 1 . 2 . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Maintenance Status 1 | . . . . 1 . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 5 | . 2 2 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 3 . 3 . Scan Component 3 | . . 2 . 1 . Repair 2 | . . 1 . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . 8 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 24 | . 8 6 . 10 . Terminals 24 | . 8 6 . 10 . Track 1 | . . . . 1 . Assimilate 4 | . . 2 . 2 . Botnet 18 | . 8 4 . 6 . Sabotage 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 26 | . 7 7 . 10 2 Full Trace Events 8 | . 1 4 . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . 2 4 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 . 1 . Time 58 | . . 26 . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . . 9 Machine Destruction 9 | . . . . . 9 Fabnet Peak Effective % . | . . . . . . Robots Rewired 13 | . . . . . 13 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 13 | . . . . . 13 Largest Group 7 | . . . . . 7 Highest-Rated Group 174 | . . . . . 174 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 43 | . . . . . 43 Total Damage 501 | . . . . . 501 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 6781 | 62 657 1440 302 2973 1347 Spaces Moved 2728 | 44 502 603 126 937 516 Core 20 | 11 . . . 8 1 Treads 1257 | . . 211 126 406 514 Legs 559 | . . 35 . 523 1 Wheels 892 | 33 502 357 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 240 160 160 Average Speed 191 | 80 107 172 240 251 186 Slowest Speed 1550 | 90 135 480 240 1550 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 88 50 36 65 42 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 49 | . 6 . . 41 2 Melee 2 | . . . . . 2 Projectile 1 | . . . . 1 . AOE 46 | . 6 . . 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 3644 | 70 568 838 127 1286 755 Wait 179 | 16 14 51 . 70 28 Move 2724 | 43 501 602 125 937 516 Hop . | . . . . . . Pick Up 105 | 5 19 32 1 38 10 Fast Attach 35 | 1 . 7 . 16 11 Attach 42 | 5 3 14 . 15 5 Detach 2 | . . . . 1 1 Swap 36 | . 2 11 . 11 12 Drop 92 | . 3 26 1 44 18 Fire 328 | . 26 94 . 153 55 Melee 27 | . . . . . 27 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire 64 | . . . . . 64 Trap . | . . . . . . Miscellaneous 8 | . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: [*Fac x3] / Sto / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 13) 63 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 18) 336 | -10/Materials | Identified exit to Mines 443 | -10/Materials | Central database locked down 680 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Entered another Materials area 720 | -9/Materials | Evolved 2 slots: Propulsion x2 944 | -9/Materials | Discovered new exit (range 14) 1331 | -9/Materials | Lost 3 parts (2n1w) 1557 | -9/Materials | Build established: Scavenger-Mutant 1658 | -9/Materials | Discovered new exit (range 14) 1770 | -9/Materials | Repaired Broken Imp. Heat Sink 2112 | -9/Materials | Discovered new exit (range 13) 2160 | -9/Materials | Entered Mines 2211 | -9/Mines | Met a Derelict bent on vengeance 2367 | -9/Mines | Learned 2 Materials zone layouts 2443 | -9/Mines | Discovered new exit (range 5) 2462 | -9/Mines | Entered Materials 2462 | -8/Materials | Evolved 2 slots: Propulsion x2 2583 | -8/Materials | Destroyed 7 combat bots 2658 | -8/Materials | Identified exit to Storage 3051 | -8/Materials | Discovered new exit (range 10) 3391 | -8/Materials | Build established: Mutant 3629 | -8/Materials | Core integrity fell below 50% 3678 | -8/Materials | Lost 3 parts (1p1n1w) 3803 | -8/Materials | Discovered new exit (range 15) 3988 | -8/Materials | Build established: Scavenger-Mutant 4836 | -8/Materials | Discovered new exit (range 16) 4994 | -8/Materials | Repaired Cooling System 5284 | -8/Materials | Garrison activated, responded to threat 5435 | -8/Materials | Identified exit to Garrison 5435 | -8/Materials | Entered Garrison 5623 | -8/Garrison | Triggered checkpoint 5640 | -8/Garrison | Core integrity fell below 20% 5781 | -8/Garrison | Triggered checkpoint 5848 | -8/Garrison | Lost 6 allies 5855 | -8/Garrison | Triggered checkpoint 5885 | -8/Garrison | Triggered checkpoint 5993 | -8/Garrison | Destroyed 9 combat bots 6000 | -8/Garrison | Lost 6 parts (5n1w) 6425 | -8/Garrison | Garrison Relay disabled 6545 | -8/Garrison | Triggered checkpoint 6548 | -8/Garrison | Triggered checkpoint 6575 | -8/Garrison | Triggered checkpoint 6603 | -8/Garrison | Triggered checkpoint 6640 | -8/Garrison | Discovered new exit (range 14) 6770 | -8/Garrison | Garrison Relay disabled 6782 | -8/Garrison | Destroyed by Tiamat Bomb Trap Last Messages --------------- 06621_ Dropped Lgt. Nuclear Core. 06621_ Acquired Lgt. Treads. 06622_ Acquired 10 matter. 06635_ ALERT: Garrison interior compromised. 06640_ EXIT=FOUND 06660_ System corrupted: Component data lost. 06662_ Connecting with Garrison Terminal... 06699_ Garrison Terminal disabled. 06702_ Machine disabled. 06770_ Garrison Relay disabled. 06770_ Relay Coupler [NC] tumbles out of relay unit. 06770_ Relay Coupler [Sentry] tumbles out of relay unit. 06770_ Relay Coupler [Swarmer] tumbles out of relay unit. 06770_ Relay Coupler [NC] tumbles out of relay unit. 06782_ Triggered Tiamat Bomb Trap. 06782_ An explosion rips through the floor. 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"??????????????????? | | ??????????????????????? ???? ??????????????????? | | ??????????????????????"" ???? ""?????????????????? | | ???????????????????????" ?????"??????????????????? | | ???????????????????????" ????????????????????????? | | ???????????????????????" ????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked ECM Suite | -9/Materials | Scanalyzed Cryofiber Web | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionPulseCompressor Manual? 0 Play Time 01:09:20 Cumulative 43.0 hours Start 2024.07.19 @ 06:48:45 End 2024.07.19 @ 08:37:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 71 Rogue 0 Adventurer 71 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 451b5f15-c884-41a6-bff0-dad3e8f4ce4b