Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.20 @ 19:11:57 Player: DuckBoy Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2714) 2714 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1633) 1633 TOTAL SCORE: 7942 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 93 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Warm (102) Movement Core (250) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Mini Assault Cannon Hypervelocity Gauss Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Terrain Scanner Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit EM Disruption Field Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Armored Treads Advanced Treads Improved Signal Interpreter Improved Terrain Scanner Improved Melee Analysis Suite Chainsword [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Chainsword Energy Gun AWS/Thermal Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 103 | 5 8 3 7 3 16 5 46 10 Power 7 | . 1 . . . 1 1 4 . Engine 5 | . 1 . . . 1 1 2 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 32 | . 2 2 . . 7 2 16 3 Treads 4 | . . . . . . 1 3 . Leg 1 | . . . . . . 1 . . Wheel . | . . . . . . . . . Hover 11 | . . . . . . . 11 . Flight 16 | . 2 2 . . 7 . 2 3 Utility 24 | 3 . . 6 . 3 . 12 . Device 11 | 2 . . 4 . 2 . 3 . Storage 3 | 1 . . 2 . . . . . Processor 5 | . . . . . 1 . 4 . Hackware 5 | . . . . . . . 5 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 40 | 2 5 1 1 3 5 2 14 7 Energy Gun 13 | . . . 1 2 3 1 5 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 4 1 . . . . . . Ballistic Cannon 8 | . . . . . . . 3 5 Launcher 3 | . . . . 1 1 1 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 7 | . . . . . . . 6 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . . 3 . Parts Lost 25 | . . . . . 1 9 4 11 Power 2 | . . . . . . 2 . . Propulsion 13 | . . . . . 1 3 2 7 Utility 6 | . . . . . . 2 2 2 Weapon 4 | . . . . . . 2 . 2 Highest Loss Streak 6 | . . . . . 1 4 1 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 79 97 88 62 78 65 83 64 Engine 5 | . 8 14 14 14 9 7 3 . Core 2 | . . . . . . . 3 3 Treads 3 | . . . . . . 8 3 3 Leg 2 | . . . . . . 7 1 . Hover 11 | . . . . . . . 19 8 Flight 9 | . 16 25 28 28 34 9 2 1 Device 6 | . 28 28 24 . 14 5 2 . Storage 6 | . . . 3 14 9 9 7 3 Processor 8 | . . . . . 5 9 11 . Hackware 9 | . . . . . . . 13 34 Energy Gun 2 | . . . 8 3 . 4 1 . Ballistic Gun 2 | . 22 28 9 . . . . . Ballistic Cannon 2 | . . . . . . . 4 4 Slashing Weapon 3 | . . . . . . . 5 4 Naked Turns . | . . . . . . . . . Heaviest Build 21 | 5 9 8 17 16 18 16 21 18 Greatest Support 36 | 3 8 8 8 8 17 20 36 27 Greatest Overweight (x) 4 | 1 2 1 2 1 3 . 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 8 8 8 8 6 Most Carried 8 | 3 5 5 8 8 8 8 8 6 Average Carried 6 | . 3 5 5 7 7 5 6 4 Final Capacity 8 | 5 5 5 8 8 8 8 8 5 Final Carried 8 | 3 5 5 8 8 8 4 6 3 Class Distribution -------------------- 39% | Mutant 31% | Hacker-Mutant 10% | Scavenger-Sprinter 9% | Scavenger-Mutant 4% | Scout 4% | Hacker-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Matter Collected 1660 | 268 58 104 . 152 145 453 430 50 Remotely . | . . . . . . . . . Salvage Created 2447 | 70 128 39 . 33 364 589 1089 135 Parts 145 | 7 12 3 . . 27 21 63 12 Haulers Intercepted 5 | . . . . . 1 . 4 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 51 | . 3 1 . 1 4 19 18 5 Melee 7 | . . . . . . . 5 2 Guns 28 | . 3 1 . 1 4 4 13 2 Cannons 1 | . . . . . . . . 1 AOE 15 | . . . . . . 15 . . Classes Destroyed 12 | 1 2 1 . . 3 1 4 . Builder 1 | . . . . . 1 . . . Tunneler 3 | 3 . . . . . . . . Hauler 5 | . . . . . 1 . 4 . Recycler 2 | . 1 . . . 1 . . . Operator 1 | . . . . . . . 1 . Watcher 8 | . . . . . 4 . 4 . Swarmer 17 | . 3 . . . 3 . 7 4 Cutter 2 | . . . . . . . 2 . Grunt 22 | . . 1 . 1 1 18 . 1 Duelist 3 | . . . . . . . 3 . Sentry 2 | . . . . . . 1 1 . Programmer 5 | . . . . . . . 5 . Best Kill Streak 8 | 3 3 1 . 1 8 5 7 3 Combat Bots Only 7 | . 3 1 . 1 4 5 7 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Damage Taken 3108 | . 72 22 . . 83 768 630 1533 Core 848 | . 6 . . . . 137 86 619 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 240 | . . . . . . . 240 . Core Remaining (%) 90 | 100 . . . 97 . 75 . . Volleys Fired 89 | 4 14 3 . 4 . 44 . 20 Largest 2 | 2 2 2 . 1 . 2 . 2 Hottest 122 | 40 100 40 . 30 . 66 . 122 Shots Fired 263 | 8 27 6 . 7 21 75 72 47 Gun 175 | 8 26 6 . 3 21 28 72 11 Cannon 36 | . . . . . . . . 36 Launcher 51 | . . . . 4 . 47 . . Special 1 | . 1 . . . . . . . Kinetic 76 | 8 26 6 . . . . . 36 Thermal 136 | . 1 . . 3 21 28 72 11 Explosive 39 | . . . . 4 . 35 . . Electromagnetic 12 | . . . . . . 12 . . Robot Hit Streak 17 | 2 6 3 . 6 16 17 13 8 Robot Miss Streak 4 | 1 4 2 . . 2 4 4 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Autonomous 136 | . . . . 3 21 28 72 12 Shots Hit Robots 208 | 4 13 3 . 3 20 46 81 38 Core Hits 112 | 3 5 2 . 1 10 49 30 12 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . 1 . . 6 Critical Strikes 14 | . . . . . 1 . 2 11 Destroy 10 | . . . . . . . . 10 Smash 1 | . . . . . 1 . . . Sever 3 | . . . . . . . 2 1 Melee Attacks 97 | . . . . . 20 . 68 9 Impact 20 | . . . . . 20 . . . Slashing 77 | . . . . . . . 68 9 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 1 . 5 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7432 | 52 119 30 . 87 686 2809 2837 812 Guns 3164 | 52 119 30 . 87 528 706 1499 143 Cannons 490 | . . . . . . . . 490 Explosions 2103 | . . . . . . 2103 . . Melee 1675 | . . . . . 158 . 1338 179 Ramming . | . . . . . . . . . Kinetic 691 | 52 119 30 . . . . . 490 Thermal 2987 | . . . . 87 528 730 1499 143 Explosive 1853 | . . . . . . 1853 . . Electromagnetic 226 | . . . . . . 226 . . Impact 158 | . . . . . 158 . . . Slashing 1517 | . . . . . . . 1338 179 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . Average Corruption 1 | . . . . . . . 1 . Corruption Purged 1 | . . . . . . . 1 . Corruption Blocked 8 | . . . . . . . 8 . Overload Shots . | . . . . . . . . . Overflow Damage 326 | . . . . . 138 51 129 8 Projectiles . | . . . . . . . . . Explosions 51 | . . . . . . 51 . . Melee 275 | . . . . . 138 . 129 8 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 115 | . . . . . . 115 . . Shots 4 | . . . . . . 4 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 216 | . 8 6 . . . 17 6 216 Average Temperature 79 | . 3 4 . . . 9 6 113 Received Heat Transfer 795 | . . 12 . . 27 396 81 279 Effects 2 | . . . . . . . . 2 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions 4 | . . . . . 4 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . 2 2 . 4 . Heat Transferred 3787 | . . . . 111 666 938 1887 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Peak Influence 940 | 15 162 84 . 110 321 940 847 504 Initial 493 | . 9 63 . . 42 102 493 364 Average 387 | 5 101 66 . 52 168 575 422 433 Maximum Alert Level 3 | . . . . . 1 3 3 2 Low Security (%) 22 | 100 100 100 . 100 89 6 4 . Level 1 26 | . . . . . 10 25 34 30 Level 2 38 | . . . . . . 18 55 69 Level 3 11 | . . . . . . 49 5 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . . . . . . 11 . Investigation 5 | . . . . . . . 5 . Extermination 3 | . . . . . . . 3 . Reinforcement 3 | . . . . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Distress Signals 6 | . 1 . . . 1 . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 6 2 . 5 10 24 53 21 Peak Tracking Total 13 | . 4 1 . 3 2 4 8 13 Tactical Retreats 22 | . . 1 . . 1 5 11 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 6 | . . . . . . 1 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 11 | . . . . . . 5 6 . Max in Single Turn 2 | . . . . . . 2 1 . Garrison Access 1 | . . . . . . . 1 . Garrison Relay 2 | . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 33 | . 2 . 1 . 5 . 25 . Terminals 22 | . 2 . . . 4 . 16 . Fabricators 3 | . . . . . . . 3 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 3 | . . . . . 1 . 2 . Total Hacks 124 | . 6 . 23 . 13 . 82 . Successful 81 | . 5 . 23 . 7 . 46 . Failed 42 | . 1 . . . 6 . 35 . Catastrophic 7 | . . . . . 2 . 5 . Database Lockouts 1 | . . . . . . . 1 . Manual 55 | . 6 . 1 . 12 . 36 . Terminals 70 | . 6 . . . 12 . 52 . Fabricators 12 | . . . . . . . 12 . Repair Stations 4 | . . . . . . . 4 . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 10 | . . . . . . . 10 . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 45 | . 1 . 23 . 4 . 17 . Record 23 | . . . 23 . . . . . Part Schematic 8 | . . . . . 3 . 5 . Open DSF 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 3 | . . . . . 1 . 2 . Unreport Threat 4 | . . . . . . . 4 . Recall Investigation 1 | . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . 7 . Network Status 1 | . . . . . . . 1 . Load Schematic 3 | . . . . . . . 3 . Build 3 | . . . . . . . 3 . Repair Station Hacks 3 | . . . . . . . 3 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . Insert Component 4 | . . . . . . . 4 . Analyze 3 | . . . . . . . 3 . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 16 | . 4 . . . 2 . 10 . Terminals 14 | . 4 . . . 2 . 8 . Track 1 | . 1 . . . . . . . Assimilate 2 | . . . . . . . 2 . Botnet 9 | . 2 . . . 2 . 5 . Operators 2 | . 1 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Reject 1 | . . . . . . . 1 . Mask 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 2 . . . 4 . 21 . Full Trace Events 5 | . . . . . . . 5 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 . 8 . Parts Built 4 | . . . . . . . 4 . Authchips . | . . . . . . . . . Time 107 | . . . . . . . 107 . Total Part Build Rating 16 | . . . . . . . 16 . Parts Repaired 1 | . . . . . . . 1 . Time 38 | . . . . . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . Machine Destruction 9 | . . . . . . 9 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Total Allies 6 | . . 2 . 3 . . 1 . Largest Group 3 | . . 2 2 3 1 . 1 . Highest-Rated Group 40 | . . 39 39 40 8 . 26 . Highest-Rated Ally 31 | . . 31 31 16 8 . 26 . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . 5 . 14 4 . . . Total Damage 228 | . . 21 . 173 34 . . . Kills 4 | . . 1 . 2 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Turns Passed 5096 | 85 150 193 225 107 440 858 2805 233 Spaces Moved 5636 | 89 189 360 292 183 697 485 3142 199 Core 153 | 89 53 . . . 1 . . 10 Treads 641 | . . . . . . 415 223 3 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 3000 | . . . . . . . 2914 86 Flight 1842 | . 136 360 292 183 696 70 5 100 Fastest Speed 29 | 50 37 37 37 37 29 29 45 32 Average Speed 66 | 63 45 37 71 41 31 149 66 54 Slowest Speed 250 | 100 200 120 197 117 200 170 170 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . 2 3 . 2 2 . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 27 90 70 31 46 73 66 43 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug 70 | . 1 . . 32 16 . 21 . Terrain Destroyed 211 | . 1 . . 32 19 133 26 . Melee 37 | . . . . . 16 . 21 . Projectile 11 | . 1 . . . 3 2 5 . AOE 163 | . . . . 32 . 131 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Total 6728 | 109 223 408 310 208 885 570 3744 271 Wait 678 | 4 7 42 . 18 139 19 433 16 Move 5606 | 88 184 353 291 178 692 483 3142 195 Hop 11 | . 2 3 . 2 2 . . 2 Pick Up 35 | 4 4 1 2 . 6 . 18 . Fast Attach 46 | 3 5 2 5 . 6 1 18 6 Attach 41 | 2 2 . 1 3 8 3 18 4 Detach 21 | 2 2 . 2 3 3 . 7 2 Swap 16 | . 1 1 1 . 2 1 10 . Drop 52 | 2 2 3 8 . 7 . 26 4 Fire 89 | 4 14 3 . 4 . 44 . 20 Melee 97 | . . . . . 20 . 68 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 35 | . . . . . . 18 4 13 Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: [*Fac x3] / *Sto / *Low x2 / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 8) 233 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Entered Mines 243 | -10/Mines | Learned Materials terminal intel 301 | -10/Mines | Discovered new exit (range 12) 315 | -10/Mines | Excavation squad dispatched 315 | -10/Mines | A large section of the Mines collapsed 324 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 325 | -10/Mines | Found Prototype Device 331 | -10/Mines | Learned Materials security intel 340 | -10/Mines | Discovered new exit (range 15) 378 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 379 | -10/Mines | Discovered new exit (range 5) 429 | -10/Mines | Entered Exiles 429 | -10/Exiles | Accompanied by 2 allies 439 | -10/Exiles | Met 8R-AWN 445 | -10/Exiles | Build established: Scavenger-Mutant 445 | -10/Exiles | Met EX-HEX 459 | -10/Exiles | Led the pair of lost Derelicts to a safe place 459 | -10/Exiles | Met EX-DEC 478 | -10/Exiles | Met EX-BIN 483 | -10/Exiles | Aligned with FarCom system 483 | -10/Exiles | Given EX-Vault access code 492 | -10/Exiles | Opened EX-Vault 494 | -10/Exiles | Found Prototype Device 494 | -10/Exiles | Identified Trap Reconfigurator 497 | -10/Exiles | Found Prototype Storage 497 | -10/Exiles | Identified Superbattery 500 | -10/Exiles | Found Prototype Energy Gun 500 | -10/Exiles | Identified AWS/Thermal 531 | -10/Exiles | Warned to stay clear of 0b10 Research branches 572 | -10/Exiles | Learned location of Zion (-7) 639 | -10/Exiles | Discovered new exit (range 14) 642 | -10/Exiles | Identified Exp. Sensor Array 654 | -10/Exiles | Left Exiles lab with AWS/Thermal 654 | -10/Exiles | Entered Mines 678 | -9/Mines | Met a Derelict bent on vengeance 695 | -9/Mines | Learned Materials trap positions 716 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 754 | -9/Mines | Discovered new exit (range 10) 761 | -9/Mines | Entered Materials 761 | -8/Materials | Accompanied by 1 ally 761 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 762 | -8/Materials | Loaded intel: 8 trap records 764 | -8/Materials | Loaded intel: 11 terminal locations 861 | -8/Materials | Discovered new exit (range 3) 1015 | -8/Materials | Build established: Scavenger-Sprinter 1201 | -8/Materials | Identified exit to Garrison 1201 | -8/Materials | Entered Garrison 1240 | -8/Garrison | Triggered checkpoint 1327 | -8/Garrison | Triggered checkpoint 1406 | -8/Garrison | Discovered new exit (range 19) 1469 | -8/Garrison | Triggered checkpoint 1537 | -8/Garrison | Triggered checkpoint 1557 | -8/Garrison | Build established: Mutant 1602 | -8/Garrison | Triggered checkpoint 1659 | -8/Garrison | Lost 4 parts (1n1u2w) 1711 | -8/Garrison | Discovered new exit (range 12) 1939 | -8/Garrison | Discovered new exit (range 9) 1964 | -8/Garrison | Triggered checkpoint 1976 | -8/Garrison | Garrison Relay disabled 2050 | -8/Garrison | Installed Relay Interface Framework 2059 | -8/Garrison | Entered Factory 2059 | -7/Factory | Evolved 2 slots: Utility x2 2126 | -7/Factory | Repaired Arm. Treads 2573 | -7/Factory | Discovered new exit (range 20) 2633 | -7/Factory | Discovered new exit (range 12) 2920 | -7/Factory | Fabricated Hacking Suite (x1) 3122 | -7/Factory | Discovered new exit (range 6) 3392 | -7/Factory | Fabricated EM Disruption Field? 3596 | -7/Factory | Discovered new exit (range 14) 3628 | -7/Factory | Cargo convoy interrupted 3755 | -7/Factory | Build established: Hacker-Mutant 3836 | -7/Factory | Identified exit to Storage 3836 | -7/Factory | Identified exit to Lower Caves 4017 | -7/Factory | Fabricated Hacking Suite? 4573 | -7/Factory | Destroyed 7 combat bots 4826 | -7/Factory | Central database locked down 4859 | -7/Factory | Search patrols dispatched 4864 | -7/Factory | Identified exit to Garrison 4864 | -7/Factory | Entered Garrison 4928 | -7/Garrison | Triggered checkpoint 4988 | -7/Garrison | Triggered checkpoint 4998 | -7/Garrison | Discovered new exit (range 10) 5007 | -7/Garrison | Core integrity fell below 50% 5024 | -7/Garrison | Lost 6 parts (6n) 5028 | -7/Garrison | Spotted B-75 Beast 5060 | -7/Garrison | Core integrity fell below 20% 5097 | -7/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05049_ B-75 Beast suffers critical hit (Destroy). 05049_ Destroyed Hvy. Plasma Cannon. 05052_ HV Slug penetrates B-75 Beast. 05055_ B-75 Beast suffers critical hit (Destroy). 05055_ HV Slug penetrates B-75 Beast. 05055_ B-75 Beast suffers critical hit (Destroy). 05055_ Destroyed Magnetic Acceleration Cannon. 05061_ B-75 Beast suffers critical hit (Destroy). 05069_ Overheating: System interference. 05069_ Hyp. Gauss Cannon temporarily disabled. 05071_ Hyp. Gauss Cannon destroyed. 05078_ Acquired Hyp. Gauss Cannon. 05079_ HV Slug penetrates G-47 Trooper. 05079_ G-47 Trooper suffers critical hit (Destroy). 05079_ G-47 Trooper destroyed. 05079_ B-75 Beast suffers critical hit (Destroy). 05079_ Destroyed Imp. Medium Treads. 05082_ HV Slug penetrates B-75 Beast. 05091_ B-75 Beast suffers critical hit (Destroy). 05091_ Destroyed Imp. Cooling System. Map ----- +----------------------------------------------------+ | ?????????# #???????????#####?????????????????????? | | ????###??# #???????????# #?????????????????????? | | ????#!!!## ############# < #?????????????????????? | | ????# + " #?????????????????????? | | ????#!!!## ##### #?????????????????????? | | ????###??# #???# ##########?????????????????????? | | ?????????# #???# ##?????????????????????????????? | | ?????????# #???# #?????????????????????????????? | | ?????????# #???# ##?????????????????????????????? | | ?????????# ##### #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????#+##### #??????????????????????????????? | | ?????????? ????# #????????####??????????????????? | | ?????????? ????# #????????# #??????????????????? | | ?????????? ????# #????????? ####???????????????? | | ????######+##### ###########"#!!#???????????????? | | ????# g g #???????????????? | | ????# %#???????????????? | | ????# ######### ##########Y/#!!#???????????????? | | ????# ????????# g#????????#b ####???????????????? | | ????# ????????# #????????#g #??????????????????? | | ????# ????????#* #????????#g #??????????????????? | | ##??# ????????#! #????????#g%#??????????????????? | | ?# #???????#* #?????####BB####???????????????? | | ## ##??????#% #?????# /^BB%!!#???????????????? | | ########[[#?????#@%=%%% !#???????????????? | | =**#?????#]% !#???????????????? | | *% = +?????# #???????????????? | | ## ###########?????#!!! !!!#???????????????? | | ## ###?????????????##########???????????????? | | #??????????????????????????????????????? | | %=#??????????????????????????????????????? | | [%#??????????????????????????????????????? | | "#??????????????????????????????????????? | | ## ###??????????????????????????????????????? | | ## ##########???????????????????????????????? | | #???????????????????????????????? | | ^ #???????????????????????????????? | | ####### #???????????????????????????????? | | """##^ ##?????# #???????????????????????????????? | | ????# #??????# #???????????????????????????????? | | ????# #??????# #???????????????????????????????? | | ????# #??????# #?????????Y?Y???????????????????? | | ????# #??????# #???????????????????????????????? | | ????# #??????# #???????????????????????????????? | | ????# #??????# #???????????????????????????????? | | ????# ######## #???????????????????????????????? | | ????# ##### #?????????????????????????? | | ????# #?????????????????????????? | | ????########### #######?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: EM 25 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Chainsword | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Hacked Dynamic Insulation System | -7/Factory | Hacked Core Analyzer | -7/Factory | Hacked Phase Shifter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory EM Disruption Field | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyZioniteCore Manual? 0 Play Time 01:27:43 Cumulative 123.4 hours Start 2022.09.20 @ 17:45:16 End 2022.09.20 @ 19:11:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 92 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79b716e9-07d6-4284-a8e9-77ed88909bf2