Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 22:57:31 Player: winnking222 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (3015) 3015 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 6858 Bonus ------- High Alert Combat Kills 248 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 167/500 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (4) ------- Autogun > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Improved Cooling System High-capacity Storage Unit Targeting Computer Improved Light Armor Plating Graphene Brace Corruption Screen Corruption Screen Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Heavy Machine Gun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Light Treads Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Graphene Brace Corruption Screen Corruption Screen Heavy Assault Rifle Heavy Assault Rifle Assault Cannon [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon 2 | . . 2 . . . Parts Attached 74 | 5 5 13 39 1 11 Power 6 | 1 1 2 2 . . Engine 6 | 1 1 2 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 . 5 11 . 2 Treads 19 | 2 . 4 11 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 8 | . 2 . 2 1 3 Device 3 | . 1 . 2 . . Storage 2 | . 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 40 | 2 2 6 24 . 6 Energy Gun 6 | 1 . . 5 . . Energy Cannon 4 | . . 2 2 . . Ballistic Gun 28 | 1 2 4 17 . 4 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 1 . . Parts Lost 37 | . 2 2 13 . 20 Power 3 | . 1 . 1 . 1 Propulsion 13 | . . 1 6 . 6 Utility 4 | . . . . . 4 Weapon 17 | . 1 1 6 . 9 Highest Loss Streak 20 | . 2 2 5 . 20 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 87 98 95 92 64 Engine 10 | . 13 10 9 7 5 Treads 28 | . 28 21 32 30 17 Device 9 | . 9 11 9 7 3 Storage 8 | . 7 11 9 7 8 Energy Gun 4 | . 10 . 4 . . Energy Cannon 7 | . . 22 4 . . Ballistic Gun 23 | . 17 21 26 30 17 Peak Build Rating 38 | 5 8 17 31 35 38 Average Rating 18 | 3 6 12 26 35 24 On Entrance 15 | . 5 8 17 28 35 Naked Turns . | . . . . . . Heaviest Build 83 | 7 47 61 66 81 83 Greatest Support 80 | 40 40 40 80 80 80 Greatest Overweight (x) 14 | . 1 1 1 1 14 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 18 | 5 12 20 20 20 20 Most Carried 20 | 5 10 17 20 18 19 Average Carried 13 | 1 3 12 19 18 14 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 20 | 1 10 17 20 18 10 Class Distribution -------------------- 51% | Scavenger-Gunner 25% | Mutant 18% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 2301 | 265 229 370 1333 . 104 Remotely . | . . . . . . Salvage Created 3710 | 61 344 611 2318 . 376 Parts 225 | . 30 43 126 . 26 Haulers Intercepted 4 | . . 2 2 . . Recyclers Shooed 7 | . 1 1 5 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 78 | . 12 11 47 . 8 Melee 1 | . . . 1 . . Guns 57 | . 12 3 39 . 3 Cannons 20 | . . 8 7 . 5 Classes Destroyed 14 | 1 3 4 6 . . Worker 2 | . . 1 1 . . Builder 3 | . . 1 2 . . Hauler 4 | . . 2 2 . . Recycler 3 | 1 . . 2 . . Operator 1 | . . . 1 . . Watcher 4 | . 2 2 . . . Swarmer 23 | . 6 3 13 . 1 Grunt 33 | . 6 5 21 . 1 Brawler 2 | . . . 2 . . Protector 1 | . . . 1 . . Sentry 9 | . . 3 5 . 1 Specialist 6 | . . . 2 . 4 Hunter 2 | . . . 2 . . Heavy 2 | . . . 1 . 1 Best Kill Streak 7 | 1 6 4 7 . 5 Combat Bots Only 7 | . 6 4 7 . 5 Max Kills in Single Turn 4 | 1 1 2 4 . 2 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 560 | . 65 43 198 . 254 Missed 160 | . 16 15 46 . 83 Damage Taken 6987 | . 493 403 2882 . 3209 Core 1295 | . 150 48 385 . 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 40 88 30 . . Volleys Fired 230 | 5 50 29 113 . 33 Largest 4 | 2 2 4 4 . 4 Hottest 276 | 70 70 166 276 . 122 Shots Fired 739 | 10 98 106 432 . 93 Gun 605 | 10 98 48 384 . 65 Cannon 134 | . . 58 48 . 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 539 | 5 59 48 334 . 93 Thermal 200 | 5 39 58 98 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 3 6 9 20 . 11 Robot Miss Streak 8 | 2 5 5 8 . 2 Penetration Max 1 | . . . 1 . . Secondary Targets 12 | . 1 . 11 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 425 | 6 50 53 259 . 57 Core Hits 178 | 2 24 26 111 . 15 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 6 | 1 2 . 3 . . Burn 4 | 1 2 . 1 . . Destroy 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7283 | 77 597 890 4311 . 1408 Guns 5384 | 77 597 291 3683 . 736 Cannons 1797 | . . 597 528 . 672 Explosions . | . . . . . . Melee . | . . . . . . Ramming 102 | . . 2 100 . . Kinetic 5318 | 39 345 291 3235 . 1408 Thermal 1863 | 38 252 597 976 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . . Average Corruption 3 | . . 3 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 7 . . . Message Errors 1 | . . 1 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 2 | . . 2 . . . Data Loss (minor) 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 74 | . . 15 1 . 58 Projectiles 74 | . . 15 1 . 58 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . 1 . 4 Impact 1 | . . . 1 . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 10 | . . 1 9 . . Targets Rammed 13 | . . 1 12 . . Kicked . | . . . . . . Crushed 3 | . . . 3 . . Highest Temperature 439 | 45 113 403 439 . 55 Average Temperature 82 | 23 26 140 88 . 34 Received Heat Transfer 1728 | . 156 183 873 . 516 Effects 4 | . . 2 2 . . Shutdowns 2 | . . 1 1 . . Interference 1 | . . 1 . . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 2 1 5 . . Heat Transferred 4551 | 185 888 1258 2220 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 823 | 5 257 200 823 373 326 Initial 373 | . 3 12 20 373 261 Average 242 | 1 97 83 384 373 265 Maximum Alert Level 3 | . 1 1 3 1 1 Low Security (%) 54 | 100 79 96 28 . . Level 1 23 | . 20 3 22 100 100 Level 2 18 | . . . 39 . . Level 3 4 | . . . 8 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 2 1 9 1 2 Investigation 4 | . 1 . 2 1 . Extermination . | . . . . . . Reinforcement 10 | . 1 1 6 . 2 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 11 | . 2 1 8 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 16 15 81 . 12 Peak Tracking Total 7 | . 4 3 6 . 7 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 3 | . 1 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 7 | . . 1 5 . 1 Max in Single Turn 1 | . . 1 1 . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 5 | . 1 . 2 2 . Terminals 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 12 | . 1 . 7 4 . Successful 4 | . 1 . 2 1 . Failed 8 | . . . 5 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 1 . 6 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 1 3 . Terminal Hacks 3 | . 1 . 1 1 . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3944 | 67 852 887 1850 110 178 Spaces Moved 1535 | 38 335 313 777 46 26 Core 18 | 17 . . . . 1 Treads 1517 | 21 335 313 777 46 25 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 242 240 Average Speed 195 | 110 198 240 175 242 270 Slowest Speed 750 | 160 240 240 246 242 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 72 33 70 3 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . 2 . 2 Melee . | . . . . . . Projectile 4 | . . . 2 . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1980 | 53 430 384 994 46 73 Wait 34 | . 28 4 2 . . Move 1530 | 37 334 312 776 45 26 Hop . | . . . . . . Pick Up 69 | 6 13 18 29 . 3 Fast Attach 5 | . . . 5 . . Attach 42 | 5 4 6 15 1 11 Detach . | . . . . . . Swap 27 | . 1 7 19 . . Drop 30 | . . 7 23 . . Fire 230 | 5 50 29 113 . 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 13 | . . 1 12 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 12) 692 | -10/Materials | Core integrity fell below 50% 739 | -10/Materials | Discovered new exit (range 10) 920 | -10/Materials | Entered another Materials area 920 | -9/Materials | Evolved 2 slots: Weapon x2 1261 | -9/Materials | Build established: Gunner 1484 | -9/Materials | Discovered new exit (range 12) 1744 | -9/Materials | Discovered new exit (range 15) 1807 | -9/Materials | Entered another Materials area 1807 | -8/Materials | Evolved 2 slots: Propulsion x2 1968 | -8/Materials | Build established: Scavenger-Gunner 2122 | -8/Materials | Lost 5 parts (2n3w) 2192 | -8/Materials | Core integrity fell below 50% 2598 | -8/Materials | Discovered new exit (range 16) 2605 | -8/Materials | Destroyed 7 combat bots 3407 | -8/Materials | First assault squad dispatched 3614 | -8/Materials | Discovered new exit (range 16) 3657 | -8/Materials | Entered Factory 3657 | -7/Factory | Evolved 2 slots: Utility x2 3767 | -7/Factory | Identified exit to DSF 3767 | -7/Factory | Entered DSF 3826 | -7/DSF | Additional patrols routed to DSF 3900 | -7/DSF | Core integrity fell below 50% 3933 | -7/DSF | Discovered new exit (range 15) 3937 | -7/DSF | Core integrity fell below 20% 3945 | -7/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03896_ Acquired Hvy. Assault Cannon. 03898_ Slug penetrates X-67 Chaingunner. 03898_ X-67 Chaingunner knocked back. 03901_ Lgt. Treads destroyed. 03902_ Acquired 43 matter. 03903_ Cld. Ion Engine destroyed. 03909_ X-67 Chaingunner knocked back. 03909_ Destroyed Weapon Cycler. 03916_ Assault Cannon destroyed. 03918_ C-30 ARC bursts open, deploying its payload. 03918_ S-27 Virus unfolds itself. 03920_ X-67 Chaingunner destroyed. 03922_ Slug penetrates S-27 Virus. 03922_ S-27 Virus destroyed. 03925_ Destroyed VTOL Module. 03925_ S-27 Virus knocked back. 03928_ Hvy. Assault Cannon destroyed. 03931_ Lgt. Treads destroyed. 03933_ EXIT=FOUND 03940_ Acquired Autogun. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????"%???????????????????????? | | ?????????< ???????????????????????? | | ????????" ???????????????????????? | | ????????" ??????????????????????? | | ????????# #??????????????????????? | | ????????# ##?????????????????????? | | ???????? !??????????????????????? | | ???????? !??????????????????????? | | ???????## ###????????????????????? | | ???????# !!#????????????????????? | | ???????# ==!!?????????????????????? | | ??????##*%%!??????????????????????? | | ??????#;#=!#?####?###?????????????? | | ??????# %=%#?[[[#!!!#?????#???????? | | ??????# %sg##[[[%!!!##^^ ^#??????? | | ??????#%=s@!=%!%%% ??????? | | ??????#% ! %=! ??????? | | ??????# %!! !%% ??????? | | ??????# % %;#=% #!!!##a #??????? | | ??????# ## #??!#?????????????? | | ??????###% ######?????????????????? | | ???????#! ! #????????????????????? | | ???????#! ! #????????????????????? | | ???????#! ! #????????????????????? | | ???????## ###????????????????????? | | ???????#! #????????????????????? | | ???????#! #????????????????????? | | ???????## ###????????????????????? | | ??????### ##???#?????????????????? | | ???####"" !%##!!# ##????????????? | | ???#""""" !=! ????????? | | ????"##"% ????????? | | ??????#"""""## #!!!#!!]]]????????? | | ??????#"""""#?###?????????????????? | | ??????####"##?????????????????????? | | ?????????#"#??????????????????????? | | ?????????""#??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledShockTorch Manual? 0 Play Time 00:29:59 Cumulative 59.6 hours Start 2025.04.19 @ 22:06:09 End 2025.04.19 @ 22:57:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 695d2bc3-5047-45cf-95c9-f9393d61ebee