Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 13:44:06 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1146) 1146 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-45) -45 TOTAL SCORE: 2491 Bonus ------- Friendly Fire -45 Cogmind --------- Core Integrity 366/400 Matter 174/300 Energy 250/250 System Corruption 1% Temperature Warm (108) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Assault Cannon Slug Cannon > --- INVENTORY (8) ---- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Decoy Drone Bay (16/16) Assault Cannon Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Decoy Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Slug Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Targeting Computer Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 44 | 7 13 10 14 Power 7 | 1 2 3 1 Engine 5 | 1 2 1 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 13 | 2 3 2 6 Treads . | . . . . Leg 11 | 2 3 2 4 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 . 4 Device 2 | 1 . . 1 Storage 2 | 1 . . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 2 7 5 3 Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun 5 | . 3 2 . Ballistic Cannon 3 | . . 1 2 Launcher 4 | . 1 2 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 2 | . 1 . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 99 91 Engine 9 | . 13 5 5 Core 3 | . . 8 5 Leg 25 | . 28 28 17 Device 4 | . 8 . . Storage 13 | . 14 14 11 Processor 11 | . 5 14 22 Energy Gun 6 | . 12 . . Ballistic Gun 12 | . 14 16 1 Ballistic Cannon 5 | . . 6 20 Launcher 1 | . . 5 . Naked Turns . | . . . . Heaviest Build 25 | 11 17 20 25 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 1 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1329 | 250 305 283 491 Remotely . | . . . . Salvage Created 1117 | 26 547 199 345 Parts 93 | 6 34 18 35 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 39 | . 15 10 14 Guns 13 | . 10 3 . Cannons 14 | . . 2 12 AOE 11 | . 4 5 2 Classes Destroyed 9 | 1 6 . 2 Worker 4 | . 1 3 . Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 3 | . 2 . 1 Operator 3 | . 2 . 1 Watcher 3 | . 2 . 1 Swarmer 18 | . 6 6 6 Grunt 16 | . 9 4 3 Sentry 5 | . . . 5 Best Kill Streak 7 | 1 7 4 4 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 3 | 1 2 3 3 Gunslinging . | . . . . Exploded 3 | . 1 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 136 | . 56 22 58 Missed 41 | . 17 7 17 Damage Taken 1106 | . 392 207 507 Core 125 | . 73 18 34 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 . 63 . Volleys Fired 126 | 2 61 18 45 Largest 2 | 2 2 2 2 Hottest 105 | 80 105 71 92 Shots Fired 248 | 4 118 36 90 Gun 137 | 4 109 21 3 Cannon 98 | . . 12 86 Launcher 9 | . 5 3 1 Special 4 | . 4 . . Kinetic 175 | . 53 33 89 Thermal 64 | 4 60 . . Explosive 9 | . 5 3 1 Electromagnetic . | . . . . Robot Hit Streak 15 | 1 15 4 8 Robot Miss Streak 5 | 2 5 3 4 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 124 | 1 63 19 41 Core Hits 68 | 1 33 15 19 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Destroy 2 | . . . 2 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3473 | 14 1425 677 1357 Guns 1004 | 11 793 200 . Cannons 1391 | . . 170 1221 Explosions 1003 | . 590 286 127 Melee . | . . . . Ramming 75 | 3 42 21 9 Kinetic 1981 | . 390 370 1221 Thermal 490 | 11 479 . . Explosive 927 | . 514 286 127 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 137 | . 80 . 57 Projectiles 57 | . . . 57 Explosions 80 | . 80 . . Melee . | . . . . Knockbacks 6 | . 1 . 5 Impact 1 | . 1 . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 16 | 1 9 3 3 Kicked 15 | 1 9 3 2 Crushed . | . . . . Highest Temperature 240 | 36 222 240 216 Average Temperature 70 | 20 78 112 54 Received Heat Transfer 444 | . 150 108 186 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 3 | . 3 . . Heat Transferred 999 | 25 974 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 319 | 5 274 308 319 Initial 54 | . 3 54 9 Average 132 | 1 100 140 213 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 74 | 100 85 81 37 Level 1 25 | . 14 18 62 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 25 6 19 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 6 1 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 18 1 9 Successful 16 | . 8 1 7 Failed 12 | . 10 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 24 | . 18 . 6 Terminals 15 | . 11 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 12 | . 7 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Open Door 1 | . . 1 . Terminal Index 1 | . . . 1 Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 7 . 4 Terminals 6 | . 4 . 2 Assimilate 1 | . 1 . . Botnet 3 | . 2 . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 . 2 Reject 3 | . 2 . 1 Mask 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . . 5 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders 7 | . 2 5 . STAY 3 | . 1 2 . FOLLOW 4 | . 1 3 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3450 | 85 1741 909 715 Spaces Moved 2184 | 56 1013 674 441 Core 4 | 4 . . . Treads . | . . . . Legs 2078 | 52 1013 674 339 Wheels 102 | . . . 102 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 105 Average Speed 119 | 115 120 120 117 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 4 96 98 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 4 | . 4 . . Terrain Destroyed 125 | . 52 39 34 Melee . | . . . . Projectile 38 | . 4 6 28 AOE 87 | . 48 33 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2775 | 69 1414 739 553 Wait 342 | . 292 21 29 Move 2181 | 55 1012 673 441 Hop . | . . . . Pick Up 27 | 4 12 3 8 Fast Attach 20 | 7 3 5 5 Attach 4 | . 1 . 3 Detach 1 | . . . 1 Swap 20 | . 9 5 6 Drop 38 | . 15 11 12 Fire 126 | 2 61 18 45 Melee . | . . . . Ram 1 | . . . 1 Kick 15 | 1 9 3 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 12) 885 | -10/Materials | Discovered new exit (range 8) 1122 | -10/Materials | Discovered new exit (range 13) 1229 | -10/Materials | Discovered new exit (range 16) 1553 | -10/Materials | Discovered new exit (range 15) 1827 | -10/Materials | Entered Mines 1827 | -10/Mines | Accompanied by 1 ally 1834 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1860 | -10/Mines | Found the Drone Emporium 1868 | -10/Mines | Found Prototype Device 1927 | -10/Mines | Met a Derelict bent on vengeance 1942 | -10/Mines | Discovered new exit (range 14) 2247 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2247 | -10/Mines | Discovered new exit (range 5) 2337 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2610 | -10/Mines | Learned location of Zion (-6) 2718 | -10/Mines | Discovered new exit (range 14) 2736 | -10/Mines | Entered Materials 2736 | -9/Materials | Accompanied by 1 ally 2736 | -9/Materials | Evolved 2 slots: Utility x2 2736 | -9/Materials | Identified Decoy Drone Bay 3228 | -9/Materials | Discovered new exit (range 9) 3451 | -9/Materials | Self-destructed Last Messages --------------- 03323_ Dropped Sml. Storage Unit. 03327_ Dropped Imp. Aluminum Leg. 03328_ Acquired Arm. Wheel. 03329_ Dropped Imp. Aluminum Leg. 03331_ System corrupted: Substantial component data lost. 03331_ Acquired Arm. Wheel. 03332_ Dropped Lgt. Armor Plating. 03334_ Acquired Imp. Aluminum Leg. 03336_ Dropped Hvy. Assault Rifle. 03336_ Acquired Imp. Aluminum Leg. 03370_ Acquired 4 matter. 03376_ Acquired 5 matter. 03380_ R-06 Scavenger collects Lgt. Treads. 03384_ R-06 Scavenger collects Beam Rifle. 03393_ Acquired 10 matter. 03394_ Acquired 11 matter. 03412_ Acquired 5 matter. 03438_ Slammed into K-01 Serf. 03439_ Acquired 10 matter. 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