Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.12 @ 00:57:41 Player: PieTheDye Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1283) 1283 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 3163 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/550 Matter 132/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Treads Aluminum Leg VSS Leg Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Shock Rifle Field Laser Field Laser Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg VSS Leg Transport Network Coupler Enhanced Autogun Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg VSS Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 49 | 6 5 12 26 Power 5 | 1 1 . 3 Engine 3 | 1 1 . 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 18 | 2 . 6 10 Treads 3 | . . 3 . Leg 11 | . . 2 9 Wheel 3 | 2 . 1 . Hover . | . . . . Flight 1 | . . . 1 Utility 10 | 1 2 1 6 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 16 | 2 2 5 7 Energy Gun 9 | 2 1 3 3 Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon 1 | . . 1 . Launcher 4 | . 1 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . . 1 14 Power 2 | . . . 2 Propulsion 6 | . . 1 5 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 97 86 Engine 8 | . 14 11 1 Core 2 | . . . 6 Treads 6 | . . 13 . Leg 11 | . . 4 23 Wheel 10 | . 28 12 . Storage 13 | . 26 12 9 Processor 2 | . . . 6 Protection 6 | . . 9 6 Energy Gun 20 | . 25 21 16 Ballistic Gun 3 | . . 1 6 Ballistic Cannon 4 | . . 9 . Launcher 2 | . 2 . 6 Naked Turns . | . . . . Heaviest Build 36 | 13 24 26 36 Greatest Support 40 | 32 32 40 40 Greatest Overweight (x) 7 | . . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 2 9 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 9 3 Class Distribution -------------------- 42% | Tank 24% | Mutant 19% | Scavenger-Tank 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1022 | 233 277 297 215 Remotely . | . . . . Salvage Created 1292 | . 442 366 484 Parts 72 | . 20 20 32 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 40 | . 11 15 14 Guns 29 | . 11 9 9 Cannons 6 | . . 6 . AOE 5 | . . . 5 Classes Destroyed 8 | . 3 2 3 Worker 1 | . . . 1 Builder 1 | . . . 1 Hauler 1 | . 1 . . Swarmer 11 | . 3 4 4 Grunt 21 | . 8 8 5 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 6 | . . 2 4 Best Kill Streak 9 | . 6 3 9 Combat Bots Only 7 | . 6 3 7 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2262 | . 274 313 1675 Core 668 | . 34 69 565 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 86 82 . Volleys Fired 107 | . 34 29 44 Largest 3 | . 2 3 3 Hottest 176 | . 100 165 176 Shots Fired 215 | . 51 80 84 Gun 184 | . 51 56 77 Cannon 24 | . . 24 . Launcher 7 | . . . 7 Special . | . . . . Kinetic 56 | . . 27 29 Thermal 141 | . 51 53 37 Explosive 7 | . . . 7 Electromagnetic 11 | . . . 11 Robot Hit Streak 14 | . 11 11 14 Robot Miss Streak 7 | . 5 7 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 138 | . 35 58 45 Core Hits 123 | . 21 64 38 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . 4 1 1 Burn 4 | . 4 . . Destroy 1 | . . . 1 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2593 | . 438 808 1347 Guns 1771 | . 438 588 745 Cannons 220 | . . 220 . Explosions 602 | . . . 602 Melee . | . . . . Ramming . | . . . . Kinetic 416 | . . 235 181 Thermal 1445 | . 438 573 434 Explosive 602 | . . . 602 Electromagnetic 130 | . . . 130 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . . . 52 Projectiles . | . . . . Explosions 52 | . . . 52 Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 89 | . . . 89 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 569 | . 303 409 569 Average Temperature 156 | . 115 133 230 Received Heat Transfer 1035 | . 114 120 801 Effects 32 | . . 7 25 Shutdowns 5 | . . 1 4 Energy Bleed 6 | . . 2 4 Interference 7 | . . 1 6 Matter Decay 3 | . . 2 1 Short Circuit 2 | . . 1 1 Damage (minor) 1 | . . . 1 Damage (major) 6 | . . . 6 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 3066 | . 1519 801 746 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 541 | . 276 541 422 Initial 228 | . . 116 228 Average 282 | . 90 344 314 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 18 | 100 82 4 1 Level 1 64 | . 17 68 85 Level 2 16 | . . 26 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 12 25 20 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 3 2 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . 2 8 5 Successful 10 | . 1 7 2 Failed 5 | . 1 1 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 1 | . . 1 . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Robot Analysis 2 | . 1 . 1 Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 5 | . . 5 . Insert Component 3 | . . 3 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1718 | 73 247 786 612 Spaces Moved 949 | 58 118 456 317 Core 17 | 4 . . 13 Treads 135 | . . 129 6 Legs 298 | . . . 298 Wheels 499 | 54 118 327 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 90 Average Speed 111 | 96 100 117 109 Slowest Speed 400 | 100 100 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 25 29 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . . 3 Terrain Destroyed 80 | . . 43 37 Melee . | . . . . Projectile . | . . . . AOE 80 | . . 43 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1436 | 74 195 649 518 Wait 283 | . 31 139 113 Move 946 | 57 117 455 317 Hop . | . . . . Pick Up 24 | 11 5 4 4 Fast Attach 22 | 1 2 5 14 Attach 22 | 5 . 7 10 Detach 4 | . . 3 1 Swap 5 | . 3 . 2 Drop 23 | . 3 7 13 Fire 107 | . 34 29 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 758 | -9/Materials | Build established: Tank 1092 | -9/Materials | Discovered new exit (range 10) 1095 | -9/Materials | Build established: Scavenger-Tank 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1448 | -8/Materials | Build established: Tank 1548 | -8/Materials | Core integrity fell below 50% 1576 | -8/Materials | Destroyed 7 combat bots 1580 | -8/Materials | Lost 6 parts (2n1u3w) 1708 | -8/Materials | Core integrity fell below 20% 1719 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01638_ K-01 Serf collects debris. 01647_ G-47 Trooper destroyed. 01658_ R-06 Scavenger collects Aluminum Leg. 01659_ R-06 Scavenger collects Imp. Heat Sink. 01662_ Field Laser destroyed. 01662_ Critical hit (Burn: +37). 01663_ Acquired VSS Leg. 01678_ Aluminum Leg destroyed. 01682_ Acquired 35 matter. 01685_ U-05 Engineer lays Concrete. 01685_ Acquired 15 matter. 01687_ VSS Leg destroyed. 01688_ U-05 Engineer builds a Wall. 01692_ U-05 Engineer lays Concrete. 01696_ Ion Engine destroyed. 01696_ U-05 Engineer builds a Wall. 01698_ VSS Leg destroyed. 01703_ Enh. Autogun destroyed. 01704_ U-05 Engineer lays Concrete. 01710_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????##########??????? | | ??????????????????????# ^ #??????? | | ??????????????????????# / ##?????? | | ??????################# [ #?????? | | ??????# +[""[[ ##?????? | | ??????# !# "" [ /#??????? | | ??????###+####+##### # "T /#??????? | | ??????# T # #?# #^"" [//#??????? | | ?????## # #?# + "" #??????? | | ?????# # #?# # !#??????? | | ?????##//! !# ### ################? | | ??????#/!! # ## = # #? | | ??????#/! # ## # #? | | ############+# ## + #? | | # ## ###### # #? | | # """ """ ## ###??## ## ! #? | | # "R= """ ##]#####?# ## #? | | # """!""" # ##### ################? | | # + #???????????????? | | # ! = / # #???????????????? | | # #/ ###### #???????????????? | | # ! #### ####?# #???????????????? | | ############## #????# #???????????????? | | ?????????????# #????# #???????????????? | | ?????????????#@#????# #???????????????? | | ?????????????# #????# #???????????????? | | ?????????????# #????# #???????????????? | | ?????????????# #???## ####????????+#??? | | ?????????????# ###?# ####### ?? | | ?????????????# #?# ?? | | ?????????????# #?# T ??? | | ?????????????# #?# ?? | | ?????????????# #?# ###+### ?? | | ????########## #?## ##????????????? | | ????# # #??# #?????????????? | | ????# #gg #??# #?????????????? | | ????# # % #??# #?????????????? | | ????# """ # [ #??# #?????????????? | | ????#""""" # #??# #?????????????? | | ????#""" / ##?#= #?????????????? | | ????#"""" # ##?#% #?????????????? | | ????# """ # ##?# #?????????????? | | ????# ### #"Y???????????? | | ????####### # "" ?????????? | | ?????# ## ????????? | | ?????# ## ????????? | | ?????# ## #### ????????? | | ?????# ## ##?# # ?????????? | | ?????# ## #??# #?##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityFocalMultirail Manual? 0 Play Time 00:46:45 Cumulative 11.3 hours Start 2022.09.11 @ 21:50:08 End 2022.09.12 @ 00:57:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f68a014-e0af-494d-b153-e02d5fde9d0d