Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 11:16:07 Player: SA-TR1 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (805) 805 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1580 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 225/265 System Corruption 0% Temperature Cool (99) Movement Rolling (210) Ox10 Location -7/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (35) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Large Storage Unit Subdweller Optics Subdweller Optics Seismic Detector Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Heavy Armor Plating Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Scythe Shrapnel Trap SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Large Storage Unit Subdweller Optics Subdweller Optics Seismic Detector Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Heavy Armor Plating Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Scythe Shrapnel Trap SUBCON Basin [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Subdweller Monowheel Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 6 6 17 1 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 4 1 Treads 2 | . 2 . . Leg . | . . . . Wheel 7 | 2 . 4 1 Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 3 . Device 1 | 1 . . . Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 10 | 1 1 8 . Energy Gun 3 | . . 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 9 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 5 | . . 5 . To Critical Strikes . | . . . . Average Backups 14 | 4 10 14 18 Power 1 | . 1 1 3 Propulsion 1 | 1 2 1 . Utility 7 | . 6 6 8 Weapon 3 | . . 4 6 Tool/Special . | . . . . Unused Backups 19 | . 1 3 15 Power 4 | . 1 . 3 Propulsion . | . . . . Utility 10 | . . 2 8 Weapon 5 | . . 1 4 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 99 96 85 Engine 13 | . 14 13 14 Treads 9 | . 21 8 . Wheel 18 | . 6 18 28 Device 8 | . 10 9 . Storage 14 | . 14 14 14 Protection 1 | . 3 1 . Energy Gun 10 | . . 11 14 Energy Cannon 5 | . . 3 14 Ballistic Gun 10 | . 27 8 . Special Weapon 1 | . . 2 . Peak Build Rating 34 | 6 10 33 34 Average Rating 16 | 4 9 13 33 On Entrance 12 | . 6 10 33 Avg Prop Armor Cover (%) 4 | . . 4 4 Naked Turns . | . . . . Heaviest Build 219 | 10 35 219 219 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 10 | . 1 10 10 Average Overweight (x) 2 | . . 1 7 Largest Inventory Capacity 35 | 8 15 35 35 Average Capacity 20 | 7 14 18 35 Most Carried 35 | 7 14 35 35 Average Carried 18 | 4 10 16 34 Final Capacity 35 | 8 15 35 35 Final Carried 35 | 6 14 35 35 Class Distribution -------------------- 64% | Mutant 28% | Hauler-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1102 | 261 274 547 20 Remotely . | . . . . Salvage Created 854 | 51 355 448 . Parts 57 | 4 15 38 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 23 | . . 23 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 22 | . 8 14 . Guns 17 | . 8 9 . Cannons 5 | . . 5 . Classes Destroyed 7 | 1 2 4 . Worker 1 | . 1 . . Tunneler 2 | 2 . . . Turret 2 | . . 2 . Swarmer 4 | . . 4 . Grunt 8 | . 8 . . Sentry 1 | . . 1 . Subdweller 9 | . . 9 . Best Kill Streak 3 | 1 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 152 | . 28 106 18 Missed 48 | . 4 35 9 Hits 104 | . 24 71 9 Projectile 104 | . 24 71 9 AOE 2 | . . 2 . Critical Strikes 1 | . . 1 . Damage Taken 1613 | . 317 1227 69 Core 251 | . 70 135 46 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 136 | 20 27 87 2 Largest 2 | 1 2 2 2 Hottest 140 | 20 40 140 140 Shots Fired 201 | 20 54 123 4 Gun 138 | 20 54 62 2 Cannon 27 | . . 25 2 Launcher 4 | . . 4 . Special 32 | . . 32 . Kinetic 119 | 20 54 45 . Thermal 78 | . . 74 4 Explosive 4 | . . 4 . Electromagnetic . | . . . . Robot Hit Streak 26 | 3 11 26 7 Robot Miss Streak 4 | 4 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 118 | 9 41 64 4 Core Hits 51 | 5 19 27 . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1845 | 84 452 1213 96 Guns 1321 | 84 435 757 45 Cannons 379 | . . 328 51 Explosions 128 | . . 128 . Melee . | . . . . Ramming 17 | . 17 . . Kinetic 1117 | 84 435 598 . Thermal 583 | . . 487 96 Explosive 128 | . . 128 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles 5 | . . 5 . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 204 | . 81 204 93 Average Temperature 41 | . 31 57 66 Received Heat Transfer 390 | . 171 201 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 872 | . . 748 124 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 101 | 5 98 . 101 Initial 1 | . . . 1 Average 31 | . 46 . 25 Influence Increases 640 | 10 270 180 180 Destroy 0b10 Robot/C 300 | . 160 140 . Destroy 0b10 Robot/NC 15 | 10 5 . . Destroy Leader 40 | . 30 10 . Successful Hack 30 | . 30 . . Select Force Hacks 210 | . 30 . 180 Lose Combat Pursuer 45 | . 15 30 . Influence Decreases 640 | 10 236 210 184 Entered New Map 20 | . . 17 3 Time Decay 610 | 10 236 183 181 Lost Part 10 | . . 10 . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 11 19 1 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 18 | . 6 3 9 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 1 . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 22 7 13 Successful 23 | . 10 7 6 Failed 18 | . 11 . 7 Catastrophic 2 | . . . 2 Database Lockouts 1 | . 1 . . Manual 26 | . 15 . 11 Terminals 24 | . 20 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 11 | . 2 . 9 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 4 7 . Record 5 | . . 5 . Part Schematic 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 6 . 6 Terminals 5 | . 5 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 1 . 6 Tunnel 7 | . 1 . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2315 | 11 442 1862 . Seismic 2315 | 11 442 1862 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4077 | 133 592 2626 726 Spaces Moved 2525 | 102 303 1736 384 Core 1 | 1 . . . Treads 609 | . 186 423 . Legs . | . . . . Wheels 1915 | 101 117 1313 384 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 160 Average Speed 135 | 79 131 128 186 Slowest Speed 210 | 80 160 210 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 5 49 61 61 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 8 | . 1 1 6 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug 7 | . . 7 . Terrain Destroyed 13 | . . 13 . Melee . | . . . . Projectile 8 | . . 8 . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2907 | 134 439 1942 392 Wait 111 | . 81 30 . Move 2522 | 101 302 1735 384 Hop . | . . . . Pick Up 52 | 7 9 34 2 Fast Attach 8 | 5 . 3 . Attach 9 | 1 1 7 . Detach . | . . . . Swap 46 | . 14 31 1 Drop 20 | . 2 15 3 Fire 136 | 20 27 87 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -7/Recycling (discovered 2 exits: [*Fac] / Scr) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Discovered new exit (range 13) 322 | -10/Materials | Build established: Mutant 322 | -10/Materials | Central database locked down 424 | -10/Materials | Identified exit to Materials 456 | -10/Materials | Learned 2 Storage zone layouts 488 | -10/Materials | Loaded intel: 8 terminal locations 489 | -10/Materials | Learned location of 1 exit from Recycling 490 | -10/Materials | Learned 4 Subcaves zone layouts 494 | -10/Materials | Learned Storage trap positions 506 | -10/Materials | Identified exit to Subcaves 506 | -10/Materials | Identified exit to Mines 528 | -10/Materials | Loaded intel: 13 trap records 726 | -10/Materials | Entered Subcaves 727 | -10/Subcaves | Approached by a straggling Scientist 727 | -10/Subcaves | Identified exit to Recycling 1113 | -10/Subcaves | Discovered new exit (range 8) 1242 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1254 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1256 | -10/Subcaves | Discovered new exit (range 10) 1400 | -10/Subcaves | Learned Materials emergency access door positions 1607 | -10/Subcaves | Lost 5 parts (2n1u2w) 1696 | -10/Subcaves | Learned location of Zion (-6) 1696 | -10/Subcaves | Met a Zionite searching for "candidates" 2081 | -10/Subcaves | Disturbed a concealed Subdweller 2087 | -10/Subcaves | Core integrity fell below 50% 2183 | -10/Subcaves | Visited Clippyterm 2187 | -10/Subcaves | Learned Factory garrison access intel 2433 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2645 | -10/Subcaves | Core integrity fell below 20% 3179 | -10/Subcaves | Found SUBCON Basin 3199 | -10/Subcaves | Build established: Hauler-Mutant 3352 | -10/Subcaves | Entered Recycling 3353 | -7/Recycling | Identified exit to Scraptown 3583 | -7/Recycling | Discovered new exit (range 15) 4078 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03390_ Acquired Hrd. Heavy Armor Plating. 03393_ Acquired 20 matter. 03441_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-1/Access] 03470_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-3/Armory] 03506_ Connecting with Terminal... 03524_ Connecting with Recycling Unit... 03583_ EXIT=FOUND 03639_ Sub. Monowheel shoots sparks and powers down. 03756_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Archives] 03775_ Connecting with Terminal... 04048_ Dropped Sub. Optics. 04049_ Acquired Scythe. 04050_ R-06 Scavenger collects Sub. Optics. 04075_ Y-54 Guardian springs to life. 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""" @ | | ???????????? < | | ?????????? | | ???????????#+################## ######## ### ### | | ??????????????????????????????# #????????#?????? | | ??????????????????????????????# ########+#?????? | | ????????????????????????????### # #?????? | | ????????????????????????????#// #!! ! #?????? | | ????????????????????????????#// + ! ! !#?????? | | ????????????????????????????#/ # ! ! ! #?????? | | ????????????????????????????### # #?????? | | ??????????????????????????????# #! #?????? | | ??????????????????????????????# # ! #?????? | | ??????????????????????????????# # ! !#?????? | | ??????????????????????????????# # !#?????? | | ??????????????????????????????# ####+#####?????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #????#?????????? | | ??????????????????????????????# #??? #????? ???? | | ??????????????????????????????# #### #### ?? | | ????????????????????########### + ?? | | ?#######????????????# # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeGlidesysLaser Manual? 0 Play Time 00:28:20 Cumulative 379.4 hours Start 2026.11.02 @ 10:47:18 End 2026.11.02 @ 11:16:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 130 Adventurer 1 Explorer 0 Win Type - Total 13 Types 11/1/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 062a1eef-5625-4827-b0ea-ce23cea7dd51