Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.01 @ 08:20:09 Player: WardroneDeadtoColossus Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (256) 1280 Value Destroyed (11246) 11246 Prototype IDs (92) 1840 Alien Tech Used (3) 600 Bonus (18384) 18384 TOTAL SCORE: 43850 Bonus ------- High Alert Combat Kills 1380 Follower Combat Kills 1225 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -9921 Cogmind --------- Core Integrity 1251/1600 Matter 284/300 Energy 822/840 System Corruption 54% Temperature Cool (10) Movement Treading (178) Ox1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Armored Medium Treads Armored Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (15) ----- High-capacity Storage Unit High-capacity Storage Unit Experimental Melee Analysis Suite Advanced Focal Shield Improved Remote Force Field Wardrone Bay (0/1) > --- WEAPON (3) ------- Cooled Nova Cannon Graviton Cannon Enhanced Force Lance > --- INVENTORY (20) --- Zero-point Reactor Vortex Chain Reactor Experimental Coolant Injector Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Matter Compressor Enhanced Optical Array Experimental Target Analyzer Advanced Weapon Cycler Improved Utility Shielding Zionite Weapon Casing Experimental Powered Armor Experimental Powered Armor Long-range Tractor Beam Supersonic Drone Bay (1/1) Hacking Drone Bay (1/1) Phasing AFG Transdimensional Reconstructor HERF Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Armored Medium Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Melee Analysis Suite Advanced Focal Shield Improved Remote Force Field Wardrone Bay > --- WEAPON ----------- Heavy Quantum Rifle Cooled Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Armored Medium Treads Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Enhanced Optical Array Experimental Target Analyzer Advanced Weapon Cycler Improved Utility Shielding Zionite Weapon Casing Experimental Powered Armor Experimental Powered Armor Heavy Regenerative Plating Long-range Tractor Beam Supersonic Drone Bay Hacking Drone Bay Phasing AFG Transdimensional Reconstructor HERF Cannon [Rating: 281] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Armored Leg Wheel Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Flak Gun Energy Gun Vortex Rail Energy Cannon Cooled Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Utility 12 | . . . . . 3 2 . . . . 2 . . . . . 1 . . . . . . . . . 1 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 497 | 8 17 14 2 15 28 10 6 8 1 10 18 7 11 12 22 1 26 7 3 31 2 21 9 10 21 10 10 23 53 81 Power 26 | . 2 1 . 2 2 . . . . 1 . . . . 2 . 1 . . 2 . 1 . . 1 . 2 . . 9 Engine 6 | . 2 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Reactor 16 | . . . . . . . . . . . . . . . 2 . 1 . . 2 . . . . 1 . 2 . . 8 Propulsion 43 | 2 . . . 2 2 3 . . . 1 3 1 4 . 1 . 2 . . . 1 5 . . 1 . 1 3 2 9 Treads 31 | 2 . . . . 1 . . . . 1 . . 3 . 1 . 2 . . . 1 5 . . 1 . 1 3 2 8 Leg 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Wheel 10 | . . . . 2 1 3 . . . . 3 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 264 | 4 7 1 2 . 14 4 4 6 . 2 8 2 7 10 13 1 16 6 2 23 1 7 4 6 15 4 4 12 34 45 Device 150 | 2 5 1 . . 4 . 2 3 . 2 4 2 4 8 5 1 8 3 2 9 . 3 2 3 12 2 4 7 22 30 Storage 34 | . 1 . 2 . 5 1 . . . . 1 . 1 1 1 . 2 3 . 7 . . . 1 1 . . 1 2 4 Processor 12 | 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . . 2 . 3 Hackware 12 | . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . 6 1 Protection 56 | . . . . . 5 1 2 3 . . 1 . 2 1 7 . 6 . . 7 1 1 1 2 1 2 . 2 4 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 164 | 2 8 12 . 11 10 3 2 2 1 6 7 4 . 2 6 . 7 1 1 6 . 8 5 4 4 6 3 8 17 18 Energy Gun 12 | . 2 2 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 4 Energy Cannon 6 | . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . 1 Ballistic Gun 70 | 2 2 3 . 5 4 2 1 . . 3 3 2 . 1 1 . 4 . 1 3 . 3 3 1 1 4 1 6 7 7 Ballistic Cannon 7 | . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . 1 . . 1 1 Launcher 33 | . 1 4 . 5 2 . 1 . 1 2 . . . . . . 1 1 . . . 4 2 3 1 . . . 3 2 Special Weapon 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 3 . . 1 . . 2 2 . 1 . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . 1 . . . 3 . 2 . . 1 . . . . . . . . . . Piercing Weapon 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 6 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . 2 . . 1 . . . . 1 3 5 . . . . 6 . . . . 5 . 2 3 1 21 Parts Lost 21 | . . . . . . . . . . 3 . . 2 . . . 2 . . 6 3 . . 1 . . . 1 3 . Power 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Propulsion 4 | . . . . . . . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . Utility 13 | . . . . . . . . . . . . . 1 . . . 2 . . 3 2 . . 1 . . . 1 3 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 6 | . . . . . . . . . . 1 . . 2 . . . 1 . . 6 3 . . 1 . . . 1 3 . Average Slot Usage (%) 81 | . 97 98 88 85 89 84 84 84 85 78 84 87 78 80 88 87 79 85 83 66 80 90 90 88 67 80 79 81 80 64 Engine 2 | . 12 12 14 2 . . . . . 2 6 6 6 6 1 . . . . . . . . . . . . . . . Core 1 | . . . . 11 9 7 7 7 7 4 . . . . . . . . . . . 1 5 5 3 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 4 6 5 11 11 7 11 8 5 5 5 5 7 8 7 7 Treads 13 | . 28 28 28 27 2 . . . . 4 1 . 11 18 18 18 12 11 11 11 10 17 15 15 15 15 13 11 11 11 Wheel 3 | . . . . . 24 23 23 22 21 10 14 18 2 . . . . . . . . . . . . . . . . . Device 10 | . 6 14 . . 12 5 6 6 7 7 9 12 8 9 11 12 13 18 16 9 11 11 19 19 11 7 9 11 13 13 Storage 19 | . 7 14 17 14 9 8 15 14 14 14 17 18 23 25 25 25 25 22 22 25 27 16 15 16 20 20 18 18 19 13 Processor 3 | . 13 . . . . . 7 7 7 7 6 6 6 6 1 . . . . . . 3 5 5 5 6 4 7 3 2 Protection 6 | . . . . . 14 15 7 11 14 14 10 12 2 2 11 12 10 11 11 3 9 9 10 8 5 11 13 9 3 1 Ballistic Gun 9 | . 10 11 14 24 11 7 14 5 . 8 8 11 12 11 9 6 5 9 9 5 11 14 14 14 . 7 12 11 6 3 Launcher 1 | . 7 13 14 3 3 . . . . 3 1 . . . . . . . . . . . . . . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 335 | 3 42 40 87 92 192 155 150 158 158 158 192 193 252 272 237 212 228 276 276 335 280 283 201 247 280 268 287 322 328 326 Greatest Support 197 | 40 40 40 40 40 36 38 38 38 38 38 38 38 68 68 68 68 97 97 97 97 97 125 125 125 129 129 134 140 175 197 Greatest Overweight (x) 64 | . 1 . 2 4 5 4 3 4 4 12 15 5 12 3 3 3 10 2 2 3 5 5 1 1 2 2 2 2 1 64 Average Overweight (x) 2 | . . . 1 2 3 3 3 3 4 9 5 5 4 2 2 3 2 2 2 2 2 1 1 1 1 1 2 2 1 1 Largest Inventory Capacity 100 | 4 12 12 24 24 48 32 32 32 32 32 40 40 60 60 48 48 48 76 60 100 60 60 40 48 68 48 48 56 76 56 Average Capacity 43 | 4 8 12 22 24 24 25 32 32 32 32 38 40 55 55 48 48 48 54 60 60 60 44 40 41 48 48 48 53 56 31 Most Carried 64 | 4 11 12 24 24 25 27 28 32 32 32 40 40 46 56 48 48 48 58 60 64 44 42 40 43 48 48 48 56 56 53 Average Carried 39 | 1 6 11 20 23 23 24 26 31 32 31 35 39 43 50 47 45 46 53 59 47 43 39 38 39 41 46 46 49 52 28 Final Capacity 60 | 4 12 12 24 24 24 32 32 32 32 32 40 40 60 48 48 48 48 60 60 60 60 40 40 48 48 48 48 56 56 20 Final Carried 60 | 4 11 12 24 24 24 27 28 32 32 31 38 40 46 47 45 48 48 58 60 44 42 40 40 43 46 47 47 56 47 20 Class Distribution -------------------- 69% | Hauler-Mutant 18% | Hauler-Tank 5% | Generator-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Tank | -4/Factory Hauler-Tank | -4/Upper Caves Hauler-Tank | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Tank | -3/Proximity Caves Hauler-Tank | -3/Research Hauler-Tank | -2/Research Hauler-Tank | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 13843 | 301 81 199 150 262 570 115 63 303 . 323 441 81 792 643 167 129 521 165 176 1303 286 370 314 418 501 373 280 784 1570 2162 Remotely 3176 | . . . . . 186 . . . . . . . . . . . 284 . . . . . . . 305 . 135 . 975 1291 Salvage Created 12485 | 152 107 16 . 55 446 71 52 167 . 348 465 60 389 645 147 22 658 34 73 941 286 386 632 294 . 357 416 1203 2160 1903 Parts 683 | 14 15 7 . 12 20 . 1 5 . 9 27 2 8 61 2 . 26 5 3 38 10 34 27 35 . 15 41 61 111 94 Haulers Intercepted 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Recyclers Shooed 16 | . 3 . . . 3 . . . . . 3 . . . . . 3 . . . . . . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 221 | . . . . . . . 1 5 . 14 . . 21 4 . . . 5 3 2 9 . 12 32 86 27 . . . . Prevented 27 | . . . . . . . . . . . . . . 1 . . . 5 . . 1 . 15 . 5 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 165 | . 1 . . 4 8 1 2 4 . 10 5 1 1 1 8 . 11 5 1 . 5 4 7 8 . 8 6 13 27 24 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 99 | . . . . 1 2 . 1 3 . 4 5 1 1 1 8 . 6 . 1 . 5 4 1 3 . 4 6 13 13 16 Cannons 10 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 7 . AOE 46 | . 1 . . 3 6 . 1 . . 5 . . . . . . 4 5 . . . . 1 5 . 4 . . 5 6 Classes Destroyed 24 | 2 4 . . 1 1 1 1 1 . 1 1 1 1 1 1 . . . . . . . 2 . . . . 2 2 1 Worker 21 | . 1 . . 1 1 . . . . . 5 . . . . . 2 . . . . . . . . . . 2 6 3 Builder 13 | . 1 2 . 2 . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . 4 . Tunneler 9 | 4 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . Hauler 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Recycler 10 | 1 . . . . 3 . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . 2 Minesweeper 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 29 | . . . . . 6 . . . . . 3 . . . . . 4 5 . . . . . 5 . 3 . . 3 . Grunt 43 | . 1 . . . 2 . 1 3 . 7 . . 1 . . . 3 . . . . 1 4 . . 1 . 3 13 3 Brawler 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 3 Duelist 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 12 | . . . . . . 1 . . . 1 . . . . . . . . 1 . . 1 . . . 2 1 3 1 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 2 4 Programmer 36 | . . . . . . . . . . . 2 . . . . . 4 . . . 5 2 . 2 . 1 5 2 6 7 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 27 | . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 12 | . . . . 4 . . . . . . . . . . 8 . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Best Kill Streak 11 | 4 3 2 . 3 5 1 2 4 . 4 5 1 1 11 2 1 6 5 1 . 2 2 4 5 . 3 3 4 11 10 Combat Bots Only 8 | . 1 . . 3 3 1 2 4 . 4 4 1 1 1 2 . 4 5 1 . 2 2 4 5 . 3 3 4 8 8 Max Kills in Single Turn 3 | 1 2 2 . 2 3 1 1 1 . 2 1 1 1 2 1 1 2 3 1 1 1 1 1 3 . 2 1 2 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploded 3 | . 1 . . 2 3 . 1 . . 2 . . . . . . 2 3 . . . . 1 3 . 2 . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Imprinter (-6/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 17034 | . . . . 199 133 57 147 334 . 743 98 25 413 138 127 . 868 122 59 1884 1030 523 887 401 . 428 186 1391 2520 4321 Core 1125 | . . . . 39 15 . . 15 . 18 15 . 25 12 15 . 93 . . 247 74 168 38 13 . 62 12 13 98 153 Absorbed by Shields 8310 | . . . . . 33 . . . . . 37 27 118 131 103 . 571 81 19 193 . 78 319 149 . 393 177 1104 1663 3114 Reduced by Siege Mode 651 | . . . . . . . . . . . . . . . . . 9 . 7 . 26 . 34 21 . 6 3 20 59 466 Core Remaining (%) 87 | 100 . . . 84 97 . . . . 95 . . . . . 92 . . . . 58 . . . . 75 99 99 . 78 Volleys Fired 657 | 15 22 23 . 21 36 3 10 19 . 40 16 4 9 45 19 . 29 3 3 34 19 18 19 11 . 29 15 42 68 85 Largest 3 | 2 1 1 . 2 2 1 2 2 . 2 2 2 2 2 2 . 2 1 2 2 2 3 3 3 . 3 3 3 3 3 Hottest 225 | 40 100 100 . 50 48 57 55 82 . 80 57 56 56 56 56 . 56 39 56 56 56 84 84 84 . 121 90 95 134 225 Shots Fired 1393 | 30 22 23 . 39 50 3 16 24 . 52 31 8 18 90 38 . 52 3 8 68 40 40 33 26 . 81 45 126 184 243 Gun 1199 | 30 10 3 . 35 36 1 13 19 . 27 30 8 18 90 38 . 46 . 8 68 40 36 21 23 . 77 45 126 122 229 Cannon 85 | . . . . . . 2 . 5 . 9 1 . . . . . . . . . . 1 . . . 1 . . 56 10 Launcher 97 | . 5 15 . 4 14 . 3 . . 16 . . . . . . 6 3 . . . 3 12 3 . 3 . . 6 4 Special 12 | . 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1219 | 30 . . . 35 36 3 13 24 . 36 31 8 18 90 38 . 46 . 8 68 40 36 21 23 . 50 45 126 178 216 Thermal 28 | . 17 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Explosive 79 | . 5 15 . 4 14 . 3 . . 16 . . . . . . 6 3 . . . 2 . 3 . 3 . . 1 4 Electromagnetic 39 | . . . . . . . . . . . . . . . . . . . . . . 2 12 . . . . . 5 20 Entropic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . Robot Hit Streak 83 | 7 5 1 . 6 7 . 3 5 . 7 8 11 7 12 6 . 30 1 37 32 10 13 83 21 . 37 15 26 25 61 Robot Miss Streak 11 | 2 3 2 . 2 4 . 3 3 . 3 10 3 11 6 9 . 4 2 . 8 5 5 1 4 . 2 1 2 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 1 Secondary Targets 18 | . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . 2 . 5 . 6 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . 1 Shots Hit Robots 1098 | 21 7 1 . 24 32 2 10 21 . 31 39 7 17 79 31 3 49 1 6 77 37 28 27 22 . 47 35 102 121 221 Core Hits 899 | 9 4 2 . 18 27 1 11 10 . 40 34 11 36 67 31 2 61 7 9 109 28 33 26 30 . 20 13 70 91 99 Critical Hits 64 | . . . . . 1 2 . 2 . 2 3 . . . . . . . . 1 . . . . . 4 2 4 25 18 Critical Kills 17 | . . . . . 1 1 . . . 2 2 . . . . . . . . . . . . . . 1 . 1 6 3 Critical Parts Destroyed 33 | . . . . . . 1 . 2 . . 1 . . . . . . . . 1 . . . . . 2 2 2 16 6 Melee Attacks 168 | . . . . . 9 9 . 2 . . 15 2 . 1 13 3 38 . . 14 . . . . . . 4 4 22 32 Impact 27 | . . . . . 9 9 . 2 . . 4 2 . 1 . . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . . . . . 11 . . . 13 3 38 . . 14 . . . . . . . . . . Piercing 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 22 19 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Sneak Attacks 14 | . . . . . 2 1 . 1 . . 8 . . . . 1 . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Damage Inflicted 40456 | 186 238 111 . 339 1153 171 284 492 . 1395 1531 203 934 1309 464 170 1857 452 237 4945 712 1104 1325 1069 . 2096 980 2792 5404 8503 Guns 22473 | 180 98 13 . 152 429 15 176 293 . 395 567 203 289 1226 345 . 1144 . 216 1493 712 644 585 582 . 1554 959 2724 2795 4684 Cannons 798 | . . . . . . 40 . 102 . 104 . . . . . . . . . . . . . . . . . . 507 45 Explosions 8472 | . 113 85 . 187 552 . 108 . . 896 . . . . . . 484 412 . . . 299 740 464 . 412 . . 1808 1912 Melee 5017 | . . . . . 172 116 . 97 . . 964 . . . . 170 147 . . 1577 . . . . . . . . 78 1696 Ramming 3696 | 6 27 13 . . . . . . . . . . 645 83 119 . 82 40 21 1875 . 161 . 23 . 130 21 68 216 166 Kinetic 21843 | 180 . . . 152 429 55 176 395 . 499 567 203 289 1226 345 . 1144 . 216 1493 712 644 585 582 . 458 959 2724 3302 4508 Thermal 800 | . 98 13 . . . . . . . . . . . . . . . . . . . 297 . . . . . . 392 . Explosive 6599 | . 113 85 . 187 552 . 108 . . 896 . . . . . . 484 412 . . . 2 . 464 . 412 . . 972 1912 Electromagnetic 1405 | . . . . . . . . . . . . . . . . . . . . . . . 740 . . . . . 444 221 Impact 578 | . . . . . 172 116 . 97 . . 193 . . . . . . . . . . . . . . . . . . . Slashing 2665 | . . . . . . . . . . . 771 . . . . 170 147 . . 1577 . . . . . . . . . . Piercing 882 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 804 Entropic 1988 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1096 . . . 892 Highest Corruption 54 | . . . . . 5 . . . . 1 2 2 2 2 . . 7 7 7 11 18 3 3 4 4 . 4 5 12 54 Average Corruption 11 | . . . . . 5 . . . . 1 1 2 2 2 . . 5 7 7 9 14 1 3 3 4 . 1 2 6 38 Corruption Purged 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 . Effects 490 | . . . . . 1 . . . . 1 5 2 16 3 . . 22 27 16 57 31 1 9 19 2 . 2 10 37 229 Message Errors 103 | . . . . . . . . . . 1 . 1 5 1 . . 8 12 5 16 2 1 4 6 1 . . 1 7 32 Matter Fused 70 | . . . . . . . . . . . . . . . . . 4 6 6 11 6 . . 4 . . . 2 4 27 Heat Flow Errors 48 | . . . . . 1 . . . . . . 1 2 . . . 2 4 1 7 2 . 2 . 1 . 1 3 5 16 Energy Discharges 52 | . . . . . . . . . . . 3 . 2 1 . . 4 2 . 5 5 . 2 3 . . 1 . 3 21 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Data Loss (minor) 47 | . . . . . . . . . . . . . 6 1 . . 1 2 1 6 5 . . 4 . . . . 5 16 Data Loss (major) 15 | . . . . . . . . . . . . . . . . . 2 . 1 1 2 . . . . . . . 2 7 Misfires 10 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . 6 Alerts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Misdirections 42 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 40 Targeting Errors 87 | . . . . . . . . . . . 2 . 1 . . . . 1 . 9 6 . 1 1 . . . 4 9 53 Weapon Failures 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1525 | . 2 . . . 102 71 . 57 . 6 267 . 35 20 2 60 20 26 9 492 . 55 18 8 . 56 . 43 124 52 Projectiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Explosions 273 | . . . . . . . . . . 6 . . . . . . 20 12 . . . 32 18 . . 43 . . 100 42 Melee 1250 | . 2 . . . 102 71 . 57 . . 267 . 35 20 2 60 . 14 9 492 . 23 . 8 . 13 . 43 24 8 Knockbacks 42 | . . 1 . . 2 2 . 2 . 1 1 . 4 . 2 . 1 1 . 13 . . . . . 2 . 1 7 2 Impact 34 | . . 1 . . 2 2 . 1 . . 1 . 4 . 2 . 1 1 . 13 . . . . . 2 . 1 1 2 Kinetic 8 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 6 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 507 | . . . . 58 3 . 9 . . . . . . . . . 94 69 . . . 184 14 . . . . . 76 . Shots 15 | . . . . 3 1 . 1 . . . . . . . . . 2 2 . . . 4 2 . . . . . . . Rammed 258 | 5 6 4 . . . . . . . . . . 59 6 9 . 5 1 1 139 . 5 . 2 . 4 1 . 4 7 Targets Rammed 271 | 5 6 4 . . . . . . . . . . 66 6 11 . 7 1 1 139 . 5 . 2 . 4 1 1 5 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 13 | . . . . . . . . . . . . . 7 . 2 . 2 . . . . . . . . . . 1 1 . Highest Temperature 350 | . 60 40 . 76 260 48 36 210 . 350 44 209 226 6 54 . 233 245 109 220 160 22 219 5 170 4 74 198 298 294 Average Temperature 60 | . 18 15 . 24 64 28 19 102 . 101 17 61 79 2 14 . 64 99 40 88 83 7 30 1 107 2 21 43 90 84 Received Heat Transfer 1621 | . . . . 100 49 . 81 180 . 306 . 9 193 4 . . 89 . 13 . . 42 87 18 . 44 . 68 80 258 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 42 | . . . . . . . . . . . . . . . . . 2 . 1 1 3 . 1 2 . 2 3 8 11 8 Total Turns 807 | . . . . . . . . . . . . . . . . . 54 . 8 70 22 . 23 15 . 17 56 86 157 299 Longest Duration 70 | . . . . . . . . . . . . . . . . . 43 . 8 70 9 . 23 8 . 12 25 22 45 70 Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 2 2 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 2 2 Parts Fried 27 | . . . . . 1 1 . 1 . . 6 . . . . . . . . . . . 10 . . . . 1 1 6 Impact Corruptions 40 | . 1 . . . 4 3 . 2 . . 4 . 3 4 1 . . 1 1 7 . 2 . 2 . 1 . 2 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 783 | . 296 37 . . . . . . . . . . . . . . . . . . . 200 . . . . . . 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Latent Energy Used 105 | . . . . . . . . . . . . . . . . . . . . . . 105 . . . . . . . . LE Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 904 | 25 122 45 . 20 209 78 . . . . 151 . . . . . 434 . . . . 166 . . . . 175 222 904 895 Initial 392 | . 16 . . . 1 4 . . . . 70 . . . . . 2 . . . . . . . . . 107 32 26 392 Average 176 | 16 33 25 . 2 67 35 . . . . 60 . . . . . 146 . . . . 40 . . . . 72 101 532 626 Maximum Alert Level 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 3 3 Low Security (%) 64 | 100 100 100 . 100 96 100 . . . . 100 . . . . . 55 . . . . 100 . . . . 100 93 7 . Level 1 8 | . . . . . 3 . . . . . . . . . . . 42 . . . . . . . . . . 6 33 . Level 2 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 27 27 Level 3 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 71 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . . . 4 3 . . . . 2 . . . . . 1 . . . . 4 . . . . 4 3 12 5 Investigation 15 | . 1 . . . 4 3 . . . . 1 . . . . . . . . . . 2 . . . . 1 . 3 . Extermination 11 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 3 . 3 2 Reinforcement 9 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 3 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 46 | . 2 . . 1 1 . . . . . 1 . . . . . 2 . . . . 1 . . . . . 9 2 27 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 3 . . 9 10 2 4 7 . 16 8 1 7 37 8 . 17 5 1 2 5 11 7 7 12 19 11 17 45 40 Peak Tracking Total 9 | . 2 . . 7 4 1 3 4 . 7 4 1 5 8 1 . 4 5 1 2 2 3 4 5 7 4 3 4 9 7 Tactical Retreats 15 | . . . . 2 . . 2 1 . 3 . . . 3 . . 1 . . . . . 1 . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 10 | . . . . . 2 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 26 | . . 2 1 . . . . . . . . . . 4 . . . . . 15 . . . . 3 . . . 1 . Triggered 17 | . . . . 1 . . 2 . . . . 1 2 . . . . . . . . . . . 11 . . . . . Fabricated Traps 18 | . . . . . . . . . . . . . . . . . . . . 8 . . . 4 6 . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 33 | . . 4 . . 2 . . . . . . 1 . 2 1 . 4 . . . . 5 . . . 3 . . 10 1 Max in Single Turn 4 | . . 2 . . 2 . . . . . . 1 . . 1 . 4 . . . . 3 . . . 1 . . 3 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 43 | . 2 1 2 . 7 5 . . 4 . 5 1 1 1 . . 2 . . . . 3 . . 2 . . . 6 1 Terminals 21 | . 1 1 . . 5 2 . . . . 3 . . . . . 2 . . . . 1 . . . . . . 5 1 Fabricators 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 134 | . 8 3 2 . 18 16 . . 23 . 19 1 1 2 . . 4 . . . . 11 . . 2 . . . 22 2 Successful 89 | . 6 1 2 . 11 7 . . 23 . 14 1 1 2 . . . . . . . 8 . . 2 . . . 10 1 Failed 45 | . 2 2 . . 7 9 . . . . 5 . . . . . 4 . . . . 3 . . . . . . 12 1 Catastrophic 6 | . . . . . 2 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 5 2 1 . 4 12 . . . . 7 . . 5 . . . . . . . 5 . . 1 . . . 7 . Terminals 75 | . 7 3 . . 13 11 . . . . 13 . . . . . 4 . . . . 5 . . . . . . 17 2 Fabricators 10 | . . . . . . . . . . . 6 . . . . . . . . . . 4 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Terminal Hacks 60 | . 4 1 2 . 5 2 . . 23 . 6 1 1 2 . . . . . . . 3 . . 2 . . . 7 1 Record 7 | . . . 1 . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 8 . 1 . . 2 . . . . . . . . . . . . . . . . Robot Schematic 8 | . 1 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 2 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unreport Threat 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 4 . . . . . . . . . . 2 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Build 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . . . 2 3 . . . . 4 . . . . . . . . . . 1 . . . . . . 3 . Terminals 7 | . 1 . . . 1 1 . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Operators 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 1 . . 6 3 . . . . 5 . . . . . 2 . . . . 3 . . . . . . 6 . Full Trace Events 8 | . . 1 . . 1 1 . . . . 1 . . . . . . . . . . 2 . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 2 1 . . 8 . 1 . . 2 . . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . Matter 394 | . . . . . . . . . . . 248 . . . . . . . . . . 146 . . . . . . . . Time 160 | . . . . . . . . . . . 124 . . . . . . . . . . 36 . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . 7 . . . . . . . . . . 6 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Robots Rewired 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 8 | . . . . . . . . . . 1 . 3 . 2 . . . . . . . . . 1 1 . . . . . Largest Group 3 | . . . . . . . . . . 1 . 3 3 2 . . . . . . . . . 1 2 2 1 . . . Highest-Rated Group 188 | . . . . . . . . . . 94 . 93 93 188 . . . . . . . . . 99 159 159 92 . . . Highest-Rated Ally 99 | . . . . . . . . . . 94 . 31 31 94 . . . . . . . . . 99 99 99 92 . . . Total Orders 41 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 1 6 . 10 18 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 EXPLORE 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 . 3 4 RETURN 22 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 3 . 6 10 Ally Attacks 201 | . . . . . . . . . . 13 . . 33 76 . . . . . . . . . 3 5 37 9 . . 25 Total Damage 11196 | . . . . . . . . . . 414 . . 546 2344 . . . . . . . . . 294 361 2015 577 . . 4645 Kills 42 | . . . . . . . . . . 3 . . 6 14 . . . . . . . . . . 1 11 2 . . 5 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . 2 2 . 2 . . . 1 . 1 . 1 1 . 1 . 1 1 . . . . . . Drone Launches 24 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 3 . 6 12 Drone Recoveries 23 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 3 . 6 11 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 32305 | 239 434 616 1253 1229 1162 630 786 838 109 598 759 407 1774 3488 1521 1085 1108 777 517 1528 535 837 478 834 1118 940 879 1432 1618 2776 Spaces Moved 14079 | 158 194 259 632 484 639 302 624 596 83 268 387 257 671 1451 601 416 389 365 241 438 208 347 220 420 553 374 329 539 601 1033 Core 154 | 70 77 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 10603 | 88 117 259 632 483 . . . . . . . . 506 1451 601 416 389 365 241 438 208 347 220 420 553 374 329 539 601 1026 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3322 | . . . . 1 639 302 624 596 83 268 387 257 165 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 120 106 116 120 120 130 120 130 140 140 206 206 226 205 205 205 205 205 182 183 183 183 186 206 205 178 146 Average Speed 186 | 111 126 160 193 199 120 119 120 126 130 186 149 140 228 225 225 226 211 205 205 205 223 203 183 183 188 205 206 205 180 186 Slowest Speed 3250 | 160 180 160 200 200 136 130 120 130 130 210 240 140 410 226 226 226 370 205 205 225 270 270 183 183 206 206 206 206 186 3250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 5 29 71 70 99 41 8 73 76 70 48 14 51 83 88 73 59 17 56 41 78 36 10 38 52 85 43 12 23 26 40 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 10 | . 1 . 1 . 1 2 . . 1 . . . . 2 . 1 . . . . . . . 1 . . . . . . Known Exits Taken 17 | . 1 . . . . 1 1 1 1 1 1 1 1 1 . . 1 . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 . . . . . . . . . 1 1 . 1 1 1 1 . 1 1 . . . . . . Scrap Searched 28 | . . 1 . 1 . . 1 5 . 1 . 1 4 4 . 3 . 3 1 . . . . . . 3 . . . . Spaces Dug 317 | . 17 66 . 17 27 6 5 1 . . 2 1 . . 5 . 50 9 . . . 44 . 32 . 12 4 3 12 4 Terrain Destroyed 801 | . 50 113 . 26 66 6 14 1 . 50 2 1 . . 5 . 100 33 . . . 97 . 45 . 49 6 9 35 93 Melee 73 | . . . . . 7 6 . 1 . . 1 1 . . 5 . 33 . . . . . . . . . 4 3 11 1 Projectile 83 | . 6 4 . . . . . . . 5 1 . . . . . . . . . . 5 . . . 9 2 6 12 33 AOE 644 | . 44 109 . 26 59 . 14 . . 45 . . . . . . 67 33 . . . 92 . 45 . 40 . . 11 59 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 18617 | 191 338 420 667 709 967 549 642 651 83 322 526 291 782 1589 708 560 578 390 258 855 241 450 270 468 638 481 493 781 982 1737 Wait 2226 | . 84 114 . 183 216 213 1 3 . 3 63 . 4 33 23 130 58 . 6 118 13 32 15 17 9 48 124 145 200 371 Move 14048 | 157 193 258 631 483 638 301 623 595 82 267 386 256 670 1450 600 415 387 364 240 437 207 347 219 419 552 373 328 538 600 1032 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 288 | 4 10 2 29 3 16 8 2 14 . 1 16 3 11 19 3 7 9 9 3 14 . 10 5 . 9 6 5 15 10 45 Fast Attach 110 | 7 2 1 . 1 6 1 . 2 . 1 2 . 2 1 5 . 3 3 . 9 . 6 . 3 8 4 3 7 3 30 Attach 160 | . 2 1 2 1 10 3 . 2 . 1 7 1 7 7 5 . 10 1 . 19 2 7 1 3 10 4 1 7 16 30 Detach 91 | 1 3 2 . . 4 1 . . . . 3 . 5 4 6 . 3 2 . 9 . 4 . 4 8 3 . 4 10 15 Swap 230 | 1 13 12 . 13 12 6 6 5 1 8 9 6 2 4 12 1 13 3 3 4 . 8 8 4 3 2 6 9 35 21 Drop 301 | 1 3 1 4 4 20 4 . 9 . 1 9 1 6 15 11 4 6 4 2 37 . 14 3 5 23 8 6 9 11 80 Fire 657 | 15 22 23 . 21 36 3 10 19 . 40 16 4 9 45 19 . 29 3 3 34 19 18 19 11 . 29 15 42 68 85 Melee 157 | . . . . . 9 9 . 2 . . 15 2 . 1 13 3 38 . . 14 . . . . . . 4 4 22 21 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 270 | 5 6 4 . . . . . . . . . . 66 6 11 . 7 1 1 139 . 4 . 2 . 4 1 1 5 7 Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Rewire 45 | . . . . . . . . . . . . 18 . . . . 14 . . . . . . . 13 . . . . . Trap 32 | . . 2 1 . . . . . . . . . . 4 . . . . . 21 . . . . 3 . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 240 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 3) 540 | -10/Materials | Identified exit to Mines 548 | -10/Materials | Discovered new exit (range 10) 674 | -10/Materials | Entered Mines 811 | -10/Mines | Found a hidden stash of uninstalled traps 1159 | -10/Mines | Discovered new exit (range 13) 1285 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1285 | -10/Mines | Discovered new exit (range 4) 1290 | -10/Mines | Entered Exiles 1348 | -10/Exiles | Met 8R-AWN 1373 | -10/Exiles | Met EX-HEX 1489 | -10/Exiles | Met EX-DEC 1608 | -10/Exiles | Build established: Hauler-Mutant 1871 | -10/Exiles | Learned location of Zion (-6) 1919 | -10/Exiles | Met EX-BIN 1945 | -10/Exiles | Aligned with FarCom system 1947 | -10/Exiles | Given EX-Vault access code 1995 | -10/Exiles | Opened EX-Vault 2043 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2340 | -10/Exiles | Found Latent Energy Streamer 2521 | -10/Exiles | Discovered new exit (range 14) 2543 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2543 | -10/Exiles | Entered Mines 2544 | -9/Mines | Assembled infested the area 2549 | -9/Mines | Met a Derelict bent on vengeance 2549 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3384 | -9/Mines | Discovered new exit (range 6) 3512 | -9/Mines | Discovered new exit (range 11) 3772 | -9/Mines | Entered Materials 3772 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4925 | -8/Materials | Discovered new exit (range 9) 4934 | -8/Materials | Entered Factory 4934 | -7/Factory | Evolved 2 slots: Utility x2 5509 | -7/Factory | Discovered new exit (range 16) 5552 | -7/Factory | Identified exit to Lower Caves 5564 | -7/Factory | Entered Lower Caves 5711 | -7/Lower Caves | Encountered a Warlord checkpoint 5824 | -7/Lower Caves | Learned Factory stockpile data 6233 | -7/Lower Caves | Discovered new exit (range 15) 6240 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6248 | -7/Lower Caves | Identified exit to Lower Caves 6253 | -7/Lower Caves | Identified exit to Zion 6283 | -7/Lower Caves | Learned 4 Factory zone layouts 6350 | -7/Lower Caves | Entered another Lower Caves area 6410 | -7/Lower Caves | Discovered new exit (range 15) 6771 | -7/Lower Caves | Found Alien Artifact 6771 | -7/Lower Caves | Identified Core Expander 6771 | -7/Lower Caves | Installed Core Expander, added new Utility slot 7066 | -7/Lower Caves | Discovered new exit (range 5) 7086 | -7/Lower Caves | Learned Factory stockpile data 7186 | -7/Lower Caves | Identified exit to Data Miner 7188 | -7/Lower Caves | Entered Data Miner 7188 | -7/Data Miner | Discovered new exit (range 6) 7213 | -7/Data Miner | Met Data Miner 7237 | -7/Data Miner | Learned location of Section 7 (-2) 7237 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7259 | -7/Data Miner | Received God Mode back door access code from Data Miner 7295 | -7/Data Miner | Identified exit to Proximity Caves 7297 | -7/Data Miner | Entered Proximity Caves 7301 | -6/Proximity Caves | Learned Factory trap positions 7570 | -6/Proximity Caves | Learned 4 Factory zone layouts 7887 | -6/Proximity Caves | Discovered new exit (range 3) 7893 | -6/Proximity Caves | Identified exit to Factory 7895 | -6/Proximity Caves | Entered Factory 7895 | -6/Factory | Evolved 2 slots: Utility x2 7897 | -6/Factory | Loaded intel: 83 trap records 8307 | -6/Factory | Found Launcher Loader 8311 | -6/Factory | Found Launcher Loader 8320 | -6/Factory | Identified exit to Lower Caves 8376 | -6/Factory | Fabricated Humpback (x1) 8455 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 8654 | -6/Factory | Entered Lower Caves 8941 | -6/Lower Caves | Discovered new exit (range 10) 8991 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9059 | -6/Lower Caves | Identified exit to Lower Caves 9061 | -6/Lower Caves | Entered another Lower Caves area 9061 | -6/Lower Caves | Accompanied by 3 allies 9429 | -6/Lower Caves | Found Prototype Device 9475 | -6/Lower Caves | Identified Heart of Steel 10216 | -6/Lower Caves | Discovered exit to Zion (range 16) 10398 | -6/Lower Caves | Encountered a Warlord checkpoint 10835 | -6/Lower Caves | Entered Zion 10960 | -6/Zion | Discovered new exit (range 15) 11055 | -6/Zion | Received a hallucinogenic algorithm 11080 | -6/Zion | System corruption cleaned by Quarantine Array 11111 | -6/Zion | Learned location of Quarantine (-2) 11165 | -6/Zion | Given the Hacking Drone Bay 11165 | -6/Zion | Found Prototype Device 11259 | -6/Zion | Found Prototype Device 11261 | -6/Zion | Identified Hacking Drone Bay 11263 | -6/Zion | Identified Phasing AFG 11499 | -6/Zion | Learned location of Warlord (-4) 11578 | -6/Zion | Found Prototype Device 11578 | -6/Zion | Identified Bomb Factory No. 2 11890 | -6/Zion | Given A8's code to call for help 12572 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12574 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12838 | -6/Zion | Rebuked by Imprinter 13465 | -6/Zion | Found Relay Coupler [Programmer] 13473 | -6/Zion | Found Relay Coupler [Programmer] 13476 | -6/Zion | Found Relay Coupler [Programmer] 13904 | -6/Zion | Attacked by Zionites 13920 | -6/Zion | Allies destroyed Imprinter 13924 | -6/Zion | Extracted access codes from Imprinter's data core 14271 | -6/Zion | Opened final containment barrier to the Deep Caves 14318 | -6/Zion | Discovered new exit (range 3) 14318 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14320 | -6/Zion | Identified exit to Deep Caves 14323 | -6/Zion | Entered Deep Caves 14790 | -6/Deep Caves | Found Prototype Protection 14790 | -6/Deep Caves | Identified Zio. Heavy Carapace 14822 | -6/Deep Caves | Found Prototype Protection 14822 | -6/Deep Caves | Identified Zio. Weapon Casing 14944 | -6/Deep Caves | Z-Facility disabled 15036 | -6/Deep Caves | Found Zio. Heavy Carapace 15469 | -6/Deep Caves | Discovered new exit (range 7) 15764 | -6/Deep Caves | Found Supersonic Drone Bay 15844 | -6/Deep Caves | Entered Proximity Caves 16902 | -5/Proximity Caves | Discovered new exit (range 11) 16929 | -5/Proximity Caves | Entered Factory 16929 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16930 | -5/Factory | Identified exit to Upper Caves 17309 | -5/Factory | Crushed by falling debris 17550 | -5/Factory | Discovered new exit (range 16) 18037 | -5/Factory | Entered Upper Caves 18279 | -5/Upper Caves | Learned 4 Factory zone layouts 18784 | -5/Upper Caves | Discovered new exit (range 14) 18814 | -5/Upper Caves | Entered another Upper Caves area 18908 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18943 | -5/Upper Caves | Learned Factory terminal intel 19060 | -5/Upper Caves | Encountered a Warlord checkpoint 19302 | -5/Upper Caves | Discovered new exit (range 15) 19331 | -5/Upper Caves | Entered Zhirov 19332 | -5/Zhirov | Discovered new exit (range 3) 19371 | -5/Zhirov | Met Zhirov 19429 | -5/Zhirov | Found Alien Artifact 19429 | -5/Zhirov | Identified Integrated Dissipator 19429 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19521 | -5/Zhirov | Found Alien Artifact 19993 | -5/Zhirov | Attacked by Zhirov 19994 | -5/Zhirov | System corruption reached 10% 20006 | -5/Zhirov | Zhirov detonated his lab 20006 | -5/Zhirov | Cloak Generator disabled 20029 | -5/Zhirov | Found Alien Artifact 20037 | -5/Zhirov | Lost 6 parts (2p3u1w) 20690 | -5/Zhirov | Found Prototype Device 20690 | -5/Zhirov | Identified Exp. Thermal Shield 20859 | -5/Zhirov | Entered Proximity Caves 20919 | -4/Proximity Caves | Learned Research emergency access door positions 21252 | -4/Proximity Caves | Lost 3 parts (1n2u) 21359 | -4/Proximity Caves | Discovered new exit (range 14) 21394 | -4/Proximity Caves | Entered Factory 21394 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 21396 | -4/Factory | Loaded intel: 22 terminal locations 21486 | -4/Factory | Repaired Imp. Utility Shielding 21541 | -4/Factory | Identified exit to Upper Caves 21541 | -4/Factory | Identified exit to Extension 21541 | -4/Factory | Identified exit to Research 21559 | -4/Factory | Incoming investigation squad redirected 21707 | -4/Factory | Fabricated Imp. Utility Shielding? 21768 | -4/Factory | Build established: Hauler-Tank 22231 | -4/Factory | Entered Upper Caves 22231 | -4/Upper Caves | Spotted B-86 Titan 22253 | -4/Upper Caves | Destroyed B-86 Titan 22688 | -4/Upper Caves | Discovered new exit (range 15) 22709 | -4/Upper Caves | Entered another Upper Caves area 23084 | -4/Upper Caves | Learned location of Armory (-3) 23188 | -4/Upper Caves | Spotted B-86 Titan 23305 | -4/Upper Caves | Heart of Steel transformed into Warbot 23359 | -4/Upper Caves | Destroyed B-86 Titan 23491 | -4/Upper Caves | Discovered new exit (range 12) 23543 | -4/Upper Caves | Entered Warlord 23543 | -4/Warlord | Accompanied by 1 ally (Warbot) 23604 | -4/Warlord | System corruption cleaned by Quarantine Array 23691 | -4/Warlord | Found Prototype Device 23831 | -4/Warlord | Build established: Hauler-Mutant 23869 | -4/Warlord | Opened side exit 24153 | -4/Warlord | Visited the Vortex Lab 24158 | -4/Warlord | Warlord's base attacked by MAIN.C 24163 | -4/Warlord | Found Prototype Energy Gun 24163 | -4/Warlord | Identified Vortex Rail 24167 | -4/Warlord | Found Vortex Rail 24175 | -4/Warlord | Found Prototype Piercing Weapon 24175 | -4/Warlord | Identified Vortex Lance 24179 | -4/Warlord | Found Vortex Lance 24303 | -4/Warlord | Met Warlord 24319 | -4/Warlord | Opened Warlord's prototype stash 24325 | -4/Warlord | Found Prototype Reactor 24325 | -4/Warlord | Identified Vortex Chain Reactor 24338 | -4/Warlord | Found Prototype Device 24338 | -4/Warlord | Identified System Purifier 24342 | -4/Warlord | Found Prototype Processor 24508 | -4/Warlord | Warlord forces counterattacked 24532 | -4/Warlord | Spotted Striker 24535 | -4/Warlord | Spotted Striker 24567 | -4/Warlord | Spotted B-90 Cyclops 24573 | -4/Warlord | Spotted Executioner 24633 | -4/Warlord | Discovered new exit (range 12) 24658 | -4/Warlord | Identified exit to Proximity Caves 24661 | -4/Warlord | Entered Proximity Caves 24661 | -3/Proximity Caves | Accompanied by 2 allies (Warbot) 25066 | -3/Proximity Caves | Spotted B-86 Titan 25067 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 25073 | -3/Proximity Caves | Allies destroyed B-86 Titan 25331 | -3/Proximity Caves | Build established: Hauler-Tank 25413 | -3/Proximity Caves | Discovered exit to Research (range 16) 25601 | -3/Proximity Caves | Entered Research 25601 | -3/Research | Accompanied by 1 ally (Warbot) 25601 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25602 | -3/Research | Identified exit to Testing 25712 | -3/Research | Incoming investigation squad redirected 26278 | -3/Research | Discovered new exit (range 9) 26301 | -3/Research | Identified exit to Research 26332 | -3/Research | Found Enh. Force Lance 26480 | -3/Research | Entered another Research area 26480 | -2/Research | Warlord forces began assault on 0b10 26480 | -2/Research | Evolved 2 slots: Utility x2 26508 | -2/Research | Found Antimissile System 26590 | -2/Research | Research machine network offline 26646 | -2/Research | Identified Exp. Core Analyzer 26709 | -2/Research | Found Prototype Processor 26709 | -2/Research | Identified Exp. Melee Analysis Suite 26713 | -2/Research | Found Exp. Melee Analysis Suite 26917 | -2/Research | Spotted Striker 26924 | -2/Research | Borebot progress halted 26934 | -2/Research | Destroyed Striker 26984 | -2/Research | Borebot progress halted 27164 | -2/Research | Discovered new exit (range 3) 27166 | -2/Research | Identified exit to Quarantine 27904 | -2/Research | Discovered new exit (range 4) 27910 | -2/Research | Identified exit to Access 27912 | -2/Research | Entered Access 27912 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 28020 | -1/Access | Identified Transdimensional Reconstructor (x2) 28020 | -1/Access | Warped through subspace 28023 | -1/Access | Garrison activated, responded to threat 28038 | -1/Access | Incoming assault squad redirected 28395 | -1/Access | Found Antimissile System 28662 | -1/Access | First assault squad dispatched 28688 | -1/Access | Incoming assault squad redirected 28754 | -1/Access | System corruption reached 10% 28772 | -1/Access | Incoming assault squad redirected 28805 | -1/Access | Destroyed 8 combat bots 29182 | -1/Access | Incoming assault squad redirected 29286 | -1/Access | Identified exit to Command 29497 | -1/Access | Spotted B-99 Colossus 29497 | -1/Access | Spotted B-99 Colossus 29530 | -1/Access | Entered Command 29558 | -1/Command | Lost 3 parts (3u) 30217 | -1/Command | Spotted M Guard 30217 | -1/Command | Spotted M Guard 30217 | -1/Command | Spotted Combat Programmer 30220 | -1/Command | Spotted Combat Programmer 30224 | -1/Command | Destroyed M Guard 30234 | -1/Command | Destroyed M Guard 30253 | -1/Command | System corruption reached 30% 30275 | -1/Command | Destroyed Combat Programmer 30280 | -1/Command | First assault squad dispatched 30280 | -1/Command | Destroyed Combat Programmer 30280 | -1/Command | All MAIN.C guards destroyed 30295 | -1/Command | Incoming assault squad redirected 30309 | -1/Command | Found Prototype Protection 30309 | -1/Command | Identified Hvy. Regenerative Plating 30330 | -1/Command | Found Prototype Reactor 30330 | -1/Command | Identified Zero-point Reactor 30333 | -1/Command | Found Zero-point Reactor 30337 | -1/Command | Found Prototype Launcher 30340 | -1/Command | Found Prototype Energy Cannon 30342 | -1/Command | Found Zero-point Reactor 30351 | -1/Command | Found Prototype Launcher 30360 | -1/Command | Found Hvy. Regenerative Plating 30362 | -1/Command | Identified Adv. Micro-nuke Launcher 30363 | -1/Command | Identified Hellfire Missile Launcher 30403 | -1/Command | Destroyed 8 combat bots 30423 | -1/Command | Identified Wardrone Bay 30508 | -1/Command | Met MAIN.C 30518 | -1/Command | 0b10 Conduit disabled 30597 | -1/Command | Allies destroyed MAIN.C Shell 30598 | -1/Command | MAIN.C activated Command garrisons 30614 | -1/Command | Found Prototype Protection 30618 | -1/Command | Allies destroyed MAIN.C 30622 | -1/Command | Found Prototype Protection 30625 | -1/Command | Found Prototype Processor 30877 | -1/Command | Build established: Generator-Mutant 31588 | -1/Command | Found Prototype Energy Cannon 31588 | -1/Command | Identified Cld. Nova Cannon 31623 | -1/Command | Found Prototype Reactor 31623 | -1/Command | Identified Vortex Chain Reactor 31626 | -1/Command | Found Vortex Chain Reactor 31650 | -1/Command | Found Prototype Device 31650 | -1/Command | Identified Exp. Focal Shield 31653 | -1/Command | Found Prototype Device 31653 | -1/Command | Identified Exp. Transmission Jammer 31657 | -1/Command | Found Exp. Core Analyzer 31660 | -1/Command | Found Prototype Device 31660 | -1/Command | Identified Adv. Kinecellerator 31747 | -1/Command | Discovered new exit (range 16) 32042 | -1/Command | Spotted B-99 Colossus 32306 | *** | Establishing 0b11! Last Messages --------------- 32085_ Triggered Gamma Bomb Trap. 32085_ A bubble of electromagnetic force engulfs the area. 32090_ System corrupted: Substantial component data lost. 32091_ Triggered Gamma Bomb Trap. 32091_ A bubble of electromagnetic force engulfs the area. 32091_ Door malfunctions. 32105_ System corrupted: Matter fused (-8). 32118_ Acquired 19 matter. 32122_ System corrupted: Energy discharge (-252). 32160_ IX%FSMV#NILQZ#NYHQXVU: Z&MU