Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 23:47:02 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2301) 2301 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6541 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 228/700 Matter 274/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Core (1750) Ox34 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- Armored Treads Armored Treads Armored Treads Improved Carbon-fiber Leg Cargo Legs > --- UTILITY (4+1) ---- Improved Cooling System Huge Storage Unit Core Analyzer (+) Reflective Plating Graphene Brace > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (25) --- Improved Heat Sink Structural Scanner Improved Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Transport Network Coupler Armor Integrity Analyzer Transmission Jammer Hardened Heavy Armor Plating Improved Field Recycling Unit (0) Heavy EM Shotgun Improved Medium Laser Heavy Assault Rifle Shotgun High-powered Shotgun Heavy Assault Cannon Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Cargo Legs > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Core Analyzer Layered Light Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Particle Cannon High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Armored Treads Improved Carbon-fiber Leg Improved Heat Sink Structural Scanner Improved Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Transport Network Coupler Armor Integrity Analyzer Transmission Jammer Improved Field Recycling Unit Heavy EM Shotgun Improved Medium Laser Heavy Particle Cannon Heavy Assault Rifle Shotgun Grenade Launcher Katana [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Battle Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 4 | . . . 2 2 . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 150 | 8 14 25 73 8 22 . Power 14 | 1 1 1 8 . 3 . Engine 10 | 1 . 1 7 . 1 . Core 4 | . 1 . 1 . 2 . Reactor . | . . . . . . . Propulsion 42 | 2 . 4 26 3 7 . Treads 14 | 2 . 4 3 . 5 . Leg 25 | . . . 21 2 2 . Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight 2 | . . . 1 1 . . Utility 40 | 3 6 8 13 3 7 . Device 19 | 2 4 3 7 1 2 . Storage 6 | 1 1 4 . . . . Processor 4 | . 1 1 1 . 1 . Hackware 3 | . . . 1 1 1 . Protection 8 | . . . 4 1 3 . Artifact . | . . . . . . . Weapon 54 | 2 7 12 26 2 5 . Energy Gun 9 | 1 . . 7 1 . . Energy Cannon 5 | . . . . 1 4 . Ballistic Gun 23 | 1 4 3 14 . 1 . Ballistic Cannon 12 | . 1 7 4 . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . 1 2 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 5 2 . . Corrupted Parts 3 | . . . 3 . . . System Corruption 10 | . . . 10 . . . Parts Lost 37 | . 1 1 25 . 10 . Power 3 | . . . 1 . 2 . Propulsion 13 | . . . 10 . 3 . Utility 12 | . 1 1 6 . 4 . Weapon 9 | . . . 8 . 1 . Highest Loss Streak 9 | . 1 1 9 . 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 97 91 84 86 . Engine 7 | . 1 13 7 6 2 . Core 4 | . 12 . 1 . 4 . Treads 20 | . 28 27 4 . 12 . Leg 8 | . . . 25 32 19 . Device 13 | . 14 10 17 . 12 . Storage 12 | . 13 14 9 6 6 . Processor 1 | . . . 4 6 6 . Protection 1 | . . . 1 12 6 . Ballistic Gun 12 | . 21 10 10 6 . . Ballistic Cannon 9 | . 6 17 4 . . . Naked Turns . | . . . . . . . Heaviest Build 109 | 13 91 91 100 105 109 . Greatest Support 135 | 40 40 40 80 135 135 . Greatest Overweight (x) 34 | . 2 4 30 . 34 . Average Overweight (x) 1 | . 1 2 1 . 1 . Largest Inventory Capacity 35 | 8 25 35 25 25 25 . Average Capacity 24 | 7 24 24 25 25 25 . Most Carried 25 | 7 22 25 25 23 24 . Average Carried 20 | 3 14 24 22 21 20 . Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 24 | 7 22 24 24 22 21 21 Class Distribution -------------------- 81% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac DSF Gar Matter Collected 3291 | 304 538 473 1729 63 184 . Remotely . | . . . . . . . Salvage Created 3097 | 177 747 239 1497 . 437 . Parts 232 | 17 64 12 103 . 36 . Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 6 | 1 3 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Combat Hostiles Destroyed 53 | . 9 8 28 . 8 . Guns 23 | . 9 2 11 . 1 . Cannons 27 | . . 6 14 . 7 . AOE 3 | . . . 3 . . . Classes Destroyed 16 | 2 7 1 5 . 1 . Worker 6 | . 2 . 4 . . . Builder 7 | . 4 . 3 . . . Tunneler 8 | 4 3 . 1 . . . Hauler 6 | . 2 . 4 . . . Recycler 7 | 1 3 . 3 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 3 | . 3 . . . . . Swarmer 13 | . 6 . 7 . . . Grunt 17 | . 3 2 10 . 2 . Duelist 2 | . . . 2 . . . Sentry 6 | . . . 6 . . . Specialist 6 | . . . 2 . 4 . Programmer 1 | . . . . . 1 . Heavy 2 | . . . 1 . 1 . Subdweller 6 | . . 6 . . . . Best Kill Streak 5 | 4 4 1 5 . 3 . Combat Bots Only 3 | . 3 1 3 . 3 . Max Kills in Single Turn 3 | 1 2 1 3 . 1 . Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Gar Hostile Shots Fired 474 | . 30 31 259 . 154 . Missed 132 | . 11 7 79 . 35 . Damage Taken 6266 | . 205 508 2952 . 2601 . Core 1155 | . 24 181 478 . 472 . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 102 | . . . . 102 . . Core Remaining (%) 43 | 100 . 18 13 . . . Volleys Fired 306 | 8 93 25 150 1 29 . Largest 2 | 2 2 2 2 2 2 . Hottest 150 | 70 55 78 119 79 150 . Shots Fired 602 | 16 185 50 291 2 58 . Gun 386 | 16 164 14 184 2 6 . Cannon 212 | . 20 36 104 . 52 . Launcher 3 | . . . 3 . . . Special 1 | . 1 . . . . . Kinetic 499 | 8 184 50 252 1 4 . Thermal 84 | 8 1 . 20 1 54 . Explosive 3 | . . . 3 . . . Electromagnetic 16 | . . . 16 . . . Robot Hit Streak 14 | 5 11 8 12 7 14 . Robot Miss Streak 7 | 2 7 3 3 . 4 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 371 | 11 104 31 186 2 37 . Core Hits 151 | 5 38 13 82 . 13 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . 2 6 . . . Burn 1 | . . . 1 . . . Blast 7 | . . 2 5 . . . Melee Attacks 6 | . 1 5 . . . . Impact . | . . . . . . . Slashing 6 | . 1 5 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6448 | 153 1200 588 3537 33 937 . Guns 3306 | 153 1030 119 1908 33 63 . Cannons 2879 | . 165 469 1371 . 874 . Explosions 258 | . . . 258 . . . Melee . | . . . . . . . Ramming 5 | . 5 . . . . . Kinetic 4726 | 91 1195 588 2807 15 30 . Thermal 1227 | 62 . . 240 18 907 . Explosive 258 | . . . 258 . . . Electromagnetic 232 | . . . 232 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . 10 . 2 . Average Corruption 8 | . . . 9 . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 69 | . . . 63 . 6 . Message Errors 13 | . . . 12 . 1 . Matter Fused 21 | . . . 20 . 1 . Heat Flow Errors 7 | . . . 7 . . . Energy Discharges 10 | . . . 9 . 1 . Parts Rejected 3 | . . . 2 . 1 . Data Loss (minor) 8 | . . . 7 . 1 . Data Loss (major) 3 | . . . 2 . 1 . Alerts 2 | . . . 2 . . . Misdirections 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 49 | . 14 . 25 . 10 . Projectiles 49 | . 14 . 25 . 10 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 31 | . 2 7 22 . . . Impact . | . . . . . . . Kinetic 30 | . 2 7 21 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 4835 | 36 21 . 504 12 4835 . Average Temperature 325 | 13 4 . 82 8 1459 . Received Heat Transfer 1650 | . 84 117 954 . 495 . Effects 43 | . . . 5 . 38 . Shutdowns 7 | . . . 1 . 6 . Energy Bleed 3 | . . . . . 3 . Interference 7 | . . . 3 . 4 . Short Circuit 5 | . . . 1 . 4 . Damage (minor) 6 | . . . . . 6 . Damage (major) 14 | . . . . . 14 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 2183 | 185 . . 629 37 1332 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Peak Influence 356 | 25 217 . 356 107 209 . Initial 156 | . 16 . . 107 74 156 Average 123 | 11 40 . 225 107 164 . Maximum Alert Level 1 | . 1 . 1 . 1 . Low Security (%) 67 | 100 94 . 27 100 78 . Level 1 32 | . 5 . 72 . 21 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 6 | . 1 . 3 . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 3 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Gar Distress Signals 6 | . 2 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 25 11 55 . 13 . Peak Tracking Total 7 | . 5 2 7 . 4 . Tactical Retreats 12 | . 1 3 5 . 3 . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac DSF Gar Machines Disabled 4 | . 1 1 2 . . . Max in Single Turn 1 | . 1 1 1 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Gar Machines Accessed 19 | . 10 2 5 2 . . Terminals 11 | . 8 . 2 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 60 | . 25 10 21 4 . . Successful 41 | . 12 10 16 3 . . Failed 19 | . 13 . 5 1 . . Catastrophic 4 | . 2 . 2 . . . Database Lockouts . | . . . . . . . Manual 10 | . 8 . 2 . . . Terminals 27 | . 23 . 2 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 15 | . . . 15 . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 21 | . 10 10 . 1 . . Record 9 | . . 9 . . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 3 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . 2 . 1 . . . Report Inventory 3 | . 2 . 1 . . . Scanalyzer 13 | . . . 13 . . . Insert Component 7 | . . . 7 . . . Analyze 6 | . . . 6 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Monitor 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 8 . 3 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 44 | . . . . 44 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . Part Schematics Acquired 6 | . . . 6 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac DSF Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac DSF Gar Turns Passed 11284 | 140 3294 4368 2703 348 431 . Spaces Moved 3401 | 66 944 1267 775 225 124 . Core 18 | 13 . . 2 . 3 . Treads 2418 | 53 944 1267 81 . 73 . Legs 965 | . . . 692 225 48 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 190 130 128 . Average Speed 288 | 138 314 322 263 130 256 . Slowest Speed 1750 | 160 320 480 1550 130 1750 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 91 70 50 4 89 1 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 11 | . . 11 . . . . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 38 | . 1 . 37 . . . Melee 1 | . 1 . . . . . Projectile 14 | . . . 14 . . . AOE 23 | . . . 23 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Gar Total 4344 | 97 1096 1504 1176 281 190 . Wait 234 | 4 12 105 71 38 4 . Move 3395 | 65 943 1266 774 224 123 . Hop . | . . . . . . . Pick Up 148 | 12 23 36 61 5 11 . Fast Attach 23 | 2 1 3 17 . . . Attach 72 | 5 3 7 37 8 12 . Detach 7 | . . 4 1 2 . . Swap 56 | 1 10 15 20 . 10 . Drop 95 | . 8 38 45 3 1 . Fire 306 | 8 93 25 150 1 29 . Melee 6 | . 1 5 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 2 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 1294 | -10/Materials | Discovered new exit (range 15) 1307 | -10/Materials | Discovered new exit (range 4) 1738 | -10/Materials | Discovered new exit (range 16) 2638 | -10/Materials | Discovered new exit (range 4) 3431 | -10/Materials | Identified exit to Subcaves 3435 | -10/Materials | Entered Subcaves 3934 | -10/Subcaves | Visited 4L-MR0's lab 4015 | -10/Subcaves | Found Cargo Legs 4461 | -10/Subcaves | Visited Clippyterm 4513 | -10/Subcaves | Shifting Twisted Machinery released Humpback 4864 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5821 | -10/Subcaves | Learned location of Zion (-6) 5821 | -10/Subcaves | Met a Zionite searching for "candidates" 6553 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 6749 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 7163 | -10/Subcaves | Discovered new exit (range 16) 7212 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 7226 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 7418 | -10/Subcaves | Core integrity fell below 50% 7446 | -10/Subcaves | Core integrity fell below 20% 7449 | -10/Subcaves | Discovered new exit (range 12) 7511 | -10/Subcaves | Identified exit to Materials 7631 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7803 | -10/Subcaves | Entered Materials 7803 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 8634 | -8/Materials | Build established: Scavenger-Mutant 8748 | -8/Materials | Discovered new exit (range 11) 8831 | -8/Materials | Lost 9 parts (1p4n2u2w) 8876 | -8/Materials | Core integrity fell below 50% 8912 | -8/Materials | System corruption reached 10% 9155 | -8/Materials | Core integrity fell below 20% 9201 | -8/Materials | Lost 4 parts (2n1u1w) 9527 | -8/Materials | Lost 3 parts (2n1w) 10261 | -8/Materials | Discovered new exit (range 15) 10396 | -8/Materials | Build established: Mutant 10462 | -8/Materials | Identified exit to Factory 10506 | -8/Materials | Entered Factory 10506 | -7/Factory | Evolved 2 slots: Propulsion x2 10507 | -7/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 10554 | -7/Factory | Identified exit to DSF 10615 | -7/Factory | Repaired Imp. Titanium Leg 10854 | -7/Factory | Entered DSF 10895 | -7/DSF | Additional patrols routed to DSF 10919 | -7/DSF | Discovered new exit (range 11) 10950 | -7/DSF | Lost 6 parts (1p1n3u1w) 11041 | -7/DSF | Lost 4 parts (1p2n1u) 11080 | -7/DSF | Sterilization system engaged 11100 | -7/DSF | Ambient heat levels rising (+10) 11115 | -7/DSF | Ambient heat levels rising (+10) 11130 | -7/DSF | Ambient heat levels rising (+10) 11140 | -7/DSF | Core integrity fell below 50% 11145 | -7/DSF | Ambient heat levels rising (+10) 11160 | -7/DSF | Ambient heat levels rising (+10) 11175 | -7/DSF | Ambient heat levels rising (+10) 11190 | -7/DSF | Ambient heat levels rising (+10) 11195 | -7/DSF | Build established: Scavenger-Mutant 11205 | -7/DSF | Ambient heat levels rising (+10) 11220 | -7/DSF | Ambient heat levels rising (+10) 11235 | -7/DSF | Ambient heat levels rising (+10) 11250 | -7/DSF | Ambient heat levels rising (+10) 11265 | -7/DSF | Ambient heat levels rising (+10) 11280 | -7/DSF | Ambient heat levels rising (+10) 11285 | -7/DSF | Entered Garrison 11285 | -7/Garrison | Self-destructed Last Messages --------------- 11251_ Power failure, Lgt. Nuclear Core shutdown. 11262_ Overheating: Energy bleed (-40). 11265_ ALERT: Ambient heat levels +10. 11266_ Overheating: Broken Hvy. Particle Cannon damaged (-38). 11266_ Overheating: Broken Arm. Treads damaged (-33). 11270_ Power failure, Lgt. Nuclear Core shutdown. 11279_ Overheating: Graphene Brace damaged (-60). 11280_ ALERT: Ambient heat levels +10. 11282_ Overheating: Graphene Brace damaged (-28). 11283_ Overheating: Core Analyzer damaged (-3). 11284_ Overheating: Core Analyzer damaged (-2). LOCATION=UNKNOWN GOAL=ESCAPE [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????### #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Battle Cannon | -8/Materials | Scanalyzed Hvy. Battle Rifle | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed DefenseSubdwellerStorm Manual? 0 Play Time 01:12:01 Cumulative 23.7 hours Start 2024.04.22 @ 22:33:17 End 2024.04.22 @ 23:47:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 16 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5061e94f-40e5-4eb8-9df0-fbc9d1d1fa3e