Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 16:01:23 Player: Desaphets Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (620) 620 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2375 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 108/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Terrain Scanner Improved Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Visual Processing Unit Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Weapon Shielding Light Armor Plating > --- WEAPON ----------- Makeshift Shrapnel Gun Rocket Launcher Rocket Launcher Subdweller Shrapnel Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Visual Processing Unit Terrain Scanner Improved Targeting Computer Improved Targeting Computer Light Armor Plating Hacking Suite Battle Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Datajack [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . . 2 Parts Attached 36 | 8 9 3 16 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 1 . 3 Treads 2 | 1 . . 1 Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 3 . 7 Device 2 | 1 . . 1 Storage 4 | 1 2 . 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 16 | 2 5 3 6 Energy Gun 1 | 1 . . . Energy Cannon 2 | . 2 . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon 2 | . . 1 1 Launcher 6 | . 2 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 17 | . . . 17 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 8 | . . . 8 Highest Loss Streak 17 | . . . 17 To Critical Strikes . | . . . . Average Backups 17 | 5 18 19 13 Power 1 | . 1 2 2 Propulsion 2 | 3 2 2 1 Utility 7 | . 7 9 5 Weapon 5 | . 5 5 3 Tool/Special . | . . . . Unused Backups 12 | . 8 . 4 Power 2 | . . . 2 Propulsion 3 | . 3 . . Utility 6 | . 4 . 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 99 79 Engine 13 | . 14 14 6 Leg 26 | . 28 28 13 Storage 14 | . 14 14 15 Processor 12 | . 13 14 2 Energy Cannon 15 | . 18 10 . Ballistic Gun 3 | . 4 . 7 Launcher 8 | . 5 16 18 Peak Build Rating 19 | 7 11 12 19 Average Rating 9 | 4 9 11 14 On Entrance 7 | . 7 11 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 89 | 12 89 55 68 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 15 | 2 4 2 15 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 25 | 8 25 20 20 Average Capacity 19 | 7 19 20 17 Most Carried 21 | 8 21 20 19 Average Carried 17 | 5 18 19 13 Final Capacity 20 | 8 20 20 5 Final Carried 20 | 6 20 20 5 Class Distribution -------------------- 94% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 843 | 284 407 111 41 Remotely 123 | 123 . . . Salvage Created 682 | 86 460 48 88 Parts 59 | 4 52 1 2 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 19 | . 14 2 3 Guns 3 | . 3 . . Cannons 6 | . 5 1 . AOE 10 | . 6 1 3 Classes Destroyed 10 | 2 6 1 1 Worker 3 | 1 2 . . Builder 2 | . 2 . . Hauler 2 | . 1 . 1 Recycler 1 | 1 . . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 8 | . 8 . . Grunt 8 | . 6 . 2 Sentry 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 5 | 1 5 2 2 Combat Bots Only 5 | . 5 2 1 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 143 | . 41 7 95 Missed 38 | . 10 3 25 Hits 105 | . 31 4 70 Projectile 105 | . 31 4 70 Critical Strikes 5 | . . . 5 Part Disruptions 1 | . . . 1 Damage Taken 2280 | . 331 166 1783 Core 708 | . 70 88 550 Absorbed by Shields . | . . . . Redirected to Shielding 57 | . . . 57 Core Remaining (%) 68 | 100 . 36 . Volleys Fired 64 | 4 35 12 13 Largest 4 | 2 2 2 4 Hottest 130 | 60 120 93 130 Shots Fired 120 | 8 66 17 29 Gun 40 | 8 24 . 8 Cannon 46 | . 29 12 5 Launcher 34 | . 13 5 16 Special . | . . . . Kinetic 43 | 4 19 4 16 Thermal 37 | . 29 8 . Explosive 31 | . 13 5 13 Electromagnetic 9 | 4 5 . . Robot Hit Streak 10 | 2 5 3 10 Robot Miss Streak 5 | 2 3 1 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 54 | 3 31 3 17 Core Hits 49 | 3 29 3 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 3 | . . 3 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2243 | 38 994 371 840 Guns 339 | 38 122 . 179 Cannons 417 | . 261 53 103 Explosions 1483 | . 607 318 558 Melee . | . . . . Ramming 4 | . 4 . . Kinetic 418 | . 84 . 334 Thermal 314 | . 261 53 . Explosive 1431 | . 607 318 506 Electromagnetic 76 | 38 38 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . 12 10 . Message Errors 7 | . 4 3 . Matter Fused 2 | . . 2 . Heat Flow Errors 3 | . 2 1 . Energy Discharges 5 | . 4 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 4 | . 2 2 . Overload Shots . | . . . . Overflow Damage 57 | . 45 . 12 Projectiles 11 | . . . 11 Explosions 46 | . 45 . 1 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 327 | . 64 83 180 Shots 16 | . 5 3 8 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 258 | 20 258 77 60 Average Temperature 47 | 15 55 57 19 Received Heat Transfer 444 | . 42 24 378 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 666 | . 555 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 137 | 5 137 . 114 Initial 3 | . 3 . . Average 29 | . 30 . 37 Influence Increases 754 | 10 506 . 238 Destroy 0b10 Robot/C 340 | . 280 . 60 Destroy 0b10 Robot/NC 60 | 10 45 . 5 Destroy Leader 78 | . 66 . 12 Disable Machine 45 | . 15 . 30 Destroy Structure 201 | . 85 . 116 Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 739 | 5 392 119 223 Entered New Map 60 | . 2 58 . Time Decay 534 | 5 390 61 78 Lost Part 145 | . . . 145 Squads Dispatched 6 | . 3 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 3 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 30 2 9 Peak Tracking Total 6 | . 6 2 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 3077 | . 2447 590 40 Terrain 39 | . . . 39 T.N.C. 3038 | . 2447 590 1 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3457 | 128 2462 590 277 Spaces Moved 1279 | 77 895 211 96 Core 74 | 33 . . 41 Treads 3 | . . . 3 Legs 1202 | 44 895 211 52 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 50 Average Speed 241 | 125 250 260 212 Slowest Speed 800 | 150 400 260 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 97 19 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 260 | . 87 34 139 Melee . | . . . . Projectile . | . . . . AOE 260 | . 87 34 139 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1539 | 101 1059 236 143 Wait 85 | . 71 . 14 Move 1276 | 76 894 210 96 Hop . | . . . . Pick Up 44 | 13 27 3 1 Fast Attach 3 | . 2 1 . Attach 22 | 7 . 1 14 Detach . | . . . . Swap 17 | 1 11 2 3 Drop 24 | . 18 4 2 Fire 64 | 4 35 12 13 Melee 3 | . . 3 . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 10) 282 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 1518 | -10/Materials | Discovered new exit (range 9) 1750 | -10/Materials | Discovered new exit (range 8) 2491 | -10/Materials | Discovered new exit (range 12) 2591 | -10/Materials | Entered Subcaves 2592 | -10/Subcaves | Approached by a straggling Scientist 2666 | -10/Subcaves | Core integrity fell below 50% 3034 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3036 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3133 | -10/Subcaves | Discovered new exit (range 13) 3181 | -10/Subcaves | Entered Materials 3181 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3413 | -8/Materials | Core integrity fell below 50% 3423 | -8/Materials | Core integrity fell below 20% 3454 | -8/Materials | Lost 17 parts (1p4n4u8w) 3458 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Lrg. Matter Pod destroyed. Critical hit (Blast). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Dropped Hcp. Storage Unit. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Lgt. Treads destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. 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[ | | ???????????????????##+##### #???????# | | ????????????????#???# ????####+#######???????##### | | ????????????????????#????????????????????????????# | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 363 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Use The Force Challenges ------------ None Game ------ Seed PiercelightAlphaBlaster Manual? 0 Play Time 00:24:35 Cumulative 7.8 hours Start 2025.12.23 @ 15:37:15 End 2025.12.23 @ 16:01:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: ecaa5dfb-0156-4669-978a-7ad191c94b08