Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.12 @ 00:40:11 Player: Coronach Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (621) 621 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 2179 Bonus ------- Pacifist 200 High Alert Combat Kills 8 Cogmind --------- Core Integrity 290/400 Matter 96/300 Energy 234/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Beam Cannon Improved Light Cannon > --- INVENTORY (16) --- Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Medium Battery (200) High-capacity Matter Pod (152) Improved Signal Interpreter Improved Targeting Computer Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Sensor Array > --- WEAPON ----------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Medium Battery High-capacity Matter Pod Improved Signal Interpreter Improved Targeting Computer Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 29 | . 8 . 21 Power 4 | . . . 4 Engine 4 | . . . 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | . 2 . 10 Treads 6 | . 2 . 4 Leg 3 | . . . 3 Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 5 | . 3 . 2 Device 2 | . . . 2 Storage 3 | . 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 3 . 5 Energy Gun 4 | . 2 . 2 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 94 | . 94 100 94 Engine 11 | . 14 14 11 Treads 23 | . 18 28 24 Leg 1 | . 9 . . Wheel 3 | . . . 4 Device 8 | . . . 11 Storage 22 | . 22 28 22 Energy Gun 15 | . 28 28 11 Energy Cannon 1 | . . . 2 Ballistic Cannon 2 | . . . 3 Launcher 2 | . . . 3 Naked Turns . | . . . . Heaviest Build 48 | 11 39 39 48 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 15 | 6 12 16 16 Most Carried 16 | 6 7 7 16 Average Carried 10 | 6 6 7 11 Final Capacity 16 | 6 16 16 16 Final Carried 12 | 6 7 7 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 681 | 200 . . 481 Remotely . | . . . . Salvage Created 716 | . . . 716 Parts 36 | . . . 36 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 18 | . . . 18 Guns 6 | . . . 6 Cannons 1 | . . . 1 AOE 11 | . . . 11 Classes Destroyed 9 | . . . 9 Worker 1 | . . . 1 Builder 3 | . . . 3 Hauler 1 | . . . 1 Recycler 3 | . . . 3 Operator 1 | . . . 1 Watcher 3 | . . . 3 Swarmer 7 | . . . 7 Grunt 7 | . . . 7 Sentry 4 | . . . 4 Best Kill Streak 14 | . . . 14 Combat Bots Only 5 | . . . 5 Max Kills in Single Turn 3 | . . . 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 791 | . 46 . 745 Core 110 | . . . 110 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 45 | . . . 45 Largest 2 | . . . 2 Hottest 105 | . . . 105 Shots Fired 63 | . . . 63 Gun 22 | . . . 22 Cannon 19 | . . . 19 Launcher 22 | . . . 22 Special . | . . . . Kinetic 12 | . . . 12 Thermal 29 | . . . 29 Explosive 22 | . . . 22 Electromagnetic . | . . . . Robot Hit Streak 15 | . . . 15 Robot Miss Streak 6 | . . . 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 42 | . . . 42 Core Hits 47 | . . . 47 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1863 | . . . 1863 Guns 226 | . . . 226 Cannons 161 | . . . 161 Explosions 1476 | . . . 1476 Melee . | . . . . Ramming . | . . . . Kinetic 107 | . . . 107 Thermal 280 | . . . 280 Explosive 1476 | . . . 1476 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 60 | . . . 60 Projectiles . | . . . . Explosions 60 | . . . 60 Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 90 | . . . 90 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 165 | . . . 165 Average Temperature 53 | . . . 53 Received Heat Transfer 231 | . 24 . 207 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 765 | . . . 765 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 428 | . . . 428 Average Influence 145 | . . . 186 Maximum Alert Level 2 | . . . 2 Low Security (%) 64 | 100 100 100 54 Level 1 28 | . . . 37 Level 2 6 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 6 2 31 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 1 . 7 Terminals 6 | . 1 . 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 2 . 15 Successful 12 | . . . 12 Failed 5 | . 2 . 3 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 12 | . 2 . 10 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . . 7 Robot Analysis 1 | . . . 1 Prototype ID Bank 2 | . . . 2 Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . . 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 . 5 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1245 | 3 230 40 972 Spaces Moved 616 | 3 148 26 439 Core . | . . . . Treads 467 | . 88 26 353 Legs 63 | 3 60 . . Wheels 86 | . . . 86 Hover . | . . . . Flight . | . . . . Fastest Speed 93 | 120 120 160 93 Average Speed 146 | 120 143 160 146 Slowest Speed 180 | 120 160 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 2 27 16 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 135 | . . . 135 Melee . | . . . . Projectile 1 | . . . 1 AOE 134 | . . . 134 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 890 | 2 164 25 699 Wait 166 | . . . 166 Move 613 | 2 147 25 439 Hop . | . . . . Pick Up 24 | . 4 . 20 Fast Attach 5 | . 3 . 2 Attach 7 | . . . 7 Detach . | . . . . Swap 17 | . 5 . 12 Drop 13 | . 5 . 8 Fire 45 | . . . 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 6) 234 | -10/Materials | Entered Mines 239 | -10/Mines | Discovered new exit (range 15) 274 | -10/Mines | Entered Materials 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 448 | -9/Materials | Repaired Lgt. Treads 1246 | -9/Materials | Self-destructed Last Messages --------------- 01075_ Acquired Lrg. Storage Unit. 01086_ U-05 Engineer lays Concrete. 01087_ U-05 Engineer builds a Wall. 01089_ U-05 Engineer lays Concrete. 01113_ U-05 Engineer builds a Wall. 01122_ K-01 Serf collects debris. 01132_ U-05 Engineer lays Concrete. 01135_ U-05 Engineer builds a Wall. 01136_ K-01 Serf collects debris. 01136_ U-05 Engineer lays Concrete. 01140_ U-05 Engineer builds a Wall. 01152_ U-05 Engineer lays Concrete. 01196_ Acquired Imp. Sensor Array. 01210_ Dropped Sensor Array. 01228_ Flight Unit melted. 01228_ S-10 Pest destroyed. 01231_ Triggered Blade Trap. 01231_ Massive razor-sharp blades shoot up from within the floor. 01231_ Lgt. Treads severed. 01245_ Dropped Hvy. Ion Engine. 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