Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.01 @ 23:01:29 Player: cl0y-b1cks Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (486) 486 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1711 Bonus ------- None Cogmind --------- Core Integrity 81/400 Matter 400/400 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Particle Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Small Storage Unit Tractor Beam EM Pulse Gun Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Sensor Array Signal Interpreter > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Small Storage Unit Tractor Beam EM Pulse Gun Small Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Matter Pod Device Sensor Array Storage Medium Matter Pod Processor Signal Interpreter Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 25 | 7 7 11 . Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 4 . Treads . | . . . . Leg 8 | 2 2 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 3 . Device 3 | 1 . 2 . Storage 4 | 1 3 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun 2 | 2 . . . Energy Cannon 3 | . 2 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . 1 4 . Power 2 | . 1 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 100 78 77 Engine 10 | . 14 6 11 Leg 22 | . 28 16 22 Device 3 | . . 7 . Storage 24 | . 27 22 22 Processor 2 | . . 5 . Energy Gun 11 | . 22 . . Energy Cannon 12 | . 5 19 22 Naked Turns . | . . . . Heaviest Build 26 | 12 23 26 23 Greatest Support 23 | 20 23 23 20 Greatest Overweight (x) 8 | . . 8 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 6 8 10 10 Most Carried 9 | . 8 9 9 Average Carried 4 | . 3 6 9 Final Capacity 10 | 8 10 10 10 Final Carried 9 | . 8 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 644 | 270 150 224 . Remotely 143 | 143 . . . Salvage Created 747 | 66 220 461 . Parts 46 | 3 17 26 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 15 | . 3 12 . Guns 2 | . 2 . . Cannons 12 | . 1 11 . Classes Destroyed 8 | 1 4 3 . Worker 1 | . 1 . . Builder 2 | . 1 1 . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 4 | . . 4 . Grunt 10 | . 3 7 . Sentry 1 | . . 1 . Best Kill Streak 7 | 1 3 7 . Combat Bots Only 6 | . 3 6 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1164 | . 400 744 20 Core 401 | . 82 313 6 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 67 . . Volleys Fired 59 | 2 23 34 . Largest 2 | 2 2 2 . Hottest 136 | 80 124 136 . Shots Fired 97 | 4 40 53 . Gun 30 | 4 26 . . Cannon 67 | . 14 53 . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 73 | 2 21 50 . Explosive . | . . . . Electromagnetic 24 | 2 19 3 . Robot Hit Streak 10 | 1 4 10 . Robot Miss Streak 4 | 2 3 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 60 | 2 25 33 . Core Hits 24 | 2 8 14 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1227 | 23 457 747 . Guns 243 | 23 220 . . Cannons 938 | . 194 744 . Explosions 43 | . 43 . . Melee . | . . . . Ramming 3 | . . 3 . Kinetic . | . . . . Thermal 984 | 10 255 719 . Explosive . | . . . . Electromagnetic 240 | 13 202 25 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 709 | 36 384 709 . Average Temperature 210 | 20 158 255 . Received Heat Transfer 543 | . 213 330 . Effects 28 | . 1 27 . Shutdowns 6 | . 1 5 . Energy Bleed 2 | . . 2 . Interference 3 | . . 3 . Matter Decay 2 | . . 2 . Short Circuit 3 | . . 3 . Damage (minor) 2 | . . 2 . Damage (major) 8 | . . 8 . Damage (core) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 5 . Heat Transferred 1792 | 25 472 1295 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 345 | 5 125 345 149 Initial 134 | . 3 48 134 Average 104 | 2 56 170 141 Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 50 100 Level 1 22 | . . 49 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 16 14 3 Peak Tracking Total 7 | . 7 4 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 810 | 67 368 373 2 Spaces Moved 431 | 50 243 137 1 Core 19 | 13 . 6 . Treads . | . . . . Legs 412 | 37 243 131 1 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 137 | 101 120 180 190 Slowest Speed 450 | 120 120 450 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 4 32 10 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 6 . . Melee . | . . . . Projectile . | . . . . AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 543 | 58 278 206 1 Wait 20 | . . 20 . Move 428 | 49 242 136 1 Hop . | . . . . Pick Up 2 | . 2 . . Fast Attach 15 | 7 3 5 . Attach 3 | . . 3 . Detach 6 | . 3 3 . Swap 7 | . 4 3 . Drop 2 | . 1 1 . Fire 59 | 2 23 34 . Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 4) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Utility x2 606 | -9/Materials | Core integrity fell below 50% 792 | -9/Materials | Discovered new exit (range 5) 809 | -9/Materials | Entered Mines 811 | -9/Mines | Self-destructed Last Messages --------------- 00741_ Acquired 10 matter. 00742_ Overheating: Core damaged (-48). 00743_ Overheating: System interference. 00743_ Adv. Beam Cannon temporarily disabled. 00743_ R-06 Scavenger collects Heat Sink. 00744_ Power failure, Ion Engine shutdown. 00746_ Overheating: System interference. 00746_ Particle Cannon temporarily disabled. 00748_ K-01 Serf collects debris. 00749_ Aluminum Leg broken. 00749_ Overheating: Short circuit. 00751_ Power failure, Ion Engine shutdown. 00752_ K-01 Serf collects debris. 00752_ Kicked K-01 Serf. 00755_ Acquired 7 matter. 00762_ Acquired 10 matter. 00792_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????#???????????? | | ???????????????????## ###???????? | | ??????????????????## ####???? | | ?????????????????## ss ##??? | | ?????????????????# s @ #??? | | ?????????????????# ## #?? | | ???????????????????????## #?? | | ????????????????????????## #?? | | ?????????????????????????## ##?? | | ???????????????????????????###??? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightCoolingBroadsword Manual? 0 Play Time 00:08:06 Cumulative 122.3 hours Start 2022.08.28 @ 22:19:19 End 2022.09.01 @ 23:01:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1f7eb38-8ded-4795-8836-c56e8c11c58d