Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.06 @ 21:42:11 // Halloween2020/ForbiddenLore Player: whisper Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (172) 860 Value Destroyed (7242) 7242 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2476) 2476 TOTAL SCORE: 19298 Bonus ------- High Alert Combat Kills 1533 Follower Combat Kills 860 Met Data Miner 300 Friendly Fire -217 Cogmind --------- Core Integrity 0/1450 Matter 148/300 Energy 49/100 System Corruption 16% Temperature Cool (0) Movement Core (300) Ox5 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Large Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (2) ------- Nanosword > --- INVENTORY (10) --- Light Particle Reactor Light Quantum Reactor Layered Heavy Armor Plating Heavy Disruptor Cannon Compact HERF Cannon Hypervelocity Mass Driver Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Experimental Optical Array Advanced Targeting Computer Quantum Capacitor Makeshift Armor Plating Advanced Shield Generator Advanced Shield Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Hardcell Cannon Compact Tesla Bomb Launcher > --- INVENTORY -------- Quantum Capacitor Improved Recalibrator Improved Arc Projector Dispersion Rifle Heavy Disruptor Cannon Heavy Disruptor Cannon Compact HERF Cannon Heavy Phase Cannon Mass Driver Tri-rail Accelerator Heavy Gauss Cannon Gamma Bomb Array [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Precision Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . 2 . . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Utility 12 | . . . 2 . 1 . . . . . 1 . . 2 . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 296 | 6 1 1 18 26 13 16 . 12 . 7 8 4 . 46 1 12 43 8 7 12 55 Power 39 | 1 . . 2 2 1 4 . 2 . . 1 . . 6 1 1 5 . 2 . 11 Engine 9 | 1 . . 2 2 1 . . . . . 1 . . 1 . . 1 . . . . Core 15 | . . . . . . 4 . 2 . . . . . 3 . 1 3 . 1 . 1 Reactor 15 | . . . . . . . . . . . . . . 2 1 . 1 . 1 . 10 Propulsion 51 | 2 . . 1 5 5 5 . 1 . 1 1 . . 8 . . 9 . . 1 12 Treads 3 | . . . . . 3 . . . . . . . . . . . . . . . . Leg 9 | 2 . . 1 2 . . . . . . . . . . . . . . . . 4 Wheel 5 | . . . . 3 2 . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . . . 8 . . 9 . . 1 8 Flight 8 | . . . . . . 5 . 1 . 1 1 . . . . . . . . . . Utility 93 | 1 1 1 6 3 1 5 . 3 . 3 5 . . 18 . 6 15 5 . 6 14 Device 49 | . . . 1 2 . 4 . 2 . 1 2 . . 6 . 3 11 3 . 4 10 Storage 18 | 1 1 1 5 . . . . . . . . . . 2 . 1 4 1 . 2 . Processor 5 | . . . . 1 1 . . . . . . . . 2 . . . . . . 1 Hackware 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Protection 18 | . . . . . . 1 . 1 . 2 3 . . 8 . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 . . 9 16 6 2 . 6 . 3 1 4 . 14 . 5 14 3 5 5 18 Energy Gun 27 | 2 . . 3 6 2 . . 1 . . . 1 . 5 . 2 1 2 . 2 . Energy Cannon 18 | . . . . 2 1 1 . . . . 1 . . 1 . 1 7 . 1 . 3 Ballistic Gun 20 | . . . 2 5 1 . . 1 . 1 . 1 . 5 . 2 2 . . . . Ballistic Cannon 15 | . . . . 2 . . . . . . . . . . . . 1 . 1 2 9 Launcher 28 | . . . 4 1 2 . . 2 . 2 . 2 . 3 . . 3 1 3 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . 2 . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 5 . . . . . . . . . 2 . . 1 . . . 3 Parts Lost 84 | . . . 1 2 1 . . 4 . 1 . 5 1 9 . . 14 1 3 4 38 Power 20 | . . . . . . . . 1 . . . 1 1 3 . . 4 . 2 1 7 Propulsion 24 | . . . . 1 1 . . 1 . 1 . 2 . 2 . . 3 . . 1 12 Utility 27 | . . . . . . . . 1 . . . 2 . 3 . . 3 1 . 2 15 Weapon 13 | . . . 1 1 . . . 1 . . . . . 1 . . 4 . 1 . 4 Highest Loss Streak 14 | . . . 1 2 1 . . 4 . 1 . 3 3 4 . . 5 1 1 3 14 Average Slot Usage (%) 87 | . 92 100 93 99 91 91 92 88 76 79 86 80 41 77 88 87 85 91 91 86 71 Engine 4 | . 14 14 10 11 9 4 . . . . 1 6 1 1 . . . . . . . Core 5 | . . . . . . 8 15 14 15 15 11 3 . 6 7 5 7 10 6 8 2 Leg 5 | . 28 28 22 12 9 . . . . . . . . . . . . . . . 1 Wheel 1 | . . . . 9 8 . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 13 17 17 22 26 26 22 15 Flight 6 | . . . . . . 28 30 29 30 30 33 29 20 . . . . . . . . Device 11 | . . . . 6 9 21 23 18 15 14 18 17 6 7 5 6 13 12 10 15 15 Storage 15 | . 20 28 37 33 27 7 7 7 7 7 6 6 6 11 11 11 12 8 10 9 7 Processor 7 | . . . . 4 1 7 7 7 7 7 6 6 6 10 17 15 10 10 10 9 9 Hackware 3 | . . . . . . . . . . . . . . . . 6 10 10 10 9 7 Protection 2 | . . . . . . . . 1 . . 7 5 . 8 11 4 . 3 5 4 1 Energy Gun 4 | . 28 28 12 5 8 . . . . . . . . 1 5 4 . 4 2 1 . Energy Cannon 1 | . . . . 1 . 2 . . . . 1 . . 1 5 3 1 . 2 1 . Ballistic Gun 4 | . . . 9 13 8 . . . . 2 . 2 . 6 . 1 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 10 11 23 59 64 64 63 35 38 28 35 39 37 23 73 82 82 66 55 65 74 94 Greatest Support 85 | 20 20 20 20 30 30 37 37 37 31 31 35 35 18 72 72 72 81 68 68 85 85 Greatest Overweight (x) 6 | . . 1 2 6 6 5 . 1 . 1 1 1 1 1 1 1 1 . . 1 5 Average Overweight (x) . | . . . 1 2 5 . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 6 10 22 22 22 22 10 10 10 10 10 10 10 14 14 14 14 10 10 16 16 Average Capacity 13 | 5 6 9 16 22 22 10 10 10 10 10 10 10 10 11 14 14 13 10 10 12 14 Most Carried 22 | 6 6 8 17 22 22 22 10 10 10 10 10 10 10 14 14 14 14 10 9 14 16 Average Carried 12 | 3 6 7 13 21 21 10 10 9 10 9 8 9 10 10 13 13 13 7 8 10 14 Final Capacity 22 | 6 6 10 22 22 22 10 10 10 10 10 10 10 10 14 14 14 10 10 10 16 10 Final Carried 22 | 6 6 8 17 22 22 10 10 10 10 10 10 10 10 13 14 14 10 9 9 14 9 Class Distribution -------------------- 23% | Mutant 20% | Hauler-Mutant 20% | Hacker-Mutant 19% | Scavenger-Mutant 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scavenger-Mutant | -6/Factory Sprinter | -6/Extension Sprinter | -6/Cetus Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Matter Collected 5197 | 245 15 20 388 513 249 116 20 217 . 206 . 120 . 776 . 172 642 158 403 205 732 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7450 | . 41 . 588 1110 381 116 . 162 . 85 . 120 . 1014 . 314 1115 67 589 360 1388 Parts 366 | . 1 . 44 75 25 9 . 16 . 3 . 2 . 37 . 10 40 1 13 15 75 Haulers Intercepted 9 | . . . 3 2 1 . . . . . . 1 . . . 2 . . . . . Recyclers Shooed 7 | . . . 2 . 1 . . . . . . . . 2 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 10 10 . 3 . . . . . . . . 12 . . Prevented 5 | . . . . . . . . 5 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 141 | . 3 . 15 21 12 2 . 11 . 2 . . . 15 . 1 18 2 14 4 21 Melee 12 | . . . . . . 2 . 2 . . . . . . . . . . . . 8 Guns 42 | . 1 . 7 16 4 . . 3 . . . . . 3 . 1 4 2 1 . . Cannons 24 | . . . . 2 . . . . . . . . . 1 . . 11 . 2 2 6 AOE 55 | . 2 . 8 3 8 . . 6 . 2 . . . 10 . . 2 . 9 . 5 Classes Destroyed 16 | . 1 . 5 2 1 1 . . . 1 . . . 1 . 1 2 . . . 1 Worker 5 | . . . . 1 . . . . . . . . . 2 . . . . . 1 1 Builder 4 | . . . 1 . . . . . . . . . . 1 . . 1 . . . 1 Hauler 9 | . . . 3 2 1 . . . . . . 1 . . . 2 . . . . . Recycler 5 | . . . . 2 1 . . . . . . . . 2 . . . . . . . Carrier 1 | . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Watcher 4 | . . . 1 1 . 1 . . . . . . . . . . . . . . 1 Swarmer 44 | . 3 . 3 7 6 . . 11 . . . . . 5 . . . . 4 . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . Grunt 52 | . . . 9 6 2 . . . . 1 . . . 5 . . 12 . 10 4 3 Brawler 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . Sentry 21 | . . . 3 8 3 . . . . . . . . 4 . . 1 . . . 2 Hunter 6 | . . . . . 1 . . . . . . . . 1 . . . 2 . . 2 Programmer 14 | . . . . . . 2 . . . . . . . . . 1 3 . . . 8 Best Kill Streak 10 | . 3 . 10 5 8 1 . 4 . 2 . 1 . 7 . 3 5 2 4 5 5 Combat Bots Only 9 | . 3 . 9 5 8 1 . 4 . 2 . . . 6 . 1 4 2 4 4 5 Max Kills in Single Turn 4 | . 2 . 3 3 2 1 . 4 . 2 . 1 . 4 . 1 3 1 4 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 3 2 . . 4 . 2 . . . 3 . . 2 . 4 . 3 Melee 1 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Damage Taken 14697 | . 60 . 328 661 452 143 . 639 . 97 . 509 136 1526 . 105 2815 371 609 748 5498 Core 3173 | . 6 . 75 97 49 . . 134 . . . 133 97 110 . 30 683 55 121 120 1463 Absorbed by Shields 691 | . . . . 61 . . . . . . . 9 . . . 17 283 127 . . 194 Core Remaining (%) 77 | 100 . 97 . 57 91 . . . . 80 . . 72 . . 86 . . 25 90 . Volleys Fired 474 | . 8 . 46 71 29 . . 22 . 13 9 7 . 57 . 17 103 8 31 12 41 Largest 2 | . 2 . 2 2 2 . . 2 . 1 1 1 . 2 . 2 2 1 1 2 2 Hottest 146 | . 80 . 80 124 79 . . 80 . 39 65 60 . 146 . 146 120 81 88 126 132 Shots Fired 699 | . 16 . 82 135 46 . . 25 . 13 9 7 . 101 . 25 124 8 31 16 61 Gun 466 | . 16 . 76 114 40 . . 22 . 10 . 5 . 86 . 21 61 4 8 3 . Cannon 182 | . . . . 20 . . . . . . 9 . . 9 . 4 60 . 13 10 57 Launcher 51 | . . . 6 1 6 . . 3 . 3 . 2 . 6 . . 3 4 10 3 4 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 399 | . . . 42 89 23 . . 18 . 10 . . . 66 . 13 72 . 4 10 52 Thermal 123 | . 8 . 28 26 17 . . . . . 9 . . . . . 18 4 8 . 5 Explosive 43 | . . . 6 1 5 . . 3 . 3 . 2 . 6 . . 3 4 10 . . Electromagnetic 134 | . 8 . 6 19 1 . . 4 . . . 5 . 29 . 12 31 . 9 6 4 Robot Hit Streak 21 | . 2 . 15 17 21 . . 10 . 5 . 5 . 11 . 9 14 4 10 6 5 Robot Miss Streak 8 | . 6 . 8 4 1 . . 4 . 3 . . . 4 . 2 2 3 2 1 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . Capacitor 62 | . . . . . . . . . . . . . . . . . 40 3 17 2 . Shots Hit Robots 524 | . 3 . 57 93 34 7 . 20 . 7 . 5 . 71 . 19 97 5 23 10 73 Core Hits 336 | . 5 . 39 42 21 2 . 16 . 4 . 9 . 45 . 7 42 8 31 15 50 Critical Hits 24 | . . . 1 4 1 . . . . . . . . 8 . 1 3 . . . 6 Critical Kills 8 | . . . . 3 1 . . . . . . . . 1 . . 1 . . . 2 Critical Parts Destroyed 16 | . . . 1 1 . . . . . . . . . 7 . 1 2 . . . 4 Melee Attacks 78 | . . . . . . 11 . 13 . . . . . . . . . . . . 54 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . 11 . 13 . . . . . . . . . . . . 54 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20285 | . 115 . 1225 1358 1257 470 . 876 . 411 . 336 . 2990 . 470 3626 441 1856 537 4317 Guns 5678 | . 56 . 528 1051 456 . . 221 . 132 . 124 . 1294 . 372 1168 93 156 27 . Cannons 4069 | . . . . 161 . . . . . . . . . 216 . 98 1926 . 456 142 1070 Explosions 7314 | . 59 . 697 146 800 . . 379 . 279 . 212 . 1480 . . 532 348 1244 368 770 Melee 3168 | . . . . . . 470 . 255 . . . . . . . . . . . . 2443 Ramming 56 | . . . . . 1 . . 21 . . . . . . . . . . . . 34 Kinetic 5797 | . . . 227 652 258 . . 205 . 132 . . . 1098 . 324 1697 . 134 142 928 Thermal 2579 | . 92 . 233 327 555 . . . . . . 45 . . . . 712 93 156 38 328 Explosive 5663 | . . . 697 146 432 . . 379 . 279 . 167 . 1480 . . 491 348 1244 . . Electromagnetic 3022 | . 23 . 68 233 11 . . 16 . . . 124 . 412 . 146 726 . 322 357 584 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3168 | . . . . . . 470 . 255 . . . . . . . . . . . . 2443 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 4 4 2 3 3 3 3 5 . . . . . 1 4 4 4 . 16 Average Corruption 4 | . . . 4 4 2 2 3 3 3 3 . . . . . 1 3 4 4 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 128 | . . . 4 28 7 5 3 10 . 6 . . . . . . 6 3 18 . 38 Message Errors 20 | . . . 1 4 1 1 1 4 . 1 . . . . . . 1 . 2 . 4 Matter Fused 22 | . . . . 7 . 2 1 . . 1 . . . . . . . 1 5 . 5 Heat Flow Errors 13 | . . . . 2 1 2 . 2 . . . . . . . . . 2 1 . 3 Energy Discharges 16 | . . . 1 4 5 . . 1 . . . . . . . . 1 . 3 . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Data Loss (minor) 14 | . . . 1 1 . . 1 1 . 3 . . . . . . 1 . 3 . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 29 | . . . 1 8 . . . 1 . 1 . . . . . . 2 . 4 . 12 Weapon Failures 8 | . . . . 2 . . . 1 . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 713 | . . . . . 65 119 . 61 . 13 . . . 74 . . 7 . 55 . 319 Projectiles 32 | . . . . . . . . . . . . . . . . . 5 . 24 . 3 Explosions 185 | . . . . . 65 . . . . 13 . . . 74 . . 2 . 31 . . Melee 496 | . . . . . . 119 . 61 . . . . . . . . . . . . 316 Knockbacks 20 | . . . . . . . . . . . . . . . . . 7 . 2 . 11 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 18 | . . . . . . . . . . . . . . . . . 6 . 2 . 10 Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 627 | . 30 . . . 29 . . 10 . . . 36 . 132 . . 142 79 15 82 72 Shots 19 | . 1 . . . 2 . . . . . . 1 . 2 . . 2 2 1 4 4 Rammed 7 | . . . . . 1 . . 3 . . . . . . . . . . . . 3 Targets Rammed 7 | . . . . . 1 . . 3 . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 66 . 36 228 229 288 3 295 3 17 140 110 . 432 . 297 423 218 356 316 327 Average Temperature 77 | . 25 . 12 75 30 54 1 47 1 3 49 33 . 104 . 100 110 71 128 110 134 Received Heat Transfer 2148 | . . . 108 219 117 . . 6 . 36 . 153 9 303 . 9 540 12 186 147 303 Effects 19 | . . . . 3 . . . 1 . . . . . 4 . 4 2 . 5 . . Shutdowns 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . Interference 12 | . . . . 3 . . . 1 . . . . . 2 . 3 2 . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . 1 . 2 . . 1 . 2 2 2 Combat Hostiles 8 | . . . . . . . . . . . . . . 1 . . 1 . 2 2 2 Parts Fried 28 | . . . . 2 . . . . . . . . . 5 . 5 4 . . 4 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 1 . . . . . . . . . . . . . . . . Heat Transferred 3315 | . 225 . 525 703 644 . . . . . . 50 . . . . 450 148 222 100 248 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 1 . . . . . . 1 . . . . . . . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Peak Influence 1104 | . 242 94 394 543 548 308 . . . . 90 221 117 571 147 1104 877 . . 561 764 Initial 540 | . . 94 36 137 228 249 . . . . 73 44 117 59 147 102 540 . . 391 315 Average 387 | . 139 94 264 343 446 221 . . . . 79 104 110 318 147 732 638 . . 457 569 Maximum Alert Level 4 | . 1 . 1 2 2 1 . . . . . 1 . 2 . 4 3 . . 2 3 Low Security (%) 24 | 100 84 100 20 7 . 49 . . . . 100 96 100 26 100 6 . . . . . Level 1 29 | . 15 . 79 58 20 50 . . . . . 3 . 37 . 17 . . . 6 12 Level 2 36 | . . . . 33 79 . . . . . . . . 35 . 13 63 . . 93 70 Level 3 9 | . . . . . . . . . . . . . . . . 54 36 . . . 16 Level 4 . | . . . . . . . . . . . . . . . . 7 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . 2 2 2 . . . . . . 1 . 3 . 2 9 . . . 6 Investigation 5 | . . . . . . . . . . . . . . 1 . . 2 . . . 2 Extermination 5 | . . . . . . . . . . . . . . 1 . . 2 . . . 2 Reinforcement 12 | . . . 2 1 2 . . . . . . 1 . 1 . 2 2 . . . 1 Assault 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Distress Signals 12 | . 1 . 2 2 . . . . . . . . 1 1 . 2 . . . 1 2 Communications Jammed 3 | . . . . . . . . . . . . . . 3 . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 286 | . 8 . 24 25 19 2 5 13 . 7 1 13 5 24 . 15 52 3 15 10 45 Peak Tracking Total 10 | . 4 . 7 5 4 2 7 4 . 4 1 10 5 6 . 6 10 3 4 8 10 Tactical Retreats 22 | . 1 . . . . . . 3 . 3 . 2 . 3 . . 4 1 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Traps Triggered 17 | . . . 1 . 1 1 . . . . . 2 . 2 . . 4 . . 2 4 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 2 . . . . . . . . . . 1 . 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Machines Disabled 24 | . 2 . 1 6 3 . . . . . . 2 . 4 . 2 2 . . . 2 Max in Single Turn 3 | . 1 . 1 1 3 . . . . . . 1 . 3 . . 2 . . . 1 Garrison Access 3 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Machines Accessed 58 | . 3 1 7 8 2 10 . . 4 . 4 1 . 6 . 2 3 1 . 2 4 Terminals 37 | . 2 . 7 5 2 6 . . . . 4 1 . 3 . . 3 . . . 4 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Repair Stations 7 | . 1 . . 1 . 2 . . . . . . . 1 . 1 . . . 1 . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . Total Hacks 159 | . 8 1 15 22 4 22 . . 28 . 5 4 . 18 . 4 12 1 . 5 10 Successful 81 | . 3 1 4 9 . 6 . . 28 . 2 2 . 9 . 2 6 1 . 2 6 Failed 78 | . 5 . 11 13 4 16 . . . . 3 2 . 9 . 2 6 . . 3 4 Catastrophic 15 | . 2 . 2 . 2 4 . . . . 2 1 . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 3 . 6 2 4 6 . . . . 2 3 . 8 . . 7 . . . 5 Terminals 94 | . 5 . 15 15 4 11 . . . . 5 4 . 13 . . 12 . . . 10 Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . Repair Stations 20 | . 3 . . 3 . 7 . . . . . . . 1 . 2 . . . 4 . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 2 . . . . . . . 2 . 2 . . . . . Terminal Hacks 63 | . 2 1 4 5 . . . . 28 . 2 2 . 6 . . 6 1 . . 6 Record 25 | . . . . . . . . . 11 . . 1 . 5 . . 2 . . . 6 Part Schematic 7 | . . . . . . . . . 6 . . 1 . . . . . . . . . Robot Schematic 10 | . . . . 2 . . . . 8 . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . 3 . . . . . . . 1 . . . . Open Door 3 | . . 1 . . . . . . . . 1 . . . . . . 1 . . . Branch Access Points 4 | . 1 . 1 . . . . . . . . . . 1 . . 1 . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 1 . . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 9 | . 1 . . 1 . 4 . . . . . . . . . 1 . . . 2 . Scan Component 6 | . 1 . . 1 . 2 . . . . . . . . . 1 . . . 1 . Repair 2 | . . . . . . 2 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . Seal Access 3 | . . . . 1 . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . 4 6 2 9 . . . . 2 1 . 3 . 1 3 . . 2 4 Full Trace Events 5 | . . . . . . . . . . . . . . 1 . . 2 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . 2 . . . . 8 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 1 . . 6 . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . 318 . . . . . . . Time 169 | . . . . . . . . . . . . . . 169 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . . . . Time 70 | . . . . . . 70 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Total Allies 26 | . . . . . . . . . . 1 . 1 . . 20 . 3 . 1 . . Largest Group 20 | . . . . . . . . . . 1 . 1 . . 20 20 5 . 1 . . Highest-Rated Group 779 | . . . . . . . . . . 94 . 31 . . 779 779 178 . 113 . . Highest-Rated Ally 113 | . . . . . . . . . . 94 . 31 . . 50 50 60 . 113 . . Total Orders 5 | . . . . . . . . . . . . . . 2 . . 3 . . . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 4 | . . . . . . . . . . . . . . 2 . . 2 . . . . Ally Attacks 117 | . . . . . . . . . . 6 . . . . . 102 9 . . . . Total Damage 4036 | . . . . . . . . . . 235 . . . . . 3582 219 . . . . Kills 32 | . . . . . . . . . . 1 . . . . . 29 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 1 . 1 . . . . . . . 1 3 . . Drone Launches 4 | . . . . . . . . . . . . . . 2 . . 2 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Turns Passed 9503 | 69 213 229 665 1126 597 798 187 449 25 323 183 205 44 845 106 364 1068 294 508 261 944 Spaces Moved 9414 | 50 156 154 315 518 329 1255 456 696 90 556 314 354 65 727 81 283 853 456 618 326 762 Core 9 | 8 . . . . . . . . . . . . . . . . . . . . 1 Treads 1 | . . . . . 1 . . . . . . . . . . . . . . . . Legs 947 | 42 156 154 315 234 7 . . . . . . . . . . . . . . . 39 Wheels 628 | . . . . 284 321 23 . . . . . . . . . . . . . . . Hover 4020 | . . . . . . . . . . . . . . 681 81 283 853 456 618 326 722 Flight 3809 | . . . . . . 1232 456 696 90 556 314 354 65 46 . . . . . . . Fastest Speed 24 | 50 120 120 150 110 140 26 27 27 27 26 24 24 29 29 52 52 48 58 58 48 50 Average Speed 63 | 108 120 142 158 151 141 28 27 27 27 29 24 26 47 62 74 89 62 58 58 55 74 Slowest Speed 300 | 120 120 150 180 210 220 140 27 99 27 99 96 99 99 106 105 105 111 58 58 98 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . 3 . 9 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 47 55 35 58 27 34 66 75 75 58 7 57 23 25 79 14 22 77 74 15 31 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . . Known Exits Taken 14 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 . . . . . . . . . . . 1 . . 1 . . Scrap Searched 14 | . . 1 . . . . 1 3 . 4 . . . . . . . 2 3 . . Spaces Dug 46 | . . . . . . 4 . 5 . . 4 12 . . . . . . 20 1 . Terrain Destroyed 619 | . 4 . 46 37 60 4 . 24 . 44 4 31 . 67 . 1 63 65 132 7 30 Melee 9 | . . . . . . 4 . 5 . . . . . . . . . . . . . Projectile 56 | . . . . 1 . . . . . . 4 . . 9 . 1 12 . . 4 25 AOE 554 | . 4 . 46 36 60 . . 19 . 44 . 31 . 58 . . 51 65 132 3 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Fac Upp Upp Res Res Total 12183 | 61 165 164 405 736 415 1676 519 903 89 698 412 449 77 1014 126 368 1298 480 751 394 983 Wait 1550 | . 1 5 9 67 28 362 64 145 . 121 72 55 13 133 42 40 233 . 92 24 44 Move 9373 | 49 155 153 314 517 328 1254 455 695 89 550 313 337 64 727 80 282 852 455 617 325 762 Hop 9 | . . . . . . . . . . 2 . 7 . . . . . . . . . Pick Up 122 | 6 . 3 9 22 7 7 . 2 . 2 3 1 . 13 1 5 17 7 2 9 6 Fast Attach 131 | 6 1 . 6 10 4 5 . 5 . . 3 . . 27 1 4 16 . . 4 39 Attach 77 | . . . 1 2 3 7 . 6 . 3 5 2 . 10 . 2 13 6 4 3 10 Detach 62 | . . . 3 7 . 5 . 6 . 2 4 1 . 10 1 3 9 . 2 3 6 Swap 89 | . . 1 11 14 6 4 . 1 . 4 . 2 . 9 . 6 14 2 3 5 7 Drop 148 | . . 2 6 26 9 21 . 5 . 1 3 2 . 20 1 9 21 2 . 9 11 Fire 474 | . 8 . 46 71 29 . . 22 . 13 9 7 . 57 . 17 103 8 31 12 41 Melee 78 | . . . . . . 11 . 13 . . . . . . . . . . . . 54 Ram 7 | . . . . . 1 . . 3 . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . 35 . . . . 10 . . . . Rewire 18 | . . . . . . . . . . . . . . 8 . . 10 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*War] / *Res) -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Identified exit to Mines 281 | -10/Materials | Discovered new exit (range 10) 283 | -10/Materials | Entered Mines 290 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 299 | -10/Mines | Discovered new exit (range 13) 311 | -10/Mines | Build established: Mutant 428 | -10/Mines | Discovered new exit (range 12) 449 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 512 | -10/Mines | Entered Materials 512 | -9/Materials | Evolved 2 slots: Utility x2 686 | -9/Materials | Destroyed 9 combat bots 940 | -9/Materials | Identified exit to Mines 940 | -9/Materials | Identified exit to Storage 1177 | -9/Materials | Entered Storage 1261 | -9/Storage | Build established: Hauler-Mutant 1774 | -9/Storage | Garrison activated, responded to threat 2286 | -9/Storage | Discovered new exit (range 10) 2303 | -9/Storage | Entered Materials 2303 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2437 | -8/Materials | Destroyed 8 combat bots 2786 | -8/Materials | Discovered new exit (range 14) 2819 | -8/Materials | Identified exit to Factory 2900 | -8/Materials | Entered Factory 2900 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3463 | -7/Factory | Repaired Lgt. Nuclear Core 3496 | -7/Factory | Repaired Imp. Ion Engine 3678 | -7/Factory | Discovered new exit (range 4) 3679 | -7/Factory | Identified exit to Lower Caves 3698 | -7/Factory | Entered Lower Caves 3704 | -7/Lower Caves | Learned Factory emergency access door positions 3745 | -7/Lower Caves | Spotted B-75 Beast 3810 | -7/Lower Caves | Discovered new exit (range 10) 3812 | -7/Lower Caves | Identified exit to Lower Caves 3885 | -7/Lower Caves | Entered another Lower Caves area 4026 | -7/Lower Caves | Discovered new exit (range 5) 4027 | -7/Lower Caves | Identified exit to Factory 4122 | -7/Lower Caves | Encountered a Warlord checkpoint 4195 | -7/Lower Caves | Learned location of Zion (-6) 4274 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 4332 | -7/Lower Caves | Discovered new exit (range 7) 4334 | -7/Lower Caves | Identified exit to Data Miner 4334 | -7/Lower Caves | Entered Data Miner 4334 | -7/Data Miner | Discovered new exit (range 6) 4340 | -7/Data Miner | Met Data Miner 4347 | -7/Data Miner | Learned location of Section 7 (-2) 4347 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4352 | -7/Data Miner | Received God Mode back door access code from Data Miner 4358 | -7/Data Miner | Identified exit to Proximity Caves 4359 | -7/Data Miner | Entered Proximity Caves 4466 | -6/Proximity Caves | Escorted by Enhanced Grunt 4647 | -6/Proximity Caves | Learned 4 Factory zone layouts 4680 | -6/Proximity Caves | Discovered exit to Factory (range 5) 4682 | -6/Proximity Caves | Entered Factory 4682 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4683 | -6/Factory | Identified exit to Lower Caves 4684 | -6/Factory | Identified exit to Extension 4855 | -6/Factory | Discovered exit to Extension (range 6) 4865 | -6/Factory | Entered Extension 4876 | -6/Extension | Disrupted transfer network 4941 | -6/Extension | Spotted B-75 Beast 4943 | -6/Extension | Spotted B-75 Beast 5027 | -6/Extension | Lost 3 parts (1p1n1u) 5058 | -6/Extension | Rescued a captive Derelict 5065 | -6/Extension | Discovered new exit (range 10) 5065 | -6/Extension | Discovered new exit (range 6) 5070 | -6/Extension | Identified exit to Cetus 5070 | -6/Extension | Entered Cetus 5084 | -6/Cetus | Spotted Cetus Guard 5084 | -6/Cetus | Spotted Cetus Guard 5085 | -6/Cetus | Spotted Cetus Guard 5094 | -6/Cetus | Discovered new exit (range 15) 5098 | -6/Cetus | Identified exit to Factory 5111 | -6/Cetus | Spotted Cetus Guard 5114 | -6/Cetus | Entered Factory 5114 | -5/Factory | Evolved 2 slots: Utility x2 5118 | -5/Factory | Lost 3 parts (1p1n1u) 5124 | -5/Factory | Identified exit to Upper Caves 5153 | -5/Factory | Incoming investigation squad redirected 5394 | -5/Factory | Lost 4 parts (2p1u1w) 5422 | -5/Factory | Build established: Mutant 5928 | -5/Factory | Discovered new exit (range 85) 5959 | -5/Factory | Sucked down chute 5959 | -5/Factory | Entered Waste 5960 | -5/Waste | Joined by Warlord forces that had cleared the area 6018 | -5/Waste | Discovered new exit (range 10) 6031 | -5/Waste | Identified exit to Factory 6065 | -5/Waste | Entered Factory 6065 | -5/Factory | Accompanied by 20 allies 6243 | -5/Factory | Build established: Scavenger-Mutant 6376 | -5/Factory | Discovered new exit (range 3) 6391 | -5/Factory | P-70 Sage assimilated allied 9L-TO2(g) 6429 | -5/Factory | Entered another Factory area 6429 | -4/Factory | Accompanied by 5 allies 6429 | -4/Factory | Evolved 2 slots: Utility x2 6494 | -4/Factory | Identified exit to Upper Caves 6769 | -4/Factory | Found Quantum Capacitor 6774 | -4/Factory | Found Quantum Capacitor 6970 | -4/Factory | First assault squad dispatched 7099 | -4/Factory | Incoming assault squad redirected 7196 | -4/Factory | Lost 5 parts (1p2n2w) 7235 | -4/Factory | Lost 3 parts (2p1w) 7237 | -4/Factory | Incoming assault squad redirected 7309 | -4/Factory | Spotted B-86 Titan 7373 | -4/Factory | Incoming assault squad redirected 7392 | -4/Factory | Core integrity fell below 50% 7423 | -4/Factory | Lost 3 parts (1n1u1w) 7497 | -4/Factory | Entered Upper Caves 7513 | -4/Upper Caves | Identified exit to Upper Caves 7539 | -4/Upper Caves | Spotted B-86 Titan 7585 | -4/Upper Caves | Build established: Hacker-Mutant 7791 | -4/Upper Caves | Entered another Upper Caves area 7813 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7818 | -4/Upper Caves | Encountered a Warlord checkpoint 7892 | -4/Upper Caves | Learned 4 Research zone layouts 7895 | -4/Upper Caves | Learned location of 1 exit from Research 7990 | -4/Upper Caves | Learned location of Testing (-3) 8205 | -4/Upper Caves | Discovered new exit (range 8) 8275 | -4/Upper Caves | CL-ANK showed up to help 8277 | -4/Upper Caves | CL-ANK revealed a hidden path 8299 | -4/Upper Caves | Entered Research 8299 | -3/Research | Evolved 2 slots: Utility x2 8300 | -3/Research | Identified exit to Research 8338 | -3/Research | Found Gamma Bomb Array 8491 | -3/Research | Found Quantum Capacitor 8548 | -3/Research | Lost 3 parts (1n2u) 8560 | -3/Research | Entered another Research area 8560 | -2/Research | Evolved 2 slots: Utility x2 8619 | -2/Research | Incoming investigation squad redirected 8633 | -2/Research | Spotted B-90 Cyclops 8810 | -2/Research | First assault squad dispatched 8837 | -2/Research | Incoming assault squad redirected 8853 | -2/Research | Found Prototype Launcher 8853 | -2/Research | Identified Com. Tesla Bomb Launcher 8907 | -2/Research | Incoming investigation squad redirected 9022 | -2/Research | Found Prototype Slashing Weapon 9022 | -2/Research | Identified Nanosword 9031 | -2/Research | Lost 4 parts (1n3u) 9246 | -2/Research | System corruption reached 10% 9286 | -2/Research | Core integrity fell below 50% 9292 | -2/Research | Lost 11 parts (2p1n8u) 9417 | -2/Research | Core integrity fell below 20% 9467 | -2/Research | Lost 14 parts (3p5n4u2w) 9504 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09485_ R-10 Processor knocked back. 09485_ Destabilizing: System interference. 09485_ Adv. Targeting Computer temporarily disabled. 09485_ Adv. Target Analyzer temporarily disabled. 09485_ Linear Accelerator temporarily disabled. 09486_ Slammed into R-10 Processor. 09491_ Lgt. Particle Reactor destroyed. 09492_ Door malfunctions. 09496_ G-73 Enforcer IFF system glitched. 09498_ Penetrated by Slug. 09501_ Lgt. Particle Reactor destroyed. 09501_ Imp. Antigrav System destroyed. 09501_ Penetrated by Slug. 09501_ Imp. Antigrav System destroyed. 09501_ Penetrated by Slug. 09501_ Linear Accelerator destroyed. 09501_ Imp. Gyrokinetic Inverter destroyed. 09501_ Destroyed Hvy. Laser. 09503_ Antigrav System destroyed. 09504_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????# # #???????????# | | ???????????????????????????# # #???????????# | | ???????????????????????????# # #???????????# | | ???????????????????????????# # #???????????# # | | ???????????????????????????# # #???????????# # | | ???????????????????????????# # #???????????# # | | ???????????????????????????# # #???????????# # | | ???????????????????????????# # #???????????# # | | ???????????????????????????# # #???????????# # | | ???????????????????????????####### ##??????????# # | | ??????????????????????########### ! #####+###### # | | ??????????????????????# # | | ??????????????????????#=######### ##### #### # | | ??????????????????????#=#???????## ##????????# # | | ??????????????????????#!#????????# #?????????# # | | ??????????????????????#%#???######+#?????????# # | | ??????????????????????# ##### = #####?????# # | | ??????????????????????# %| +% + #?## # | | ??????????????????????#%##### ! ########## | | ??????????????????????# #???# ! ## # "" | | ??????????????????????#%#???# ## + T" | | ??????????????????????# #???# ## ! # | | ??????????????????????# ########+############ | | ??????????????????????# g #### ##### ## | | ??????????????????????# gg # #??# #? | | ?????????????# #####h @ # ] ##?# ## | | ?????????????# kuR g #*= #?# | | ?????????????# ########/########### #* #??# ## | | ????????????????????? ?????????# # ##?# #? | | ????????????????????# ?????????# # ![[ #?# #? | | ????????????????????# [ ?????????# ## !/ #?# ## | | ????????????????????#? ?????????#*##= ###%# | | ?????????????????????? ?????????#! ! !!*]%!%!!+ | | ?????????????????????? ?????????####[%]] ### #^ | | ??????????????????????###????????????###%####?# # | | ?????????????????????????????????????#!!][* #?# #? | | ?????????????????????????????????????# =| #?# #? | | ?????????????????????????????????????# ] #?# #? | | ?????????????????????????????????????# #?# #? | | ?????????????????????????????????????# | #?# #? | | ?????????????????????????????????????# #?# ## | | ?????????????????????????????????????### ###?# | | ???????????????????????????????????????## ???# ## | | ?????????????????????????????????????????# ???# #? | | ?????????????????????????????????????????? ???# #? | | ?????????????????????????????????????????? #??# #? | | ?????????????????????????????????????????? #??# #? | | ?????????????????????????????????????????? #??# #? | | ?????????????????????????????????????????? #??# #? | | ?????????????????????????????????????????? #??# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 80 Energy Generation 43 Energy Capacity 880 Matter Stores 400 Matter Capacity 550 Sight Range 23 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 450 Power Shielding 66 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 32 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Med. Storage Unit | -6/Extension | Hacked Robot Schematics ------------------ A-02 Transporter | -9/Storage | Hacked B-36 Bruiser | -9/Storage | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Knowing Is Half The Battle Preemptive Strike Universal Adapter We Are Legion What Is This Thing? Challenges ------------ None Game ------ Seed StasisMomentumGravjet Manual? 0 Play Time 04:39:58 Cumulative 36.3 hours Start 2020.11.01 @ 21:07:55 End 2020.11.06 @ 21:42:11 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dec2b0d3-ca52-4654-8d24-e615be36905a