Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 17:47:12 Player: lepire Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (1715) 1715 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (747) 747 TOTAL SCORE: 7792 Bonus ------- High Alert Combat Kills 301 Follower Combat Kills 379 Aligned with FarCom 300 Friendly Fire -233 Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 59/100 System Corruption 19% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Thermal Shield > --- WEAPON (3) ------- Arc Projector > --- INVENTORY (5) ---- Neutrino Core Improved Actuator Array Improved Propulsion Shielding Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit Machine Analyzer Advanced Melee Analysis Suite Core Analyzer Improved Actuator Array Layered Medium Armor Plating Remote Shield Hacking Suite > --- WEAPON ----------- Micro-nuke Launcher Greatsword > --- INVENTORY -------- Advanced Signal Interpreter Advanced Melee Analysis Suite Microactuators Advanced ECM Suite Propulsion Shielding Improved Utility Shielding Advanced Thermal Shield Heavy Pick [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 6 | . . . . . 2 1 1 . . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 49 | 3 1 1 . 3 14 2 4 1 1 19 Power 7 | . . 1 . . 3 1 . . . 2 Engine 1 | . . . . . 1 . . . . . Core 6 | . . 1 . . 2 1 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 4 | 2 . . . . 1 . . . . 1 Treads 1 | 1 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 1 | . . . . . 1 . . . . . Utility 23 | . 1 . . . 6 1 2 . 1 12 Device 7 | . . . . . 1 . 1 . 1 4 Storage . | . . . . . . . . . . . Processor 7 | . 1 . . . 1 1 . . . 4 Hackware 1 | . . . . . . . 1 . . . Protection 8 | . . . . . 4 . . . . 4 Artifact . | . . . . . . . . . . . Weapon 15 | 1 . . . 3 4 . 2 1 . 4 Energy Gun 4 | . . . . 1 . . . . . 3 Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 5 | 1 . . . . 4 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 2 | . . . . 1 . . 1 . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 16 | . . . . . . . . . . 16 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . 2 Utility 8 | . . . . . . . . . . 8 Weapon 5 | . . . . . . . . . . 5 Highest Loss Streak 8 | . . . . . . . . . . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 6 4 5 6 5 6 7 7 7 7 7 Power . | 1 1 1 . . . . . . . . Propulsion . | 4 2 2 1 1 . . . . . . Utility 3 | . . . 2 2 3 5 7 7 6 5 Weapon 1 | 1 1 1 1 1 2 1 . . 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . . 2 4 4 7 . 2 2 1 5 Power 4 | . . 2 2 . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 15 | . . . 1 1 4 . 2 2 1 4 Weapon 7 | . . . 1 3 2 . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 88 100 100 100 72 75 74 73 73 65 Engine 3 | . 14 11 . . . 7 6 6 6 2 Core 8 | . . 2 14 14 8 7 5 6 6 5 Treads 6 | . 14 14 14 14 . . . . . . Wheel 6 | . 14 14 14 14 . . . . . . Flight 3 | . . . . . 8 7 6 6 6 3 Device 2 | . . . . . . 5 5 5 1 9 Storage 10 | . 14 14 14 14 9 7 6 6 6 4 Processor 13 | . 2 14 14 14 10 14 13 13 13 17 Hackware 1 | . . . . . . . 5 6 6 4 Protection 4 | . . . . . 15 8 6 6 11 4 Energy Gun 3 | . . . . 11 5 . . . . . Energy Cannon 3 | . . . . 12 3 . . . . . Ballistic Gun 10 | . 28 28 28 1 5 13 9 . . . Slashing Weapon 2 | . . . . 1 4 . 3 6 6 1 Piercing Weapon 1 | . . . . . . . 3 1 6 4 Peak Build Rating 89 | 6 8 11 14 20 61 68 77 79 78 89 Average Rating 41 | 6 6 8 12 19 55 67 75 78 75 70 On Entrance 38 | 6 6 8 11 14 20 59 68 77 74 78 Avg Prop Armor Cover (%) 12 | . 11 12 12 12 23 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 12 12 14 14 21 31 38 40 47 41 48 Greatest Support 50 | 20 20 16 16 16 50 50 50 50 50 50 Greatest Overweight (x) 10 | . . . . 1 10 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 6 4 8 8 8 8 8 8 8 8 8 Average Carried 7 | 5 4 5 7 7 6 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 4 8 8 8 8 8 8 8 8 4 Class Distribution -------------------- 86% | Mutant 7% | Gladiator 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Matter Collected 1754 | 200 15 143 . 46 206 40 220 600 17 267 Remotely . | . . . . . . . . . . . Salvage Created 2270 | . 15 176 . 177 318 40 220 704 . 620 Parts 115 | . 2 15 . 8 24 1 15 6 . 44 Haulers Intercepted 3 | . . . . . . 1 1 . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 40 | . . 3 . 5 7 . 4 4 . 17 Melee 7 | . . . . 2 . . . . . 5 Guns 11 | . . 3 . . 4 . 4 . . . Cannons 6 | . . . . 3 3 . . . . . AOE 16 | . . . . . . . . 4 . 12 Classes Destroyed 14 | . 1 3 . 1 4 1 1 1 . 2 Worker 2 | . . 1 . . . . . . . 1 Builder 2 | . . . . . . . . . . 2 Tunneler 2 | . . 1 . . . . . . . 1 Hauler 3 | . . . . . . 1 1 . . 1 Recycler 1 | . . . . . 1 . . . . . Operator 2 | . . . . . . . 1 . . 1 Watcher 3 | . 1 . . . 1 . . . . 1 Swarmer 18 | . . . . . 4 . 4 . . 10 Grunt 8 | . . 3 . 3 1 . . . . 1 Sentry 2 | . . . . . 1 . . . . 1 Hunter 3 | . . . . . 1 . . . . 2 Programmer 2 | . . . . . . . . . . 2 Compactor 4 | . . . . . . . . 4 . . Assembled 2 | . . . . 2 . . . . . . Thug 2 | . . . . . . . . 1 . 1 Best Kill Streak 6 | . 1 1 . 1 3 1 4 2 . 6 Combat Bots Only 6 | . . 1 . 1 3 . 4 2 . 6 Max Kills in Single Turn 6 | . 1 1 . 1 1 1 2 2 . 6 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . . . . . . . . 1 . 3 Melee 1 | . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Hostile Shots Fired 375 | . 5 11 . 11 37 . 23 . 2 286 Missed 146 | . 2 4 . 1 16 . 8 . 1 114 Hits 229 | . 3 7 . 10 21 . 15 . 1 172 Melee 3 | . . . . 3 . . . . . . Projectile 226 | . 3 7 . 7 21 . 15 . 1 172 Critical Strikes 6 | . . . . . . . . . . 6 Damage Taken 4221 | . 22 85 . 162 304 . 196 . 15 3437 Core 1068 | . 7 23 . . 33 . . . . 1005 Absorbed by Shields 148 | . . . . . . . . . . 148 Redirected to Shielding 167 | . . . . . 37 . 21 . 4 105 Regen/Repaired (Parts) 103 | . . . . . . 48 51 . . 4 Core Remaining (%) 96 | 100 . . . 88 94 100 . . 100 . Volleys Fired 92 | . 4 15 . 4 22 2 15 23 . 7 Largest 3 | . 2 2 . 2 2 2 3 1 . 2 Hottest 124 | . 40 40 . 124 124 50 75 49 . 110 Shots Fired 162 | . 8 30 . 7 37 4 45 23 . 8 Gun 122 | . 8 30 . 3 29 4 45 . . 3 Cannon 12 | . . . . 4 8 . . . . . Launcher 28 | . . . . . . . . 23 . 5 Special . | . . . . . . . . . . . Kinetic 96 | . 8 30 . . 9 4 45 . . . Thermal . | . . . . . . . . . . . Explosive 28 | . . . . . . . . 23 . 5 Electromagnetic 38 | . . . . 7 28 . . . . 3 Robot Hit Streak 8 | . 1 4 . 7 5 8 7 3 . 4 Robot Miss Streak 4 | . . 2 . . 3 . 4 3 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 115 | . 1 16 . 11 24 3 25 10 . 25 Core Hits 91 | . 1 9 . 7 11 1 10 10 . 42 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 6 | . . . . . 1 . . . . 5 Corrupt 1 | . . . . . 1 . . . . . Smash 1 | . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . 1 Impale 3 | . . . . . . . . . . 3 Melee Attacks 75 | . . . . 22 9 6 2 . . 36 Impact 1 | . . . . . . . . . . 1 Slashing 42 | . . . . 22 9 6 1 . . 4 Piercing 32 | . . . . . . . 1 . . 31 Sneak Attacks 5 | . . . . . 1 . . . . 4 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks 4 | . . . . . . . . . . 4 Damage Inflicted 8151 | . 12 194 . 375 543 58 448 3251 . 3270 Guns 965 | . 12 194 . 36 194 58 448 . . 23 Cannons 321 | . . . . 96 225 . . . . . Explosions 5469 | . . . . . . . . 3251 . 2218 Melee 1393 | . . . . 243 124 . . . . 1026 Ramming 3 | . . . . . . . . . . 3 Kinetic 824 | . 12 194 . . 112 58 448 . . . Thermal 692 | . . . . . . . . . . 692 Explosive 4642 | . . . . . . . . 3251 . 1391 Electromagnetic 597 | . . . . 132 307 . . . . 158 Impact 53 | . . . . . . . . . . 53 Slashing 525 | . . . . 243 124 . . . . 158 Piercing 815 | . . . . . . . . . . 815 Highest Corruption 19 | . . . . . . . . . . 19 Average Corruption 6 | . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . . . . . . . 17 Message Errors 4 | . . . . . . . . . . 4 Matter Fused 5 | . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 3 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 443 | . . . . 11 9 . . . . 423 Projectiles 9 | . . . . . 9 . . . . . Explosions 296 | . . . . . . . . . . 296 Melee 138 | . . . . 11 . . . . . 127 Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . . . . . . . 212 Shots 4 | . . . . . . . . . . 4 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 322 | . . 2 . 69 231 29 322 101 . 225 Average Temperature 86 | . . 1 . 36 93 14 155 48 . 81 Received Heat Transfer 368 | . . 48 . . 54 . . . . 266 Effects 8 | . . . . . . . 8 . . . Energy Bleed 3 | . . . . . . . 3 . . . Interference 5 | . . . . . . . 5 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . 1 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 500 | . . . . . . . . . . 500 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Maximum Alert Level 3 | . . . . . . . . . . 3 Low Security (%) 86 | 100 100 100 . 100 100 100 100 100 100 15 Level 1 2 | . . . . . . . . . . 18 Level 2 2 | . . . . . . . . . . 12 Level 3 8 | . . . . . . . . . . 53 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 969 | . 7 42 . 30 114 44 75 46 60 969 Initial 44 | . . . . . . 44 2 . . 9 Average 104 | . 1 4 . 2 27 17 18 17 26 577 Influence Increases 2356 | . 12 86 . 60 315 53 126 91 70 1543 Destroy 0b10 Robot/C 852 | . . 60 . 60 112 . 64 . 16 540 Destroy 0b10 Robot/NC 79 | . 5 10 . . 8 4 8 . 4 40 Destroy Leader 156 | . 2 10 . . 26 2 10 . 10 96 Allied During Kill 264 | . . . . . . . . . 30 234 Successful Hack 57 | . 5 6 . . 4 35 7 . . . Select Force Hacks 50 | . . . . . . . . . . 50 Disable Machine 132 | . . . . . . . 12 . . 120 Destroy Structure 379 | . . . . . 9 . 1 91 10 268 Partial Spotted 39 | . . . . . . 12 12 . . 15 Lose Combat Pursuer 348 | . . . . . 156 . 12 . . 180 Influence Decreases 1449 | . 12 79 7 60 218 145 131 91 50 656 Entered New Map 74 | . . . 7 . . 53 3 . . 11 Time Decay 1035 | . 12 79 . 60 218 92 128 91 50 305 Lost Part 160 | . . . . . . . . . . 160 Lost Ally 180 | . . . . . . . . . . 180 Squads Dispatched 10 | . . . . 1 2 1 . . . 6 Investigation 3 | . . . . 1 . . . . . 2 Extermination 2 | . . . . . . . . . . 2 Reinforcement 4 | . . . . . 2 1 . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Distress Signals 8 | . 1 . . . 3 . . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 138 | . 7 3 . 3 25 7 10 5 2 76 Peak Tracking Total 14 | . 7 2 . 1 6 5 4 2 2 14 Tactical Retreats 24 | . . . . . 10 1 3 . . 10 ECM-based Alert Blocks 30 | . . . . . 1 4 4 . . 21 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Traps Triggered 4 | . . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Disabled 9 | . . . . . . . 1 . . 8 Max in Single Turn 4 | . . . . . . . 1 . . 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Accessed 29 | . 4 1 2 1 3 6 6 . 1 5 Terminals 17 | . 3 1 . . 3 4 2 . . 4 Fabricators 3 | . . . . . . . 2 . 1 . Repair Stations 3 | . . . . . . 2 1 . . . Recycling Units 3 | . 1 . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 70 | . 11 3 5 1 9 17 12 . 2 10 Successful 37 | . 3 1 5 1 4 8 10 . 2 3 Failed 33 | . 8 2 . . 5 9 2 . . 7 Catastrophic 2 | . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 22 | . 5 3 1 . 4 3 3 . . 3 Terminals 44 | . 8 3 . . 9 11 5 . . 8 Fabricators 4 | . . . . . . . 2 . 2 . Repair Stations 10 | . . . . . . 6 4 . . . Recycling Units 6 | . 3 . . . . . 1 . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . . 1 5 1 3 3 2 . . 1 Record 4 | . . . 4 . . . . . . . Robot Analysis 2 | . . 1 . . . . 1 . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . Zone Layout 4 | . . . . . 1 1 1 . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 2 . Network Status 2 | . . . . . . . 1 . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . 2 4 . . . Scan Component 3 | . . . . . . 1 2 . . . Repair 3 | . . . . . . 1 2 . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . Report Inventory 2 | . 1 . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . 1 3 2 . . 2 Terminals 10 | . 2 . . . 1 3 2 . . 2 Botnet 9 | . 2 . . . 1 3 2 . . 1 Sabotage 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 21 | . 4 1 . . 3 5 3 . . 5 Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 2 . . . Time 83 | . . . . . . 13 70 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Total Allies 20 | . . . . . . . . 20 . . Largest Group 19 | . . . . . . . . 19 19 15 Highest-Rated Group 702 | . . . . . . . . 702 702 531 Highest-Rated Ally 50 | . . . . . . . . 50 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 119 | . . . . . . . . 32 18 69 Total Damage 2982 | . . . . . . . . 667 357 1958 Kills 17 | . . . . . . . . 2 3 12 Allies Corrupted 3 | . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Active Infowar (turns) 4169 | . 28 714 471 1055 187 216 409 222 128 739 Optics 2432 | . 28 714 471 1055 164 . . . . . Machine Analysis 1714 | . . . . . . 216 409 222 128 739 ECM 613 | . . . . . 23 179 202 . . 209 Robot Analysis Total 2 | . . 1 . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Turns Passed 5014 | 6 137 714 471 1055 916 217 409 222 128 739 Spaces Moved 5045 | 1 117 640 466 609 954 342 543 296 190 887 Core 152 | . . . . . 3 . . . . 149 Treads 10 | 1 9 . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1823 | . 108 640 466 609 . . . . . . Hover 33 | . . . . . . . . . . 33 Flight 3027 | . . . . . 951 342 543 296 190 705 Fastest Speed 50 | 160 100 100 100 100 50 50 50 50 50 50 Average Speed 71 | 160 104 100 100 113 51 50 50 50 50 57 Slowest Speed 550 | 160 160 100 100 115 550 50 50 50 50 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . . . 7 . 1 . . 9 Potential Cave-ins 1 | . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 45 | 2 27 99 93 78 59 9 12 88 5 32 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 15 | . . . . . 7 . . . . 8 Terrain Destroyed 307 | . . . . . 7 . . 178 . 122 Melee 15 | . . . . . 7 . . . . 8 Projectile . | . . . . . . . . . . . AOE 292 | . . . . . . . . 178 . 114 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Total 6176 | 5 123 683 476 927 1320 373 661 346 222 1040 Wait 791 | . 2 24 . 285 276 14 81 21 28 60 Move 5002 | . 116 639 465 608 939 341 541 295 189 869 Hop 16 | . . . . . 7 . 1 . . 8 Pick Up 53 | . . 4 4 2 19 4 7 2 2 9 Fast Attach 10 | . 1 . . . 1 . 2 . . 6 Attach 18 | . . . . . 3 2 2 . . 11 Detach 6 | . . . . . 2 . . . . 4 Swap 52 | 3 . 1 . 4 23 3 5 3 1 9 Drop 52 | 2 . . 7 2 19 1 6 2 2 11 Fire 92 | . 4 15 . 4 22 2 15 23 . 7 Melee 69 | . . . . 22 9 6 1 . . 31 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . 14 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 5) 144 | -10/Materials | Entered Mines 155 | -10/Mines | Met a Derelict bent on vengeance 169 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 170 | -10/Mines | Discovered new exit (range 5) 307 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 308 | -10/Mines | Build established: Mutant 361 | -10/Mines | Discovered new exit (range 18) 427 | -10/Mines | Discovered new exit (range 9) 532 | -10/Mines | Learned location of Storage (-9) 709 | -10/Mines | Discovered new exit (range 4) 858 | -10/Mines | Entered Exiles 871 | -10/Exiles | Discovered new exit (range 17) 883 | -10/Exiles | Met 8R-AWN 917 | -10/Exiles | Met EX-HEX 951 | -10/Exiles | Met EX-BIN 971 | -10/Exiles | Aligned with FarCom system 972 | -10/Exiles | Given EX-Vault access code 1021 | -10/Exiles | Opened EX-Vault 1031 | -10/Exiles | Found Flying Fortress v7 1037 | -10/Exiles | Found 0b10 Alert Chip 1057 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1083 | -10/Exiles | Met EX-DEC 1094 | -10/Exiles | Learned location of Zion (-6) 1150 | -10/Exiles | Visited The Gauntlet 1316 | -10/Exiles | Discovered new exit (range 14) 1329 | -10/Exiles | Stole two prototypes: Flying Fortress v7, 0b10 Alert Chip 1329 | -10/Exiles | Entered Mines 1377 | -9/Mines | Excavation squad dispatched 1377 | -9/Mines | A large section of the Mines collapsed 1394 | -9/Mines | Met a Derelict shopkeep closing up shop 2143 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2193 | -9/Mines | Discovered new exit (range 15) 2384 | -9/Mines | Entered Materials 2384 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3294 | -8/Materials | Discovered new exit (range 13) 3300 | -8/Materials | Entered Factory 3300 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3302 | -7/Factory | FarCom data flow suspended 3363 | -7/Factory | Discovered new exit (range 7) 3490 | -7/Factory | Repaired Propulsion Shielding 3500 | -7/Factory | Identified exit to Lower Caves 3517 | -7/Factory | Entered another Factory area 3517 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3838 | -6/Factory | Repaired Mic. Nuclear Core 3864 | -6/Factory | Repaired Propulsion Shielding 3926 | -6/Factory | Sucked down chute 3926 | -6/Factory | Entered Waste 3927 | -6/Waste | Met a frightened Derelict 3933 | -6/Waste | Spotted C-40 Crusher 3948 | -6/Waste | Destroyed C-40 Crusher 3951 | -6/Waste | Spotted C-40 Crusher 3951 | -6/Waste | Spotted C-40 Crusher 3973 | -6/Waste | Destroyed C-40 Crusher 3980 | -6/Waste | Spotted C-40 Crusher 3990 | -6/Waste | Destroyed C-40 Crusher 4014 | -6/Waste | Destroyed C-40 Crusher 4033 | -6/Waste | Warlord forces began an assault 4046 | -6/Waste | Spotted C-40 Crusher 4054 | -6/Waste | Allies destroyed C-40 Crusher 4096 | -6/Waste | Discovered new exit (range 15) 4148 | -6/Waste | Entered Factory 4148 | -6/Factory | Accompanied by 19 allies 4243 | -6/Factory | Discovered new exit (range 8) 4276 | -6/Factory | Entered another Factory area 4276 | -5/Factory | Accompanied by 15 allies 4276 | -5/Factory | Evolved 2 slots: Utility x2 4413 | -5/Factory | Garrison activated, responded to threat 4423 | -5/Factory | Lost 4 allies 4574 | -5/Factory | Lost 5 allies 4581 | -5/Factory | Crushed by falling debris 4812 | -5/Factory | System corruption reached 10% 4851 | -5/Factory | Lost 3 parts (1n2u) 4897 | -5/Factory | Cargo convoy interrupted 4902 | -5/Factory | Core integrity fell below 50% 4921 | -5/Factory | Core integrity fell below 20% 4934 | -5/Factory | Lost 8 parts (1p1n4u2w) 5015 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04968_ Acquired System Restoration Module. 04985_ Acquired Enh. Gauss Cannon. 04990_ Penetrated by Slug. 04990_ Slug penetrates Door. 04992_ System Restoration Module destroyed. 04994_ Acquired Arc Projector. 04998_ Slug penetrates Wall. 04999_ System corrupted: Matter fused (-9). 05000_ Acquired Arc Projector. 05002_ Penetrated by Slug. 05002_ Slug penetrates Wall. 05007_ Penetrated by Slug. 05010_ Arc Projector destroyed. 05010_ Penetrated by Slug. 05010_ Arc Projector destroyed. 05011_ Slug penetrates Wall. 05011_ Penetrated by Slug. 05013_ Slug penetrates M-28 Smith. 05014_ YMLPFX 2HFFSBM%I|NLODWGN 05015_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########################?????? | | ???????????????????#/ = # #?????? | | ???????????????????# @[ # !#?????? | | ???????????????????# m! !# #?????? | | ???????????????????# h h # #?????? | | ???????????????????####x###### #?????? | | ??????????????#######?# ###### #?????? | | ?????? ##### #?# + #?????? | | ?????? ### # #?????? | | ?????? " # #?????? | | ?????? ###### #! #?????? | | ?????? ##### #????# # #?????? | | ??????????????#######????# #######+###########?? | | ?????????????????????????# #??# ?? | | ?????????????"""?????????# #??# ?? | | ?????????????"""?????????# #??# ? | | ?????????????"""?######?## ##?# ? | | ?????????????????# # #?# | | ?????????????????# # T" ### | | ?????????????????# + " | | ?????????????????# """ # ### ###??????? | | ?????????????????# """ # #?# #????????? | | ?????????????"""?# """?#######?# #????????? | | ?????????????"""?######?????????# #????????? | | ?????????????"""????????????????# #????????? | | ????????????????????????????????# #?"?"?"?"? | | ?????????????????????############ #?"?"?"?"? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 60 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 4% | -7/Factory Mic. Nuclear Core | 40% | -6/Factory Propulsion Shielding | 58% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeCargoInjector Manual? 0 Play Time 01:30:36 Cumulative 106.7 hours Start 2025.12.01 @ 15:58:37 End 2025.12.01 @ 17:47:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 88 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6dfb91b-ca73-4711-9b84-7663d5dac211