Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 09:51:45 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1792) 1792 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 4993 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 0/700 Matter 77/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Improved Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Advanced Terrain Scan Processor Hacking Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Hover Unit Airjet Airjet > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Transport Network Coupler > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Light Deuterium Engine Advanced Visual Processing Unit Sensor Array Sensor Array Improved EM Shotgun [Rating: 31] Favorites ----------- Power Nuclear Core Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Transport Network Coupler Device Sensor Array Processor Transport Network Coupler Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 2 1 1 . . Weapon . | . . . . . . . Parts Attached 89 | 5 6 12 48 6 9 3 Power 16 | 1 1 2 8 1 3 . Engine 6 | 1 1 2 2 . . . Core 10 | . . . 6 1 3 . Reactor . | . . . . . . . Propulsion 26 | 2 . 5 16 . 3 . Treads . | . . . . . . . Leg 11 | . . . 8 . 3 . Wheel 5 | 2 . 3 . . . . Hover 6 | . . . 6 . . . Flight 4 | . . 2 2 . . . Utility 21 | . 2 5 7 3 2 2 Device 11 | . 2 1 4 2 1 1 Storage . | . . . . . . . Processor 9 | . . 3 3 1 1 1 Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 26 | 2 3 . 17 2 1 1 Energy Gun 12 | 1 2 . 9 . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 1 . . 8 2 1 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 39 | . . 4 21 9 4 1 Power 6 | . . . 4 1 1 . Propulsion 15 | . . 1 11 2 1 . Utility 6 | . . 1 1 4 . . Weapon 12 | . . 2 5 2 2 1 Highest Loss Streak 9 | . . 3 6 9 4 1 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 78 | . 85 91 85 54 46 45 Engine 4 | . 14 11 1 . . . Core 3 | . . . 5 2 1 . Leg 5 | . . . 9 4 3 . Wheel 6 | . 28 19 . . . . Hover 2 | . . . 5 . . . Flight 1 | . . . 3 . . . Device 15 | . 18 20 17 3 1 1 Processor 23 | . . 15 27 30 31 38 Protection 1 | . . 6 . . . . Energy Gun 9 | . 17 17 8 . . . Ballistic Gun 4 | . . . 5 12 9 4 Naked Turns . | . . . . . . . Heaviest Build 26 | 6 14 26 15 9 19 5 Greatest Support 35 | 26 26 26 35 20 20 3 Greatest Overweight (x) 4 | . . 3 4 2 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 3 5 Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Skirmisher 19% | Scavenger-Mutant 5% | Scavenger-Scout 5% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1201 | 98 46 236 740 35 46 . Remotely . | . . . . . . . Salvage Created 2134 | . 90 445 1317 236 46 . Parts 125 | . 6 29 76 10 4 . Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 4 | . . 2 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 44 | . 2 11 25 5 1 . Guns 43 | . 2 11 24 5 1 . AOE 1 | . . . 1 . . . Classes Destroyed 10 | . 2 7 1 . . . Worker 4 | . . 1 2 1 . . Hauler 4 | . 1 . 3 . . . Recycler 3 | . . 1 2 . . . Operator 2 | . . 1 1 . . . Watcher 5 | . . 1 3 1 . . Swarmer 14 | . . 2 8 4 . . Grunt 20 | . 2 4 13 . 1 . Brawler 1 | . . 1 . . . . Sentry 8 | . . 4 3 1 . . Hunter 1 | . . . 1 . . . Best Kill Streak 12 | . 3 7 12 7 1 . Combat Bots Only 7 | . 2 5 7 4 1 . Max Kills in Single Turn 2 | . 1 1 2 1 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 448 | . 10 85 230 70 10 43 Missed 141 | . 1 30 71 20 . 19 Damage Taken 4194 | . 135 720 2052 747 307 233 Core 1429 | . 77 199 449 374 175 155 Absorbed by Shields . | . . . . . . . Core Remaining (%) 59 | 100 69 50 18 . . . Volleys Fired 219 | . 8 40 141 18 4 8 Largest 2 | . 2 2 2 2 2 1 Hottest 130 | . 130 130 119 56 56 28 Shots Fired 329 | . 16 62 201 34 8 8 Gun 329 | . 16 62 201 34 8 8 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 173 | . . . 123 34 8 8 Thermal 113 | . 16 62 35 . . . Explosive . | . . . . . . . Electromagnetic 43 | . . . 43 . . . Robot Hit Streak 11 | . 6 10 11 6 1 3 Robot Miss Streak 18 | . 4 18 16 5 5 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 2 3 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 241 | . 15 55 145 20 2 4 Core Hits 212 | . 17 68 111 13 2 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 3 . . . Burn 3 | . . . 3 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3967 | . 209 800 2425 395 39 99 Guns 3724 | . 209 748 2270 382 39 76 Cannons . | . . . . . . . Explosions 180 | . . 52 128 . . . Melee . | . . . . . . . Ramming 63 | . . . 27 13 . 23 Kinetic 1751 | . . . 1254 382 39 76 Thermal 1526 | . 209 800 517 . . . Explosive . | . . . . . . . Electromagnetic 627 | . . . 627 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 1 . . . Average Corruption 1 | . . 2 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . 5 3 . . . Message Errors 5 | . . 4 1 . . . Matter Fused 1 | . . . 1 . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 27 | . . 15 12 . . . Projectiles . | . . . . . . . Explosions 27 | . . 15 12 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 88 | . . 24 52 2 . 10 Shots 2 | . . 1 1 . . . Rammed 8 | . . . 1 1 . 6 Targets Rammed 30 | . . . 15 9 . 6 Kicked 22 | . . . 14 8 . . Crushed . | . . . . . . . Highest Temperature 371 | . 84 108 371 . . . Average Temperature 85 | . 38 34 112 . . . Received Heat Transfer 1383 | . 75 285 864 . 72 87 Effects 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 1 . . . Heat Transferred 2473 | . 260 990 1223 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 651 | . 57 385 651 316 130 108 Initial 224 | . . 24 84 224 110 63 Average 293 | . 13 226 445 247 110 78 Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 40 | 100 100 33 17 26 100 100 Level 1 25 | . . 66 13 73 . . Level 2 33 | . . . 69 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 2 4 . . 1 Investigation 2 | . . . 1 . . 1 Extermination . | . . . . . . . Reinforcement 5 | . . 2 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 5 | . . 2 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 2 23 40 6 7 5 Peak Tracking Total 8 | . 2 6 8 6 6 3 Tactical Retreats 4 | . . . 3 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 5 | . . 1 2 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 6 | . . 2 1 3 . . Max in Single Turn 2 | . . 2 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . . 4 . . . Successful 1 | . . . 1 . . . Failed 3 | . . . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 1999 | 44 169 418 964 142 132 130 Spaces Moved 1449 | 41 143 331 610 68 131 125 Core 304 | 2 . 1 21 48 107 125 Treads . | . . . . . . . Legs 314 | . . . 270 20 24 . Wheels 492 | 39 143 310 . . . . Hover 140 | . . . 140 . . . Flight 199 | . . 20 179 . . . Fastest Speed 29 | 50 90 32 29 50 50 50 Average Speed 85 | 89 90 88 83 106 81 80 Slowest Speed 250 | 100 90 200 250 150 190 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 20 31 43 3 84 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . . 12 3 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 15 | . . 12 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1863 | 45 168 393 865 103 143 146 Wait 31 | . . 1 30 . . . Move 1444 | 40 142 330 609 68 130 125 Hop . | . . . . . . . Pick Up 16 | . 5 3 4 1 . 3 Fast Attach 57 | 5 5 4 31 4 6 2 Attach 14 | . . 3 6 2 2 1 Detach 8 | . 3 . 3 1 . 1 Swap 18 | . 1 5 11 . 1 . Drop 26 | . 4 7 15 . . . Fire 219 | . 8 40 141 18 4 8 Melee . | . . . . . . . Ram 8 | . . . 1 1 . 6 Kick 22 | . . . 14 8 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 13) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 616 | -9/Materials | Lost 3 parts (1n1u1w) 628 | -9/Materials | Discovered new exit (range 14) 632 | -9/Materials | Identified exit to Materials 632 | -9/Materials | Entered another Materials area 632 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -8/Materials | Lost 6 parts (1p3n2w) 895 | -8/Materials | Destroyed 7 combat bots 1148 | -8/Materials | Core integrity fell below 50% 1166 | -8/Materials | Lost 4 parts (3n1w) 1445 | -8/Materials | Lost 5 parts (1p3n1w) 1485 | -8/Materials | Core integrity fell below 20% 1501 | -8/Materials | Lost 3 parts (1p2n) 1553 | -8/Materials | Discovered new exit (range 5) 1594 | -8/Materials | Identified exit to Factory 1596 | -8/Materials | Entered Factory 1596 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1663 | -7/Factory | Core integrity fell below 50% 1675 | -7/Factory | Lost 9 parts (1p2n4u2w) 1738 | -7/Factory | Sucked down chute 1738 | -7/Factory | Entered Waste 1799 | -7/Waste | Spotted C-40 Crusher 1801 | -7/Waste | Spotted C-40 Crusher 1801 | -7/Waste | Spotted C-40 Crusher 1802 | -7/Waste | Spotted C-40 Crusher 1809 | -7/Waste | Spotted C-40 Crusher 1811 | -7/Waste | Spotted C-40 Crusher 1818 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1821 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1824 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1827 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1858 | -7/Waste | Lost 4 parts (1p1n2w) 1863 | -7/Waste | Discovered new exit (range 12) 1868 | -7/Waste | Identified exit to Factory 1870 | -7/Waste | Entered Factory 1983 | -7/Factory | Core integrity fell below 20% 2000 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01894_ ALERT: All DSF locations entering lockdown mode. 01907_ Slug penetrates Fusion Modulator. 01911_ Slug penetrates Wall. 01921_ K-01 Serf collects debris. 01922_ K-01 Serf cleans the Fusion Modulator. 01939_ Triggered Alarm Trap. 01939_ An alarm sounds. 01939_ ALERT: Alarm triggered, dispatching investigation squad. 01948_ K-01 Serf cleans the Fusion Modulator. 01974_ Acquired Imp. Sensor Array. 01983_ Slug penetrates Y-54 Guardian. 01989_ Gauss Rifle destroyed. 01990_ Acquired Imp. Sensor Array. 01995_ Slammed into G-47 Trooper. 01997_ Destabilizing: System interference. 01997_ Transport Network Coupler temporarily disabled. 01998_ Slammed into G-47 Trooper. 01999_ Adv. Terrain Scan Processor broken. 01999_ Destabilizing: Short circuit. 02000_ Slammed into G-47 Trooper. 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""" ?# # | | ????????? ??# # | | ????????? ! ??# # | | ????????########???# + | | ???????????????????# # | | ???????????????????# # | | ???????????????????# # | | ???????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 64 Launcher Accuracy 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed SpikedContainmentPick Manual? 0 Play Time 01:01:20 Cumulative 12.8 hours Start 2024.04.02 @ 01:42:25 End 2024.04.02 @ 09:51:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 35 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc6b4e1c-38c7-4feb-9de1-b8d41421e9f6