Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 13:52:39 Player: Veggiepits Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2023) 2023 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4908 Bonus ------- None Cogmind --------- Core Integrity 643/700 Matter 127/400 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Medium Matter Pod Targeting Computer > --- WEAPON (4) ------- Minigun Flak Gun > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Light Treads Core Analyzer Core Analyzer Core Shielding Core Shielding Light Armor Plating Flak Gun Flak Gun Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun Flak Gun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Core Analyzer Core Analyzer Core Shielding Core Shielding Light Armor Plating Improved Light Cannon [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Core Shielding Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 . 1 . Weapon 2 | . . . 1 1 . Parts Attached 36 | 6 2 20 3 4 1 Power 5 | 1 . 4 . . . Engine 5 | 1 . 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 4 1 1 . Treads 2 | 2 . . . . . Leg 6 | . . 4 1 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 6 1 1 1 Device . | . . . . . . Storage 5 | 1 1 3 . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 5 | . . 3 . 1 1 Artifact . | . . . . . . Weapon 12 | 2 1 6 1 2 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 5 1 2 . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 14 . 1 6 Power 5 | . . 4 . . 1 Propulsion 5 | . . 2 . 1 2 Utility 3 | . . 2 . . 1 Weapon 8 | . . 6 . . 2 Highest Loss Streak 6 | . . 6 . 1 5 To Critical Strikes . | . . . . . . Average Backups 7 | 2 6 6 6 8 9 Power 1 | . 1 . 1 2 2 Propulsion 1 | . 2 . . 1 1 Utility 2 | . . 2 3 3 4 Weapon 1 | . 1 2 1 1 1 Tool/Special . | . . . . . . Unused Backups 13 | . 3 1 1 1 7 Power 3 | . 1 . . . 2 Propulsion 4 | . 2 1 . . 1 Utility 3 | . . . . 1 2 Weapon 3 | . . . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 96 92 98 97 91 Engine 9 | . 14 10 9 7 7 Treads 9 | . 28 11 . . . Leg 12 | . . 7 25 21 22 Storage 19 | . 25 19 18 15 15 Processor 2 | . . . 5 7 7 Protection 13 | . . 23 12 15 7 Energy Gun 3 | . 14 2 . . . Ballistic Gun 18 | . 2 15 26 29 29 Launcher 2 | . 11 . . . . Peak Build Rating 30 | 6 8 14 18 23 30 Average Rating 14 | 5 7 10 17 22 28 On Entrance 11 | . 6 8 14 18 23 Naked Turns . | . . . . . . Heaviest Build 58 | 13 24 36 36 42 58 Greatest Support 40 | 40 40 40 30 30 30 Greatest Overweight (x) 9 | . . 9 3 2 2 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 9 14 15 15 15 Most Carried 11 | 4 10 10 9 10 11 Average Carried 7 | 2 6 6 7 8 9 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 11 | 4 10 6 9 7 11 Class Distribution -------------------- 59% | Mutant 26% | Scavenger-Gunner 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2016 | 248 152 795 570 83 168 Remotely . | . . . . . . Salvage Created 2481 | . 292 977 544 140 528 Parts 151 | . 20 60 39 4 28 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 3 | . . 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 52 | . 7 25 11 1 8 Guns 38 | . 1 17 11 1 8 Cannons 4 | . . 4 . . . AOE 10 | . 6 4 . . . Classes Destroyed 12 | . 6 1 4 . 1 Worker 1 | . . . 1 . . Builder 1 | . 1 . . . . Hauler 2 | . . . 1 . 1 Recycler 6 | . 2 1 . 1 2 Operator 1 | . 1 . . . . Watcher 6 | . 2 3 1 . . Swarmer 13 | . 3 7 3 . . Grunt 25 | . 4 11 4 . 6 Brawler 1 | . . . 1 . . Sentry 11 | . . 7 2 1 1 Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 6 6 3 1 5 Combat Bots Only 6 | . 3 6 3 1 3 Max Kills in Single Turn 2 | . 2 2 2 1 2 Gunslinging 1 | . . . 1 . 1 Exploded 2 | . 2 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 369 | . 38 205 37 18 71 Missed 116 | . 13 64 9 6 24 Hits 253 | . 25 141 28 12 47 Projectile 253 | . 25 141 28 12 47 Critical Strikes 7 | . . 1 2 . 4 Actively Blocked 1 | . . 1 . . . Damage Taken 3009 | . 287 1628 333 84 677 Core 489 | . 52 355 25 . 57 Absorbed by Shields . | . . . . . . Redirected to Shielding 71 | . . 66 5 . . Core Remaining (%) 71 | 100 79 11 95 . . Volleys Fired 182 | . 20 85 34 3 40 Largest 4 | . 2 2 3 4 4 Hottest 103 | . 70 73 75 100 103 Shots Fired 397 | . 39 147 102 12 97 Gun 353 | . 21 121 102 12 97 Cannon 21 | . . 21 . . . Launcher 23 | . 18 5 . . . Special . | . . . . . . Kinetic 338 | . 1 126 102 12 97 Thermal 36 | . 20 16 . . . Explosive 23 | . 18 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 4 7 4 5 6 Robot Miss Streak 7 | . 3 6 7 1 7 Penetration Max . | . . . . . . Secondary Targets 9 | . . 3 3 . 3 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 215 | . 15 85 44 7 64 Core Hits 132 | . 23 46 24 4 35 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4871 | . 1026 1646 824 116 1259 Guns 3322 | . 109 1088 824 116 1185 Cannons 218 | . . 218 . . . Explosions 1298 | . 917 312 . . 69 Melee . | . . . . . . Ramming 33 | . . 28 . . 5 Kinetic 3355 | . . 1230 824 116 1185 Thermal 185 | . 109 76 . . . Explosive 1298 | . 917 312 . . 69 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 . . . 5 Average Corruption 2 | . 2 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 5 . . . . Message Errors 3 | . 3 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . 7 27 . . . Projectiles 3 | . . 3 . . . Explosions 31 | . 7 24 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 134 | . 30 104 . . . Shots 7 | . 3 4 . . . Rammed 1 | . . 1 . . . Targets Rammed 11 | . . 9 . . 2 Kicked 10 | . . 8 . . 2 Crushed . | . . . . . . Highest Temperature 496 | . 101 36 68 70 496 Average Temperature 87 | . 23 8 26 36 196 Received Heat Transfer 795 | . 78 351 99 18 249 Effects 9 | . . . . . 9 Shutdowns 2 | . . . . . 2 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 425 | . 250 175 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 152 | . 152 116 138 37 116 Initial 43 | . . 43 38 37 . Average 53 | . 80 44 101 12 28 Influence Increases 1620 | . 344 693 290 35 258 Destroy 0b10 Robot/C 1040 | . 140 500 220 20 160 Destroy 0b10 Robot/NC 85 | . 30 20 15 5 15 Destroy Leader 276 | . 34 136 54 10 42 Successful Hack 14 | . 10 . . . 4 Disable Machine 45 | . 30 . . . 15 Destroy Structure 130 | . 100 22 1 . 7 Lose Combat Pursuer 30 | . . 15 . . 15 Influence Decreases 1552 | . 240 705 300 117 190 Entered New Map 160 | . . 61 54 45 . Time Decay 1207 | . 240 519 246 72 130 Lost Part 185 | . . 125 . . 60 Squads Dispatched 5 | . . 2 . . 3 Investigation 2 | . . 1 . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 6 | . . 2 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 12 40 21 1 11 Peak Tracking Total 8 | . 4 8 7 1 5 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 1 1 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 12 | . 5 4 1 1 1 Terminals 9 | . 4 3 . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 37 | . 13 15 2 2 5 Successful 18 | . 6 8 1 1 2 Failed 19 | . 7 7 1 1 3 Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 7 | . 2 5 . . . Terminals 30 | . 11 12 . 2 5 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 6 5 . 1 2 Record 3 | . 1 1 . . 1 Prototype ID Bank 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Dispatch Records 3 | . 1 1 . . 1 Maintenance Status 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Recycle Component 1 | . . . 1 . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 4 . . 1 Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . 1 . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3754 | 81 694 1530 537 236 676 Spaces Moved 1714 | 46 389 643 229 110 297 Core 13 | 4 . 9 . . . Treads 828 | 42 389 397 . . . Legs 873 | . . 237 229 110 297 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 190 190 190 Average Speed 183 | 150 160 191 190 200 191 Slowest Speed 500 | 160 160 500 330 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . 2 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 66 40 20 4 45 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 135 | . 102 28 . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 135 | . 102 28 . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2003 | 55 424 781 272 121 350 Wait . | . . . . . . Move 1709 | 45 388 642 228 109 297 Hop . | . . . . . . Pick Up 38 | 4 10 13 5 3 3 Fast Attach 16 | 6 . 7 3 . . Attach 20 | . 2 13 1 3 1 Detach 4 | . 1 1 . . 2 Swap 8 | . . 6 1 1 . Drop 10 | . 3 5 . 2 . Fire 182 | . 20 85 34 3 40 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . . 8 . . 2 Crush 1 | . . 1 . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Discovered new exit (range 14) 520 | -10/Materials | Discovered new exit (range 14) 689 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Entered another Materials area 776 | -9/Materials | Evolved 2 slots: Utility x2 2137 | -9/Materials | Core integrity fell below 50% 2171 | -9/Materials | Core integrity fell below 20% 2203 | -9/Materials | Lost 6 parts (1p1n1u3w) 2271 | -9/Materials | Discovered new exit (range 8) 2306 | -9/Materials | Entered another Materials area 2306 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2758 | -8/Materials | Discovered new exit (range 10) 2768 | -8/Materials | Build established: Scavenger-Gunner 2843 | -8/Materials | Entered Factory 2843 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2944 | -7/Factory | Discovered new exit (range 11) 3079 | -7/Factory | Entered Storage 3755 | -7/Storage | Self-destructed Last Messages --------------- 03731_ K-01 Serf collects debris. 03734_ R-06 Scavenger collects Lgt. Nuclear Core. 03734_ K-01 Serf collects debris. 03737_ R-06 Scavenger sends out distress signal. 03737_ K-01 Serf collects debris. 03737_ Hrd. Heavy Armor Plating destroyed. 03740_ K-01 Serf collects debris. 03746_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 03747_ K-01 Serf collects debris. 03748_ Minigun destroyed. 03750_ K-01 Serf collects debris. 03751_ Aluminum Leg destroyed. 03751_ Critical hit (Burn: +37). 03751_ K-01 Serf collects debris. 03751_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 03753_ Lgt. Ion Engine destroyed. 03754_ K-01 Serf collects debris. 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Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ProtonRapidScanner Manual? 0 Play Time 00:42:48 Cumulative 2.0 hours Start 2025.10.10 @ 13:10:27 End 2025.10.10 @ 13:52:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8687b7e2-829d-4bb6-9667-b7a505d968d5