Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 16:46:39 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (391) 391 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2081 Bonus ------- None Cogmind --------- Core Integrity 368/550 Matter 16/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine EM Pulse Gun Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Wheel Hover Unit EM Pulse Gun Beam Cannon Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 7 3 4 7 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 1 | . . . 1 Hover 5 | . 2 2 1 Flight . | . . . . Utility 5 | 2 . 1 2 Device 2 | 1 . 1 . Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 2 | . . 1 1 Weapon 2 | . . . 2 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 100 100 78 Engine 11 | . 14 11 8 Leg 10 | . 24 . . Hover 21 | . 3 44 27 Device 11 | . 14 11 7 Storage 11 | . 14 11 9 Processor 2 | . . . 9 Energy Cannon 3 | . . 11 3 Ballistic Gun 12 | . 26 . 1 Ballistic Cannon 1 | . . . 3 Launcher 5 | . 1 11 7 Peak Build Rating 18 | 7 10 14 18 Average Rating 9 | 5 7 13 14 On Entrance 7 | . 7 10 14 Naked Turns . | . . . . Heaviest Build 24 | 13 13 15 24 Greatest Support 28 | 20 20 28 28 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 7 | 5 7 6 6 Average Carried 4 | 3 5 4 4 Final Capacity 10 | 8 8 8 10 Final Carried 7 | 5 7 6 3 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 320 | 255 15 . 50 Remotely . | . . . . Salvage Created 331 | 80 43 26 182 Parts 34 | 9 7 5 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . 3 4 5 Guns 4 | . 3 . 1 Cannons 1 | . . . 1 AOE 7 | . . 4 3 Classes Destroyed 6 | 1 1 1 3 Builder 1 | . . . 1 Tunneler 3 | 3 . . . Watcher 2 | . . 1 1 Swarmer 7 | . 3 4 . Grunt 3 | . . . 3 Sentry 2 | . . . 2 Best Kill Streak 6 | 2 2 5 6 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 66 | . 26 7 33 Missed 13 | . 8 2 3 Damage Taken 893 | . 136 90 667 Core 222 | . 30 10 182 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 88 97 . Volleys Fired 43 | 8 11 6 18 Largest 2 | 2 2 2 2 Hottest 90 | 40 40 90 90 Shots Fired 70 | 16 22 7 25 Gun 44 | 16 22 . 6 Cannon 10 | . . 1 9 Launcher 16 | . . 6 10 Special . | . . . . Kinetic 52 | 16 22 . 14 Thermal 2 | . . 1 1 Explosive 16 | . . 6 10 Electromagnetic . | . . . . Robot Hit Streak 14 | 10 2 3 14 Robot Miss Streak 3 | 2 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 35 | 11 6 2 16 Core Hits 32 | 4 5 7 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1080 | 101 47 262 670 Guns 186 | 101 47 . 38 Cannons 167 | . . . 167 Explosions 727 | . . 262 465 Melee . | . . . . Ramming . | . . . . Kinetic 335 | 101 47 . 187 Thermal 126 | . . . 126 Explosive 619 | . . 262 357 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 56 | . . 18 38 Projectiles . | . . . . Explosions 56 | . . 18 38 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 224 | . . 48 176 Shots 8 | . . 1 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 73 | . . 33 73 Average Temperature 31 | . . 17 33 Received Heat Transfer 198 | . . . 198 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 87 | . . . 87 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 283 | 15 139 270 283 Initial 113 | . 9 58 113 Average 97 | 5 92 100 184 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 87 65 Level 1 10 | . . 12 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 7 6 9 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 5 | . . 2 3 Successful 1 | . . 1 . Failed 4 | . . 1 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 1 | . . 1 . Robot Schematic 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . 1 . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 661 | 144 226 131 160 Spaces Moved 534 | 97 170 138 129 Core 11 | 11 . . . Treads . | . . . . Legs 220 | 86 134 . . Wheels 12 | . . . 12 Hover 291 | . 36 138 117 Flight . | . . . . Fastest Speed 48 | 50 56 48 48 Average Speed 80 | 112 106 48 55 Slowest Speed 120 | 120 120 48 112 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 36 19 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 132 | . . 65 67 Melee . | . . . . Projectile 2 | . . . 2 AOE 130 | . . 65 65 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 699 | 116 197 194 192 Wait 85 | . 5 45 35 Move 531 | 96 169 137 129 Hop . | . . . . Pick Up 13 | 5 5 2 1 Fast Attach 9 | 7 1 . 1 Attach 7 | . . 3 4 Detach . | . . . . Swap 5 | . 2 1 2 Drop 6 | . 4 . 2 Fire 43 | 8 11 6 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 10) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x2 495 | -9/Materials | Discovered new exit (range 7) 502 | -9/Materials | Entered another Materials area 502 | -8/Materials | Evolved 2 slots: Utility x2 662 | -8/Materials | Self-destructed Last Messages --------------- 00650_ R-06 Scavenger collects Imp. Hover Unit. 00651_ U-05 Engineer builds a Wall. 00652_ U-05 Engineer lays Concrete. 00652_ U-05 Engineer builds a Wall. 00653_ K-01 Serf collects debris. 00654_ U-05 Engineer builds a Wall. 00656_ U-05 Engineer lays Concrete. 00656_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 00656_ K-01 Serf collects debris. 00657_ U-05 Engineer builds a Wall. 00657_ U-05 Engineer lays Concrete. 00658_ Imp. Ion Engine destroyed. 00658_ Imp. Hover Unit destroyed. 00658_ Knocked back. 00658_ U-05 Engineer lays Concrete. 00660_ K-01 Serf collects debris. 00661_ The unstable cave ceiling collapses. 00661_ U-05 Engineer builds a Wall. 00661_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????# #???? #??????????????? | | ????????????????????????# #???? #??????????????? | | ????????????????????????# #???? #??????????????? | | ????????????????????????# #???? #??????????????? | | ????????????????????????# #???? #??????????????? | | ????????????????????????# #???? #??????????????? | | ???????????????????####?# #???? #??????????????? | | ???????????????????#!! ?# ##### #??????????????? | | ???????????????????#!! ## ## # ##?????????????? | | ???????????????????#!! ## "#???##????????? | | ???????????????????#!! ### ????????? | | ???????????????????#[[ ] ????????? | | ???????????????????#[[ = "##???????????? | | ???????????????????##### "##???????????? | | ???????????????????????# "#???????????? | | ??????????????????????## "#???????????? | | ??????????????????????# ""#???????????? | | ??????????????????????# [ ##????????????? | | ????????????????????### #?????????????? | | ???????????????????## # #?????????????? | | ???????????????????# ##?????????????? | | ???????????????????# #### #??????????????? | | ??????????????????## %r # ##?? #??????????????? | | ??????????????????# # #???#??????????????? | | ??????????????????### k u# ##??????????????????? | | ????????????????????# @ # #???????????????????? | | ????????????????????# !%*# #???????????????????? | | ????????????????????# ###???????????????????? | | ????????????????????#### ?????????????????????? | | ???????????????????????# #[????????????????????? | | ???????????????????????# # ???????????????????? | | ???????????????????????# +?Y???????????????????? | | ???????????????????????# #? ??????????????????? | | ???????????????????????# #?? ?????????????????? | | ???????????????????????# #???##????????????????? | | ??????????????????????? H ?????????????????????? | | ???????????????????????! k ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ! ?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 269 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ W-16 Scout | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionLegBrace Manual? 0 Play Time 00:11:01 Cumulative 42.7 hours Start 2025.04.23 @ 16:34:46 End 2025.04.23 @ 16:46:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4164444e-8ce0-4635-be6f-a3b51534069b