Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 03:04:13 Player: shapeshifter Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (3400) 3400 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-191) -191 TOTAL SCORE: 7349 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 275 Met Data Miner 300 Friendly Fire -848 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (5) ------ Improved Sensor Array Makeshift Salvage Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Improved Deuterium Engine Hardened Light Armor Plating Layered Medium Armor Plating Spear Spear Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Improved Sensor Array Improved Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Shield Generator Precision Assault Rifle Precision Assault Rifle Spear Spear Spear Spear [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 3 | . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 83 | 8 11 2 6 12 22 6 1 . 15 Power 10 | 1 1 . 1 1 3 2 . . 1 Engine 9 | 1 1 . 1 1 3 1 . . 1 Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 4 . 1 6 7 1 . . 3 Treads 12 | 2 . . . 4 4 1 . . 1 Leg . | . . . . . . . . . . Wheel 7 | . 4 . 1 . 2 . . . . Hover 1 | . . . . . 1 . . . . Flight 4 | . . . . 2 . . . . 2 Utility 31 | 3 2 . 2 5 9 2 1 . 7 Device 12 | 2 1 . 2 2 2 . . . 3 Storage 3 | 1 1 . . . 1 . . . . Processor 6 | . . . . 2 1 . . . 3 Hackware 2 | . . . . . 1 . . . 1 Protection 8 | . . . . 1 4 2 1 . . Artifact . | . . . . . . . . . . Weapon 18 | 2 4 2 2 . 3 1 . . 4 Energy Gun 1 | . 1 . . . . . . . . Energy Cannon 5 | . 3 . 2 . . . . . . Ballistic Gun 8 | 2 . . . . 3 1 . . 2 Ballistic Cannon 2 | . . 2 . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 2 . . . 2 . . . . Parts Lost 30 | . 1 1 . 2 5 5 1 . 15 Power 5 | . 1 . . . . 1 . . 3 Propulsion 12 | . . . . 1 3 2 1 . 5 Utility 9 | . . . . 1 1 2 . . 5 Weapon 4 | . . 1 . . 1 . . . 2 Highest Loss Streak 10 | . 1 1 . 2 2 3 1 . 10 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 14 | 2 7 10 13 14 17 18 16 17 6 Power 1 | . . . . 2 1 . 1 2 1 Propulsion 2 | . 2 4 4 3 3 3 3 3 . Utility 4 | . 2 3 3 4 7 6 5 5 1 Weapon 4 | . 2 3 5 4 5 6 6 6 2 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . 3 . 2 9 5 . . . 7 Power 4 | . . . . . 2 . . . 2 Propulsion 5 | . 1 . . 3 1 . . . . Utility 5 | . . . 1 . 2 . . . 2 Weapon 9 | . 2 . . 5 . . . . 2 Tool/Special 3 | . . . 1 1 . . . . 1 Average Slot Usage (%) 90 | . 98 98 98 99 94 88 82 84 54 Engine 11 | . 13 14 11 18 13 6 7 7 3 Core 1 | . . . . . . 5 7 7 . Treads 13 | . 2 . . 24 25 6 7 7 1 Wheel 9 | . 24 28 22 1 . 15 9 7 . Device 15 | . 14 14 31 20 18 19 7 7 6 Storage 8 | . 14 14 11 9 7 7 7 7 1 Processor 1 | . . . . 1 . . . . 15 Protection 7 | . . . . 4 7 10 19 23 2 Energy Cannon 6 | . 25 24 1 18 1 . . . . Ballistic Gun 9 | . 1 . . . 13 15 15 15 4 Ballistic Cannon 1 | . . 3 20 . . . . . . Peak Build Rating 49 | 9 17 17 25 38 49 45 45 44 44 Average Rating 33 | 5 14 16 19 35 43 40 42 44 27 On Entrance 27 | . 7 17 14 25 36 38 45 44 44 Avg Prop Armor Cover (%) 7 | . . . . 2 12 6 4 4 24 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 15 34 32 41 57 89 85 85 85 85 Greatest Support 96 | 40 40 24 24 84 96 32 32 16 16 Greatest Overweight (x) 9 | . 6 1 1 9 2 2 5 5 5 Average Overweight (x) 1 | . . 1 1 . . 1 3 5 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 19 20 20 20 7 Most Carried 20 | 5 14 11 15 15 20 20 17 17 17 Average Carried 14 | 2 7 10 13 14 17 18 16 17 6 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 5 Final Carried 19 | 3 11 9 15 14 19 17 17 17 5 Class Distribution -------------------- 58% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 2711 | 370 158 50 116 251 1051 197 325 . 193 Remotely . | . . . . . . . . . . Salvage Created 4831 | 246 523 194 168 615 1967 368 336 . 414 Parts 231 | 18 29 10 7 30 95 17 12 . 13 Haulers Intercepted 6 | . 2 . 1 . 3 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 15 12 . 16 Prevented 5 | . . . . . . 1 1 . 3 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 76 | . 9 4 4 14 30 7 1 . 7 Melee 5 | . . . . . . . . . 5 Guns 41 | . 1 . . . 30 7 1 . 2 Cannons 29 | . 8 4 4 13 . . . . . Classes Destroyed 18 | 3 5 . 1 1 3 2 2 . 1 Worker 4 | 1 1 1 . . 1 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 9 | 7 1 . . . 1 . . . . Hauler 6 | . 2 . 1 . 3 . . . . Recycler 5 | 1 . . 1 . 3 . . . . Minesweeper 3 | . . . . . . 1 2 . . Operator 1 | . 1 . . . . . . . . Drone 1 | . . . . . . . . . 1 Watcher 4 | . 3 . . . 1 . . . . Swarmer 15 | . 3 . 3 3 4 2 . . . Grunt 42 | . 6 4 . 7 20 1 . . 4 Brawler 4 | . . . . 1 1 1 . . 1 Duelist 1 | . . . . . 1 . . . . Sentry 10 | . . . 1 3 3 2 . . 1 Hunter 1 | . . . . . . 1 . . . Programmer 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . Butcher 2 | . . . . . . . 2 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 7 | 3 7 2 3 5 5 5 1 . 3 Combat Bots Only 5 | . 5 2 3 5 5 5 1 . 3 Max Kills in Single Turn 2 | 2 1 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 628 | . 38 18 24 89 203 79 33 . 144 Missed 173 | . 8 4 11 19 57 16 14 . 44 Hits 455 | . 30 14 13 70 146 63 19 . 100 Melee 14 | . . . . 5 8 1 . . . Projectile 441 | . 30 14 13 65 138 62 19 . 100 AOE 1 | . . . . . 1 . . . . Critical Strikes 12 | . . . . 1 3 4 1 . 3 Damage Taken 5998 | . 361 175 119 806 1854 688 464 . 1531 Core 957 | . 133 38 18 54 172 135 52 . 355 Absorbed by Shields 675 | . . . . 201 333 141 . . . Core Remaining (%) 79 | 100 . 31 95 90 . . . . . Volleys Fired 295 | 15 28 15 24 39 102 20 41 . 11 Largest 2 | 2 2 2 2 2 2 2 2 . 2 Hottest 136 | 40 136 136 66 136 56 56 56 . 56 Shots Fired 575 | 30 54 26 48 69 204 40 82 . 22 Gun 382 | 30 4 . . . 204 40 82 . 22 Cannon 193 | . 50 26 48 69 . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 430 | 30 4 . 48 . 204 40 82 . 22 Thermal 145 | . 50 26 . 69 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 32 | 4 11 8 5 13 32 19 23 . 8 Robot Miss Streak 4 | 2 4 3 4 4 2 2 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . . . . . 7 2 . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . . 1 Shots Hit Robots 434 | 16 31 18 13 41 179 35 68 . 33 Core Hits 180 | 10 18 7 6 20 73 16 17 . 13 Critical Kills 2 | . 1 . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . Critical Strikes 6 | . 1 . . . 1 1 1 . 2 Meltdown 1 | . 1 . . . . . . . . Destroy 3 | . . . . . 1 1 1 . . Impale 2 | . . . . . . . . . 2 Melee Attacks 18 | . . . . . . . . . 18 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 18 | . . . . . . . . . 18 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 8960 | 213 695 367 301 924 3593 640 1422 . 805 Guns 6244 | 213 21 . . . 3593 640 1422 . 355 Cannons 2262 | . 674 367 297 924 . . . . . Explosions . | . . . . . . . . . . Melee 450 | . . . . . . . . . 450 Ramming 4 | . . . 4 . . . . . . Kinetic 6541 | 213 21 . 297 . 3593 640 1422 . 355 Thermal 1965 | . 674 367 . 924 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 450 | . . . . . . . . . 450 Highest Corruption 3 | . . . . 3 . . . . . Average Corruption 3 | . . . . 3 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . 2 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 14 | . . . 4 . . . . . 10 Projectiles 4 | . . . 4 . . . . . . Explosions . | . . . . . . . . . . Melee 10 | . . . . . . . . . 10 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 674 | . 674 214 . 542 53 . 2 . 6 Average Temperature 171 | . 198 96 . 190 28 . 2 . 5 Received Heat Transfer 1880 | . 75 99 . 252 659 132 60 . 603 Effects 34 | . 23 . . 11 . . . . . Shutdowns 6 | . 2 . . 4 . . . . . Energy Bleed 6 | . 3 . . 3 . . . . . Interference 6 | . 4 . . 2 . . . . . Matter Decay 1 | . 1 . . . . . . . . Short Circuit 4 | . 4 . . . . . . . . Damage (minor) 4 | . 3 . . 1 . . . . . Damage (major) 5 | . 4 . . 1 . . . . . Damage (core) 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . 1 . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 8 | . . 1 . 7 . . . . . Heat Transferred 3552 | . 1221 666 . 1665 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . 1 2 . . . . Low Security (%) 73 | 100 100 100 100 87 46 . . . . Level 1 16 | . . . . 12 32 . . . . Level 2 9 | . . . . . 20 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 510 | 15 127 70 71 218 510 . . . . Initial 80 | . . . 19 . 80 . . . . Average 134 | 1 46 42 21 111 229 . . . . Influence Increases 2490 | 45 289 120 117 426 1089 155 40 . 209 Destroy 0b10 Robot/C 1660 | . 180 80 80 280 720 140 20 . 160 Destroy 0b10 Robot/NC 170 | 45 40 5 10 . 50 5 10 . 5 Destroy Leader 350 | . 40 20 22 70 158 10 10 . 20 Allied During Kill 71 | . . . . . 47 . . . 24 Successful Hack 34 | . 14 . . 14 6 . . . . Disable Machine 75 | . . 15 . . 60 . . . . Destroy Structure 10 | . . . 5 2 3 . . . . Lose Combat Pursuer 120 | . 15 . . 60 45 . . . . Influence Decreases 2490 | 45 289 70 167 248 786 511 165 . 209 Entered New Map 333 | . . . 31 . 98 179 25 . . Time Decay 1817 | 45 279 60 136 228 538 262 140 . 129 Lost Part 180 | . 10 10 . 20 30 50 . . 60 Lost Ally 160 | . . . . . 120 20 . . 20 Squads Dispatched 18 | . 1 . . 1 16 . . . . Investigation 5 | . 1 . . . 4 . . . . Extermination 4 | . . . . . 4 . . . . Reinforcement 3 | . . . . 1 2 . . . . Assault . | . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 6 | . 2 . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 15 4 5 22 41 7 1 . 12 Peak Tracking Total 7 | . 5 2 4 7 4 5 1 . 5 Tactical Retreats 7 | . 1 . . 3 3 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 7 | . 4 . . . 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . Installed 20 | . . . . . . . 20 . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 5 | . . 1 . . 4 . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 23 | . 6 . . 1 12 . . 4 . Terminals 12 | . 6 . . 1 5 . . . . Fabricators 4 | . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 66 | . 10 . . 1 24 . . 31 . Successful 44 | . 6 . . 1 6 . . 31 . Failed 22 | . 4 . . . 18 . . . . Catastrophic 5 | . . . . . 5 . . . . Database Lockouts . | . . . . . . . . . . Manual 20 | . 10 . . . 10 . . . . Terminals 23 | . 10 . . 1 12 . . . . Fabricators 5 | . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 32 | . . . . 1 . . . 31 . Record 11 | . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 7 | . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . 3 . Terminal Index 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Retrieve Components 2 | . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 6 . . . 2 . . . . Terminals 7 | . 6 . . . 1 . . . . Botnet 2 | . 1 . . . 1 . . . . Skim 5 | . 5 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . Liberate 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 14 | . 5 . . . 9 . . . . Full Trace Events 3 | . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built 4 | . . . . . 4 . . . . Authchips . | . . . . . . . . . . Time 134 | . . . . . 134 . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked 1 | . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 9 | . . . . . 7 1 . . 1 Largest Group 4 | . . . . . 4 1 . . 1 Highest-Rated Group 96 | . . . . . 86 16 . . 96 Highest-Rated Ally 96 | . . . . . 37 16 . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 54 | . . . . . 44 2 . . 8 Total Damage 825 | . . . . . 509 31 . . 285 Kills 8 | . . . . . 6 . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 794 | 14 311 . 327 54 . . . . 88 Sensors 88 | . . . . . . . . . 88 Terrain 382 | 1 . . 327 54 . . . . . Seismic 324 | 13 311 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 2 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 6158 | 239 906 132 342 609 1871 571 1041 130 317 Spaces Moved 3275 | 79 457 81 231 289 857 372 582 75 252 Core 210 | 24 4 . . . . . . . 182 Treads 1145 | 55 26 . . 269 795 . . . . Legs . | . . . . . . . . . . Wheels 1860 | . 427 81 231 19 62 372 582 75 11 Hover . | . . . . . . . . . . Flight 60 | . . . . 1 . . . . 59 Fastest Speed 29 | 50 90 105 105 120 130 115 130 175 29 Average Speed 137 | 126 105 105 105 159 173 129 153 175 57 Slowest Speed 765 | 160 350 105 105 765 240 130 175 175 175 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 5 72 21 28 25 25 63 57 68 39 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . 3 . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 3 3 . 1 Spaces Dug 1 | . . . 1 . . . . . . Terrain Destroyed 6 | . . . 5 . . . . . 1 Melee . | . . . . . . . . . . Projectile 6 | . . . 5 . . . . . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 4353 | 188 834 102 285 371 1054 420 649 74 376 Wait 486 | 77 295 4 3 4 17 17 3 . 66 Move 3266 | 78 456 80 230 288 856 371 581 74 252 Hop . | . . . . . . . . . . Pick Up 107 | 10 26 . 13 13 30 4 2 . 9 Fast Attach 14 | . . . . 6 3 . . . 5 Attach 66 | 7 14 2 5 4 17 5 1 . 11 Detach 1 | . . . . . 1 . . . . Swap 13 | 1 2 . 2 2 5 1 . . . Drop 67 | . 13 1 7 15 23 1 1 . 6 Fire 295 | 15 28 15 24 39 102 20 41 . 11 Melee 16 | . . . . . . . . . 16 Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . Trap 20 | . . . . . . . 20 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 240 | -11/Scrapyard | Entered Materials 370 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 9) 566 | -10/Materials | Core integrity fell below 50% 684 | -10/Materials | Discovered new exit (range 4) 797 | -10/Materials | Discovered new exit (range 12) 825 | -10/Materials | Discovered new exit (range 11) 879 | -10/Materials | Discovered new exit (range 8) 910 | -10/Materials | Learned 4 Recycling zone layouts 953 | -10/Materials | Learned 2 Storage zone layouts 1023 | -10/Materials | Learned location of 1 exit from Recycling 1043 | -10/Materials | Learned location of Subcaves (-10) 1066 | -10/Materials | Learned Storage security intel 1097 | -10/Materials | Learned location of Recycling (-7) 1146 | -10/Materials | Entered Mines 1147 | -10/Mines | Identified exit to Subcaves 1209 | -10/Mines | Learned Materials garrison access intel 1220 | -10/Mines | Met a Derelict bent on vengeance 1248 | -10/Mines | Discovered new exit (range 12) 1278 | -10/Mines | Entered Materials 1278 | -9/Materials | Evolved 2 slots: Utility x2 1566 | -9/Materials | Discovered new exit (range 10) 1620 | -9/Materials | Entered another Materials area 1620 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1621 | -8/Materials | Loaded intel: 1 garrison access location 2216 | -8/Materials | Discovered new exit (range 7) 2229 | -8/Materials | Entered Factory 2229 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2525 | -7/Factory | Fabricated S-27 Virus? 2751 | -7/Factory | P-60 Hacker assimilated allied Virus 4a 2886 | -7/Factory | Discovered new exit (range 8) 2901 | -7/Factory | Identified exit to Factory 3080 | -7/Factory | Garrison activated, responded to threat 3119 | -7/Factory | P-60 Hacker assimilated hostile S-27 Virus 3238 | -7/Factory | Lost 3 allies 3401 | -7/Factory | Discovered new exit (range 4) 3554 | -7/Factory | Build established: Scavenger-Mutant 3561 | -7/Factory | Garrison activated, responded to threat 4100 | -7/Factory | Entered Lower Caves 4185 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4242 | -7/Lower Caves | Lost 3 parts (1p2n) 4312 | -7/Lower Caves | Learned 8 Factory zone layouts 4413 | -7/Lower Caves | Encountered a Warlord checkpoint 4523 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4558 | -7/Lower Caves | Learned 8 Factory zone layouts 4634 | -7/Lower Caves | Discovered new exit (range 8) 4671 | -7/Lower Caves | Entered another Lower Caves area 4701 | -7/Lower Caves | Discovered exit to Factory (range 15) 4755 | -7/Lower Caves | Learned location of Zion (-6) 4805 | -7/Lower Caves | Learned Factory garrison access intel 4931 | -7/Lower Caves | Spotted B-75 Beast 4960 | -7/Lower Caves | Core integrity fell below 50% 4976 | -7/Lower Caves | Destroyed B-75 Beast 5108 | -7/Lower Caves | Encountered a Warlord checkpoint 5111 | -7/Lower Caves | Discovered new exit (range 14) 5712 | -7/Lower Caves | Entered Data Miner 5712 | -7/Data Miner | Discovered new exit (range 6) 5746 | -7/Data Miner | Met Data Miner 5779 | -7/Data Miner | Learned location of Section 7 (-3) 5779 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5802 | -7/Data Miner | Received God Mode back door access code from Data Miner 5842 | -7/Data Miner | Entered Proximity Caves 5844 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5893 | -6/Proximity Caves | Escorted by Enhanced Grunt 5914 | -6/Proximity Caves | Lost 10 parts (2p2n4u2w) 5993 | -6/Proximity Caves | Spotter reported a threat 6046 | -6/Proximity Caves | Core integrity fell below 20% 6084 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 6104 | -6/Proximity Caves | Spotter reported a threat 6159 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06072_ Acquired Lyr. Medium Armor Plating. 06074_ Acquired 10 matter. 06104_ N-01 Spotter sends a signal. 06104_ ALERT: Unidentified potential threat approaching Complex 0b10. 06108_ Searching scrap... 06108_ Found Great Maul. 06108_ Found Adv. Treads. 06108_ Found Hrd. Light Armor Plating. 06108_ Found Hacking Suite. 06108_ Found 69 Matter. 06109_ Acquired Hacking Suite. 06112_ Acquired 10 matter. 06113_ Acquired Adv. Treads. 06114_ Dropped Corrupted Remote Datajack. 06115_ Acquired Hrd. Light Armor Plating. 06116_ Acquired 10 matter. 06128_ Destroyed Hover Unit. 06128_ N-01 Spotter destroyed. 06134_ Hover Unit fries itself beyond repair. 06159_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????# ####?? | | ?????????????????????????????# ## ##???? | | ????????????????????????????## ## ##### | | ????????????????????????????# | | ????????????????????????????# | | ??????????????????????? ???# ####### | | ??????????????????????## ??####### #?????? | | ??????????????????????# #???????## #?????? | | ??????????????????????# #???????## ##????? | | ???????????????????????# ????????## ##???? | | ????????????????????????# ????###### #???? | | ?????????????????????????# #??## ## #? | | ?????????????????????????# #?# ### # | | ??????????????????????????# ## #### # | | ??????????????????????????# ##??### # | | ??????????????????????????# ### #?????## | | ??????????????????????????# ##?## #??????? | | ??????????????????????????## ##???# #??????? | | ???????????????????????????## ##????## #??????? | | ????????????????????????????# #??????## #??????? | | ?????????????????????????#### #????????###??????? | | ????????????????????????## ## #????###??????????? | | ????????????????????##### ## #???# ##?????????? | | ????????????????????#h #?## ##### ??? | | ????????????????????#p ## ??? | | ????????????????????#h @ #?????????? | | ????????????????????###### ##?????????? | | ?????????????????????????## ####### ##??????????? | | ??????????????????????????###???????##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 675 Evasion (%) 64 Melee Accuracy 12 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevWavePenetrator Manual? 0 Play Time 00:35:32 Cumulative 678.3 hours Start 2026.02.05 @ 02:30:21 End 2026.02.05 @ 03:04:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 841 Rogue 841 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 732cf9da-465c-4054-955b-377a1e58571e