Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.20 @ 12:34:45 Player: soporte tecnico Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (38) 190 Value Destroyed (1153) 1153 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1558) 1558 TOTAL SCORE: 8121 Bonus ------- Follower Combat Kills 958 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 835/1150 Matter 300/300 Energy 160/160 System Corruption 5% Temperature Cool (9) Movement Flying (112) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- VTOL Module VTOL Module > --- UTILITY (10) ----- Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON (2) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (5) ---- Advanced Transmission Jammer ECM Suite Hacking Suite Hacking Suite Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Force Field Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Ripper Heavy Pick > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster ECM Suite Hacking Suite [Rating: 95] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Drive Leg Aluminum Leg Flight Unit Field Propulsion Drive Utility Advanced Melee Analysis Suite Device Improved Terrain Scanner Processor Advanced Melee Analysis Suite Hackware Hacking Suite Weapon Ripper Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Slots Evolved 13 | . 1 2 . . . 6 . 2 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . 3 . . . . . Utility 8 | . 1 1 . . . 2 . 2 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 77 | 7 . 6 3 2 1 13 8 10 20 5 2 Power 15 | 1 . 1 . . . 2 4 1 3 2 1 Engine 4 | 1 . 1 . . . 1 . 1 . . . Core 10 | . . . . . . 1 4 . 2 2 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 30 | 2 . 3 2 . 1 6 4 3 5 3 1 Treads . | . . . . . . . . . . . . Leg 15 | 2 . 3 2 . 1 6 1 . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 15 | . . . . . . . 3 3 5 3 1 Utility 23 | 2 . 1 1 . . 4 . 5 10 . . Device 12 | 2 . 1 1 . . 1 . 2 5 . . Storage . | . . . . . . . . . . . . Processor 5 | . . . . . . 3 . 2 . . . Hackware 6 | . . . . . . . . 1 5 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 9 | 2 . 1 . 2 . 1 . 1 2 . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . . Slashing Weapon 2 | . . . . 2 . . . . . . . Piercing Weapon 2 | . . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . 1 Parts Lost 19 | . . . . . . . 1 1 6 7 4 Power 6 | . . . . . . . . 1 1 2 2 Propulsion 9 | . . . . . . . . . 2 5 2 Utility 3 | . . . . . . . 1 . 2 . . Weapon 1 | . . . . . . . . . 1 . . Highest Loss Streak 6 | . . . . . . . 1 1 6 4 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 83 73 85 89 90 91 91 84 91 93 74 Engine 6 | . 11 10 10 10 10 6 2 1 5 . . Core 3 | . . . . . . 5 9 8 4 3 6 Leg 18 | . 24 23 30 30 30 36 28 . . . . Flight 9 | . . . . . . . 5 26 24 23 13 Device 19 | . 24 20 25 30 30 19 12 11 12 10 . Processor 9 | . . . . . . 9 18 21 16 15 15 Hackware 6 | . . . . . . . . . 18 25 25 Ballistic Gun 2 | . 24 20 20 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 10 10 Slashing Weapon 9 | . . . . 19 20 6 6 5 4 . . Piercing Weapon 2 | . . . . . . 5 6 5 4 . . Peak Build Rating 95 | 9 9 11 12 20 22 58 60 85 95 81 52 Average Rating 45 | 5 8 9 11 19 20 47 55 73 86 69 46 On Entrance 33 | . 9 2 11 12 20 22 58 52 83 81 52 Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 10 10 10 12 16 16 26 24 38 38 30 23 Greatest Support 87 | 20 20 33 33 33 38 87 87 38 41 38 12 Greatest Overweight (x) 2 | 1 . . . . . . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 1 4 5 4 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 3 5 5 5 5 3 5 5 5 5 Class Distribution -------------------- 47% | Hacker-Mutant 16% | Wizard-Sprinter 10% | Hacker-Sprinter 9% | Scavenger-Gladiator 7% | Wizard-Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Gladiator | -4/Upper Caves Wizard-Gladiator | -4/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Matter Collected 1055 | 294 . 88 35 39 10 130 75 60 160 123 41 Remotely . | . . . . . . . . . . . . Salvage Created 1299 | 125 . 133 136 . . 262 . 182 202 180 79 Parts 73 | 7 . 8 13 . . 8 . 9 14 10 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Combat Hostiles Destroyed 33 | . . 3 3 . . 5 . 2 8 8 4 Melee 23 | . . . . . . 5 . 2 8 6 2 Guns 6 | . . 3 3 . . . . . . . . Classes Destroyed 8 | 2 . 2 1 . . 2 . 1 . . . Builder 1 | . . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 23 | . . . 3 . . . . . 8 8 4 Grunt 6 | . . 2 . . . 4 . . . . . Sentry 3 | . . 1 . . . . . 2 . . . Demolisher 1 | . . . . . . 1 . . . . . Best Kill Streak 4 | 1 . 2 4 . . 1 . 2 3 4 3 Combat Bots Only 4 | . . 2 3 . . 1 . 1 3 4 3 Max Kills in Single Turn 1 | 1 . 1 1 . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Hostile Shots Fired 298 | . 18 13 15 . 14 33 4 10 62 78 51 Missed 99 | . 5 2 1 . 7 11 2 6 24 28 13 Damage Taken 2351 | . 64 95 64 . 120 384 100 95 519 514 396 Core 463 | . 28 18 . . 11 24 17 50 92 77 146 Absorbed by Shields 91 | . . . . . . . . . 91 . . Ignored by Resistances 1478 | . 45 60 49 . 70 226 57 56 360 314 241 Core Remaining (%) 94 | 100 88 . . . 92 . 95 95 . . . Volleys Fired 19 | 6 . 7 6 . . . . . . . . Largest 2 | 2 . 2 2 . . . . . . . . Hottest 40 | 40 . 40 40 . . . . . . . . Shots Fired 38 | 12 . 14 12 . . . . . . . . Gun 38 | 12 . 14 12 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 38 | 12 . 14 12 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 25 | 8 . 21 25 . . . . . . . . Robot Miss Streak 1 | 1 . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 112 | 10 . 13 9 . . 23 8 9 16 12 12 Core Hits 42 | 4 . 6 6 . . 8 1 3 8 5 1 Critical Kills 2 | . . . . . . . . . . 2 . Critical Parts Destroyed 4 | . . 1 . . . . . . . . 3 Critical Strikes 9 | . . 1 . . . 1 1 1 . 2 3 Destroy 1 | . . 1 . . . . . . . . . Smash 5 | . . . . . . . . . . 2 3 Sever 2 | . . . . . . . 1 1 . . . Impale 1 | . . . . . . 1 . . . . . Melee Attacks 106 | . . . . 1 . 25 8 17 26 16 13 Impact 30 | . . . . . . . . . 1 16 13 Slashing 32 | . . . . 1 . 7 3 15 6 . . Piercing 44 | . . . . . . 18 5 2 19 . . Sneak Attacks 4 | . . . . . . 4 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks 12 | . . . . . . 4 2 . 1 . 5 Damage Inflicted 3560 | 105 . 135 83 . . 1028 315 411 558 492 433 Guns 323 | 105 . 135 83 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 3237 | . . . . . . 1028 315 411 558 492 433 Ramming . | . . . . . . . . . . . . Kinetic 323 | 105 . 135 83 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 925 | . . . . . . . . . . 492 433 Slashing 859 | . . . . . . 288 124 411 36 . . Piercing 1453 | . . . . . . 740 191 . 522 . . Highest Corruption 5 | . . . . . . . . . 1 4 5 Average Corruption 2 | . . . . . . . . . 1 2 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 12 | . . . . . . . . . . 5 7 Message Errors 2 | . . . . . . . . . . 1 1 Matter Fused 6 | . . . . . . . . . . 3 3 Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 292 | . . . . . . 27 8 10 13 65 169 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 292 | . . . . . . 27 8 10 13 65 169 Knockbacks 4 | . . . . . . . . . . 2 2 Impact 4 | . . . . . . . . . . 2 2 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 184 | . . 24 . . 1 13 . 3 4 184 . Average Temperature 10 | . . 10 . . 1 8 . 2 1 21 . Received Heat Transfer 500 | . . 66 . . 69 209 18 36 18 57 27 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 2 2 Combat Hostiles 4 | . . . . . . . . . . 2 2 Parts Fried 2 | . . . . . . . . . . 1 1 Impact Corruptions 11 | . . . . . . . . . . 4 7 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Peak Influence 304 | 10 24 150 116 . . 122 104 304 195 . . Initial 96 | . 4 7 41 . . 96 10 1 . . . Average 76 | 3 8 48 95 . . 57 39 140 91 . . Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 92 | 100 100 100 100 . . 100 100 49 100 . . Level 1 7 | . . . . . . . . 50 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . 1 . . . 2 1 . 6 . . Investigation 3 | . . 1 . . . 1 . . 1 . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 4 | . . . . . . 1 1 . 2 . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Distress Signals 6 | . . . . . . 1 . 2 3 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 129 | . 5 5 3 . 7 27 7 14 38 14 9 Peak Tracking Total 9 | . 4 5 3 . 3 3 3 6 9 6 5 Tactical Retreats 11 | . . 1 . . 1 . . 1 5 2 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Traps Triggered 5 | . 3 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Machines Disabled 5 | . . . . . . 2 2 1 . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Machines Accessed 20 | . 2 2 . . . 1 6 3 6 . . Terminals 9 | . 2 1 . . . . 6 . . . . Fabricators 6 | . . . . . . 1 . 1 4 . . Repair Stations 2 | . . 1 . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 60 | . 6 9 . . . 3 10 6 26 . . Successful 45 | . 5 4 . . . 2 6 4 24 . . Failed 15 | . 1 5 . . . 1 4 2 2 . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 32 | . . . . . . 3 3 8 18 . . Terminals 21 | . 6 5 . . . . 10 . . . . Fabricators 26 | . . . . . . 3 . 2 21 . . Repair Stations 6 | . . 4 . . . . . 2 . . . Recycling Units 2 | . . . . . . . . . 2 . . Scanalyzers 3 | . . . . . . . . . 3 . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 14 | . 5 3 . . . . 6 . . . . Record 1 | . 1 . . . . . . . . . . Open Door 6 | . . . . . . . 6 . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . Fabricator Hacks 24 | . . . . . . 2 . 2 20 . . Load Schematic 12 | . . . . . . 1 . 1 10 . . Build 12 | . . . . . . 1 . 1 10 . . Repair Station Hacks 2 | . . 1 . . . . . 1 . . . Scan Component 2 | . . 1 . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 2 . . . 1 1 3 4 . . Full Trace Events 4 | . 1 1 . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . Robots Built 14 | . . . . . . . . . 14 . . Authchips . | . . . . . . . . . . . . Time 433 | . . . . . . . . . 433 . . Total Robot Build Rating 48 | . . . . . . . . . 48 . . Part Schematics Acquired 28 | . . . . 15 . . . . 13 . . Parts Built 8 | . . . . . . 2 . 2 4 . . Authchips . | . . . . . . . . . . . . Time 366 | . . . . . . 53 . 47 266 . . Total Part Build Rating 36 | . . . . . . 12 . 10 14 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Total Allies 44 | . . . 3 14 . 2 7 4 14 . . Largest Group 17 | . . . 3 17 17 12 7 4 9 . . Highest-Rated Group 468 | . . . 40 468 468 334 227 231 216 . . Highest-Rated Ally 70 | . . . 16 39 39 51 39 70 70 . . Zionite Dispatches 5 | . . . . . . 1 . 2 2 . . Light 1 | . . . . . . . . 1 . . . Recon 2 | . . . . . . . . . 2 . . Hacker 1 | . . . . . . 1 . . . . . Hacking Resupply 1 | . . . . . . . . 1 . . . Total Orders 1 | . . . . . . . . 1 . . . DROP 1 | . . . . . . . . 1 . . . Ally Attacks 315 | . . . . . 68 84 53 36 74 . . Total Damage 6462 | . . . . . 1185 1827 965 785 1700 . . Kills 50 | . . . . . 13 20 4 3 10 . . Allies Corrupted 2 | . . . . . . 1 . . 1 . . Allies Melted 1 | . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 2 . . . . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . 1 4 . . Branch Access 1 | . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Turns Passed 5179 | 109 154 176 182 1069 684 413 375 439 993 321 264 Spaces Moved 4626 | 68 126 102 122 869 496 217 271 673 951 539 192 Core 14 | 11 3 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 2195 | 57 123 102 122 869 496 217 209 . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2417 | . . . . . . . 62 673 951 539 192 Fastest Speed 25 | 50 50 120 120 120 120 110 57 31 29 25 29 Average Speed 78 | 113 118 120 120 120 120 110 97 32 30 47 109 Slowest Speed 192 | 120 120 120 120 120 120 120 110 57 33 189 192 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 10 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 5 33 10 28 88 67 6 41 16 35 72 29 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . Known Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . . . . . Scrap Searched 3 | . . . . 2 . . . . . . 1 Spaces Dug 14 | . . . . . . 1 . 7 6 . . Terrain Destroyed 14 | . . . . . . 1 . 7 6 . . Melee 14 | . . . . . . 1 . 7 6 . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Upp Upp Total 5979 | 89 130 143 147 893 586 349 372 867 1600 574 229 Wait 1088 | 2 . 25 11 20 87 87 59 158 598 17 24 Move 4596 | 67 125 101 121 868 495 216 270 672 931 538 192 Hop 9 | . . . . . . . . . 9 . . Pick Up 42 | 7 5 4 4 . 1 4 1 6 10 . . Fast Attach 30 | . . . . 2 . 8 2 5 6 5 2 Attach 30 | 7 . 6 1 . . 1 4 3 8 . . Detach 5 | . . . . . . 1 1 . 2 . 1 Swap 17 | . . . 2 . 1 4 2 2 6 . . Drop 39 | . . . 2 2 2 8 9 5 9 . 2 Fire 19 | 6 . 7 6 . . . . . . . . Melee 86 | . . . . 1 . 20 6 16 21 14 8 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Extension -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Evolved 1 slot: Utility x1 227 | -10/Materials | Identified exit to Materials 227 | -10/Materials | Discovered exit to Materials (range 8) 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Hacker-Mutant 395 | -9/Materials | Identified exit to Mines 395 | -9/Materials | Discovered exit to Mines (range 5) 440 | -9/Materials | Entered Mines 564 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 601 | -9/Mines | Identified exit to Materials 601 | -9/Mines | Discovered exit to Materials (range 10) 611 | -9/Mines | Discovered exit to Materials (range 9) 613 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 622 | -9/Mines | Entered Zion 622 | -7/Zion | Accompanied by 3 allies 824 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1091 | -7/Zion | Met Imprinter 1114 | -7/Zion | Imprinted 1116 | -7/Zion | Declared Zion's savior 1197 | -7/Zion | Gained Derelict followers 1265 | -7/Zion | Gained Derelict followers 1362 | -7/Zion | Learned Factory security intel 1464 | -7/Zion | Gained Derelict followers 1553 | -7/Zion | Identified exit to Proximity Caves 1553 | -7/Zion | Discovered exit to Proximity Caves (range 13) 1691 | -7/Zion | Entered Proximity Caves 1691 | -6/Proximity Caves | Accompanied by 17 allies 2051 | -6/Proximity Caves | Learned location of 1 exit from Factory 2106 | -6/Proximity Caves | Learned 4 Factory zone layouts 2172 | -6/Proximity Caves | Spotted B-75 Beast 2340 | -6/Proximity Caves | Identified exit to Factory 2340 | -6/Proximity Caves | Discovered exit to Factory (range 6) 2375 | -6/Proximity Caves | Entered Factory 2375 | -6/Factory | Accompanied by 12 allies 2375 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 2376 | -6/Factory | Assembled infested Garrison Access 2376 | -6/Factory | Identified exit to Extension 2506 | -6/Factory | Lost 5 allies 2625 | -6/Factory | Zion Hacker squad teleported in 2686 | -6/Factory | Fabricated Field Propulsion Drive (x2) 2727 | -6/Factory | Lost 3 allies 2788 | -6/Factory | Entered Extension 2792 | -6/Extension | Lost 3 allies 2871 | -6/Extension | Rescued a captive Derelict 2886 | -6/Extension | Build established: Scavenger-Gladiator 2906 | -6/Extension | Rescued a captive Derelict 2906 | -6/Extension | Rescued a captive Derelict 2990 | -6/Extension | Rescued a captive Derelict 2990 | -6/Extension | Rescued a captive Derelict 3025 | -6/Extension | Rescued a captive Derelict 3033 | -6/Extension | Rescued a captive Derelict 3080 | -6/Extension | Spotted B-75 Beast 3132 | -6/Extension | Spotted B-75 Beast 3150 | -6/Extension | Allies destroyed B-75 Beast 3162 | -6/Extension | Identified exit to Factory 3162 | -6/Extension | Discovered exit to Factory (range 3) 3163 | -6/Extension | Entered Factory 3163 | -5/Factory | Evolved 2 slots: Utility x2 3192 | -5/Factory | Lost 7 allies 3223 | -5/Factory | Identified exit to Factory 3223 | -5/Factory | Discovered exit to Factory (range 15) 3228 | -5/Factory | Discovered exit to Factory (range 7) 3270 | -5/Factory | Retrieved Zion intel report: Active Terminals 3271 | -5/Factory | Zion Light squad teleported in 3506 | -5/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 3522 | -5/Factory | Zion Hacking Resupply teleported in 3602 | -5/Factory | Entered another Factory area 3602 | -4/Factory | Accompanied by 1 ally 3602 | -4/Factory | Evolved 2 slots: Utility x2 3805 | -4/Factory | Build established: Hacker-Sprinter 3857 | -4/Factory | Fabricated Hacking Suite (x1) 3932 | -4/Factory | Fabricated Hacking Suite (x1) 4008 | -4/Factory | Fabricated Hacking Suite (x1) 4023 | -4/Factory | Retrieved Zion intel report: Component Schematics 4101 | -4/Factory | Fabricated Imp. System Shield (x1) 4150 | -4/Factory | Fabricated L-41 Fighter? 4195 | -4/Factory | Fabricated H-55 Commando (x2) 4220 | -4/Factory | Build established: Wizard-Sprinter 4262 | -4/Factory | Fabricated L-41 Fighter (x3) 4320 | -4/Factory | Fabricated H-55 Commando (x2) 4378 | -4/Factory | Fabricated H-55 Commando (x2) 4443 | -4/Factory | Lost 6 parts (1p2n2u1w) 4457 | -4/Factory | Garrison activated, responded to threat 4492 | -4/Factory | Fabricated H-55 Commando? 4515 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 4516 | -4/Factory | Zion Recon squad teleported in 4532 | -4/Factory | Retrieved Zion intel report: Active Garrisons 4556 | -4/Factory | Retrieved Zion intel report: Branch Access 4556 | -4/Factory | Identified exit to Upper Caves 4557 | -4/Factory | Zion Recon squad teleported in 4595 | -4/Factory | Entered Upper Caves 4607 | -4/Upper Caves | Learned location of Quarantine (-2) 4636 | -4/Upper Caves | Learned Research garrison access intel 4676 | -4/Upper Caves | Encountered a Warlord checkpoint 4802 | -4/Upper Caves | Lost 4 parts (1p3n) 4897 | -4/Upper Caves | Identified exit to Upper Caves 4897 | -4/Upper Caves | Discovered exit to Upper Caves (range 14) 4916 | -4/Upper Caves | Entered another Upper Caves area 5057 | -4/Upper Caves | Build established: Wizard-Gladiator 5178 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5180 | -4/Upper Caves | Self-destructed Last Messages --------------- 05106_ Acquired 22 matter. 05106_ Acquired Lgt. Nuclear Core. 05108_ Acquired 11 matter. 05118_ System corrupted: Energy discharge (-46). 05121_ Searching scrap... 05121_ Found Adv. Transmission Jammer. 05121_ Found Mak. Power Shielding. 05121_ Found Tesla Rifle. 05121_ Found Reaction Control System. 05121_ Found 67 Matter. 05147_ VTOL Module destroyed. 05161_ System corrupted: Matter fused (-8). 05173_ Hvy. Hammer follow-up attack on S-27 Virus. 05173_ S-27 Virus destroyed. 05177_ Acquired 8 matter. 05177_ Penetrated by Slug. 05178_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 05180_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????###???? | | ????????????????????????????????????????? ##### | | ?????????????????????????????? #??##### ## | | ??????????????????????????????? #""""""# | | ??????????????????????????????? #"? # | | ???????????????????????????????? #" ?# | | ???????????????????????????????? #" # | | ????????????????????????????????? #" # ## | | ?????????????????????????????????# #" # ## | | ???????????????????????????####### ### "## | | ???????????????????????????# | | ???????????????????????#???# ##?# | | ??????????????????????? ##????# ### | | ??????????????????????? ##?### ### | | ??????????????????????# ### ##?# # | | ???????????????????????# ##?# ## | | ???????????????????????# ##??# #? | | ??????????????????????## ## ### #???## #? | | ??????????????????????# ?????# #????###? | | ?????????????????????## ?????## #???####? | | ?????????????????????# #??##### ##??## ## | | ?????????????????????# #??## ###??## | | ?????????????????????# #### b #???## % | | ?????????????????????# *## Y #??## # | | ?????????????????????## %[ b ####?## | | ??????????????????????## @ s ##???## | | ???????????????????????## ###????# ## | | ????????????????????????#### ##??????# % #### | | ???????????????????????????#####???????## ##??? | | ????????????????????????????????????????######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Melee Accuracy 24 Offensive Hacking 50 Defensive Hacking 32 Item Schematics ----------------- Tiamat Missile Launcher | -7/Zion | Archive Fission Core | -7/Zion | Archive Flak Gun | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Phase Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Hacking Suite | -4/Factory | Scanalyzed Lrn. Proton Cannon | -4/Factory | Z-intel Tesla Rifle | -4/Factory | Z-intel Impulse Thruster | -4/Factory | Z-intel Imp. Transmission Jammer | -4/Factory | Z-intel Hvy. Treads | -4/Factory | Z-intel Imp. System Shield | -4/Factory | Z-intel Adv. Reaction Control System | -4/Factory | Z-intel Machine Analyzer | -4/Factory | Z-intel Imp. Gyrokinetic Inverter | -4/Factory | Z-intel Hvy. Disruptor Cannon | -4/Factory | Z-intel Drone Bay | -4/Factory | Z-intel Imp. Linear Gravjet | -4/Factory | Z-intel Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Field Propulsion Drive | x2 | -6/Factory Lgt. Angular Momentum Engine | x2 | -5/Factory Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Imp. System Shield | x1 | -4/Factory L-41 Fighter | x3 | -4/Factory H-55 Commando | x2 | -4/Factory L-41 Fighter | x3 | -4/Factory H-55 Commando | x2 | -4/Factory H-55 Commando | x2 | -4/Factory H-55 Commando | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- War Machine Challenges ------------ None Game ------ Seed rpglike Manual? 1 Play Time 01:05:29 Cumulative 43.6 hours Start 2024.08.20 @ 11:28:54 End 2024.08.20 @ 12:34:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 0 Adventurer 18 Explorer 20 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6680387b-c9b4-42e8-b478-2b669bacb78b