Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.21 @ 00:25:28 Player: Ash Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (7) 1400 Robots Destroyed (21) 105 Value Destroyed (667) 667 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 4152 Bonus ------- Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 90/100 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- RU-N14's Throwing Claymores > --- INVENTORY (10) --- Zionite Light DM Reactor Nuclear Pulse Thruster Zionite Light Carapace Makeshift Hacking Suite Makeshift Hacking Suite System Shield Dynamic Insulation System Makeshift Laser Flak Gun Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Medium Storage Unit Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light Carapace System Shield Dynamic Insulation System Medium Laser RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Slots Evolved 2 | . . . 2 . . . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached 44 | 6 3 2 3 . 5 20 5 Power 3 | 1 . . . . . 2 . Engine 2 | 1 . . . . . 1 . Core . | . . . . . . . . Reactor 1 | . . . . . . 1 . Propulsion 10 | 2 . . 1 . . 7 . Treads . | . . . . . . . . Leg 8 | 2 . . 1 . . 5 . Wheel . | . . . . . . . . Hover 2 | . . . . . . 2 . Flight . | . . . . . . . . Utility 16 | 1 3 1 . . 3 6 2 Device 4 | . . . . . 1 1 2 Storage 6 | 1 2 . . . 1 2 . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 5 | . . 1 . . 1 3 . Artifact . | . . . . . . . . Weapon 15 | 2 . 1 2 . 2 5 3 Energy Gun 6 | 2 . . 1 . 1 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . 1 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 6 | . . . . . 1 3 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 6 . Parts Lost 14 | . . . 1 . . 7 6 Power 1 | . . . . . . 1 . Propulsion 6 | . . . . . . 4 2 Utility 3 | . . . . . . 1 2 Weapon 4 | . . . 1 . . 1 2 Highest Loss Streak 7 | . . . 1 . . 7 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 97 87 80 88 88 86 93 Engine 8 | . 14 14 11 11 11 4 . Reactor 3 | . . . . . . 6 11 Leg 33 | . 28 28 29 33 33 35 39 Device 1 | . . . . . . . 8 Storage 11 | . 14 14 11 11 11 10 11 Processor 1 | . 12 2 . . . . . Protection 8 | . . 11 11 11 11 10 1 Energy Gun 13 | . 28 16 11 11 16 12 2 Ballistic Gun 2 | . . . 6 11 1 . 9 Special Weapon 3 | . . . . . 4 4 9 Naked Turns . | . . . . . . . . Heaviest Build 35 | 14 14 20 22 21 35 35 32 Greatest Support 60 | 20 20 20 30 30 30 60 60 Greatest Overweight (x) 3 | 3 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 9 | 7 7 8 8 8 9 9 10 Most Carried 9 | 5 4 8 8 6 8 9 9 Average Carried 6 | 2 2 6 6 6 5 8 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 Final Carried 9 | 2 4 8 6 6 8 9 9 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Dee Pro Matter Collected 636 | 174 116 22 29 . 20 131 144 Remotely . | . . . . . . . . Salvage Created 640 | . 227 37 . . . 281 95 Parts 35 | . 13 6 . . . 12 4 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . 4 . 3 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Combat Hostiles Destroyed 21 | . 2 3 . . . 12 4 Guns 10 | . 2 3 . . . 3 2 Cannons 2 | . . . . . . . 2 AOE 9 | . . . . . . 9 . Classes Destroyed 7 | . 3 1 . . . 2 1 Hauler 2 | . 2 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 6 | . . 3 . . . . 3 Grunt 2 | . 2 . . . . . . Sentry 1 | . . . . . . . 1 Z-Light 8 | . . . . . . 8 . Assembled 3 | . . . . . . 3 . Best Kill Streak 9 | . 3 3 . . . 9 3 Combat Bots Only 9 | . 2 3 . . . 9 3 Max Kills in Single Turn 4 | . 1 2 . . . 4 1 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . . . . . . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Dee Pro Hostile Shots Fired 219 | . 10 15 8 . . 87 99 Missed 74 | . 1 4 3 . . 20 46 Damage Taken 2264 | . 95 60 54 . . 1462 593 Core 422 | . 16 . 8 . . 300 98 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 635 | . 30 22 16 . . 395 172 Regen/Repaired (Parts) 1 | . . . . . 1 . . Core Remaining (%) 96 | 100 . 93 . . . . . Volleys Fired 54 | . 13 7 3 . . 21 10 Largest 2 | . 2 2 1 . . 2 2 Hottest 110 | . 90 70 50 . . 110 110 Shots Fired 81 | . 26 13 3 . . 25 14 Gun 66 | . 26 13 3 . . 14 10 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 15 | . . . . . . 11 4 Kinetic 6 | . . 6 . . . . . Thermal 46 | . 13 7 2 . . 14 10 Explosive 15 | . . . . . . 11 4 Electromagnetic 14 | . 13 . 1 . . . . Robot Hit Streak 10 | . 10 8 4 . . 6 5 Robot Miss Streak 2 | . 1 2 1 . . 2 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 56 | . 19 8 2 . . 16 11 Core Hits 38 | . 9 3 . . . 20 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 1 . . . . 2 2 Burn 3 | . 1 . . . . 1 1 Sever 2 | . . . . . . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2577 | . 226 87 23 . . 1860 381 Guns 785 | . 226 87 23 . . 301 148 Cannons . | . . . . . . . . Explosions 1500 | . . . . . . 1411 89 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 27 | . . 27 . . . . . Thermal 607 | . 86 60 12 . . 301 148 Explosive 1500 | . . . . . . 1411 89 Electromagnetic 151 | . 140 . 11 . . . . Impact . | . . . . . . . . Slashing 292 | . . . . . . 148 144 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . . . . . 26 . Projectiles . | . . . . . . . . Explosions 26 | . . . . . . 26 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 516 | . 258 180 34 . . 516 230 Average Temperature 153 | . 95 81 13 . . 217 92 Received Heat Transfer 648 | . 66 . 24 . . 486 72 Effects 2 | . . . . . . 2 . Matter Decay 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1406 | . 333 185 37 . . 518 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Peak Influence 99 | . 89 99 24 4 . . . Initial 29 | . . 29 . 4 . . . Average 29 | . 24 49 9 4 . . . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . 1 1 . . . . Investigation 2 | . . 1 1 . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Dee Pro Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 27 | . 3 5 3 . . 10 6 Peak Tracking Total 8 | . 2 3 2 . . 8 3 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Dee Pro Machines Disabled 1 | . . . . . . 1 . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Dee Pro Machines Accessed 9 | . 3 1 5 . . . . Terminals 7 | . 3 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 7 1 11 . . . . Successful 11 | . 4 1 6 . . . . Failed 8 | . 3 . 5 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 1 . 7 . 4 . . Terminals 17 | . 7 . 10 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 4 1 4 . . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . Locate Traps 1 | . . . 1 . . . . Security Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Botnet 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 . 5 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Dee Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Dee Pro Total Allies 7 | . . . . . 7 . . Largest Group 7 | . . . . . 7 7 . Highest-Rated Group 188 | . . . . . 188 188 . Highest-Rated Ally 31 | . . . . . 31 31 . Total Orders . | . . . . . . . . Ally Attacks 23 | . . . . . . 23 . Total Damage 324 | . . . . . . 324 . Kills 5 | . . . . . . 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Dee Pro Turns Passed 3753 | 50 351 466 297 23 956 1009 601 Spaces Moved 2721 | 33 247 367 237 18 666 684 469 Core 14 | 6 . . . . . 8 . Treads . | . . . . . . . . Legs 2612 | 27 247 367 237 18 666 581 469 Wheels . | . . . . . . . . Hover 95 | . . . . . . 95 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 56 120 Average Speed 126 | 111 120 120 120 120 139 128 120 Slowest Speed 200 | 200 120 120 120 120 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 43 87 25 7 84 80 48 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched 5 | . . 2 . . 2 . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 106 | . . . . . . 69 37 Melee . | . . . . . . . . Projectile 3 | . . . . . . 2 1 AOE 103 | . . . . . . 67 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Dee Pro Total 2939 | 46 274 381 246 19 690 791 492 Wait 71 | . 9 . 4 2 10 45 1 Move 2714 | 32 246 366 236 17 665 683 469 Hop . | . . . . . . . . Pick Up 38 | 8 3 4 . . 6 12 5 Fast Attach 8 | . . . 1 . . 7 . Attach 25 | 6 1 1 2 . . 11 4 Detach 4 | . . 2 . . . 2 . Swap 11 | . 2 1 . . 5 2 1 Drop 14 | . . . . . 4 8 2 Fire 54 | . 13 7 3 . . 21 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Identified exit to Materials 213 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 402 | -10/Materials | Entered Mines 403 | -10/Mines | Met a Derelict bent on vengeance 416 | -10/Mines | Learned Materials security intel 462 | -10/Mines | Met a Derelict shopkeep closing up shop 826 | -10/Mines | Discovered exit to Materials (range 5) 843 | -10/Mines | Discovered exit to Materials (range 15) 868 | -10/Mines | Entered Materials 868 | -9/Materials | Evolved 2 slots: Propulsion x2 963 | -9/Materials | Identified exit to Mines 977 | -9/Materials | Discovered new exit (range 4) 1165 | -9/Materials | Entered Mines 1180 | -9/Mines | Learned Materials non-interactive machine intel 1184 | -9/Mines | Discovered new exit (range 5) 1185 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1188 | -9/Mines | Entered Zion 1238 | -7/Zion | Gained Derelict followers 1424 | -7/Zion | Learned location of Armory (-4) 1500 | -7/Zion | Gained Derelict followers 1723 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1774 | -7/Zion | Found Prototype Special Weapon 1775 | -7/Zion | Identified RU-N14's Throwing Claymores 1779 | -7/Zion | Found RU-N14's Throwing Claymores 1782 | -7/Zion | Found RU-N14's Throwing Claymores 1785 | -7/Zion | Found RU-N14's Throwing Claymores 2096 | -7/Zion | Opened final containment barrier to the Deep Caves 2126 | -7/Zion | Discovered new exit (range 3) 2126 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2144 | -7/Zion | Entered Deep Caves 2144 | -7/Deep Caves | Accompanied by 7 allies 2441 | -7/Deep Caves | Z-Facility disabled 2468 | -7/Deep Caves | Attacked by Z-Imprinter 2528 | -7/Deep Caves | Lost 7 allies 2528 | -7/Deep Caves | Core integrity fell below 50% 2533 | -7/Deep Caves | Destroyed Z-Imprinter 2556 | -7/Deep Caves | Destroyed 9 combat bots 2563 | -7/Deep Caves | Lost 7 parts (1p4n1u1w) 2594 | -7/Deep Caves | Found Prototype Protection 2810 | -7/Deep Caves | Build established: Scavenger-Mutant 3146 | -7/Deep Caves | Discovered new exit (range 6) 3153 | -7/Deep Caves | Entered Proximity Caves 3224 | -6/Proximity Caves | Core integrity fell below 20% 3269 | -6/Proximity Caves | Lost 3 parts (1u2w) 3424 | -6/Proximity Caves | Spotted B-75 Beast 3492 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3754 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03493_ The unstable cave ceiling collapses. 03494_ Carbon-fiber Leg destroyed. 03495_ Y-54 Guardian Flak Gun severed. 03497_ Y-54 Guardian destroyed. 03501_ The unstable cave ceiling collapses. 03508_ Acquired Flak Gun. 03648_ Acquired 2 matter. 03654_ Acquired 47 matter. 03655_ Acquired 37 matter. 03664_ Knocked back. 03691_ Coolant Injector destroyed. 03691_ Critical hit (Blast). 03691_ Acquired 5 matter. 03705_ A derelict emerges from the shadows: "Hey! In the mood for some fun?" 03730_ 0K-CA0(c): "Looks like you're headed in the direction of 0b10." 03736_ 0K-CA0(c) destroyed. 03749_ Carbon-fiber Leg destroyed. 03749_ Knocked back. 03754_ Dropped Autogun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????? ??????? ??????????????????????????? | | ???????????# ?????? #??????????????????????????? | | ??????????? #????? #??????????????????????????? | | ???????????? ##?## ##?????????????????????????? | | ????????????? ## %"??????????????????????????? | | ?????????????# %#?????????????????????????? | | ??????????????# ? ##???????????????????????? | | ??????????????## ? ##??????????????????????? | | ??????????????# #? #??????????????????????? | | ??????????????# #?# #??????????????????????? | | ###???######### #?# #??????????????????????? | | #???#" ### #??????????????????????? | | #????# #??????????????????????? | | #????# #""#" #??????????????????????? | | ##????# #?# "" """" ####???????????????????? | | #???### ###""" ####" #???????????????????? | | ##### ## "" %#???# ##??????????????????? | | "#!## " ###### ;#??????????????????? | | ! ! " " ### #??####?????????????? | | !* " #####?#@ ##?## ###???????????? | | # ##"# #????## ###" ##??????????? | | # #### ## % "????# BB;" ###????????? | | # #??# ##"# ##???# BB #????????? | | # #??# ### #????##% % #????????? | | ##### #?## #?????# ##???????? | | #?# #??# ##????## %* ##??????? | | # #?# #??## %##????# #??????? | | # ### #???# ##???## #?????? | | # ## #??## #????##### ##### #?????? | | # #### ##???????####???## #?????? | | ## # ######???????????#####?????? | | ?######## ## #???####??????????????? | | ????????# #??## ##?????????????? | | ????????# ### #?## ###???????????? | | ????????# [ ### ### #???????????? | | ????????# ### ## #???????????? | | ????????# !### #### #????????????? | | ???????## ## ##??## ## #??####??????? | | ?????### ##????## ### #### ##?????? | | ???### #??????## ### ## #####?? | | ???# ##???????### #?## #?? | | ???## ## #??????????#####?## #?? | | ????###### ##????????????????# #?? | | ?????????## ##?????????????????############ ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 65 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hyp. Gauss Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Remote Shield | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed EfficiencyLegJammer Manual? 0 Play Time 00:45:44 Cumulative 33.2 hours Start 2024.04.20 @ 23:40:36 End 2024.04.21 @ 00:25:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 2 Adventurer 34 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 37 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48374bad-c6ec-4e2c-80b9-df963a387097