Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 20:37:42 Player: JuustuToug Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (4215) 4215 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2406) 2406 TOTAL SCORE: 11696 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 25 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 60/100 System Corruption 0% Temperature Cool (59) Movement Walking (315) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Core Analyzer Hacking Suite > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Glidesys I Experimental Heat Sink Structural Scanner Improved Sensor Array Advanced Terrain Scan Processor Makeshift ECM Suite Improved Reaction Control System Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit GOLEM Unit AS-neutralizer No. 17b Heavy Ion Cannon Cooled Particle Cannon Heavy Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Advanced Myomer Leg Zionite Glidesys I > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon 8R-AWN's Boregun > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Structural Scanner Improved Sensor Array Improved Sensor Array Advanced Terrain Scan Processor Experimental Targeting Computer Core Analyzer Makeshift ECM Suite Hacking Drone Bay AS-neutralizer No. 17b Ion Cannon Heavy Ion Cannon Heavy Assault Rifle Plasma Cutter Makeshift Axe [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 120 | 7 9 6 31 . 15 5 14 15 1 5 2 10 Power 16 | 1 1 3 3 . 1 . 1 2 . 1 1 2 Engine 12 | 1 1 3 3 . . . 1 2 . 1 . . Core 1 | . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 35 | 2 1 . 14 . 5 2 3 4 . . . 4 Treads 21 | 2 1 . 14 . 3 1 . . . . . . Leg 13 | . . . . . 2 1 3 4 . . . 3 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 35 | 2 4 1 8 . 4 2 2 7 1 1 1 2 Device 16 | 1 3 1 3 . 3 1 1 2 . . 1 . Storage 4 | 1 1 . 1 . . . . . . 1 . . Processor 3 | . . . 1 . . . . 1 . . . 1 Hackware 1 | . . . . . . . . 1 . . . . Protection 11 | . . . 3 . 1 1 1 3 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 3 2 6 . 5 1 8 2 . 3 . 2 Energy Gun 1 | . . 1 . . . . . . . . . . Energy Cannon 9 | . 3 . 1 . . . 3 . . 2 . . Ballistic Gun 16 | 2 . . 4 . 4 . 4 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . 1 . . 1 . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 2 | . . . 1 . . 1 . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 2 . 5 . 2 1 . . 1 2 Parts Lost 31 | . 1 1 4 . 6 . 3 . 1 2 . 13 Power 3 | . . 1 . . . . . . . . . 2 Propulsion 10 | . . . . . 3 . . . . 1 . 6 Utility 8 | . . . 3 . 1 . 1 . . . . 3 Weapon 10 | . 1 . 1 . 2 . 2 . 1 1 . 2 Highest Loss Streak 8 | . 1 1 1 . 6 . 1 . 1 1 . 8 To Critical Strikes 3 | . . . . . 3 . . . . . . . Average Backups 18 | 3 15 19 19 20 17 19 19 19 19 19 19 19 Power 1 | . 1 1 1 1 1 1 1 . 1 . . 1 Propulsion 5 | 1 7 8 8 7 5 4 4 4 4 3 3 2 Utility 5 | . 2 3 2 3 3 7 8 8 9 9 10 10 Weapon 5 | . 4 7 7 8 7 6 4 5 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 48 | . 4 3 15 . 5 2 5 5 . . 2 7 Power 7 | . . . 1 . 3 1 1 . . . 1 . Propulsion 9 | . 1 2 3 . . 1 1 1 . . . . Utility 21 | . 1 . 3 . 2 . 3 4 . . 1 7 Weapon 11 | . 2 1 8 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 100 98 98 99 97 92 91 92 89 Engine 9 | . 14 13 10 11 8 . 5 12 7 7 7 2 Core 1 | . . . . . 2 11 3 . . . . . Treads 17 | . 27 28 32 33 32 10 . . . . . . Leg 13 | . . . . . . 22 35 30 30 29 30 28 Device 9 | . 14 14 12 . 2 2 13 7 7 7 6 6 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 4 | . . . 4 11 11 11 3 6 7 7 7 7 Hackware 2 | . . . . . . . . 6 7 7 7 7 Protection 5 | . . . 4 11 8 9 8 7 7 7 7 6 Energy Cannon 11 | . 16 22 12 . . . 5 7 7 12 14 12 Ballistic Gun 7 | . 11 . 9 22 20 11 12 7 6 2 . 1 Peak Build Rating 69 | 7 13 16 25 25 49 42 49 62 52 50 64 69 Average Rating 30 | 5 10 12 18 25 26 39 46 55 49 48 48 52 On Entrance 30 | . 7 13 14 25 25 35 40 46 51 49 47 49 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 15 54 54 60 57 70 75 77 77 70 73 85 81 Greatest Support 90 | 40 40 40 63 63 72 73 90 90 73 73 73 73 Greatest Overweight (x) 2 | . 1 1 2 . 2 1 . . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 15 19 19 20 17 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 20 20 20 20 19 20 20 Class Distribution -------------------- 63% | Mutant 30% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4465 | 303 590 331 659 . 457 459 692 358 73 233 40 270 Remotely . | . . . . . . . . . . . . . Salvage Created 6152 | 91 900 432 2296 . 143 300 1071 323 162 211 . 223 Parts 372 | 11 58 37 122 . 10 20 70 25 6 11 . 2 Haulers Intercepted 9 | . 2 . 4 . . . 3 . . . . . Recyclers Shooed 8 | 2 2 . 1 . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 8 9 2 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 119 | . 17 16 39 . 6 4 18 6 2 8 . 3 Melee 3 | . . . . . . 3 . . . . . . Guns 41 | . 11 9 6 . 2 1 9 1 . . . 2 Cannons 56 | . 5 7 28 . . . 6 5 2 2 . 1 AOE 16 | . . . 4 . 4 . 2 . . 6 . . Classes Destroyed 17 | 1 7 . 3 . 1 . 1 1 1 . . 2 Worker 6 | . 4 . 1 . . . 1 . . . . . Builder 2 | . . . 1 . . . . 1 . . . . Tunneler 11 | 4 1 1 . . . 4 1 . . . . . Hauler 9 | . 2 . 4 . . . 3 . . . . . Recycler 7 | . 1 . 4 . . 2 . . . . . . Operator 6 | . 3 . 2 . . . 1 . . . . . Watcher 5 | . 2 . 2 . . . 1 . . . . . Swarmer 40 | . 6 9 11 . . 4 3 . . 7 . . Grunt 49 | . 11 7 20 . . . 9 2 . . . . Brawler 1 | . . . 1 . . . . . . . . . Sentry 18 | . . . 10 . . . 4 2 1 1 . . Hunter 3 | . . . . . . . 2 1 . . . . Programmer 1 | . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . 2 . . Assembled 5 | . . . . . 5 . . . . . . . Golem 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | 3 7 4 8 . 5 5 4 2 1 4 . 2 Combat Bots Only 8 | . 6 3 8 . 5 4 4 2 1 4 . 2 Max Kills in Single Turn 4 | 1 1 1 4 . 2 1 2 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 4 . 2 . 2 . . 2 . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . 1 8R-AWN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 898 | . 79 58 200 . 90 38 127 98 30 72 . 106 Missed 274 | . 26 17 52 . 14 9 44 39 15 28 . 30 Hits 624 | . 53 41 148 . 76 29 83 59 15 44 . 76 Melee 2 | . . . 2 . . . . . . . . . Projectile 622 | . 53 41 146 . 76 29 83 59 15 44 . 76 Critical Strikes 33 | . . . 2 . 28 . 1 1 . 1 . . Part Disruptions 1 | . . . 1 . . . . . . . . . Damage Taken 9773 | . 523 408 1685 . 1415 234 1370 648 360 424 . 2706 Core 1300 | . 67 55 197 . 146 22 64 55 53 48 . 593 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 1038 | . 153 . 122 . . . 16 . . . 747 . Core Remaining (%) 61 | 100 . 51 . . . 8 88 . . . . . Volleys Fired 497 | 9 73 33 118 . 66 11 88 32 11 18 1 37 Largest 2 | 2 2 2 2 . 2 1 2 2 2 2 1 2 Hottest 180 | 40 136 136 136 . 60 30 90 115 180 125 60 125 Shots Fired 911 | 18 146 66 235 . 115 11 173 54 19 25 1 48 Gun 498 | 18 100 32 59 . 111 11 124 22 4 4 . 13 Cannon 394 | . 46 34 176 . . . 48 32 15 14 1 28 Launcher 19 | . . . . . 4 . 1 . . 7 . 7 Special . | . . . . . . . . . . . . . Kinetic 482 | 18 100 16 59 . 111 11 124 22 4 4 . 13 Thermal 410 | . 46 50 176 . . . 48 32 15 14 1 28 Explosive 19 | . . . . . 4 . 1 . . 7 . 7 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | 9 18 6 14 . 23 6 11 10 13 20 . 6 Robot Miss Streak 8 | 2 5 5 8 . 3 1 6 6 1 2 . 5 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 524 | 12 84 35 125 . 80 15 103 27 16 9 . 18 Core Hits 248 | 5 36 19 63 . 23 9 43 13 5 14 . 18 Critical Kills 4 | . 2 . . . . . 1 . . . . 1 Critical Parts Destroyed 4 | . 1 1 1 . . . . . . . . 1 Critical Strikes 10 | . 3 3 1 . . . 1 . . . . 2 Burn 2 | . . 2 . . . . . . . . . . Meltdown 2 | . 1 . . . . . 1 . . . . . Destroy 5 | . 2 1 . . . . . . . . . 2 Smash 1 | . . . 1 . . . . . . . . . Melee Attacks 23 | . . 5 4 . . 10 . . . . . 4 Impact 11 | . . . 1 . . 10 . . . . . . Slashing 12 | . . 5 3 . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12118 | 125 1331 637 2834 3 1488 481 2356 791 740 642 . 690 Guns 4636 | 125 818 195 536 . 1275 139 1135 206 49 29 . 129 Cannons 5619 | . 505 413 1990 . . . 1000 585 691 147 . 288 Explosions 1392 | . . . 234 . 213 . 206 . . 466 . 273 Melee 339 | . . . 32 . . 307 . . . . . . Ramming 132 | . 8 29 42 3 . 35 15 . . . . . Kinetic 4534 | 125 818 93 536 . 1275 139 1135 206 49 29 . 129 Thermal 5864 | . 505 515 1990 . . . 1143 585 691 147 . 288 Explosive 1015 | . . . . . 213 . 63 . . 466 . 273 Electromagnetic 234 | . . . 234 . . . . . . . . . Impact 339 | . . . 32 . . 307 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . . . . . 1 5 5 1 . Message Errors 3 | . . . . . . . . 1 1 . 1 . Matter Fused 2 | . . . . . . . . . 2 . . . Heat Flow Errors 3 | . . . . . . . . . 1 2 . . Energy Discharges 2 | . . . . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . . . 1 1 . . Overload Shots 41 | . . . . . . . 2 17 13 4 . 5 Overflow Damage 219 | . . . 66 . . 54 49 4 . 13 . 33 Projectiles 91 | . . . 34 . . . 20 4 . . . 33 Explosions 42 | . . . . . . . 29 . . 13 . . Melee 86 | . . . 32 . . 54 . . . . . . Knockbacks 2 | . . . 1 . . 1 . . . . . . Impact 2 | . . . 1 . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 259 | . . . 65 . 30 . 154 . . 10 . . Shots 7 | . . . 2 . 1 . 3 . . 1 . . Rammed 21 | . 4 7 7 1 . 2 . . . . . . Targets Rammed 24 | . 5 7 7 1 . 2 2 . . . . . Kicked 2 | . . . . . . . 2 . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 336 | . 336 261 283 . 168 28 210 309 237 233 16 315 Average Temperature 83 | . 101 106 79 . 81 8 60 83 59 83 12 115 Received Heat Transfer 1950 | . 192 114 453 . . . 468 132 36 30 . 525 Effects 10 | . 3 2 3 . . . . . . 1 . 1 Energy Bleed 3 | . . . 1 . . . . . . 1 . 1 Interference 7 | . 3 2 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . 3 . . 1 . . . . . . Impact Corruptions 4 | . . . 1 . . 3 . . . . . . Robots Melted 3 | . 1 . 1 . . . 1 . . . . . Combat Hostiles 3 | . 1 . 1 . . . 1 . . . . . Parts Melted 19 | . 3 3 8 . . . 5 . . . . . Heat Transferred 8955 | . 925 1184 3589 . . . 1519 633 624 222 . 259 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . . . . Low Security (%) 76 | 100 97 100 28 9 . 100 69 100 . . . . Level 1 10 | . 2 . 23 90 . . 30 . . . . . Level 2 13 | . . . 48 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 563 | 10 204 150 563 216 . 78 286 100 . . . . Initial 216 | . . 70 37 216 . . . 100 . . . . Average 137 | 1 94 51 315 209 . 9 163 23 . . . . Influence Increases 3697 | 20 654 383 1354 . . 123 697 221 50 195 . . Destroy 0b10 Robot/C 2220 | . 340 320 800 . . 80 360 120 40 160 . . Destroy 0b10 Robot/NC 240 | 20 65 5 80 . . 30 35 5 . . . . Destroy Leader 522 | . 88 40 216 . . 10 98 40 10 20 . . Allied During Kill 16 | . . 3 13 . . . . . . . . . Successful Hack 150 | . 23 . 68 . . . 30 29 . . . . Select Force Hacks 120 | . 60 . 30 . . . 30 . . . . . Disable Machine 180 | . 15 15 60 . . . 75 15 . . . . Destroy Structure 69 | . 3 . 12 . . 3 39 12 . . . . Lose Combat Pursuer 180 | . 60 . 75 . . . 30 . . 15 . . Influence Decreases 3697 | 20 473 467 895 360 196 123 477 391 100 117 78 . Entered New Map 924 | . . 111 60 340 196 . . 120 19 . 78 . Time Decay 2522 | 20 463 346 645 20 . 123 447 271 80 107 . . Lost Part 101 | . 10 10 40 . . . 30 . 1 10 . . Purge Threat 150 | . . . 150 . . . . . . . . . Squads Dispatched 17 | . 6 . 5 . . . 5 1 . . . . Investigation 7 | . 3 . 1 . . . 3 . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 9 | . 3 . 4 . . . 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 14 | . 4 2 4 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 209 | . 42 16 58 . 10 4 30 7 2 9 . 31 Peak Tracking Total 19 | . 5 3 5 . 9 4 4 2 1 4 . 19 Tactical Retreats 10 | . 3 . 2 . 2 . 2 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 6 | . 1 . 2 . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 21 | . 1 1 4 . 5 . 5 1 . . . 4 Max in Single Turn 2 | . 1 1 1 . 1 . 2 1 . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 36 | . 8 . 12 . 1 . 9 5 1 . . . Terminals 22 | . 5 . 9 . . . 7 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 107 | . 24 . 41 . 1 . 24 16 1 . . . Successful 61 | . 15 . 19 . 1 . 12 13 1 . . . Failed 45 | . 9 . 22 . . . 12 2 . . . . Catastrophic 4 | . . . 2 . . . 2 . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 66 | . 16 . 28 . . . 16 1 . . 5 . Terminals 73 | . 16 . 33 . . . 20 4 . . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations 12 | . 5 . 4 . . . 3 . . . . . Recycling Units 4 | . 3 . . . . . 1 . . . . . Scanalyzers 11 | . . . 4 . . . . 7 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 15 | . 2 . 7 . 1 . 2 2 1 . . . Record 1 | . . . . . 1 . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 2 | . . . . . . . . 2 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 8 | . 4 . 2 . . . 2 . . . . . Scan Component 4 | . 2 . 1 . . . 1 . . . . . Repair 4 | . 2 . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 6 . . . . Insert Component 2 | . . . . . . . . 2 . . . . Analyze 1 | . . . . . . . . 1 . . . . Retrieve Study 3 | . . . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 28 | . 9 . 10 . . . 8 1 . . . . Terminals 21 | . 7 . 8 . . . 6 . . . . . Botnet 6 | . 2 . 2 . . . 2 . . . . . Operators 1 | . . . 1 . . . . . . . . . Skim 14 | . 5 . 5 . . . 4 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . Mechanics 2 | . . . 1 . . . 1 . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 5 . 11 . . . 8 3 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 3 . . . . 1 . . 14 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . Part Studies Acquired 3 | . . . . . . . . 3 . . . . Parts Repaired 4 | . 2 . 1 . . . 1 . . . . . Time 104 | . 52 . 26 . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . 4 . . . . . . . . . . Largest Group 4 | . . 4 3 . . . . . . . . . Highest-Rated Group 71 | . . 71 40 . . . . . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . 2 18 . . . . . . . . . Total Damage 224 | . . 20 204 . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 9672 | 45 1381 1979 1500 . . 2 1170 860 681 603 879 572 Sensors 3542 | . . . . . . . . 807 681 603 879 572 Seismic 6130 | 45 1381 1979 1500 . . 2 1170 53 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . 3 2 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 14130 | 145 1757 2142 2612 44 1195 867 1196 942 705 681 889 955 Spaces Moved 7227 | 67 546 522 1217 26 589 378 613 632 615 563 775 684 Core 5 | 5 . . . . . . . . . . . . Treads 3070 | 62 546 522 1217 26 584 113 . . . . . . Legs 4152 | . . . . . 5 265 613 632 615 563 775 684 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 120 120 108 108 108 108 108 Average Speed 147 | 151 235 240 162 160 161 188 120 115 108 108 110 110 Slowest Speed 320 | 160 240 240 320 160 260 243 120 120 108 108 178 182 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 95 97 96 4 60 58 52 19 81 66 86 75 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 10 | . 3 . 1 . 1 . 1 . 1 1 2 . Known Exits Taken 9 | . . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . Scrap Searched 12 | . . 2 . . . 1 . . 3 2 4 . Spaces Dug 51 | . . . 1 . 8 . 27 5 . 10 . . Terrain Destroyed 161 | . . . 4 . 32 4 35 12 . 43 . 31 Melee 1 | . . . 1 . . . . . . . . . Projectile 37 | . . . . . 4 4 9 12 . 6 . 2 AOE 122 | . . . 3 . 27 . 26 . . 37 . 29 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 9773 | 89 854 1316 1629 28 763 508 930 803 636 605 802 810 Wait 1453 | 1 171 706 153 2 36 82 174 75 4 6 8 35 Move 7215 | 66 545 521 1216 25 588 377 612 631 614 562 774 684 Hop . | . . . . . . . . . . . . . Pick Up 141 | 6 22 6 36 . 21 8 15 14 1 2 3 7 Fast Attach 34 | 7 2 . 7 . 8 . 5 1 . . 2 2 Attach 39 | . 2 1 6 . 7 2 5 2 1 2 1 10 Detach 11 | . . . . . 5 . . . . . 2 4 Swap 181 | . 25 30 34 . 9 7 13 26 4 13 7 13 Drop 147 | . 9 7 48 . 23 9 16 22 1 2 4 6 Fire 497 | 9 73 33 118 . 66 11 88 32 11 18 1 37 Melee 23 | . . 5 4 . . 10 . . . . . 4 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . Crush 22 | . 5 7 7 1 . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 8) 488 | -10/Materials | Discovered new exit (range 8) 931 | -10/Materials | Discovered new exit (range 15) 1264 | -10/Materials | Discovered new exit (range 13) 1291 | -10/Materials | Learned Storage terminal intel 1302 | -10/Materials | Repaired Lgt. Treads 1329 | -10/Materials | Repaired Lgt. Treads 1344 | -10/Materials | Identified exit to Materials 1420 | -10/Materials | Learned location of 1 exit from Storage 1443 | -10/Materials | Learned location of Mines (-9) 1448 | -10/Materials | Discovered new exit (range 10) 1455 | -10/Materials | Loaded intel: 15 trap records 1459 | -10/Materials | Learned 2 Mines zone layouts 1474 | -10/Materials | Learned 4 Recycling zone layouts 1498 | -10/Materials | Learned location of 2 exits from Subcaves 1533 | -10/Materials | Learned location of 1 exit from Recycling 1577 | -10/Materials | Learned Storage interactive machine intel 1903 | -10/Materials | Entered Mines 1932 | -10/Mines | Met a Derelict bent on vengeance 1980 | -10/Mines | Discovered new exit (range 4) 2157 | -10/Mines | Learned 4 Materials zone layouts 2311 | -10/Mines | Excavation squad dispatched 2311 | -10/Mines | A large section of the Mines collapsed 2561 | -10/Mines | Excavation squad dispatched 2811 | -10/Mines | Excavation squad dispatched 3217 | -10/Mines | Discovered exit to Materials (range 8) 3608 | -10/Mines | Received a Mining Laser from a helpful Derelict 3845 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3894 | -10/Mines | Found a hidden stash of uninstalled traps 4045 | -10/Mines | Entered Materials 4045 | -9/Materials | Accompanied by 3 allies 4045 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4046 | -9/Materials | Identified exit to Mines 4046 | -9/Materials | Identified exit to Storage 4328 | -9/Materials | Repaired Lgt. Treads 4367 | -9/Materials | Discovered new exit (range 9) 4500 | -9/Materials | Murdered 3 allies 4616 | -9/Materials | Build established: Scavenger-Mutant 4881 | -9/Materials | Destroyed 8 combat bots 5279 | -9/Materials | Discovered new exit (range 14) 5387 | -9/Materials | Identified exit to Materials 5387 | -9/Materials | Learned location of 1 exit from Materials 5535 | -9/Materials | Learned location of Zion (-7) 5604 | -9/Materials | Learned Storage emergency access door positions 5652 | -9/Materials | Learned 2 Materials zone layouts 6657 | -9/Materials | Entered Mines 6675 | -9/Mines | Build established: Mutant 6679 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6679 | -9/Mines | Discovered new exit (range 5) 6701 | -9/Mines | Entered Exiles 6702 | -9/Exiles | Identified exit to Mines 6741 | -9/Exiles | Met 8R-AWN 6765 | -9/Exiles | Met EX-HEX 6844 | -9/Exiles | Met EX-DEC 7007 | -9/Exiles | Met EX-BIN 7294 | -9/Exiles | Discovered exit to Mines (range 15) 7366 | -9/Exiles | Attacked by the Exiles 7472 | -9/Exiles | Core integrity fell below 50% 7535 | -9/Exiles | Core integrity fell below 20% 7571 | -9/Exiles | Destroyed 8R-AWN 7582 | -9/Exiles | Lost 6 parts (3n1u2w) 7600 | -9/Exiles | Found Prototype Ballistic Gun 7600 | -9/Exiles | Identified 8R-AWN's Boregun 7605 | -9/Exiles | Found 8R-AWN's Boregun 7655 | -9/Exiles | Found Prototype Processor 7661 | -9/Exiles | Found Prototype Device 7661 | -9/Exiles | Identified AS-neutralizer No. 17b 7896 | -9/Exiles | Entered Mines 8133 | -8/Mines | Found DCF Scrap (14 items) 8228 | -8/Mines | Discovered exit to Materials (range 14) 8763 | -8/Mines | Entered Materials 8763 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8764 | -8/Materials | Identified exit to Factory 9065 | -8/Materials | Build established: Scavenger-Mutant 9775 | -8/Materials | Repaired Seismic Detector 9959 | -8/Materials | Entered Factory 9959 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10226 | -7/Factory | Fabricated Adv. Melee Analysis Suite? 10553 | -7/Factory | Central database locked down 10553 | -7/Factory | Identified Exp. Targeting Computer 10823 | -7/Factory | Build established: Mutant 10851 | -7/Factory | Identified exit to Lower Caves 10901 | -7/Factory | Entered Lower Caves 10971 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11000 | -7/Lower Caves | Spotted B-75 Beast 11018 | -7/Lower Caves | Destroyed B-75 Beast 11034 | -7/Lower Caves | Learned location of 1 exit from Factory 11348 | -7/Lower Caves | Learned Factory terminal intel 11538 | -7/Lower Caves | Discovered new exit (range 13) 11552 | -7/Lower Caves | Identified exit to Lower Caves 11606 | -7/Lower Caves | Entered another Lower Caves area 11638 | -7/Lower Caves | Discovered new exit (range 11) 11667 | -7/Lower Caves | Learned location of Extension (-6) 11727 | -7/Lower Caves | Encountered a Warlord checkpoint 11735 | -7/Lower Caves | Learned Factory stockpile data 11745 | -7/Lower Caves | Spotted B-75 Beast 11809 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12119 | -7/Lower Caves | Discovered new exit (range 6) 12141 | -7/Lower Caves | Identified exit to Zion 12287 | -7/Lower Caves | Entered Zion 12351 | -7/Zion | Given A8's code to call for help 12382 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12396 | -7/Zion | Given the Hacking Drone Bay 12397 | -7/Zion | Found Prototype Device 12397 | -7/Zion | Identified Hacking Drone Bay 12404 | -7/Zion | Discovered new exit (range 14) 12418 | -7/Zion | Identified exit to Proximity Caves 12453 | -7/Zion | System corruption cleaned by Quarantine Array 12478 | -7/Zion | Learned Factory terminal intel 12552 | -7/Zion | Build established: Derelict-Mutant 12595 | -7/Zion | Learned Factory emergency access door positions 12659 | -7/Zion | Learned location of Warlord (-5) 12693 | -7/Zion | Opened final containment barrier to the Deep Caves 12803 | -7/Zion | Met Imprinter 13057 | -7/Zion | Visited the Megawrench Repair Shop 13057 | -7/Zion | Megawrench repaired 11 parts 13156 | -7/Zion | Build established: Mutant 13174 | -7/Zion | Discovered new exit (range 3) 13174 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13175 | -7/Zion | Identified exit to Deep Caves 13176 | -7/Zion | Entered Deep Caves 13429 | -7/Deep Caves | Attacked by Z-Imprinter 13469 | -7/Deep Caves | Destroyed Z-Imprinter 13496 | -7/Deep Caves | Lost 5 parts (1p2n1u1w) 13589 | -7/Deep Caves | Z-Facility disabled 13953 | -7/Deep Caves | Discovered new exit (range 6) 13958 | -7/Deep Caves | Identified exit to Proximity Caves 14027 | -7/Deep Caves | Spotted Golem 14052 | -7/Deep Caves | Core integrity fell below 50% 14064 | -7/Deep Caves | Exposed GOLEM chamber 14065 | -7/Deep Caves | Triggered Deep Caves wall 14071 | -7/Deep Caves | Core integrity fell below 20% 14072 | -7/Deep Caves | Destroyed Golem 14100 | -7/Deep Caves | Spotted Assembler 14102 | -7/Deep Caves | Spotted Assembler 14102 | -7/Deep Caves | Spotted Golem 14110 | -7/Deep Caves | Found GOLEM Unit 14115 | -7/Deep Caves | Found GOLEM Unit 14120 | -7/Deep Caves | Found GOLEM Unit 14126 | -7/Deep Caves | Found GOLEM Unit 14131 | -7/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 14104_ Carbon-fiber Leg+ destroyed. 14106_ A GOLEM Unit tumbles out of the Wall Chamber. 14110_ Acquired GOLEM Unit. 14111_ A GOLEM Unit tumbles out of the Wall Chamber. 14115_ Acquired GOLEM Unit. 14116_ A GOLEM Unit tumbles out of the Wall Chamber. 14120_ Overheating: Energy bleed (-24). 14120_ Acquired GOLEM Unit. 14121_ A GOLEM Unit tumbles out of the Wall Chamber. 14125_ Dropped Exp. Targeting Computer. 14125_ Dropped Imp. Cooling System. 14126_ Acquired GOLEM Unit. 14127_ Dropped Imp. Sensor Array. 14128_ Dropped Zio. Light DM Reactor. 14128_ Dropped GOLEM Unit. 14131_ Adv. Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# | | ??????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????## | | ???????????????????????????????### | | ?????????" ???????????????????? | | ???????## = ?????????????????? | | ?????"" ??????????????? | | ????? ???????????## | | ?????? = ????????## | | ?????? aa ????????# | | ??????? ha = = ???????# | | ??????? a a = ? ????# | | ???????? a ???# | | ???????? a a = ???# | | ???????? al g ???# | | ????????? aa M * #??# | | ?????????" a = #??# | | ?????????"aa * ! #??# | | ??????#""" aaaab #??# | | ??????#!"G * ##?# | | ??????#!!G a* ] ### | | ??????###@ h ## | | ????????" ## | | ????????" l ### | | ????????" ] | | ????????""" | | ????????" * | | ????????"" b ##### | | ????????" "#??? | | ????????"" ] ###??? | | ????????" # " #????? | | ????????" #### "" ## ##????? | | ????????""" ###??# ## ####?????? | | ?????????" ????#### #????????? | | ?????????######???????###????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 49 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Med. Laser | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Hacked Imp. Light Armor Plating | -7/Factory | Scanalyzed Gauss Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Fission Core | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Drone Bay | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Adv. Melee Analysis Suite | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 18% | -10/Materials Lgt. Treads | 72% | -10/Materials Lgt. Treads | 12% | -9/Materials Seismic Detector | 20% | -8/Materials Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Imp. Aluminum Leg | -7/Factory | Hacked Plasma Cutter | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed RainbowAntigravFragment Manual? 0 Play Time 01:36:21 Cumulative 406.6 hours Start 2026.04.04 @ 16:30:59 End 2026.04.04 @ 20:37:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 17 Types 9/1/3/2/1/0/0/1/0/0 Lore% 93 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c94816b-3c62-498e-a504-d99392b46663