Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.01 @ 01:00:09 Player: ginkogruen Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (788) 788 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1808 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 28/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner Terrain Scan Processor Terrain Scan Processor > --- WEAPON ----------- Light Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Medium Matter Pod Medium Matter Pod Structural Scanner Shield Generator [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 8 9 11 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 10 | 4 3 3 Treads . | . . . Leg 8 | 2 3 3 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 8 | 1 1 6 Device 2 | . . 2 Storage 3 | 1 . 2 Processor 3 | . 1 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . . 1 Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 1 14 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 5 | . . 5 Weapon 5 | . 1 4 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Backups 7 | 1 7 10 Power 1 | . 1 1 Propulsion 1 | . 1 2 Utility 2 | . 2 5 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 9 | . 4 5 Power 3 | . 2 1 Propulsion 3 | . 2 1 Utility 3 | . . 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 85 | . 93 67 Engine 12 | . 14 9 Leg 24 | . 27 17 Device 1 | . . 3 Storage 13 | . 14 11 Processor 8 | . 8 8 Energy Gun 5 | . 8 . Ballistic Gun 8 | . 9 5 Ballistic Cannon 1 | . . 3 Launcher 8 | . 9 8 Peak Build Rating 13 | 6 7 13 Average Rating 6 | 5 6 8 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 5 | 5 . . Naked Turns . | . . . Heaviest Build 39 | 13 15 39 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 7 | 1 1 7 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 8 15 Average Capacity 10 | 7 8 14 Most Carried 12 | 2 8 12 Average Carried 8 | 1 7 10 Final Capacity 15 | 8 8 15 Final Carried 9 | 2 8 9 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 738 | 253 429 56 Remotely . | . . . Salvage Created 644 | . 466 178 Parts 47 | . 25 22 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 12 10 Guns 5 | . 4 1 AOE 17 | . 8 9 Classes Destroyed 5 | . 1 4 Builder 2 | . . 2 Swarmer 4 | . . 4 Grunt 16 | . 12 4 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 7 | . 2 7 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 89 | . 47 42 Missed 21 | . 14 7 Hits 68 | . 33 35 Melee 6 | . . 6 Projectile 62 | . 33 29 Critical Strikes 1 | . 1 . Damage Taken 1920 | . 347 1573 Core 454 | . 41 413 Absorbed by Shields . | . . . Ignored by Resistances 262 | . 106 156 Core Remaining (%) 91 | 100 83 . Volleys Fired 84 | . 35 49 Largest 2 | . 2 2 Hottest 70 | . 70 50 Shots Fired 106 | . 52 54 Gun 52 | . 41 11 Cannon 31 | . . 31 Launcher 23 | . 11 12 Special . | . . . Kinetic 49 | . 7 42 Thermal . | . . . Explosive 23 | . 11 12 Electromagnetic 34 | . 34 . Robot Hit Streak 16 | . 8 16 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | . 38 20 Core Hits 46 | . 25 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1720 | . 934 786 Guns 471 | . 397 74 Cannons . | . . . Explosions 1245 | . 537 708 Melee . | . . . Ramming 4 | . . 4 Kinetic 116 | . 42 74 Thermal 54 | . 54 . Explosive 1191 | . 483 708 Electromagnetic 355 | . 355 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 17 | . . 17 Average Corruption 15 | . . 15 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (major) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 109 | . 21 88 Shots 5 | . 2 3 Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 142 | . 78 142 Average Temperature 31 | . 32 27 Received Heat Transfer 384 | . 255 129 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 96 Level 1 1 | . . 3 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 201 | . 162 201 Initial . | . . . Average 70 | . 73 76 Influence Increases 680 | . 379 301 Destroy 0b10 Robot/C 440 | . 240 200 Destroy 0b10 Robot/NC 10 | . . 10 Destroy Leader 70 | . 40 30 Successful Hack 4 | . 4 . Disable Machine 45 | . 45 . Destroy Structure 111 | . 50 61 Influence Decreases 649 | . 379 270 Time Decay 499 | . 369 130 Lost Part 150 | . 10 140 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 19 11 Peak Tracking Total 8 | . 3 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 5 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 7 | . 7 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 140 | . . 140 Terrain 127 | . . 127 Structural 15 | . . 15 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1434 | 81 913 440 Spaces Moved 838 | 69 608 161 Core 7 | 3 . 4 Treads . | . . . Legs 790 | 25 608 157 Wheels 41 | 41 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 132 | 97 120 196 Slowest Speed 400 | 190 190 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 20 | . . 20 Cave-ins Triggered 8 | . . 8 Exploration Rate (%) 38 | 4 99 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 124 | . 45 79 Melee . | . . . Projectile 1 | . . 1 AOE 123 | . 45 78 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1052 | 79 743 230 Wait 71 | . 69 2 Move 835 | 68 607 160 Hop . | . . . Pick Up 17 | 3 11 3 Fast Attach 14 | 5 4 5 Attach 7 | 1 1 5 Detach 2 | . . 2 Swap 10 | 2 7 1 Drop 9 | . 9 . Fire 84 | . 35 49 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 82 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 478 | -10/Materials | Discovered new exit (range 6) 675 | -10/Materials | Discovered new exit (range 12) 684 | -10/Materials | Discovered new exit (range 6) 946 | -10/Materials | Discovered new exit (range 11) 995 | -10/Materials | Entered another Materials area 995 | -9/Materials | Evolved 2 slots: Utility x2 1224 | -9/Materials | Destroyed 7 combat bots 1241 | -9/Materials | Lost 5 parts (2n1u2w) 1339 | -9/Materials | Crushed by falling debris 1340 | -9/Materials | System corruption reached 10% 1364 | -9/Materials | Crushed by falling debris 1364 | -9/Materials | Core integrity fell below 50% 1367 | -9/Materials | Crushed by falling debris 1371 | -9/Materials | Crushed by falling debris 1377 | -9/Materials | Crushed by falling debris 1404 | -9/Materials | Crushed by falling debris 1405 | -9/Materials | Crushed by falling debris 1405 | -9/Materials | Core integrity fell below 20% 1408 | -9/Materials | Lost 8 parts (1p2n4u1w) 1436 | -9/Materials | Crushed by falling debris 1436 | -9/Materials | Smashed by cave-in Last Messages --------------- 01367_ Crushed by falling debris. 01367_ Ion Engine destroyed. 01367_ System corrupted by crushing effect (+4). 01367_ Aluminum Leg destroyed. 01371_ The unstable cave ceiling collapses. 01371_ Crushed by falling debris. 01377_ The unstable cave ceiling collapses. 01377_ Crushed by falling debris. 01377_ Structural Scanner destroyed. 01378_ System corrupted: Heat flow error (+170). 01404_ The unstable cave ceiling collapses. 01404_ Crushed by falling debris. 01405_ The unstable cave ceiling collapses. 01405_ Crushed by falling debris. 01415_ System corrupted: Substantial component data lost. 01417_ The unstable cave ceiling collapses. 01425_ System corrupted: Lgt. Cannon jammed. 01436_ The unstable cave ceiling collapses. 01436_ Crushed by falling debris. 01436_ Lgt. Cannon destroyed. 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