Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.29 @ 03:30:56 Player: REBUS Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1325) 1325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4035 Bonus ------- None Cogmind --------- Core Integrity 318/700 Matter 217/300 Energy 6/100 System Corruption 0% Temperature Warning (323) Movement Walking (126) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Cryofiber Web Large Storage Unit Weapon Shielding Improved Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Proton Missile Launcher > --- INVENTORY (15) --- Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Titanium Leg Cryofiber Web Advanced Visual Processing Unit Signal Interpreter Insulated Plating Insulated Plating Improved Shield Generator Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Light EM Pulse Cannon Mining Laser > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Titanium Leg Cryofiber Web Advanced Visual Processing Unit Signal Interpreter Light Armor Plating Insulated Plating Insulated Plating Improved Shield Generator Beam Cannon Light Assault Rifle Advanced Assault Cannon Proton Missile Launcher [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Weapon Shielding Device Cryofiber Web Storage Large Storage Unit Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 7 | . 1 2 2 2 . Power 1 | . . . 1 . . Propulsion 3 | . 1 . 1 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . 1 . . . Parts Attached 55 | 7 9 12 9 6 12 Power 9 | 1 1 2 2 1 2 Engine 8 | 1 1 2 2 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 2 3 4 4 1 5 Treads . | . . . . . . Leg 19 | 2 3 4 4 1 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 2 1 1 2 1 Device 1 | . . . . 1 . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | 1 . 1 1 1 1 Artifact . | . . . . . . Weapon 18 | 2 3 5 2 2 4 Energy Gun 12 | 2 3 5 1 1 . Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . 3 . 4 Power 2 | . . . 1 . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . . 3 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 95 98 99 99 Engine 12 | . 11 9 14 14 13 Leg 33 | . 36 28 32 35 35 Device 2 | . . . . 7 7 Storage 8 | . 12 10 8 7 7 Protection 14 | . 12 20 15 13 14 Energy Gun 19 | . 24 27 23 11 7 Energy Cannon 3 | . . . 1 9 8 Special Weapon 1 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 52 | 17 28 30 43 47 52 Greatest Support 81 | 20 30 30 50 67 81 Greatest Overweight (x) 2 | . 1 2 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 2 11 14 14 14 14 Final Capacity 15 | 10 15 15 15 15 15 Final Carried 15 | 5 12 15 15 15 12 Class Distribution -------------------- 72% | Hacker-Tank 27% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 748 | 214 82 172 80 61 139 Remotely . | . . . . . . Salvage Created 1570 | . 347 310 277 151 485 Parts 71 | . 14 20 16 2 19 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 34 | . 8 8 4 3 11 Guns 26 | . 8 8 4 2 4 Cannons 7 | . . . . 1 6 AOE 1 | . . . . . 1 Classes Destroyed 8 | . 3 3 1 1 . Builder 1 | . . . . 1 . Tunneler 1 | . . 1 . . . Hauler 1 | . . 1 . . . Watcher 5 | . 1 1 3 . . Swarmer 12 | . 4 5 . . 3 Grunt 18 | . 4 2 2 3 7 Sentry 2 | . . 1 . . 1 Hunter 2 | . . . 2 . . Best Kill Streak 6 | . 5 4 2 4 6 Combat Bots Only 6 | . 4 3 2 3 6 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 1637 | . 156 75 440 137 829 Core 432 | . 9 5 36 100 282 Absorbed by Shields . | . . . . . . Redirected to Shielding 119 | . 4 8 71 3 33 Regen/Repaired (Parts) 33 | . . . . 33 . Core Remaining (%) 96 | 100 96 98 93 . . Volleys Fired 92 | . 24 19 20 5 24 Largest 3 | . 2 3 3 3 3 Hottest 236 | . 80 120 136 216 236 Shots Fired 236 | . 48 56 57 15 60 Gun 193 | . 48 56 55 10 24 Cannon 39 | . . . 2 5 32 Launcher . | . . . . . . Special 4 | . . . . . 4 Kinetic . | . . . . . . Thermal 181 | . 24 56 55 10 36 Explosive . | . . . . . . Electromagnetic 55 | . 24 . 2 5 24 Robot Hit Streak 36 | . 29 12 29 35 36 Robot Miss Streak 2 | . 2 2 1 . 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 174 | . 40 41 36 13 44 Core Hits 91 | . 17 17 20 10 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2896 | 8 588 433 578 345 944 Guns 2029 | . 487 412 392 245 493 Cannons 582 | . . . 76 100 406 Explosions 225 | . 90 . 90 . 45 Melee . | . . . . . . Ramming 60 | 8 11 21 20 . . Kinetic . | . . . . . . Thermal 1986 | . 293 412 392 245 644 Explosive . | . . . . . . Electromagnetic 850 | . 284 . 166 100 300 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 29 | . . . . . 29 Projectiles . | . . . . . . Explosions 29 | . . . . . 29 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . . 16 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 9 | 2 4 1 2 . . Kicked 9 | 2 4 1 2 . . Crushed . | . . . . . . Highest Temperature 911 | . 199 262 379 683 911 Average Temperature 211 | . 59 105 150 341 341 Received Heat Transfer 567 | . 93 . 117 45 312 Effects 46 | . . . 2 7 37 Shutdowns 11 | . . . 1 . 10 Energy Bleed 7 | . . . . 4 3 Interference 7 | . . . 1 . 6 Matter Decay 2 | . . . . 1 1 Short Circuit 4 | . . . . 1 3 Damage (minor) 1 | . . . . . 1 Damage (major) 11 | . . . . . 11 Damage (core) 3 | . . . . 1 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 2 . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 2 2 . 3 3 Heat Transferred 4422 | . 625 950 900 550 1397 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 308 | . 308 300 182 112 . Initial 90 | . . 6 90 21 . Average 98 | . 117 149 86 59 . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 88 | 100 75 75 100 100 . Level 1 11 | . 24 24 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 1 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 1 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 14 12 10 6 14 Peak Tracking Total 7 | . 5 3 4 3 7 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 11 | . 4 6 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 6 | . 2 . 2 . 2 Max in Single Turn 2 | . 2 . 2 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 9 | . 5 1 2 1 . Terminals 6 | . 4 1 1 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 14 3 4 2 . Successful 22 | . 13 3 4 2 . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 10 3 2 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 2 2 . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 9 3 2 . . Record 5 | . 2 3 . . . Emergency Access Points 1 | . . . 1 . . Alert Level 4 | . 4 . . . . Locate Traps 1 | . 1 . . . . Surveillance Status 1 | . . . 1 . . Patrol Status 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 2 . Scan Component 3 | . . . 2 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . 2 1 . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled 1 | . 1 . . . . Recycled Matter 10 | . 10 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 2593 | 106 612 370 656 345 504 Spaces Moved 1774 | 77 419 229 476 256 317 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1769 | 72 419 229 476 256 317 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 122 122 Average Speed 121 | 115 120 123 120 122 124 Slowest Speed 260 | 120 190 260 120 122 127 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 47 14 32 5 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . 1 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 1 | . 1 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1992 | 90 475 271 518 276 362 Wait . | . . . . . . Move 1770 | 77 418 228 475 255 317 Hop . | . . . . . . Pick Up 36 | 5 12 8 6 5 . Fast Attach 25 | 7 3 9 3 2 1 Attach 18 | . 3 3 4 3 5 Detach 3 | . . . . . 3 Swap 12 | . 3 . 2 1 6 Drop 24 | . 4 3 6 5 6 Fire 92 | . 24 19 20 5 24 Melee . | . . . . . . Ram . | . . . . . . Kick 8 | 1 4 1 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . 4 . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 107 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Evolved 1 slot: Propulsion x1 314 | -10/Materials | Build established: Hacker-Mutant 680 | -10/Materials | Identified exit to Materials 680 | -10/Materials | Discovered exit to Materials (range 11) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1011 | -9/Materials | Identified exit to Materials 1011 | -9/Materials | Discovered exit to Materials (range 15) 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1244 | -8/Materials | Build established: Hacker-Tank 1547 | -8/Materials | Lost 3 parts (1p1n1u) 1727 | -8/Materials | Identified exit to Factory 1727 | -8/Materials | Discovered exit to Factory (range 11) 1745 | -8/Materials | Entered Factory 1745 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1853 | -7/Factory | Repaired Weapon Shielding 2063 | -7/Factory | Identified exit to Lower Caves 2063 | -7/Factory | Discovered exit to Lower Caves (range 16) 2090 | -7/Factory | Entered Lower Caves 2208 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2533 | -7/Lower Caves | Attracted the attention of an 0b10 base 2569 | -7/Lower Caves | Core integrity fell below 50% 2594 | -7/Lower Caves | Self-destructed Last Messages --------------- 02576_ Overheating: Lrg. Storage Unit damaged (-171). 02576_ Lgt. Deuterium Engine destroyed. 02579_ Power failure, Lgt. Angular Momentum Engine shutdown. 02579_ Overheating: Gatling Laser damaged (-13). 02579_ Overheating: Lrg. Storage Unit damaged (-60). 02580_ Overheating: System interference. 02580_ Gatling Laser temporarily disabled. 02580_ Lgt. EM Pulse Cannon temporarily disabled. 02581_ Lgt. EM Pulse Cannon destroyed. 02582_ Power failure, Mic. Nuclear Core shutdown. 02583_ Beam Cannon destroyed. 02584_ Acquired 27 matter. 02587_ Acquired Aluminum Leg. 02588_ Power failure, Lgt. Angular Momentum Engine shutdown. 02588_ Overheating: Lgt. Angular Momentum Engine damaged (-13). 02590_ Power failure, Mic. Nuclear Core shutdown. 02592_ Dropped Broken Carbon-fiber Leg. 02593_ Gatling Laser destroyed. 02593_ Dropped Adv. Assault Cannon. 02593_ Dropped Lgt. Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????## ???????## | | ?????????????????????# ####???# ### | | ?????????????????????# #### ##?####### | | ?????????????????????# #????????# | | ????????????????????## #??????### | | ??????????????????### ##?????# | | ??????????????????# #####????## | | ??????????????????# ########## | | ??????????????????# | | ??????????????????# # | | ??????????????????# ## ######## ## | | ??????????????????## ## # ###?# #??????## ##? | | ?????????????? ???????# ## ????# #???????######?? | | ?????????????# ??????# ?#?????# #??????###?????? | | ??????????????# ?????# #??????# #?????## ##????? | | ??????????????# ????# #??????# #???### ###### | | ??????????????# ???# #??????# ##??# | | ?????????????## ??# #?????## ##?# ## | | ????????????## ## ####### ### | | ???????????? # #### ## | | ???????????????? # ####### #?## # # | | ??????????????#######??# #?????##* #?## # # | | ?????????????#""""" ""?# #???####=#### | | ?????????????# ?# !###??## %!% = # | | ?????????????# "#][#????# =### ## | | ?????????????# =#*@#????## ###?# ######### | | ?????????????+ %%*%=#?????###????###???????? | | ?????????????# %#= #??????????????????????? | | ?????????????# """?# =#??????????????????????? | | ?????????????# ""??# #??????????????????????? | | ?????????????#"""" ????# #??????????????????????? | | ????????????????########g #??????????????????????? | | ??????????# =% #??????????????????????? | | ??????????# = #??????????????????????? | | ????????????###############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadGrenadeLance Manual? 0 Play Time 00:39:35 Cumulative 23.3 hours Start 2022.03.29 @ 02:51:32 End 2022.03.29 @ 03:30:56 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 0 Adventurer 0 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb8b734d-713c-4860-9fe9-5cfd45847178