Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 17:07:09 Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2087) 2087 TOTAL SCORE: 8327 Bonus ------- Pacifist 1787 Aligned with FarCom 300 Cogmind --------- Core Integrity 768/1000 Matter 188/300 Energy 33/100 System Corruption 0% Temperature Cool (0) Movement Hovering (76) Location -5/Warlord Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (2) --- Backup Propulsion III Backup Propulsion III > --- UTILITY (12) ----- Weight Redist. System Enhanced Optical Array Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Experimental Target Analyzer Advanced Remote Shield System Mapper Improved Corruption Screen > --- WEAPON (2) ------- Backup Laser III Backup Laser III > --- INVENTORY (5) ---- Light Ion Engine Advanced Sensor Array ECM Suite Experimental Phase Shifter Thermoblaster Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Weight Redist. System Enhanced Optical Array Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Experimental Target Analyzer Advanced Remote Shield System Mapper Improved Corruption Screen > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Light Ion Engine Advanced Sensor Array ECM Suite Experimental Phase Shifter Thermoblaster [Rating: 73] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Backup Propulsion III Hover Unit Backup Propulsion III Utility Launcher Guidance Computer Device ECM Suite Processor Launcher Guidance Computer Hackware System Mapper Weapon Assault Rifle Energy Gun Backup Laser III Ballistic Gun Assault Rifle Launcher Thermoblaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 4 2 . . . . 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 19 | 1 . . . . 7 2 . . . . . . 2 1 1 5 Power . | . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 17 | . . . . . 7 2 . . . . . . 2 1 1 4 Device 8 | . . . . . 2 2 . . . . . . . 1 1 2 Storage . | . . . . . . . . . . . . . . . . . Processor 8 | . . . . . 5 . . . . . . . 2 . . 1 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 2 | 1 . . . . . . . . . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . . . 4 Parts Lost 5 | . . 1 . . 1 . . . . 2 1 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 4 | . . . . . 1 . . . . 2 1 . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . 1 . . . . 1 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 3 | . . . . 1 3 4 4 4 4 4 4 4 4 3 4 3 Power . | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 2 2 2 2 2 2 2 2 1 2 2 Weapon . | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . 4 1 . . . . . . . . . 2 Power 2 | . . . . . 1 . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 4 | . . . . . 3 1 . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 32 | . 14 12 . . 25 43 53 53 53 47 30 26 33 40 41 44 Device 5 | . . . . . 7 4 15 15 15 8 . . . 4 5 5 Processor 25 | . . . . . 17 38 38 38 38 38 30 26 33 35 35 35 Ballistic Gun 1 | . 14 12 . . . . . . . . . . . . . . Peak Build Rating 73 | 1 1 1 2 2 23 28 28 28 28 28 22 18 29 34 34 73 Average Rating 20 | . 1 . . 2 10 24 28 28 28 25 20 18 27 30 33 34 On Entrance 17 | . 1 1 . 2 2 22 28 28 28 28 22 18 18 29 34 31 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . Naked Turns 469 | . . 30 106 328 5 . . . . . . . . . . . Heaviest Build 6 | 2 2 2 . . 2 3 3 3 3 3 . . . 1 1 6 Greatest Support 9 | 3 3 3 3 3 3 9 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 2 2 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . . 2 4 4 5 5 5 5 5 5 5 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 2 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Matter Collected 265 | 164 . 46 . . 29 . . . 26 . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Hostile Shots Fired 278 | . . 47 . 17 41 . . 41 3 32 18 51 . 1 27 . Missed 128 | . . 18 . 6 15 . . 23 1 14 11 27 . . 13 . Hits 150 | . . 29 . 11 26 . . 18 2 18 7 24 . 1 14 . Projectile 150 | . . 29 . 11 26 . . 18 2 18 7 24 . 1 14 . Critical Strikes 3 | . . . . . 1 . . . . 1 1 . . . . . Damage Taken 1854 | . . 249 . 88 273 . . 245 52 236 137 342 . 13 219 . Core 1580 | . . 144 . 88 238 . . 187 52 182 115 342 . 13 219 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 . . . 7 56 . . . . 39 . 46 . . . . Volleys Fired 1 | . . . . . . . . . . . . . . . . 1 Largest 1 | . . . . . . . . . . . . . . . . 1 Hottest 260 | . . . . . . . . . . . . . . . . 260 Shots Fired 1 | . . . . . . . . . . . . . . . . 1 Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . Core Hits 4 | . . 2 . . 1 . . . . . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 74 | . . 33 . 11 19 . . 6 . . 5 . . . . . Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 74 | . . 33 . 11 19 . . 6 . . 5 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 2 . . . . . . Average Corruption 1 | . . . . . . . . 1 2 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . 1 2 . . . . . . . Message Errors 1 | . . . . . . . . . 1 . . . . . . . Matter Fused 2 | . . . . . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 33 | . . 15 . 5 9 . . 2 . . 2 . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 16 | . . 8 . 3 2 . . 2 . . 1 . . . . . Targets Rammed 16 | . . 8 . 3 2 . . 2 . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 180 | . . . . . . . . . . . . 5 . . . 180 Average Temperature 85 | . . . . . . . . . . . . 5 . . . 98 Received Heat Transfer 384 | . . . . . 72 . . 36 9 132 81 54 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . 100 100 100 . . . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 65 | . . 55 . 15 65 14 . 35 . . 35 16 . . . . Initial 16 | . . . . . . 14 . . . . 14 16 . . . . Average 5 | . . 9 . . 10 3 . 4 . . 9 8 . . . . Influence Increases 435 | . . 105 . 15 75 . . 60 90 . 45 . . 45 . . Partial Spotted 30 | . . . . 15 . . . 15 . . . . . . . . Lose Combat Pursuer 405 | . . 105 . . 75 . . 45 90 . 45 . . 45 . . Influence Decreases 435 | . . 60 45 15 44 31 . 45 25 56 34 35 . 45 . . Entered New Map 113 | . . . 45 . . 17 . . 6 16 10 19 . . . . Time Decay 288 | . . 50 . 15 44 14 . 45 19 20 20 16 . 45 . . Lost Part 34 | . . 10 . . . . . . . 20 4 . . . . . Squads Dispatched 5 | . 1 . . . . . . 4 . . . . . . . . Investigation . | . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . Reinforcement 4 | . 1 . . . . . . 3 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Distress Signals 5 | . . 1 . . 1 . . 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 75 | . 1 9 . 6 11 . 6 12 4 5 5 4 6 2 4 . Peak Tracking Total 7 | . 1 3 . 7 6 . 6 7 7 5 5 5 7 4 4 . Tactical Retreats 12 | . . 4 . . 2 . . 2 2 . 1 . . 1 . . ECM-based Alert Blocks 2 | . . . . . 1 . . . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Traps Triggered 5 | . . . . . . 1 . 4 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Machines Disabled 1 | . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Machines Accessed 6 | . . . 1 . . . . 2 . . 1 1 . . 1 . Terminals 3 | . . . . . . . . 1 . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 8 | . . . 1 . . . . 4 . . 1 1 . . 1 . Successful 4 | . . . 1 . . . . . . . 1 1 . . 1 . Failed 4 | . . . . . . . . 4 . . . . . . . . Catastrophic 3 | . . . . . . . . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . . . 1 . . . . 2 . . . . . . . . Terminals 4 | . . . . . . . . 2 . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . Terminal Hacks 4 | . . . 1 . . . . . . . 1 1 . . 1 . Open Door 3 | . . . . . . . . . . . 1 1 . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . 2 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Active Infowar (turns) 1449 | . . . . . 52 1 . 21 . . . . 270 613 343 149 Optics 1375 | . . . . . . . . . . . . . 270 613 343 149 Sensors 421 | . . . . . . . . . . . . . . 100 321 . ECM 550 | . . . . . 52 1 . 21 . . . . . 476 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 2 . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Turns Passed 3466 | 15 37 312 106 328 440 89 77 350 156 47 66 49 289 613 343 149 Spaces Moved 4291 | 27 73 305 209 312 386 166 137 544 310 94 108 98 545 248 480 249 Core 4291 | 27 73 305 209 312 386 166 137 544 310 94 108 98 545 248 480 249 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 28 63 59 63 33 6 76 21 60 17 5 25 22 41 68 52 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . 2 . . . . . . . . . . . . 2 . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Ext Fac Upp Upp War Total 5590 | 27 72 463 209 483 631 173 144 621 310 93 119 97 559 736 581 272 Wait 1238 | . . 151 . 169 225 . 8 61 1 . 11 . 13 486 101 12 Move 4276 | 26 72 304 208 311 385 166 136 543 309 93 107 97 544 247 479 249 Hop . | . . . . . . . . . . . . . . . . . Pick Up 12 | . . . 1 . 7 3 . . . . . . . . . 1 Fast Attach 15 | 1 . . . . 6 1 . . . . . . 2 1 . 4 Attach 4 | . . . . . 1 1 . . . . . . . 1 . 1 Detach 4 | . . . . . 1 . . . . . . . . 1 . 2 Swap 1 | . . . . . . . . . . . . . . . 1 . Drop 8 | . . . . . 4 2 . . . . . . . . . 2 Fire 1 | . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Ram 16 | . . 8 . 3 2 . . 2 . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 14) 53 | -10/Materials | Entered Mines 54 | -10/Mines | Learned location of Storage (-8) 73 | -10/Mines | Met a Derelict bent on vengeance 222 | -10/Mines | Learned location of Zion (-7) 312 | -10/Mines | Build established: Mutant 360 | -10/Mines | Core integrity fell below 50% 363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 363 | -10/Mines | Discovered new exit (range 5) 365 | -10/Mines | Entered Exiles 378 | -10/Exiles | Met 8R-AWN 387 | -10/Exiles | Met EX-HEX 400 | -10/Exiles | Met EX-BIN 406 | -10/Exiles | Aligned with FarCom system 407 | -10/Exiles | Given EX-Vault access code 419 | -10/Exiles | Opened EX-Vault 422 | -10/Exiles | Found YOLO Cannon 434 | -10/Exiles | Warned to stay clear of 0b10 Research branches 448 | -10/Exiles | Met EX-DEC 465 | -10/Exiles | Discovered new exit (range 12) 471 | -10/Exiles | Left Exiles lab with YOLO Cannon 471 | -10/Exiles | Entered Mines 785 | -9/Mines | Core integrity fell below 20% 795 | -9/Mines | Discovered new exit (range 9) 796 | -9/Mines | Learned Materials security intel 799 | -9/Mines | Entered Materials 799 | -8/Materials | Evolved 4 slots: Utility x4 1233 | -8/Materials | Discovered new exit (range 13) 1239 | -8/Materials | Entered Factory 1239 | -7/Factory | Evolved 2 slots: Utility x2 1328 | -7/Factory | Sucked down chute 1328 | -7/Factory | Entered Waste 1340 | -7/Waste | Spotted C-40 Crusher 1348 | -7/Waste | Spotted C-40 Crusher 1355 | -7/Waste | Spotted C-40 Crusher 1355 | -7/Waste | Spotted C-40 Crusher 1374 | -7/Waste | Spotted C-40 Crusher 1381 | -7/Waste | Spotted C-40 Crusher 1399 | -7/Waste | Discovered new exit (range 12) 1405 | -7/Waste | Entered Factory 1743 | -7/Factory | Discovered new exit (range 15) 1755 | -7/Factory | Entered Lower Caves 1909 | -7/Lower Caves | Discovered new exit (range 5) 1911 | -7/Lower Caves | Entered another Lower Caves area 1913 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1914 | -7/Lower Caves | Learned 8 Factory zone layouts 1917 | -7/Lower Caves | Learned Factory emergency access door positions 1919 | -7/Lower Caves | Encountered a Warlord checkpoint 1950 | -7/Lower Caves | Discovered new exit (range 13) 1953 | -7/Lower Caves | Core integrity fell below 50% 1958 | -7/Lower Caves | Entered Factory 1958 | -6/Factory | Evolved 2 slots: Utility x2 1959 | -6/Factory | Identified exit to Lower Caves 1959 | -6/Factory | Identified exit to Extension 2024 | -6/Factory | Entered Extension 2065 | -6/Extension | Spotted B-75 Beast 2067 | -6/Extension | Spotted B-75 Beast 2072 | -6/Extension | Discovered new exit (range 3) 2073 | -6/Extension | Core integrity fell below 50% 2073 | -6/Extension | Entered Factory 2073 | -5/Factory | Evolved 2 slots: Utility x2 2358 | -5/Factory | Discovered new exit (range 8) 2362 | -5/Factory | Entered Upper Caves 2953 | -5/Upper Caves | Learned Factory terminal intel 2973 | -5/Upper Caves | Discovered new exit (range 6) 2975 | -5/Upper Caves | Entered another Upper Caves area 3312 | -5/Upper Caves | Discovered new exit (range 13) 3318 | -5/Upper Caves | Entered Warlord 3449 | -5/Warlord | Found Prototype Processor 3449 | -5/Warlord | Identified Exp. Target Analyzer 3455 | -5/Warlord | Found Prototype Hackware 3455 | -5/Warlord | Identified System Mapper 3460 | -5/Warlord | Found Prototype Device 3460 | -5/Warlord | Identified Exp. Phase Shifter 3467 | -5/Warlord | Self-destructed Last Messages --------------- those who stand against us should leave immediately. OUT!" 03439_ Connecting with WAR.Sys... 03439_ Current location identified: Warlord 03439_ Dropped Backup Laser III. 03443_ Sealed Heavy Doors breached. 03449_ Acquired Prototype Processor. 03449_ Identified Exp. Target Analyzer. 03455_ Acquired Prototype Hackware. 03455_ Identified System Mapper. 03455_ QJ-2Y7(m) fits Backup Laser III on Cogmind. 03460_ Acquired Prototype Device. 03460_ Identified Exp. Phase Shifter. 03461_ QJ-2Y7(m) fits Backup Power III on Cogmind. 03463_ QJ-2Y7(m) fits Backup Propulsion III on Cogmind. 03466_ Acquired Prototype Device. 03466_ Identified Adv. Remote Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????+###???????????????? | | ?????????????????? #???????????????? | | ?????????????????? #???????????????? | | ????????????????### #???????????????? | | ?????????######## # #???????????????? | | ?????????#= ! # + +???????????????? | | ?????????#= " # #???????????????? | | ?????????#= # #???????????????? | | ?????????#= m "[ # #???????????????? | | ?????????#== @*#X # #???????????????? | | ?????????######## # #?????????+?????? | | ????????????????### #????????? ?????? | | ??????????????????# #????????? ?????? | | ???????????######## #????????? ?????? | | ???????????#""""" # #????????? ?????? | | ???????????#" " + ####???+## #????? | | ???????????#" " # # # #????? | | ???????????#" " # # """" # #????? | | ???????????#" ?# # """""" # #????? | | ???????????#" ?# # " "" " # #????? | | ???????????#""" ??# # # #????? | | ???????????#####??# # """" # #????? | | ??????????????????# # """""" # ####?? | | ??????????????????# # " "" " # #?? | | ?????????????###### #? ??# #?? | | ?????????????# / ####/##### #?? | | ?????????????# # ^ #?? | | ?????????????# # ^^ ## ## #?? | | ?????????????# ?# """ ##### #?? | | ?????????????# ?# """ #???# #?? | | ?????????????###??# """ #???# #?? | | ??????????????????# #??## #?? | | ??????????????????# #??# #?? | | ??????????????????######+##??## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Block 15 Evasion (%) 50 Launcher Accuracy 80 Target Analysis 10 Armor Integrity Analysis 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetSixBefriender Manual? 0 Play Time 00:32:35 Cumulative 271.7 hours Start 2026.09.07 @ 16:36:45 End 2026.09.07 @ 17:07:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 63 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 415cf8f1-2365-4e71-aecd-45209229928d